Small tweaks
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@ -14,7 +14,7 @@
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* Basic 3d support for Shapes, Models, Heightmaps and Billboards
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* Powerful math module for Vector and Matrix operations [raymath]
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* Audio loading and playing with streaming support (WAV and OGG)
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* Multiplatform support, including Android devices and Raspberry Pi
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* Multiplatform support, including Android devices, Raspberry Pi and HTML5
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*
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* Used external libs:
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* GLFW3 (www.glfw.org) for window/context management and input
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@ -168,10 +168,6 @@ static Vector3 *tempBuffer;
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static int tempBufferCount = 0;
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static bool useTempBuffer = false;
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// White texture useful for plain color polys (required by shader)
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// NOTE: It's required in shapes and models modules!
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extern unsigned int whiteTexture;
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// Support for VAOs (OpenGL ES2 could not support VAO extensions)
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static bool vaoSupported = false;
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#endif
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@ -185,6 +181,10 @@ static PFNGLDELETEVERTEXARRAYSOESPROC glDeleteVertexArrays;
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static PFNGLISVERTEXARRAYOESPROC glIsVertexArray;
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#endif
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// White texture useful for plain color polys (required by shader)
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// NOTE: It's required in shapes and models modules!
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unsigned int whiteTexture;
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//----------------------------------------------------------------------------------
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// Module specific Functions Declaration
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//----------------------------------------------------------------------------------
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