Added first version of OS X compilation support
This commit is contained in:
parent
05ccc4fd42
commit
ab05ace3ce
167
OSX.diff
Normal file
167
OSX.diff
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@ -0,0 +1,167 @@
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diff --git a/examples/makefile b/examples/makefile
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index 076c959..f445321 100644
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--- a/examples/makefile
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+++ b/examples/makefile
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@@ -24,8 +24,8 @@
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#**************************************************************************************************
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# define raylib platform (by default, compile for RPI)
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-# Other possible platforms: PLATFORM_DESKTOP PLATFORM_DESKTOP_LINUX
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-PLATFORM ?= PLATFORM_RPI
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+# Other possible platforms: PLATFORM_DESKTOP PLATFORM_DESKTOP_LINUX PLATFORM_DESKTOP_OSX
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+PLATFORM ?= PLATFORM_DESKTOP_OSX
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# define compiler: gcc for C program, define as g++ for C++
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CC = gcc
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@@ -55,6 +55,14 @@ else
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LFLAGS = -L. -L../src -L/opt/vc/lib
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endif
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+# define library paths containing required libs
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+ifeq ($(PLATFORM),PLATFORM_DESKTOP_OSX)
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+ LFLAGS = -L. -L../src -L../external/glfw3/lib/ -I../external/openal_soft/lib/
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+else
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+ LFLAGS = -L. -L../src
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+endif
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+
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+
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# define any libraries to link into executable
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# if you want to link libraries (libname.so or libname.a), use the -lname
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ifeq ($(PLATFORM),PLATFORM_RPI)
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@@ -68,11 +76,18 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP_LINUX)
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# libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev
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LIBS = -lraylib -lglfw -lGLEW -lGL -lopenal
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else
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+ifeq ($(PLATFORM),PLATFORM_DESKTOP_OSX)
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+ # libraries for OS X 10.9 desktop compiling
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+ # requires the following packages:
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+ # libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev
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+ LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAl -framework Cocoa
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+else
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# libraries for Windows desktop compiling
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# NOTE: GLFW3 and OpenAL Soft libraries should be installed
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LIBS = -lraylib -lglfw3 -lglew32 -lopengl32 -lopenal32 -lgdi32
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endif
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endif
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+endif
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# define additional parameters and flags for windows
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ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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@@ -254,9 +269,13 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP_LINUX)
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find . -type f -executable -delete
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rm -f *.o
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else
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+ifeq ($(PLATFORM),PLATFORM_DESKTOP_OSX)
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+ rm -f *.o
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+else
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del *.o *.exe
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endif
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endif
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+endif
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@echo Cleaning done
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# instead of defining every module one by one, we can define a pattern
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diff --git a/examples/textures_logo_raylib.c b/examples/textures_logo_raylib.c
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index f4aeb73..b56f5f0 100644
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--- a/examples/textures_logo_raylib.c
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+++ b/examples/textures_logo_raylib.c
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@@ -21,7 +21,7 @@ int main()
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InitWindow(screenWidth, screenHeight, "raylib [textures] example - texture loading and drawing");
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// NOTE: Textures MUST be loaded after Window initialization (OpenGL context is required)
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- Texture2D texture = LoadTexture("resources/raylib_logo.png"); // Texture loading
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+ Texture2D texture = LoadTexture("./resources/raylib_logo.png"); // Texture loading
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//---------------------------------------------------------------------------------------
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// Main game loop
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diff --git a/src/makefile b/src/makefile
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index 0c078e8..780aa16 100644
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--- a/src/makefile
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+++ b/src/makefile
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@@ -24,8 +24,8 @@
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#**************************************************************************************************
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# define raylib platform (by default, compile for RPI)
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-# Other possible platforms: PLATFORM_DESKTOP PLATFORM_DESKTOP_LINUX
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-PLATFORM ?= PLATFORM_RPI
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+# Other possible platforms: PLATFORM_DESKTOP PLATFORM_DESKTOP_LINUX PLATFORM_DESKTOP_OSX
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+PLATFORM ?= PLATFORM_DESKTOP_OSX
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# define raylib graphics api depending on selected platform
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ifeq ($(PLATFORM),PLATFORM_RPI)
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@@ -57,7 +57,7 @@ endif
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ifeq ($(PLATFORM),PLATFORM_RPI)
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INCLUDES = -I. -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads
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else
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- INCLUDES = -I.
