Improved custom shaders support
Corrected issues with textures loading
This commit is contained in:
parent
9e450df053
commit
fd851d1d8b
@ -39,8 +39,8 @@
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#include "utils.h" // rRES data decompression utility function
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// NOTE: Includes Android fopen function map
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#define STB_VORBIS_HEADER_ONLY
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#include "stb_vorbis.c" // OGG loading functions
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//#define STB_VORBIS_HEADER_ONLY
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#include "stb_vorbis.h" // OGG loading functions
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//----------------------------------------------------------------------------------
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// Defines and Macros
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@ -430,6 +430,10 @@ void SetPawnControl(int pawnControlKey);
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void SetFnControl(int fnControlKey);
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void SetSmoothZoomControl(int smoothZoomControlKey);
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int GetShaderLocation(Shader shader, const char *uniformName);
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void SetShaderValue(Shader shader, int uniformLoc, float *value, int size);
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void SetShaderTexture(Shader shader, int uniformLoc, Texture2D texture);
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//------------------------------------------------------------------------------------
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// Input Handling Functions (Module: core)
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//------------------------------------------------------------------------------------
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69
src/rlgl.c
69
src/rlgl.c
@ -1618,10 +1618,41 @@ unsigned int rlglLoadTexture(void *data, int width, int height, int textureForma
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return id;
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}
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if ((!texCompDXTSupported) && ((textureFormat == COMPRESSED_DXT1_RGB) || (textureFormat == COMPRESSED_DXT1_RGBA) ||
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(textureFormat == COMPRESSED_DXT3_RGBA) || (textureFormat == COMPRESSED_DXT5_RGBA)))
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{
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TraceLog(WARNING, "DXT compressed texture format not supported");
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return id;
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}
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if ((!texCompETC1Supported) && (textureFormat == COMPRESSED_ETC1_RGB))
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{
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TraceLog(WARNING, "ETC1 compressed texture format not supported");
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return id;
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}
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if ((!texCompETC2Supported) && ((textureFormat == COMPRESSED_ETC2_RGB) || (textureFormat == COMPRESSED_ETC2_EAC_RGBA)))
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{
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TraceLog(WARNING, "ETC2 compressed texture format not supported");
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return id;
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}
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if ((!texCompPVRTSupported) && ((textureFormat == COMPRESSED_PVRT_RGB) || (textureFormat == COMPRESSED_PVRT_RGBA)))
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{
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TraceLog(WARNING, "PVRT compressed texture format not supported");
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return id;
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}
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if ((!texCompASTCSupported) && ((textureFormat == COMPRESSED_ASTC_4x4_RGBA) || (textureFormat == COMPRESSED_ASTC_8x8_RGBA)))
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{
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TraceLog(WARNING, "ASTC compressed texture format not supported");
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return id;
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}
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glGenTextures(1, &id); // Generate Pointer to the texture
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#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
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//glActiveTexture(GL_TEXTURE0); // If not defined, using GL_TEXTURE0 by default (shader texture)
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//glActiveTexture(GL_TEXTURE0); // If not defined, using GL_TEXTURE0 by default (shader texture)
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#endif
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glBindTexture(GL_TEXTURE_2D, id);
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@ -2095,6 +2126,42 @@ void rlglSetDefaultShader(void)
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#endif
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}
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int GetShaderLocation(Shader shader, const char *uniformName)
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{
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int location = 0;
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location = glGetUniformLocation(shader.id, uniformName);
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if (location == 0) TraceLog(WARNING, "[SHDR %i] Shader location for %s could not be found", shader.id, uniformName);
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return location;
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}
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void SetShaderValue(Shader shader, int uniformLoc, float *value, int size)
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{
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glUseProgram(shader.id);
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if (size == 1) glUniform1fv(uniformLoc, 1, value); // Shader uniform type: float
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else if (size == 2) glUniform2fv(uniformLoc, 1, value); // Shader uniform type: vec2
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else if (size == 3) glUniform3fv(uniformLoc, 1, value); // Shader uniform type: vec3
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else if (size == 4) glUniform4fv(uniformLoc, 1, value); // Shader uniform type: vec4
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else TraceLog(WARNING, "Shader value float array size not recognized");
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glUseProgram(0);
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}
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void SetShaderTexture(Shader shader, int uniformLoc, Texture2D texture)
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{
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glUseProgram(shader.id);
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glActiveTexture(GL_TEXTURE1);
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glBindTexture(GL_TEXTURE_2D, texture.id);
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glUniform1i(uniformLoc, 1); // Texture fits in texture unit 1 (Check glActiveTexture())
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glActiveTexture(GL_TEXTURE0);
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glUseProgram(0);
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}
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#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
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void PrintProjectionMatrix(void)
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{
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387
src/stb_vorbis.c
387
src/stb_vorbis.c
@ -1,389 +1,4 @@
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// Ogg Vorbis audio decoder - v1.05 - public domain
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// http://nothings.org/stb_vorbis/
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//
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// Written by Sean Barrett in 2007, last updated in 2014
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// Sponsored by RAD Game Tools.
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//
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// Placed in the public domain April 2007 by the author: no copyright
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// is claimed, and you may use it for any purpose you like.
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//
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// No warranty for any purpose is expressed or implied by the author (nor
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// by RAD Game Tools). Report bugs and send enhancements to the author.
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//
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// Limitations:
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//
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// - seeking not supported except manually via PUSHDATA api
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// - floor 0 not supported (used in old ogg vorbis files pre-2004)
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// - lossless sample-truncation at beginning ignored
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// - cannot concatenate multiple vorbis streams
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// - sample positions are 32-bit, limiting seekable 192Khz
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// files to around 6 hours (Ogg supports 64-bit)
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//
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// Bugfix/warning contributors:
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// Terje Mathisen Niklas Frykholm Andy Hill
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// Casey Muratori John Bolton Gargaj
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// Laurent Gomila Marc LeBlanc Ronny Chevalier
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// Bernhard Wodo Evan Balster "alxprd"@github
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// Tom Beaumont Ingo Leitgeb Nicolas Guillemot
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// (If you reported a bug but do not appear in this list, it is because
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// someone else reported the bug before you. There were too many of you to
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// list them all because I was lax about updating for a long time, sorry.)
