raysan5
7834a4e2fc
Replaced old mail by twitter user
2015-07-29 21:43:30 +02:00
raysan5
0b24330d86
Decoupling gestures system module
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Now gestures system can be used as standalone module
2015-07-29 21:42:43 +02:00
raysan5
0b7c2ab183
Decoupling camera system module
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Camera system can be used as standalone module
2015-07-29 21:42:11 +02:00
raysan5
f7acee9221
Decoupling audio module from raylib
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Now audio module can be used as standalone module
2015-07-29 21:41:19 +02:00
raysan5
14d3b0a084
Corrected issue on mipmaps generations
2015-07-18 19:25:15 +02:00
raysan5
552033da27
Move shaders functions to module rlgl
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Shader functionality owns to rlgl, not core module
2015-07-13 18:20:16 +02:00
raysan5
66556b8b47
Added some functions and renamed some others
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Added:
- LoadImageRaw()
- ImageCopy()
Renamed:
- GetPixelData() -> GetImageData()
2015-07-13 18:19:29 +02:00
raysan5
3434255ce6
Decoupling camera system from raylib main library
2015-07-13 18:17:05 +02:00
raysan5
d686cc6c4a
Some small code tweaks
2015-07-13 18:16:24 +02:00
raysan5
d50194940d
Updated to raylib v1.3
2015-07-13 18:15:31 +02:00
raysan5
e30421e84c
Updated to latest version 2.06
2015-07-13 18:14:47 +02:00
raysan5
c944d62374
Improved mipmaps support and image loading
2015-07-05 18:21:01 +02:00
raysan5
84befaea24
Corrected bug on GetHexValue() function
2015-07-05 18:19:49 +02:00
raysan5
2be8753788
Functions renaming for better consistency
2015-07-05 18:19:18 +02:00
Ray
cd08ae7b85
Corrected bug on reset default shader
2015-06-24 09:57:03 +02:00
raysan5
1ec87f7990
Moved postpro texture to shader
2015-06-22 19:59:55 +02:00
raysan5
bae1bf7b0a
Corrected bug on UnloadModel()
2015-06-18 03:08:21 +02:00
raysan5
024e48850e
Corrected camera issue and added function
2015-06-17 19:56:52 +02:00
raysan5
9572d6c063
Updated postpro shaders system
2015-06-16 20:02:01 +02:00
raysan5
d9c5614342
Updated shader system
2015-06-16 10:52:26 +02:00
Marc Palau
4c6c182023
Corrected gesture tap issue and text scaling issue
2015-06-03 17:04:17 +02:00
Marc Palau
fca60cb597
Corrected camera issue
2015-06-03 17:01:57 +02:00
raysan5
6a4afae5cc
Improved ResolveCollisionCubicmap()
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Now it supports multiple maps one next to the other
2015-06-02 09:54:51 +02:00
raysan5
fd851d1d8b
Improved custom shaders support
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Corrected issues with textures loading
2015-05-21 14:13:51 +02:00
raysan5
9e450df053
Added extensions check on rlglInit() and more
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Corrected shader version depending on OGL version
Corrected bug in gestures module
2015-05-21 00:18:22 +02:00
Gatonevermind
c7ae28aaa2
Small tweak
2015-05-18 13:12:24 +02:00
raysan5
19721c70ff
Removed unused shaders
2015-05-11 18:22:29 +02:00
raysan5
e25f1227c0
Updated stb headers
2015-05-11 18:22:16 +02:00
Gatonevermind
4e4b6bef21
Corrected bug on PVR textures loading
2015-05-11 17:37:19 +02:00
raysan5
a7714c842f
raymath module review and other changes
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Complete review of matrix rotation math
Check compressed textures support
WIP: LoadImageFromData()
2015-05-11 00:15:46 +02:00
raysan5
eae98e1c34
Big batch of changes, check description:
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- Camera system moved to a separate module [camera.c]
- WIP: Added customization functions for camera controls
- Added custom shaders support on batch drawing
- Complete redesign of textures module to support multiple texture
formats (compressed and uncompressed)
2015-05-04 23:46:31 +02:00
raysan5
ba257b09f5
Corrected input bug
2015-04-22 19:12:59 +02:00
raysan5
05fe1c22ed
Updated to latest version
2015-04-22 18:37:09 +02:00
raysan5
7db895ab5d
Corrected some bugs and warnings
2015-04-22 18:36:52 +02:00
Marc Palau
ceb7325727
Added Gestures System for Android and Web
2015-04-22 17:34:42 +02:00
raysan5
7d2318c167
WIP on shaders and textures
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Moved functions: LoadShader(), UnloadShader()
Add support for PVR textures compressed/uncompressed
WIP: Detect available extensions for compressed textures
2015-04-13 20:15:28 +02:00
raysan5
a632a04a30
Big batch of changes! Check description:
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Support multiple texture formats (uncompressed and compressed)
Postprocessing shaders support
Model struct redefined and improved
Extended loading functions for Textures and Models
Simplified functions: DrawPlane(), DrawQuad()
Deleted functions: DrawPlaneEx(), DrawGizmoEx()
Now Text module only depends on Textures module
Shapes: Reviewed functions to low lines/triangles usage
Removed useless tabs and spaces around code
2015-04-06 14:02:29 +02:00
nicobwah
2b4a1f295a
Added support for Latin-1 Supplement characters
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Extended default raylib font system to support Latin-1 Supplement
characters
2015-03-09 17:13:42 +01:00
Marc Palau
3cad094edd
Changes integration (some WIP, view details)
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Corrected GetMouseWheelMove()
Corrected camera system
Reviewed cubicmap resolution (collision detection)
Added QuaternionTransform()
WIP: Raycast system (not working)
WIP: Reviewing axis-angle rotations...