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+ INCLUDES = -I. -I../external/glfw3/include/ -I../external/openal_soft/include/
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endif
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# define all object files required
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@@ -124,9 +124,13 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP_LINUX)
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find . -type f -executable -delete
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rm -f *.o libraylib.a
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else
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+ifeq ($(PLATFORM),PLATFORM_DESKTOP_OSX)
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+ rm -f *.o libraylib.a
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+else
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del *.o libraylib.a
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endif
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endif
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+endif
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@echo Cleaning done
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# instead of defining every module one by one, we can define a pattern
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diff --git a/src/rlgl.c b/src/rlgl.c
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index 8f1a66a..865281a 100644
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--- a/src/rlgl.c
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+++ b/src/rlgl.c
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@@ -32,13 +32,23 @@
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#include <stdlib.h> // Declares malloc() and free() for memory management, rand()
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#if defined(GRAPHICS_API_OPENGL_11)
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- #include <GL/gl.h> // Basic OpenGL include
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+ #ifdef __APPLE__
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+ #include <OpenGL/gl.h>
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+ #include <OpenGL/glu.h>
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+ #include <GLUT/glut.h>
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+ #else
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+ #include <GL/gl.h> // Basic OpenGL include
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+ #endif
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#endif
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#if defined(GRAPHICS_API_OPENGL_33)
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#define GLEW_STATIC
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- #include <GL/glew.h> // Extensions loading lib
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- //#include "glad.h" // TODO: Other extensions loading lib? --> REVIEW
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+ #ifdef __APPLE__
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+ #include <OpenGL/gl3.h>
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+ #else
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+ #include <GL/glew.h> // Extensions loading lib
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+ //#include "glad.h" // TODO: Other extensions loading lib? --> REVIEW
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+ #endif
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#endif
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#if defined(GRAPHICS_API_OPENGL_ES2)
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diff --git a/src/utils.c b/src/utils.c
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index b511211..26a4406 100644
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--- a/src/utils.c
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+++ b/src/utils.c
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@@ -40,7 +40,7 @@
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#include <stdarg.h> // Used for functions with variable number of parameters (TraceLog())
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//#include <string.h> // String management functions: strlen(), strrchr(), strcmp()
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-#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI)
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+#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI) || defined(PLATFORM_DESKTOP_OSX)
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#define STB_IMAGE_WRITE_IMPLEMENTATION
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#include "stb_image_write.h" // Create PNG file
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#endif
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@@ -107,7 +107,7 @@ unsigned char *DecompressData(const unsigned char *data, unsigned long compSize,
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return pUncomp;
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}
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-#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI)
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+#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI) || defined(PLATFORM_DESKTOP_OSX)
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// Creates a bitmap (BMP) file from an array of pixel data
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// NOTE: This function is not explicitly available to raylib users
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void WriteBitmap(const char *fileName, unsigned char *imgData, int width, int height)
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@ -24,8 +24,8 @@
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#**************************************************************************************************
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# define raylib platform (by default, compile for RPI)
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# Other possible platforms: PLATFORM_DESKTOP PLATFORM_DESKTOP_LINUX
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PLATFORM ?= PLATFORM_RPI
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# Other possible platforms: PLATFORM_DESKTOP PLATFORM_DESKTOP_LINUX PLATFORM_DESKTOP_OSX
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PLATFORM ?= PLATFORM_DESKTOP_OSX
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# define compiler: gcc for C program, define as g++ for C++
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CC = gcc
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@ -55,6 +55,14 @@ else
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LFLAGS = -L. -L../src -L/opt/vc/lib
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endif
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# define library paths containing required libs
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ifeq ($(PLATFORM),PLATFORM_DESKTOP_OSX)
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LFLAGS = -L. -L../src -L../external/glfw3/lib/ -I../external/openal_soft/lib/
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else
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LFLAGS = -L. -L../src
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endif
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# define any libraries to link into executable
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# if you want to link libraries (libname.so or libname.a), use the -lname