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//
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// Partial history:
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// 1.05 - 2015/04/19 - don't define __forceinline if it's redundant
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// 1.04 - 2014/08/27 - fix missing const-correct case in API
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// 1.03 - 2014/08/07 - warning fixes
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// 1.02 - 2014/07/09 - declare qsort comparison as explicitly _cdecl in Windows
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// 1.01 - 2014/06/18 - fix stb_vorbis_get_samples_float (interleaved was correct)
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// 1.0 - 2014/05/26 - fix memory leaks; fix warnings; fix bugs in >2-channel;
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// (API change) report sample rate for decode-full-file funcs
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// 0.99996 - - bracket #include <malloc.h> for macintosh compilation
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// 0.99995 - - avoid alias-optimization issue in float-to-int conversion
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//
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// See end of file for full version history.
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//////////////////////////////////////////////////////////////////////////////
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//
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// HEADER BEGINS HERE
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//
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#ifndef STB_VORBIS_INCLUDE_STB_VORBIS_H
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#define STB_VORBIS_INCLUDE_STB_VORBIS_H
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#if defined(STB_VORBIS_NO_CRT) && !defined(STB_VORBIS_NO_STDIO)
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#define STB_VORBIS_NO_STDIO 1
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#endif
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#ifndef STB_VORBIS_NO_STDIO
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#include <stdio.h>
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#endif
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// NOTE: Added to work with raylib on Android
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#if defined(PLATFORM_ANDROID)
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#include "utils.h" // Android fopen function map
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#endif
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// RaySan: Added for Linux
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#ifdef __linux
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#include <alloca.h>
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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/////////// THREAD SAFETY
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// Individual stb_vorbis* handles are not thread-safe; you cannot decode from
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// them from multiple threads at the same time. However, you can have multiple
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// stb_vorbis* handles and decode from them independently in multiple thrads.
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/////////// MEMORY ALLOCATION
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// normally stb_vorbis uses malloc() to allocate memory at startup,
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// and alloca() to allocate temporary memory during a frame on the
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// stack. (Memory consumption will depend on the amount of setup
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// data in the file and how you set the compile flags for speed
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// vs. size. In my test files the maximal-size usage is ~150KB.)
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//
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// You can modify the wrapper functions in the source (setup_malloc,
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// setup_temp_malloc, temp_malloc) to change this behavior, or you
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// can use a simpler allocation model: you pass in a buffer from
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// which stb_vorbis will allocate _all_ its memory (including the
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// temp memory). "open" may fail with a VORBIS_outofmem if you
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// do not pass in enough data; there is no way to determine how
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// much you do need except to succeed (at which point you can
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// query get_info to find the exact amount required. yes I know
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// this is lame).
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//
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// If you pass in a non-NULL buffer of the type below, allocation
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// will occur from it as described above. Otherwise just pass NULL
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// to use malloc()/alloca()
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typedef struct
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{
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char *alloc_buffer;
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int alloc_buffer_length_in_bytes;
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} stb_vorbis_alloc;
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/////////// FUNCTIONS USEABLE WITH ALL INPUT MODES
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typedef struct stb_vorbis stb_vorbis;
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typedef struct
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{
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unsigned int sample_rate;
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int channels;
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unsigned int setup_memory_required;
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unsigned int setup_temp_memory_required;
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unsigned int temp_memory_required;
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int max_frame_size;
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} stb_vorbis_info;
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// get general information about the file
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extern stb_vorbis_info stb_vorbis_get_info(stb_vorbis *f);
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// get the last error detected (clears it, too)
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extern int stb_vorbis_get_error(stb_vorbis *f);
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// close an ogg vorbis file and free all memory in use
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extern void stb_vorbis_close(stb_vorbis *f);
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// this function returns the offset (in samples) from the beginning of the
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// file that will be returned by the next decode, if it is known, or -1
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// otherwise. after a flush_pushdata() call, this may take a while before
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// it becomes valid again.
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// NOT WORKING YET after a seek with PULLDATA API
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extern int stb_vorbis_get_sample_offset(stb_vorbis *f);
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// returns the current seek point within the file, or offset from the beginning
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// of the memory buffer. In pushdata mode it returns 0.
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extern unsigned int stb_vorbis_get_file_offset(stb_vorbis *f);
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/////////// PUSHDATA API
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#ifndef STB_VORBIS_NO_PUSHDATA_API
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// this API allows you to get blocks of data from any source and hand
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// them to stb_vorbis. you have to buffer them; stb_vorbis will tell
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// you how much it used, and you have to give it the rest next time;
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// and stb_vorbis may not have enough data to work with and you will
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// need to give it the same data again PLUS more. Note that the Vorbis
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// specification does not bound the size of an individual frame.
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extern stb_vorbis *stb_vorbis_open_pushdata(
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unsigned char *datablock, int datablock_length_in_bytes,
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int *datablock_memory_consumed_in_bytes,
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int *error,
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stb_vorbis_alloc *alloc_buffer);
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// create a vorbis decoder by passing in the initial data block containing
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// the ogg&vorbis headers (you don't need to do parse them, just provide
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// the first N bytes of the file--you're told if it's not enough, see below)
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// on success, returns an stb_vorbis *, does not set error, returns the amount of
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// data parsed/consumed on this call in *datablock_memory_consumed_in_bytes;
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// on failure, returns NULL on error and sets *error, does not change *datablock_memory_consumed
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// if returns NULL and *error is VORBIS_need_more_data, then the input block was
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// incomplete and you need to pass in a larger block from the start of the file
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extern int stb_vorbis_decode_frame_pushdata(
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stb_vorbis *f, unsigned char *datablock, int datablock_length_in_bytes,
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int *channels, // place to write number of float * buffers
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float ***output, // place to write float ** array of float * buffers
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int *samples // place to write number of output samples
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);
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// decode a frame of audio sample data if possible from the passed-in data block
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//
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// return value: number of bytes we used from datablock
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//
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// possible cases:
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// 0 bytes used, 0 samples output (need more data)
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// N bytes used, 0 samples output (resynching the stream, keep going)
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// N bytes used, M samples output (one frame of data)
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// note that after opening a file, you will ALWAYS get one N-bytes,0-sample
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// frame, because Vorbis always "discards" the first frame.
