Small tweaks

This commit is contained in:
raysan5 2014-12-31 19:25:39 +01:00
parent 7ec6ebb9fa
commit b482e26925
2 changed files with 5 additions and 5 deletions

View File

@ -14,7 +14,7 @@
* Basic 3d support for Shapes, Models, Heightmaps and Billboards
* Powerful math module for Vector and Matrix operations [raymath]
* Audio loading and playing with streaming support (WAV and OGG)
* Multiplatform support, including Android devices and Raspberry Pi
* Multiplatform support, including Android devices, Raspberry Pi and HTML5
*
* Used external libs:
* GLFW3 (www.glfw.org) for window/context management and input

View File

@ -168,10 +168,6 @@ static Vector3 *tempBuffer;
static int tempBufferCount = 0;
static bool useTempBuffer = false;
// White texture useful for plain color polys (required by shader)
// NOTE: It's required in shapes and models modules!
extern unsigned int whiteTexture;
// Support for VAOs (OpenGL ES2 could not support VAO extensions)
static bool vaoSupported = false;
#endif
@ -185,6 +181,10 @@ static PFNGLDELETEVERTEXARRAYSOESPROC glDeleteVertexArrays;
static PFNGLISVERTEXARRAYOESPROC glIsVertexArray;
#endif
// White texture useful for plain color polys (required by shader)
// NOTE: It's required in shapes and models modules!
unsigned int whiteTexture;
//----------------------------------------------------------------------------------
// Module specific Functions Declaration
//----------------------------------------------------------------------------------