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ifeq ($(PLATFORM),PLATFORM_RPI)
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@ -67,12 +75,19 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP_LINUX)
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# requires the following packages:
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# libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev
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LIBS = -lraylib -lglfw -lGLEW -lGL -lopenal
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else
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ifeq ($(PLATFORM),PLATFORM_DESKTOP_OSX)
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# libraries for OS X 10.9 desktop compiling
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# requires the following packages:
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# libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev
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LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAl -framework Cocoa
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else
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# libraries for Windows desktop compiling
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# NOTE: GLFW3 and OpenAL Soft libraries should be installed
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LIBS = -lraylib -lglfw3 -lglew32 -lopengl32 -lopenal32 -lgdi32
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endif
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endif
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endif
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# define additional parameters and flags for windows
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ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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@ -253,9 +268,13 @@ else
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ifeq ($(PLATFORM),PLATFORM_DESKTOP_LINUX)
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find . -type f -executable -delete
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rm -f *.o
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else
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ifeq ($(PLATFORM),PLATFORM_DESKTOP_OSX)
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rm -f *.o
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else
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del *.o *.exe
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endif
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endif
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endif
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@echo Cleaning done
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@ -21,7 +21,7 @@ int main()
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InitWindow(screenWidth, screenHeight, "raylib [textures] example - texture loading and drawing");
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// NOTE: Textures MUST be loaded after Window initialization (OpenGL context is required)
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Texture2D texture = LoadTexture("resources/raylib_logo.png"); // Texture loading
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Texture2D texture = LoadTexture("./resources/raylib_logo.png"); // Texture loading
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//---------------------------------------------------------------------------------------
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// Main game loop
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10
external/glfw3/lib/cmake/glfw/glfwConfig.cmake
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10
external/glfw3/lib/cmake/glfw/glfwConfig.cmake
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# - Config file for the glfw package
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# It defines the following variables
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# GLFW_INCLUDE_DIR, the path where GLFW headers are located
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# GLFW_LIBRARY_DIR, folder in which the GLFW library is located
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# GLFW_LIBRARY, library to link against to use GLFW
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set(GLFW_INCLUDE_DIR "/Users/ratalaika/Repositories/external/glfw3/lib/include")
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set(GLFW_LIBRARY_DIR "/Users/ratalaika/Repositories/external/glfw3/lib/lib")
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find_library(GLFW_LIBRARY "glfw" HINTS ${GLFW_LIBRARY_DIR})
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external/glfw3/lib/cmake/glfw/glfwConfigVersion.cmake
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12
external/glfw3/lib/cmake/glfw/glfwConfigVersion.cmake
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@ -0,0 +1,12 @@
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set(PACKAGE_VERSION "3.0.4")
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if ("${PACKAGE_FIND_VERSION_MAJOR}" EQUAL "3")
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set(PACKAGE_VERSION_COMPATIBLE TRUE)
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if ("${PACKAGE_FIND_VERSION_MINOR}" EQUAL 0)
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set(PACKAGE_VERSION_EXACT TRUE)
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endif()
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else()
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set(PACKAGE_VERSION_COMPATIBLE FALSE)
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endif()
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20
external/glfw3/lib/cmake/glfw/glfwTargets-debug.cmake
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20
external/glfw3/lib/cmake/glfw/glfwTargets-debug.cmake
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@ -0,0 +1,20 @@
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#----------------------------------------------------------------
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# Generated CMake target import file for configuration "Debug".
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#----------------------------------------------------------------
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# Commands may need to know the format version.
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set(CMAKE_IMPORT_FILE_VERSION 1)
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# Import target "glfw" for configuration "Debug"
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set_property(TARGET glfw APPEND PROPERTY IMPORTED_CONFIGURATIONS DEBUG)
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set_target_properties(glfw PROPERTIES
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IMPORTED_LINK_INTERFACE_LIBRARIES_DEBUG ""
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IMPORTED_LOCATION_DEBUG "${_IMPORT_PREFIX}/lib/libglfw.3.0.dylib"
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IMPORTED_SONAME_DEBUG "/Users/ratalaika/Repositories/external/glfw3/lib/lib/libglfw.3.dylib"
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)
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list(APPEND _IMPORT_CHECK_TARGETS glfw )
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list(APPEND _IMPORT_CHECK_FILES_FOR_glfw "${_IMPORT_PREFIX}/lib/libglfw.3.0.dylib" )
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# Commands beyond this point should not need to know the version.