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//
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// Note that on resynch, stb_vorbis will rarely consume all of the buffer,
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// instead only datablock_length_in_bytes-3 or less. This is because it wants
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// to avoid missing parts of a page header if they cross a datablock boundary,
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// without writing state-machiney code to record a partial detection.
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//
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// The number of channels returned are stored in *channels (which can be
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// NULL--it is always the same as the number of channels reported by
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// get_info). *output will contain an array of float* buffers, one per
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// channel. In other words, (*output)[0][0] contains the first sample from
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// the first channel, and (*output)[1][0] contains the first sample from
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// the second channel.
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extern void stb_vorbis_flush_pushdata(stb_vorbis *f);
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// inform stb_vorbis that your next datablock will not be contiguous with
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// previous ones (e.g. you've seeked in the data); future attempts to decode
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// frames will cause stb_vorbis to resynchronize (as noted above), and
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// once it sees a valid Ogg page (typically 4-8KB, as large as 64KB), it
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// will begin decoding the _next_ frame.
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//
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// if you want to seek using pushdata, you need to seek in your file, then
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// call stb_vorbis_flush_pushdata(), then start calling decoding, then once
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// decoding is returning you data, call stb_vorbis_get_sample_offset, and
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// if you don't like the result, seek your file again and repeat.
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#endif
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////////// PULLING INPUT API
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#ifndef STB_VORBIS_NO_PULLDATA_API
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// This API assumes stb_vorbis is allowed to pull data from a source--
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// either a block of memory containing the _entire_ vorbis stream, or a
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// FILE * that you or it create, or possibly some other reading mechanism
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// if you go modify the source to replace the FILE * case with some kind
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// of callback to your code. (But if you don't support seeking, you may
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// just want to go ahead and use pushdata.)
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#if !defined(STB_VORBIS_NO_STDIO) && !defined(STB_VORBIS_NO_INTEGER_CONVERSION)
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extern int stb_vorbis_decode_filename(const char *filename, int *channels, int *sample_rate, short **output);
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#endif
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#if !defined(STB_VORBIS_NO_INTEGER_CONVERSION)
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extern int stb_vorbis_decode_memory(const unsigned char *mem, int len, int *channels, int *sample_rate, short **output);
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#endif
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// decode an entire file and output the data interleaved into a malloc()ed
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// buffer stored in *output. The return value is the number of samples
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// decoded, or -1 if the file could not be opened or was not an ogg vorbis file.
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// When you're done with it, just free() the pointer returned in *output.
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extern stb_vorbis * stb_vorbis_open_memory(const unsigned char *data, int len,
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int *error, stb_vorbis_alloc *alloc_buffer);
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// create an ogg vorbis decoder from an ogg vorbis stream in memory (note
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// this must be the entire stream!). on failure, returns NULL and sets *error
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#ifndef STB_VORBIS_NO_STDIO
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extern stb_vorbis * stb_vorbis_open_filename(const char *filename,
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int *error, stb_vorbis_alloc *alloc_buffer);
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// create an ogg vorbis decoder from a filename via fopen(). on failure,
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// returns NULL and sets *error (possibly to VORBIS_file_open_failure).
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extern stb_vorbis * stb_vorbis_open_file(FILE *f, int close_handle_on_close,
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int *error, stb_vorbis_alloc *alloc_buffer);
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// create an ogg vorbis decoder from an open FILE *, looking for a stream at
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// the _current_ seek point (ftell). on failure, returns NULL and sets *error.
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// note that stb_vorbis must "own" this stream; if you seek it in between
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// calls to stb_vorbis, it will become confused. Morever, if you attempt to
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// perform stb_vorbis_seek_*() operations on this file, it will assume it
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// owns the _entire_ rest of the file after the start point. Use the next
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// function, stb_vorbis_open_file_section(), to limit it.
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extern stb_vorbis * stb_vorbis_open_file_section(FILE *f, int close_handle_on_close,
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int *error, stb_vorbis_alloc *alloc_buffer, unsigned int len);
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// create an ogg vorbis decoder from an open FILE *, looking for a stream at
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// the _current_ seek point (ftell); the stream will be of length 'len' bytes.
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// on failure, returns NULL and sets *error. note that stb_vorbis must "own"
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// this stream; if you seek it in between calls to stb_vorbis, it will become
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// confused.
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#endif
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extern int stb_vorbis_seek_frame(stb_vorbis *f, unsigned int sample_number);
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extern int stb_vorbis_seek(stb_vorbis *f, unsigned int sample_number);
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// NOT WORKING YET
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// these functions seek in the Vorbis file to (approximately) 'sample_number'.
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// after calling seek_frame(), the next call to get_frame_*() will include
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// the specified sample. after calling stb_vorbis_seek(), the next call to
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// stb_vorbis_get_samples_* will start with the specified sample. If you
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// do not need to seek to EXACTLY the target sample when using get_samples_*,
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// you can also use seek_frame().
