Small Fixes Update (1.2.1)
View CHANGELOG for description on small fixes and add-ons
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10
CHANGELOG
10
CHANGELOG
@ -3,9 +3,17 @@ changelog
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Current Release: raylib 1.2 (16 September 2014)
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NOTE: Only versions marked as 'Release' are available on release folder, updates are only available as source.
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NOTE: Only versions marked as 'Release' are available in installer, updates are only available as source.
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NOTE: Current Release includes all previous updates.
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---------------------------------------------------------------
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Update: raylib 1.2.1 (17 October 2014) (Small Fixes Update)
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---------------------------------------------------------------
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[core] Added function SetupFlags() to preconfigure raylib Window
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[core] Corrected bug on fullscreen mode
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[rlgl] rlglDrawmodel() - Added rotation on Y axis
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[text] MeasureTextEx() - Corrected bug on measures for default font
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-----------------------------------------------
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Release: raylib 1.2 (16 September 2014)
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-----------------------------------------------
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@ -64,6 +64,11 @@
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//#define PLATFORM_ANDROID // Android device
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//#define PLATFORM_RPI // Raspberry Pi
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// Security check in case no PLATFORM_* defined
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#if !defined(PLATFORM_DESKTOP) && !defined(PLATFORM_ANDROID) && !defined(PLATFORM_RPI)
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#define PLATFORM_DESKTOP
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#endif
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#if defined(PLATFORM_ANDROID)
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#include <android_native_app_glue.h> // Defines android_app struct
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#endif
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@ -78,6 +83,13 @@
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#define DEG2RAD (PI / 180.0f)
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#define RAD2DEG (180.0f / PI)
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// raylib Config Flags
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#define FLAG_FULLSCREEN_MODE 1
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#define FLAG_SHOW_LOGO 2
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#define FLAG_SHOW_MOUSE_CURSOR 4
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#define FLAG_CENTERED_MODE 8
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#define FLAG_MSAA_4X_HINT 16
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// Keyboard Function Keys
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#define KEY_SPACE 32
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#define KEY_ESCAPE 256
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@ -300,6 +312,8 @@ int GetHexValue(Color color); // Returns hexadecim
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int GetRandomValue(int min, int max); // Returns a random value between min and max (both included)
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Color Fade(Color color, float alpha); // Color fade-in or fade-out, alpha goes from 0.0f to 1.0f
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void SetupFlags(char flags); // Enable some window configurations
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void ShowLogo(void); // Activates raylib logo at startup
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//------------------------------------------------------------------------------------
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Binary file not shown.
25
src/core.c
25
src/core.c
@ -162,9 +162,10 @@ static Matrix downscaleView; // Matrix to downscale view (in case
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#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI)
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static const char *windowTitle; // Window text title...
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static char configFlags = 0;
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static bool customCursor = false; // Tracks if custom cursor has been set
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static bool cursorOnScreen = false; // Tracks if cursor is inside client area
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static bool cursorOnScreen = true; // Tracks if cursor is inside client area
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static Texture2D cursor; // Cursor texture
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static Vector2 mousePosition;
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@ -592,6 +593,16 @@ Color Fade(Color color, float alpha)
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return (Color){color.r, color.g, color.b, color.a*alpha};
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}
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// Enable some window configurations (SetWindowFlags()?)
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// TODO: Review function name and usage
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void SetupFlags(char flags)
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{
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configFlags = flags;
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if (configFlags & FLAG_SHOW_LOGO) showLogo = true;
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if (configFlags & FLAG_FULLSCREEN_MODE) fullscreen = true;
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}
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// Activates raylib logo at startup
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void ShowLogo(void)
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{
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@ -892,7 +903,7 @@ static void InitDisplay(int width, int height)
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//glfwWindowHint(GLFW_RED_BITS, 8); // Bit depths of color components for default framebuffer
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//glfwWindowHint(GLFW_REFRESH_RATE, 0); // Refresh rate for fullscreen window
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//glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_API); // Default OpenGL API to use. Alternative: GLFW_OPENGL_ES_API
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//glfwWindowHint(GLFW_AUX_BUFFERS, 0); // Number of auxiliar buffers
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//glfwWindowHint(GLFW_AUX_BUFFERS, 0); // Number of auxiliar buffers
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// NOTE: When asking for an OpenGL context version, most drivers provide highest supported version
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// with forward compatibility to older OpenGL versions.
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@ -914,7 +925,7 @@ static void InitDisplay(int width, int height)
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// NOTE: This function use and modify global module variables: screenWidth/screenHeight and renderWidth/renderHeight and downscaleView
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SetupFramebufferSize(displayWidth, displayHeight);
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window = glfwCreateWindow(screenWidth, screenHeight, windowTitle, glfwGetPrimaryMonitor(), NULL);
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window = glfwCreateWindow(renderWidth, renderHeight, windowTitle, glfwGetPrimaryMonitor(), NULL);
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}
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else
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{
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@ -946,7 +957,7 @@ static void InitDisplay(int width, int height)
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glfwMakeContextCurrent(window);
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//glfwSwapInterval(0); // Disables GPU v-sync (if set), so frames are not limited to screen refresh rate (60Hz -> 60 FPS)
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//glfwSwapInterval(0); // Disables GPU v-sync (if set), so frames are not limited to screen refresh rate (60Hz -> 60 FPS)
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// If not set, swap interval uses GPU v-sync configuration
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// Framerate can be setup using SetTargetFPS()
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@ -1144,11 +1155,11 @@ static void CursorEnterCallback(GLFWwindow *window, int enter)
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static void WindowSizeCallback(GLFWwindow *window, int width, int height)
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{
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// If window is resized, graphics device is re-initialized (but only ortho mode)
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rlglInitGraphics(0, 0, width, height);
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rlglInitGraphics(renderOffsetX, renderOffsetY, renderWidth, renderHeight);
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// Window size must be updated to be used on 3D mode to get new aspect ratio (Begin3dMode())
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screenWidth = width;
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screenHeight = height;
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//screenWidth = width;
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//screenHeight = height;
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// TODO: Update render size?