2015-03-02 20:52:58 +01:00
raysan5
c062f8d4fe
Redesign shader system and more
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Shader system has been completely redesigned
Added support for multiple texture color modes
2015-03-01 16:00:52 +01:00
raysan5
ee4b553c2a
Renamed some functions
2015-02-26 13:52:03 +01:00
Marc Palau
3cb4edcbc3
Corrected camera system
2015-02-09 18:35:43 +01:00
raysan5
e1353b9f7d
Removed some TODO already done
2015-02-09 18:29:32 +01:00
Ray
47827ddda1
Merge pull request #22 from procedural/hide-mouse
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Functions to show and hide mouse cursor at runtime
2015-02-06 00:31:22 +01:00
Ray
387795311c
Merge pull request #20 from procedural/cpp-fixes
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Fixes for C++, bool type already defined
2015-02-06 00:21:37 +01:00
Marc Palau
77eda6494e
Added cubicmap collision detection and resolution
2015-02-04 20:24:23 +01:00
Marc Palau
b25cdf7f7d
Added support for multiple camera modes
2015-02-04 20:23:43 +01:00
Constantine Tarasenkov
765870fe8f
No need to include raylib.h
2015-02-03 20:16:27 +03:00
Constantine Tarasenkov
cc6cf9a741
Adding functions to show and hide mouse cursor
2015-02-03 05:47:28 +03:00
Constantine Tarasenkov
ab12193f10
Fixes for C++
2015-02-03 00:06:50 +03:00
Marc Palau
b926765ce0
Added functions and improvements
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LoadCubicmap() supports custom texture rectangle (from texture atlas)
for every cubic-face.
CheckCollision*() for spheres and bounding-boxes.
2015-02-02 20:05:18 +01:00
raysan5
9ab6718234
Corrected bug, OGG loading on Android
2015-02-02 16:39:30 +01:00
raysan5
42c92e4f2e
Add support for custom shaders
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Custom shaders for models
Postprocessig on FBO (in progress)
Some useless spaces removed
2015-02-02 00:57:08 +01:00
raysan5
b9e53cd135
Removed useless spaces
2015-02-02 00:53:49 +01:00
Constantine Tarasenkov
b92c1bbbf7
Fixes for makefiles, GLFW 3.1 library for Linux
2015-01-25 17:53:29 +03:00
Ray
a9e045a1a8
Pause loop execution on window minimized
2015-01-21 00:13:17 +01:00
Ray
7d0407c6a2
Pause music when window minimized
2015-01-21 00:12:54 +01:00
Ray
c00cd38b01
Small note to remember
2015-01-21 00:12:30 +01:00
raysan5
874dc89fca
Adding support for TTF fonts (in progress)
2015-01-18 10:58:04 +01:00
raysan5
5104567a24
Some code tweaks
2015-01-18 10:57:30 +01:00
raysan5
d739895e4a
Reorganized external folders by platform
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Improved makefiles!
2015-01-08 21:10:06 +01:00
raysan5
4a7e522d4b
Review build system for Android and RPI
2015-01-04 18:05:50 +01:00
raysan5
0bfd283526
Added support for model color tint
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Also, added support for normals on models
2015-01-02 20:59:54 +01:00
raysan5
7ea8326b52
makefiles reorganization
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Edited to better accomodate to multiple platforms
2015-01-02 20:59:05 +01:00
raysan5
8847602061
Examples review...
2015-01-02 20:58:06 +01:00
raysan5
061ee04cb5
Integrated ratalaika pull-request
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Added first version of OS X compilation support
Some conflicts manually resolved...
2015-01-02 10:18:43 +01:00
raysan5
b482e26925
Small tweaks
2014-12-31 19:25:39 +01:00
raysan5
3c57c6afc5
Updated to version 2.00b
2014-12-31 18:03:48 +01:00
raysan5
905b6ec53d
Added full support for HTML5 (emscripten)
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Corrected some bugs on the way...