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extern void stb_vorbis_seek_start(stb_vorbis *f);
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// this function is equivalent to stb_vorbis_seek(f,0), but it
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// actually works
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extern unsigned int stb_vorbis_stream_length_in_samples(stb_vorbis *f);
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extern float stb_vorbis_stream_length_in_seconds(stb_vorbis *f);
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// these functions return the total length of the vorbis stream
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extern int stb_vorbis_get_frame_float(stb_vorbis *f, int *channels, float ***output);
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// decode the next frame and return the number of samples. the number of
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// channels returned are stored in *channels (which can be NULL--it is always
|
||||
// the same as the number of channels reported by get_info). *output will
|
||||
// contain an array of float* buffers, one per channel. These outputs will
|
||||
// be overwritten on the next call to stb_vorbis_get_frame_*.
|
||||
//
|
||||
// You generally should not intermix calls to stb_vorbis_get_frame_*()
|
||||
// and stb_vorbis_get_samples_*(), since the latter calls the former.
|
||||
|
||||
#ifndef STB_VORBIS_NO_INTEGER_CONVERSION
|
||||
extern int stb_vorbis_get_frame_short_interleaved(stb_vorbis *f, int num_c, short *buffer, int num_shorts);
|
||||
extern int stb_vorbis_get_frame_short (stb_vorbis *f, int num_c, short **buffer, int num_samples);
|
||||
#endif
|
||||
// decode the next frame and return the number of samples per channel. the
|
||||
// data is coerced to the number of channels you request according to the
|
||||
// channel coercion rules (see below). You must pass in the size of your
|
||||
// buffer(s) so that stb_vorbis will not overwrite the end of the buffer.
|
||||
// The maximum buffer size needed can be gotten from get_info(); however,
|
||||
// the Vorbis I specification implies an absolute maximum of 4096 samples
|
||||
// per channel. Note that for interleaved data, you pass in the number of
|
||||
// shorts (the size of your array), but the return value is the number of
|
||||
// samples per channel, not the total number of samples.
|
||||
|
||||
// Channel coercion rules:
|
||||
// Let M be the number of channels requested, and N the number of channels present,
|
||||
// and Cn be the nth channel; let stereo L be the sum of all L and center channels,
|
||||
// and stereo R be the sum of all R and center channels (channel assignment from the
|
||||
// vorbis spec).
|
||||
// M N output
|
||||
// 1 k sum(Ck) for all k
|
||||
// 2 * stereo L, stereo R
|
||||
// k l k > l, the first l channels, then 0s
|
||||
// k l k <= l, the first k channels
|
||||
// Note that this is not _good_ surround etc. mixing at all! It's just so
|
||||
// you get something useful.
|
||||
|
||||
extern int stb_vorbis_get_samples_float_interleaved(stb_vorbis *f, int channels, float *buffer, int num_floats);
|
||||
extern int stb_vorbis_get_samples_float(stb_vorbis *f, int channels, float **buffer, int num_samples);
|
||||
// gets num_samples samples, not necessarily on a frame boundary--this requires
|
||||
// buffering so you have to supply the buffers. DOES NOT APPLY THE COERCION RULES.
|
||||
// Returns the number of samples stored per channel; it may be less than requested
|
||||
// at the end of the file. If there are no more samples in the file, returns 0.
|
||||
|
||||
#ifndef STB_VORBIS_NO_INTEGER_CONVERSION
|
||||
extern int stb_vorbis_get_samples_short_interleaved(stb_vorbis *f, int channels, short *buffer, int num_shorts);
|
||||
extern int stb_vorbis_get_samples_short(stb_vorbis *f, int channels, short **buffer, int num_samples);
|
||||
#endif
|
||||
// gets num_samples samples, not necessarily on a frame boundary--this requires
|
||||
// buffering so you have to supply the buffers. Applies the coercion rules above
|
||||
// to produce 'channels' channels. Returns the number of samples stored per channel;
|
||||
// it may be less than requested at the end of the file. If there are no more
|
||||
// samples in the file, returns 0.
|
||||
|
||||
#endif
|
||||
|
||||
//////// ERROR CODES
|
||||
|
||||
enum STBVorbisError
|
||||
{
|
||||
VORBIS__no_error,
|
||||
|
||||
VORBIS_need_more_data=1, // not a real error
|
||||
|
||||
VORBIS_invalid_api_mixing, // can't mix API modes
|
||||
VORBIS_outofmem, // not enough memory
|
||||
VORBIS_feature_not_supported, // uses floor 0
|
||||
VORBIS_too_many_channels, // STB_VORBIS_MAX_CHANNELS is too small
|
||||
VORBIS_file_open_failure, // fopen() failed
|
||||
VORBIS_seek_without_length, // can't seek in unknown-length file
|
||||
|
||||
VORBIS_unexpected_eof=10, // file is truncated?
|
||||
VORBIS_seek_invalid, // seek past EOF
|
||||
|
||||
// decoding errors (corrupt/invalid stream) -- you probably
|
||||
// don't care about the exact details of these
|
||||
|
||||
// vorbis errors:
|
||||
VORBIS_invalid_setup=20,
|
||||
VORBIS_invalid_stream,
|
||||
|
||||
// ogg errors:
|
||||
VORBIS_missing_capture_pattern=30,
|
||||
VORBIS_invalid_stream_structure_version,
|
||||
VORBIS_continued_packet_flag_invalid,
|
||||
VORBIS_incorrect_stream_serial_number,
|
||||
VORBIS_invalid_first_page,
|
||||
VORBIS_bad_packet_type,
|
||||
VORBIS_cant_find_last_page,
|
||||
VORBIS_seek_failed,
|
||||
};
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif // STB_VORBIS_INCLUDE_STB_VORBIS_H
|
||||
//
|
||||
// HEADER ENDS HERE
|
||||
//
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
#include "stb_vorbis.h"
|
||||
|
||||
#ifndef STB_VORBIS_HEADER_ONLY
|
||||
|
||||
|
386
src/stb_vorbis.h
Normal file
386
src/stb_vorbis.h
Normal file
@ -0,0 +1,386 @@
|
||||
// Ogg Vorbis audio decoder - v1.05 - public domain
|
||||
// http://nothings.org/stb_vorbis/
|
||||
//
|
||||
// Written by Sean Barrett in 2007, last updated in 2014
|
||||
// Sponsored by RAD Game Tools.