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@ -33,7 +33,7 @@ ifeq ($(PLATFORM),PLATFORM_RPI)
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GRAPHICS = GRAPHICS_API_OPENGL_ES2
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else
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# define raylib graphics api to use (on Windows desktop, OpenGL 1.1 by default)
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GRAPHICS = GRAPHICS_API_OPENGL_11
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GRAPHICS ?= GRAPHICS_API_OPENGL_11
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#GRAPHICS = GRAPHICS_API_OPENGL_33 # Uncomment to use OpenGL 3.3
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endif
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@ -448,7 +448,7 @@ void DrawCylinderWires(Vector3 position, float radiusTop, float radiusBottom, fl
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// Draw a plane
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void DrawPlane(Vector3 centerPos, Vector2 size, Vector3 rotation, Color color)
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{
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// NOTE: QUADS usage require defining a texture
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// NOTE: QUADS usage require defining a texture on OpenGL 3.3+
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rlEnableTexture(1); // Default white texture
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// NOTE: Plane is always created on XZ ground and then rotated
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@ -1145,6 +1145,7 @@ void DrawModelWires(Model model, Vector3 position, float scale, Color color)
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}
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// Draw a billboard
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// TODO: Math review...
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void DrawBillboard(Camera camera, Texture2D texture, Vector3 center, float size, Color tint)
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{
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// NOTE: Billboard size will maintain texture aspect ratio, size will be billboard width
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@ -1188,6 +1189,7 @@ void DrawBillboard(Camera camera, Texture2D texture, Vector3 center, float size,
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}
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// Draw a billboard (part of a texture defined by a rectangle)
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// TODO: Math review...
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void DrawBillboardRec(Camera camera, Texture2D texture, Rectangle sourceRec, Vector3 center, float size, Color tint)
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{
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// NOTE: Billboard size will maintain sourceRec aspect ratio, size will represent billboard width
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14
src/raylib.h
14
src/raylib.h
@ -64,6 +64,11 @@
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//#define PLATFORM_ANDROID // Android device
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//#define PLATFORM_RPI // Raspberry Pi
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// Security check in case no PLATFORM_* defined
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#if !defined(PLATFORM_DESKTOP) && !defined(PLATFORM_ANDROID) && !defined(PLATFORM_RPI)
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#define PLATFORM_DESKTOP
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#endif
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#if defined(PLATFORM_ANDROID)
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#include <android_native_app_glue.h> // Defines android_app struct
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#endif
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@ -78,6 +83,13 @@
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#define DEG2RAD (PI / 180.0f)
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#define RAD2DEG (180.0f / PI)
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// raylib Config Flags
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#define FLAG_FULLSCREEN_MODE 1
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#define FLAG_SHOW_LOGO 2
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#define FLAG_SHOW_MOUSE_CURSOR 4
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#define FLAG_CENTERED_MODE 8
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#define FLAG_MSAA_4X_HINT 16
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// Keyboard Function Keys
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#define KEY_SPACE 32
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#define KEY_ESCAPE 256
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@ -300,6 +312,8 @@ int GetHexValue(Color color); // Returns hexadecim
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int GetRandomValue(int min, int max); // Returns a random value between min and max (both included)
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Color Fade(Color color, float alpha); // Color fade-in or fade-out, alpha goes from 0.0f to 1.0f
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void SetupFlags(char flags); // Enable some window configurations
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void ShowLogo(void); // Activates raylib logo at startup
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//------------------------------------------------------------------------------------
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@ -1092,7 +1092,7 @@ void rlglDrawModel(Model model, Vector3 position, Vector3 rotation, Vector3 scal
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rlPushMatrix();
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rlTranslatef(position.x, position.y, position.z);
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rlScalef(scale.x, scale.y, scale.z);
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//rlRotatef(rotation, 0, 1, 0);
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rlRotatef(rotation.y, 0, 1, 0);
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// TODO: If rotate in multiple axis, get rotation matrix and use rlMultMatrix()
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@ -52,11 +52,6 @@
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#define GRAPHICS_API_OPENGL_11
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#endif
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// Security check in case no GRAPHICS_API_OPENGL_* defined
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#if !defined(GRAPHICS_API_OPENGL_11) && !defined(GRAPHICS_API_OPENGL_33) && !defined(GRAPHICS_API_OPENGL_ES2)
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#define GRAPHICS_API_OPENGL_11
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#endif
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// Security check in case multiple GRAPHICS_API_OPENGL_* defined
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#if defined(GRAPHICS_API_OPENGL_11)
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#if defined(GRAPHICS_API_OPENGL_33)
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@ -340,7 +340,11 @@ int MeasureText(const char *text, int fontSize)
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{
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Vector2 vec;
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vec = MeasureTextEx(defaultFont, text, fontSize, 1);
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int defaultFontSize = 10; // Default Font chars height in pixel
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if (fontSize < defaultFontSize) fontSize = defaultFontSize;
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int spacing = fontSize / defaultFontSize;
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vec = MeasureTextEx(defaultFont, text, fontSize, spacing);
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return (int)vec.x;
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}
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