Fixed WAV loading under 64-bit systems.
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9d27bba23f
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16
src/audio.c
16
src/audio.c
@ -683,24 +683,24 @@ static Wave LoadWAV(const char *fileName)
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// Basic WAV headers structs
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typedef struct {
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char chunkID[4];
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long chunkSize;
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int chunkSize;
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char format[4];
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} RiffHeader;
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typedef struct {
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char subChunkID[4];
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long subChunkSize;
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int subChunkSize;
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short audioFormat;
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short numChannels;
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long sampleRate;
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long byteRate;
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int sampleRate;
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int byteRate;
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short blockAlign;
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short bitsPerSample;
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} WaveFormat;
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typedef struct {
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char subChunkID[4];
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long subChunkSize;
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int subChunkSize;
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} WaveData;
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RiffHeader riffHeader;
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@ -722,8 +722,8 @@ static Wave LoadWAV(const char *fileName)
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fread(&riffHeader, sizeof(RiffHeader), 1, wavFile);
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// Check for RIFF and WAVE tags
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if (((riffHeader.chunkID[0] != 'R') || (riffHeader.chunkID[1] != 'I') || (riffHeader.chunkID[2] != 'F') || (riffHeader.chunkID[3] != 'F')) ||
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((riffHeader.format[0] != 'W') || (riffHeader.format[1] != 'A') || (riffHeader.format[2] != 'V') || (riffHeader.format[3] != 'E')))
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if (strncmp(riffHeader.chunkID, "RIFF", 4) ||
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strncmp(riffHeader.format, "WAVE", 4))
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{
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TraceLog(WARNING, "[%s] Invalid RIFF or WAVE Header", fileName);
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}
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@ -825,4 +825,4 @@ static Wave LoadOGG(char *fileName)
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static void UnloadWave(Wave wave)
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{
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free(wave.data);
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}
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}
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