|
||||
//
|
||||
// Placed in the public domain April 2007 by the author: no copyright
|
||||
// is claimed, and you may use it for any purpose you like.
|
||||
//
|
||||
// No warranty for any purpose is expressed or implied by the author (nor
|
||||
// by RAD Game Tools). Report bugs and send enhancements to the author.
|
||||
//
|
||||
// Limitations:
|
||||
//
|
||||
// - seeking not supported except manually via PUSHDATA api
|
||||
// - floor 0 not supported (used in old ogg vorbis files pre-2004)
|
||||
// - lossless sample-truncation at beginning ignored
|
||||
// - cannot concatenate multiple vorbis streams
|
||||
// - sample positions are 32-bit, limiting seekable 192Khz
|
||||
// files to around 6 hours (Ogg supports 64-bit)
|
||||
//
|
||||
// Bugfix/warning contributors:
|
||||
// Terje Mathisen Niklas Frykholm Andy Hill
|
||||
// Casey Muratori John Bolton Gargaj
|
||||
// Laurent Gomila Marc LeBlanc Ronny Chevalier
|
||||
// Bernhard Wodo Evan Balster "alxprd"@github
|
||||
// Tom Beaumont Ingo Leitgeb Nicolas Guillemot
|
||||
// (If you reported a bug but do not appear in this list, it is because
|
||||
// someone else reported the bug before you. There were too many of you to
|
||||
// list them all because I was lax about updating for a long time, sorry.)
|
||||
//
|
||||
// Partial history:
|
||||
// 1.05 - 2015/04/19 - don't define __forceinline if it's redundant
|
||||
// 1.04 - 2014/08/27 - fix missing const-correct case in API
|
||||
// 1.03 - 2014/08/07 - warning fixes
|
||||
// 1.02 - 2014/07/09 - declare qsort comparison as explicitly _cdecl in Windows
|
||||
// 1.01 - 2014/06/18 - fix stb_vorbis_get_samples_float (interleaved was correct)
|
||||
// 1.0 - 2014/05/26 - fix memory leaks; fix warnings; fix bugs in >2-channel;
|
||||
// (API change) report sample rate for decode-full-file funcs
|
||||
// 0.99996 - - bracket #include <malloc.h> for macintosh compilation
|
||||
// 0.99995 - - avoid alias-optimization issue in float-to-int conversion
|
||||
//
|
||||
// See end of file for full version history.
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// HEADER BEGINS HERE
|
||||
//
|
||||
|
||||
#ifndef STB_VORBIS_INCLUDE_STB_VORBIS_H
|
||||
#define STB_VORBIS_INCLUDE_STB_VORBIS_H
|
||||
|
||||
#if defined(STB_VORBIS_NO_CRT) && !defined(STB_VORBIS_NO_STDIO)
|
||||
#define STB_VORBIS_NO_STDIO 1
|
||||
#endif
|
||||
|
||||
#ifndef STB_VORBIS_NO_STDIO
|
||||
#include <stdio.h>
|
||||
#endif
|
||||
|
||||
// NOTE: Added to work with raylib on Android
|
||||
#if defined(PLATFORM_ANDROID)
|
||||
#include "utils.h" // Android fopen function map
|
||||
#endif
|
||||
|
||||
// RaySan: Added for Linux
|
||||
#ifdef __linux
|
||||
#include <alloca.h>
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/////////// THREAD SAFETY
|
||||
|
||||
// Individual stb_vorbis* handles are not thread-safe; you cannot decode from
|
||||
// them from multiple threads at the same time. However, you can have multiple
|
||||
// stb_vorbis* handles and decode from them independently in multiple thrads.
|
||||
|
||||
|
||||
/////////// MEMORY ALLOCATION
|
||||
|
||||
// normally stb_vorbis uses malloc() to allocate memory at startup,
|
||||
// and alloca() to allocate temporary memory during a frame on the
|
||||
// stack. (Memory consumption will depend on the amount of setup
|
||||
// data in the file and how you set the compile flags for speed
|
||||
// vs. size. In my test files the maximal-size usage is ~150KB.)
|
||||
//
|
||||
// You can modify the wrapper functions in the source (setup_malloc,
|
||||
// setup_temp_malloc, temp_malloc) to change this behavior, or you
|
||||
// can use a simpler allocation model: you pass in a buffer from
|
||||
// which stb_vorbis will allocate _all_ its memory (including the
|
||||
// temp memory). "open" may fail with a VORBIS_outofmem if you
|
||||
// do not pass in enough data; there is no way to determine how
|
||||
// much you do need except to succeed (at which point you can
|
||||
// query get_info to find the exact amount required. yes I know
|
||||
// this is lame).
|
||||
//
|
||||
// If you pass in a non-NULL buffer of the type below, allocation
|
||||
// will occur from it as described above. Otherwise just pass NULL
|
||||
// to use malloc()/alloca()
|
||||
|
||||
typedef struct
|
||||
{
|
||||
char *alloc_buffer;
|
||||
int alloc_buffer_length_in_bytes;
|
||||
} stb_vorbis_alloc;
|
||||
|
||||
|
||||
/////////// FUNCTIONS USEABLE WITH ALL INPUT MODES
|
||||
|
||||
typedef struct stb_vorbis stb_vorbis;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
unsigned int sample_rate;
|
||||
int channels;
|
||||
|
||||
unsigned int setup_memory_required;
|
||||
unsigned int setup_temp_memory_required;
|
||||
unsigned int temp_memory_required;
|
||||
|
||||
int max_frame_size;
|
||||
} stb_vorbis_info;
|
||||
|
||||
// get general information about the file
|
||||
extern stb_vorbis_info stb_vorbis_get_info(stb_vorbis *f);
|
||||
|
||||
// get the last error detected (clears it, too)
|
||||
extern int stb_vorbis_get_error(stb_vorbis *f);
|
||||
|
||||
// close an ogg vorbis file and free all memory in use
|
||||
extern void stb_vorbis_close(stb_vorbis *f);
|
||||
|
||||
// this function returns the offset (in samples) from the beginning of the
|
||||
// file that will be returned by the next decode, if it is known, or -1
|
||||
// otherwise. after a flush_pushdata() call, this may take a while before
|
||||
// it becomes valid again.