Automatically convert textures to POT on RPI and WEB
2014-12-31 18:03:32 +01:00
raysan5
08a4ee34eb
[texture] image data initialization
2014-12-17 19:47:17 +01:00
raysan5
1bd592fe67
[texture] image loading small check
2014-12-17 19:33:53 +01:00
raysan5
db1ad74ef2
[models] file open error check
2014-12-17 19:32:54 +01:00
raysan5
2e5f58255a
Working on rotation math...
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[models] Added DrawQuad()
2014-12-16 11:15:56 +01:00
raysan5
cfa60ab7e6
Added support for emscripten and more
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Added PLATFORM_WEB support (emscripten-webgl)
[audio] Added LoadSoundFromWave()
[textures] Added LoadTextureFromImage() to replace CreateTexture()
Some TraceLogs edited...
2014-12-15 01:08:30 +01:00
raysan5
d3cf316e40
Added features and corrected bugs...
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[core] Added SetMousePosition()
[models] LoadHeightmap() - Corrected textures bug
[raymath] Functions renaming
[WEB] Prepare environment for emscripten!
2014-12-09 13:21:55 +01:00
Palaui
a2c8ddca13
Revert "Corrected some bugs..."
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This reverts commit 29d8b48503
.
2014-12-09 13:10:28 +01:00
Palaui
29d8b48503
Corrected some bugs...
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[core] Added SetMousePosition()
[models] LoadHeightmap() - Corrected textures bug
[raymath] Functions renaming
[WEB] Prepare environment for emscripten!
2014-12-09 13:10:05 +01:00
Palaui
63ed471ed2
Corrected bug on billboards
2014-11-24 17:23:05 +01:00
raysan5
fcff83e65c
Corrected Android bug on Native Activity cycle
2014-11-23 21:58:45 +01:00
raysan5
7375d0460a
Updated stb headers
2014-11-23 21:58:17 +01:00
ratalaika
ab05ace3ce
Added first version of OS X compilation support
2014-11-22 00:13:09 +01:00
Miguel Lechón
a471b6197a
Renamed the PLATFORM_LINUX_DESKTOP into PLATFORM_DESKTOP_LINUX.
2014-11-09 13:18:32 +01:00
Miguel Lechón
db2ad9648d
Small fixes to support a Debian/GNU Linux distro. Hopefully Ubuntu too.
2014-11-09 12:07:03 +01:00
Miguel Lechón
e6ef3f6e6a
Fixed WAV loading under 64-bit systems.
2014-11-09 08:06:58 +01:00
raysan5
9d27bba23f
Small Fixes Update (1.2.1)
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View CHANGELOG for description on small fixes and add-ons
2014-10-17 21:11:58 +02:00
Ray
063e26c521
Corrected issue with transparent surface in Raspberry Pi
2014-09-30 18:22:21 +02:00
raysan5
42b7b11710
Android: Added support for Tap gesture
2014-09-19 12:34:25 +02:00
raysan5
fc6081fe70
raylib 1.2
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This is a huge update. Check CHANGELOG for details
2014-09-16 22:51:31 +02:00
raysan5
c56ef738ed
Explicit define of functions prototypes
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No-parameters functions use the prototype style FunctionName(void);
2014-09-03 17:06:10 +02:00
raysan5
d2b98fbb5c
Removed useless spaces
2014-09-03 16:51:28 +02:00
raysan5
56a7979750
Corrected bugs...
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Set default raylib to use OpenGL 1.1 (compatibility issues on ATI cards)
2014-07-23 19:50:06 +02:00
raysan5
ecb3c47704
Corrected bug with drawing order
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We have three vertex buffers: lines, triangles and quads for textures.
Drawing in a desired order could become a nighmare... noww it seems it
works prety well...
2014-07-23 01:25:33 +02:00
raysan5
0b03431c95
Update to version 1.1.1
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Check CHANGELOG for a detailed list of changes
2014-07-23 00:06:24 +02:00
raysan5
aff8d151a4
Corrected DrawSphereWires() function
2014-06-15 00:50:09 +02:00
raysan5
8e186e840c
Updated some comments
2014-06-09 16:33:53 +02:00
raysan5
f06a15ac8b
raylib 1.1
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View CHANGELOG for a detailed list of changes
2014-04-19 16:36:49 +02:00
raysan5
e6b82cb111
Lots of changes, most of them under testing-review
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Added a Tracing/Log system
Added OGG stream music support (DOESN'T WORK)
Added Compressed textures support
* This update is probably very buggy...
2014-04-09 20:25:26 +02:00
raysan5
c04f37d0f5
Adapt multiple functions to rlgl
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Nearly a complete rework of Models module
Some teaks on multiple functions
2014-04-04 20:11:57 +02:00
raysan5
96f520ff6d
Road to raylib 1.1 - Testing rlgl
2014-03-25 12:40:35 +01:00
raysan5
a68818e320
Update to version 1.0.6
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Check CHANGELOG for the list of changes in this release!
2014-03-16 20:59:02 +01:00