Replaced old mail by twitter user
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@ -4,7 +4,7 @@
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*
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* Basic functions to draw 3d shapes and load/draw 3d models (.OBJ)
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*
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* Copyright (c) 2014 Ramon Santamaria (Ray San - raysan@raysanweb.com)
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* Copyright (c) 2014 Ramon Santamaria (@raysan5)
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*
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* This software is provided "as-is", without any express or implied warranty. In no event
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* will the authors be held liable for any damages arising from the use of this software.
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@ -7,7 +7,7 @@
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* OpenGL 3.3+ - Vertex data is stored in VAOs, call rlglDraw() to render
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* OpenGL ES 2 - Same behaviour as OpenGL 3.3+
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*
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* Copyright (c) 2014 Ramon Santamaria (Ray San - raysan@raysanweb.com)
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* Copyright (c) 2014 Ramon Santamaria (@raysan5)
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*
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* This software is provided "as-is", without any express or implied warranty. In no event
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* will the authors be held liable for any damages arising from the use of this software.
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@ -1468,7 +1468,7 @@ void rlglInitGraphics(int offsetX, int offsetY, int width, int height)
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// Possible options: GL_SMOOTH (Color interpolation) or GL_FLAT (no interpolation)
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#endif
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TraceLog(INFO, "OpenGL Graphics initialized successfully");
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TraceLog(INFO, "OpenGL graphic device initialized successfully");
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}
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// Get world coordinates from screen coordinates
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@ -7,7 +7,7 @@
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* OpenGL 3.3+ - Vertex data is stored in VAOs, call rlglDraw() to render
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* OpenGL ES 2 - Vertex data is stored in VBOs or VAOs (when available), call rlglDraw() to render
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*
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* Copyright (c) 2014 Ramon Santamaria (Ray San - raysan@raysanweb.com)
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* Copyright (c) 2014 Ramon Santamaria (@raysan5)
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*
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* This software is provided "as-is", without any express or implied warranty. In no event
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* will the authors be held liable for any damages arising from the use of this software.
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@ -4,7 +4,7 @@
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*
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* Basic functions to draw 2d Shapes and check collisions
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*
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* Copyright (c) 2014 Ramon Santamaria (Ray San - raysan@raysanweb.com)
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* Copyright (c) 2014 Ramon Santamaria (@raysan5)
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*
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* This software is provided "as-is", without any express or implied warranty. In no event
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* will the authors be held liable for any damages arising from the use of this software.
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@ -4,7 +4,7 @@
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*
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* Basic functions to load SpriteFonts and draw Text
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*
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* Copyright (c) 2014 Ramon Santamaria (Ray San - raysan@raysanweb.com)
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* Copyright (c) 2014 Ramon Santamaria (@raysan5)
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*
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* This software is provided "as-is", without any express or implied warranty. In no event
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* will the authors be held liable for any damages arising from the use of this software.
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@ -8,7 +8,7 @@
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* stb_image - Multiple formats image loading (JPEG, PNG, BMP, TGA, PSD, GIF, PIC)
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* NOTE: stb_image has been slightly modified, original library: https://github.com/nothings/stb
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*
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* Copyright (c) 2014 Ramon Santamaria (Ray San - raysan@raysanweb.com)
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* Copyright (c) 2014 Ramon Santamaria (@raysan5)
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*
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* This software is provided "as-is", without any express or implied warranty. In no event
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* will the authors be held liable for any damages arising from the use of this software.
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@ -8,7 +8,7 @@
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* tinfl - zlib DEFLATE algorithm decompression lib
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* stb_image_write - PNG writting functions
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*
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* Copyright (c) 2014 Ramon Santamaria (Ray San - raysan@raysanweb.com)
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* Copyright (c) 2014 Ramon Santamaria (@raysan5)
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*
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* This software is provided "as-is", without any express or implied warranty. In no event
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* will the authors be held liable for any damages arising from the use of this software.
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