|
||||
// NOT WORKING YET after a seek with PULLDATA API
|
||||
extern int stb_vorbis_get_sample_offset(stb_vorbis *f);
|
||||
|
||||
// returns the current seek point within the file, or offset from the beginning
|
||||
// of the memory buffer. In pushdata mode it returns 0.
|
||||
extern unsigned int stb_vorbis_get_file_offset(stb_vorbis *f);
|
||||
|
||||
/////////// PUSHDATA API
|
||||
|
||||
#ifndef STB_VORBIS_NO_PUSHDATA_API
|
||||
|
||||
// this API allows you to get blocks of data from any source and hand
|
||||
// them to stb_vorbis. you have to buffer them; stb_vorbis will tell
|
||||
// you how much it used, and you have to give it the rest next time;
|
||||
// and stb_vorbis may not have enough data to work with and you will
|
||||
// need to give it the same data again PLUS more. Note that the Vorbis
|
||||
// specification does not bound the size of an individual frame.
|
||||
|
||||
extern stb_vorbis *stb_vorbis_open_pushdata(
|
||||
unsigned char *datablock, int datablock_length_in_bytes,
|
||||
int *datablock_memory_consumed_in_bytes,
|
||||
int *error,
|
||||
stb_vorbis_alloc *alloc_buffer);
|
||||
// create a vorbis decoder by passing in the initial data block containing
|
||||
// the ogg&vorbis headers (you don't need to do parse them, just provide
|
||||
// the first N bytes of the file--you're told if it's not enough, see below)
|
||||
// on success, returns an stb_vorbis *, does not set error, returns the amount of
|
||||
// data parsed/consumed on this call in *datablock_memory_consumed_in_bytes;
|
||||
// on failure, returns NULL on error and sets *error, does not change *datablock_memory_consumed
|
||||
// if returns NULL and *error is VORBIS_need_more_data, then the input block was
|
||||
// incomplete and you need to pass in a larger block from the start of the file
|
||||
|
||||
extern int stb_vorbis_decode_frame_pushdata(
|
||||
stb_vorbis *f, unsigned char *datablock, int datablock_length_in_bytes,
|
||||
int *channels, // place to write number of float * buffers
|
||||
float ***output, // place to write float ** array of float * buffers
|
||||
int *samples // place to write number of output samples
|
||||
);
|
||||
// decode a frame of audio sample data if possible from the passed-in data block
|
||||
//
|
||||
// return value: number of bytes we used from datablock
|
||||
//
|
||||
// possible cases:
|
||||
// 0 bytes used, 0 samples output (need more data)
|
||||
// N bytes used, 0 samples output (resynching the stream, keep going)
|
||||
// N bytes used, M samples output (one frame of data)
|
||||
// note that after opening a file, you will ALWAYS get one N-bytes,0-sample
|
||||
// frame, because Vorbis always "discards" the first frame.
|
||||
//
|
||||
// Note that on resynch, stb_vorbis will rarely consume all of the buffer,
|
||||
// instead only datablock_length_in_bytes-3 or less. This is because it wants
|
||||
// to avoid missing parts of a page header if they cross a datablock boundary,
|
||||
// without writing state-machiney code to record a partial detection.
|
||||
//
|
||||
// The number of channels returned are stored in *channels (which can be
|
||||
// NULL--it is always the same as the number of channels reported by
|
||||
// get_info). *output will contain an array of float* buffers, one per
|
||||
// channel. In other words, (*output)[0][0] contains the first sample from
|
||||
// the first channel, and (*output)[1][0] contains the first sample from
|
||||
// the second channel.
|
||||
|
||||
extern void stb_vorbis_flush_pushdata(stb_vorbis *f);
|
||||
// inform stb_vorbis that your next datablock will not be contiguous with
|
||||
// previous ones (e.g. you've seeked in the data); future attempts to decode
|
||||
// frames will cause stb_vorbis to resynchronize (as noted above), and
|
||||
// once it sees a valid Ogg page (typically 4-8KB, as large as 64KB), it
|
||||
// will begin decoding the _next_ frame.
|
||||
//
|
||||
// if you want to seek using pushdata, you need to seek in your file, then
|
||||
// call stb_vorbis_flush_pushdata(), then start calling decoding, then once
|
||||
// decoding is returning you data, call stb_vorbis_get_sample_offset, and
|
||||
// if you don't like the result, seek your file again and repeat.
|
||||
#endif
|
||||
|
||||
|
||||
////////// PULLING INPUT API
|
||||
|
||||
#ifndef STB_VORBIS_NO_PULLDATA_API
|
||||
// This API assumes stb_vorbis is allowed to pull data from a source--
|
||||
// either a block of memory containing the _entire_ vorbis stream, or a
|
||||
// FILE * that you or it create, or possibly some other reading mechanism
|
||||
// if you go modify the source to replace the FILE * case with some kind
|
||||
// of callback to your code. (But if you don't support seeking, you may
|
||||
// just want to go ahead and use pushdata.)
|
||||
|
||||
#if !defined(STB_VORBIS_NO_STDIO) && !defined(STB_VORBIS_NO_INTEGER_CONVERSION)
|
||||
extern int stb_vorbis_decode_filename(const char *filename, int *channels, int *sample_rate, short **output);
|
||||
#endif
|
||||
#if !defined(STB_VORBIS_NO_INTEGER_CONVERSION)
|
||||
extern int stb_vorbis_decode_memory(const unsigned char *mem, int len, int *channels, int *sample_rate, short **output);
|
||||
#endif
|
||||
// decode an entire file and output the data interleaved into a malloc()ed
|
||||
// buffer stored in *output. The return value is the number of samples
|
||||
// decoded, or -1 if the file could not be opened or was not an ogg vorbis file.
|
||||
// When you're done with it, just free() the pointer returned in *output.
|
||||
|
||||
extern stb_vorbis * stb_vorbis_open_memory(const unsigned char *data, int len,
|
||||
int *error, stb_vorbis_alloc *alloc_buffer);
|
||||
// create an ogg vorbis decoder from an ogg vorbis stream in memory (note
|
||||
// this must be the entire stream!). on failure, returns NULL and sets *error
|
||||
|
||||
#ifndef STB_VORBIS_NO_STDIO
|
||||
extern stb_vorbis * stb_vorbis_open_filename(const char *filename,
|
||||
int *error, stb_vorbis_alloc *alloc_buffer);
|
||||
// create an ogg vorbis decoder from a filename via fopen(). on failure,
|
||||
// returns NULL and sets *error (possibly to VORBIS_file_open_failure).
|
||||
|
||||
extern stb_vorbis * stb_vorbis_open_file(FILE *f, int close_handle_on_close,
|
||||
int *error, stb_vorbis_alloc *alloc_buffer);
|
||||
// create an ogg vorbis decoder from an open FILE *, looking for a stream at
|
||||
// the _current_ seek point (ftell). on failure, returns NULL and sets *error.
|
||||
// note that stb_vorbis must "own" this stream; if you seek it in between
|
||||
// calls to stb_vorbis, it will become confused. Morever, if you attempt to
|
||||
// perform stb_vorbis_seek_*() operations on this file, it will assume it
|
||||
// owns the _entire_ rest of the file after the start point. Use the next
|
||||
// function, stb_vorbis_open_file_section(), to limit it.
|
||||
|
||||
extern stb_vorbis * stb_vorbis_open_file_section(FILE *f, int close_handle_on_close,
|
||||
int *error, stb_vorbis_alloc *alloc_buffer, unsigned int len);
|
||||
// create an ogg vorbis decoder from an open FILE *, looking for a stream at
|
||||
// the _current_ seek point (ftell); the stream will be of length 'len' bytes.
|
||||
// on failure, returns NULL and sets *error. note that stb_vorbis must "own"
|
||||
// this stream; if you seek it in between calls to stb_vorbis, it will become
|
||||
// confused.
|
||||
#endif
|
||||
|
||||
extern int stb_vorbis_seek_frame(stb_vorbis *f, unsigned int sample_number);
|
||||
extern int stb_vorbis_seek(stb_vorbis *f, unsigned int sample_number);
|
||||
// NOT WORKING YET
|
||||
// these functions seek in the Vorbis file to (approximately) 'sample_number'.
|
||||
// after calling seek_frame(), the next call to get_frame_*() will include
|
||||
// the specified sample. after calling stb_vorbis_seek(), the next call to
|
||||
// stb_vorbis_get_samples_* will start with the specified sample. If you
|
||||
// do not need to seek to EXACTLY the target sample when using get_samples_*,
|
||||
// you can also use seek_frame().
|
||||
|
||||
extern void stb_vorbis_seek_start(stb_vorbis *f);
|
||||
// this function is equivalent to stb_vorbis_seek(f,0), but it
|
||||
// actually works
|
||||
|
||||
extern unsigned int stb_vorbis_stream_length_in_samples(stb_vorbis *f);
|
||||
extern float stb_vorbis_stream_length_in_seconds(stb_vorbis *f);
|
||||
// these functions return the total length of the vorbis stream
|
||||
|
||||
extern int stb_vorbis_get_frame_float(stb_vorbis *f, int *channels, float ***output);
|
||||
// decode the next frame and return the number of samples. the number of
|
||||
// channels returned are stored in *channels (which can be NULL--it is always
|
||||
// the same as the number of channels reported by get_info). *output will
|
||||
// contain an array of float* buffers, one per channel. These outputs will
|
||||
// be overwritten on the next call to stb_vorbis_get_frame_*.
|
||||
//
|
||||
// You generally should not intermix calls to stb_vorbis_get_frame_*()
|
||||
// and stb_vorbis_get_samples_*(), since the latter calls the former.
|
||||
|
||||
#ifndef STB_VORBIS_NO_INTEGER_CONVERSION
|
||||
extern int stb_vorbis_get_frame_short_interleaved(stb_vorbis *f, int num_c, short *buffer, int num_shorts);
|
||||
extern int stb_vorbis_get_frame_short (stb_vorbis *f, int num_c, short **buffer, int num_samples);
|
||||
#endif
|
||||
// decode the next frame and return the number of samples per channel. the
|
||||
// data is coerced to the number of channels you request according to the
|
||||
// channel coercion rules (see below). You must pass in the size of your
|
||||
// buffer(s) so that stb_vorbis will not overwrite the end of the buffer.
|
||||
// The maximum buffer size needed can be gotten from get_info(); however,
|
||||
// the Vorbis I specification implies an absolute maximum of 4096 samples
|
||||
// per channel. Note that for interleaved data, you pass in the number of
|
||||
// shorts (the size of your array), but the return value is the number of
|
||||
// samples per channel, not the total number of samples.
|
||||
|
||||
// Channel coercion rules:
|
||||
// Let M be the number of channels requested, and N the number of channels present,
|
||||
// and Cn be the nth channel; let stereo L be the sum of all L and center channels,
|
||||
// and stereo R be the sum of all R and center channels (channel assignment from the
|
||||
// vorbis spec).
|
||||
// M N output
|
||||
// 1 k sum(Ck) for all k
|
||||
// 2 * stereo L, stereo R
|
||||
// k l k > l, the first l channels, then 0s
|
||||
// k l k <= l, the first k channels
|
||||
// Note that this is not _good_ surround etc. mixing at all! It's just so
|
||||
// you get something useful.
|
||||
|
||||
extern int stb_vorbis_get_samples_float_interleaved(stb_vorbis *f, int channels, float *buffer, int num_floats);
|
||||
extern int stb_vorbis_get_samples_float(stb_vorbis *f, int channels, float **buffer, int num_samples);
|
||||
// gets num_samples samples, not necessarily on a frame boundary--this requires
|
||||
// buffering so you have to supply the buffers. DOES NOT APPLY THE COERCION RULES.
|
||||
// Returns the number of samples stored per channel; it may be less than requested
|
||||
// at the end of the file. If there are no more samples in the file, returns 0.
|
||||
|
||||
#ifndef STB_VORBIS_NO_INTEGER_CONVERSION
|
||||
extern int stb_vorbis_get_samples_short_interleaved(stb_vorbis *f, int channels, short *buffer, int num_shorts);
|
||||
extern int stb_vorbis_get_samples_short(stb_vorbis *f, int channels, short **buffer, int num_samples);
|
||||
#endif
|
||||
// gets num_samples samples, not necessarily on a frame boundary--this requires
|
||||
// buffering so you have to supply the buffers. Applies the coercion rules above
|
||||
// to produce 'channels' channels. Returns the number of samples stored per channel;
|
||||
// it may be less than requested at the end of the file. If there are no more
|
||||
// samples in the file, returns 0.
|
||||
|
||||
#endif
|
||||
|
||||
//////// ERROR CODES
|
||||
|
||||
enum STBVorbisError
|
||||
{
|
||||
VORBIS__no_error,
|
||||
|
||||
VORBIS_need_more_data=1, // not a real error
|
||||
|
||||
VORBIS_invalid_api_mixing, // can't mix API modes
|
||||
VORBIS_outofmem, // not enough memory
|
||||
VORBIS_feature_not_supported, // uses floor 0
|
||||
VORBIS_too_many_channels, // STB_VORBIS_MAX_CHANNELS is too small
|
||||
VORBIS_file_open_failure, // fopen() failed
|
||||
VORBIS_seek_without_length, // can't seek in unknown-length file
|
||||
|
||||
VORBIS_unexpected_eof=10, // file is truncated?
|
||||
VORBIS_seek_invalid, // seek past EOF
|
||||
|
||||
// decoding errors (corrupt/invalid stream) -- you probably
|
||||
// don't care about the exact details of these
|
||||
|
||||
// vorbis errors:
|
||||
VORBIS_invalid_setup=20,
|
||||
VORBIS_invalid_stream,
|
||||
|
||||
// ogg errors:
|
||||
VORBIS_missing_capture_pattern=30,
|
||||
VORBIS_invalid_stream_structure_version,
|
||||
VORBIS_continued_packet_flag_invalid,
|
||||
VORBIS_incorrect_stream_serial_number,
|
||||
VORBIS_invalid_first_page,
|
||||
VORBIS_bad_packet_type,
|
||||
VORBIS_cant_find_last_page,
|
||||
VORBIS_seek_failed,
|
||||
};
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif // STB_VORBIS_INCLUDE_STB_VORBIS_H
|
||||
//
|
||||
// HEADER ENDS HERE
|
||||
//
|
||||
//////////////////////////////////////////////////////////////////////////////
|
@ -246,8 +246,17 @@ Texture2D LoadTexture(const char *fileName)
|
||||
ConvertToPOT(&image, BLANK);
|
||||
#endif
|
||||
|
||||
texture = LoadTextureFromImage(image, false);
|
||||
UnloadImage(image);
|
||||
if (image.data != NULL)
|
||||
{
|
||||
texture = LoadTextureFromImage(image, false);
|
||||
UnloadImage(image);
|
||||
}
|
||||
else
|
||||
{
|
||||
TraceLog(WARNING, "Texture could not be created");
|
||||
|
||||
texture.id = 0;
|
||||
}
|
||||
|
||||
return texture;
|
||||
}
|
||||
@ -985,9 +994,9 @@ static Image LoadKTX(const char *fileName)
|
||||
image.height = header.height;
|
||||
image.mipmaps = header.mipmapLevels;
|
||||
|
||||
TraceLog(INFO, "KTX (ETC) image width: %i", header.width);
|
||||
TraceLog(INFO, "KTX (ETC) image height: %i", header.height);
|
||||
TraceLog(INFO, "KTX (ETC) image format: 0x%x", header.glInternalFormat);
|
||||
TraceLog(DEBUG, "KTX (ETC) image width: %i", header.width);
|
||||
TraceLog(DEBUG, "KTX (ETC) image height: %i", header.height);
|
||||
TraceLog(DEBUG, "KTX (ETC) image format: 0x%x", header.glInternalFormat);
|
||||
|
||||
unsigned char unused;
|
||||
|
||||
@ -1212,8 +1221,9 @@ static Image LoadASTC(const char *fileName)
|
||||
}
|
||||
else
|
||||
{
|
||||
image.width = 0x00000000 | ((int)header.width[0] << 16) | ((int)header.width[1] << 8) | ((int)header.width[2]);
|
||||
image.height = 0x00000000 | ((int)header.height[0] << 16) | ((int)header.height[1] << 8) | ((int)header.height[2]);
|
||||
// NOTE: Assuming Little Endian (could it be wrong?)
|
||||
image.width = 0x00000000 | ((int)header.width[2] << 16) | ((int)header.width[1] << 8) | ((int)header.width[0]);
|
||||
image.height = 0x00000000 | ((int)header.height[2] << 16) | ((int)header.height[1] << 8) | ((int)header.height[0]);
|
||||
image.mipmaps = 1;
|
||||
|
||||
TraceLog(DEBUG, "ASTC image width: %i", image.width);
|
||||
|
Loading…
Reference in New Issue
Block a user