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set(CMAKE_IMPORT_FILE_VERSION)
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84
external/glfw3/lib/cmake/glfw/glfwTargets.cmake
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84
external/glfw3/lib/cmake/glfw/glfwTargets.cmake
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@ -0,0 +1,84 @@
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# Generated by CMake 3.1.0-rc2
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if("${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION}" LESS 2.5)
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message(FATAL_ERROR "CMake >= 2.6.0 required")
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endif()
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cmake_policy(PUSH)
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cmake_policy(VERSION 2.6)
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#----------------------------------------------------------------
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# Generated CMake target import file.
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#----------------------------------------------------------------
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# Commands may need to know the format version.
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set(CMAKE_IMPORT_FILE_VERSION 1)
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# Protect against multiple inclusion, which would fail when already imported targets are added once more.
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set(_targetsDefined)
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set(_targetsNotDefined)
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set(_expectedTargets)
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foreach(_expectedTarget glfw)
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list(APPEND _expectedTargets ${_expectedTarget})
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if(NOT TARGET ${_expectedTarget})
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list(APPEND _targetsNotDefined ${_expectedTarget})
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endif()
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if(TARGET ${_expectedTarget})
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list(APPEND _targetsDefined ${_expectedTarget})
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endif()
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endforeach()
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if("${_targetsDefined}" STREQUAL "${_expectedTargets}")
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set(CMAKE_IMPORT_FILE_VERSION)
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cmake_policy(POP)
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return()
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endif()
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if(NOT "${_targetsDefined}" STREQUAL "")
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message(FATAL_ERROR "Some (but not all) targets in this export set were already defined.\nTargets Defined: ${_targetsDefined}\nTargets not yet defined: ${_targetsNotDefined}\n")
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endif()
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unset(_targetsDefined)
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unset(_targetsNotDefined)
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unset(_expectedTargets)
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# Compute the installation prefix relative to this file.
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get_filename_component(_IMPORT_PREFIX "${CMAKE_CURRENT_LIST_FILE}" PATH)
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get_filename_component(_IMPORT_PREFIX "${_IMPORT_PREFIX}" PATH)
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get_filename_component(_IMPORT_PREFIX "${_IMPORT_PREFIX}" PATH)
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get_filename_component(_IMPORT_PREFIX "${_IMPORT_PREFIX}" PATH)
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# Create imported target glfw
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add_library(glfw SHARED IMPORTED)
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# Load information for each installed configuration.
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get_filename_component(_DIR "${CMAKE_CURRENT_LIST_FILE}" PATH)
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file(GLOB CONFIG_FILES "${_DIR}/glfwTargets-*.cmake")
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foreach(f ${CONFIG_FILES})
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include(${f})
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endforeach()
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# Cleanup temporary variables.
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set(_IMPORT_PREFIX)
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# Loop over all imported files and verify that they actually exist
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foreach(target ${_IMPORT_CHECK_TARGETS} )
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foreach(file ${_IMPORT_CHECK_FILES_FOR_${target}} )
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if(NOT EXISTS "${file}" )
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message(FATAL_ERROR "The imported target \"${target}\" references the file
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\"${file}\"
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but this file does not exist. Possible reasons include:
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||||
* The file was deleted, renamed, or moved to another location.
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* An install or uninstall procedure did not complete successfully.
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||||
* The installation package was faulty and contained
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\"${CMAKE_CURRENT_LIST_FILE}\"
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but not all the files it references.
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")
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endif()
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endforeach()
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unset(_IMPORT_CHECK_FILES_FOR_${target})
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endforeach()
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unset(_IMPORT_CHECK_TARGETS)
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# This file does not depend on other imported targets which have
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# been exported from the same project but in a separate export set.
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# Commands beyond this point should not need to know the version.
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set(CMAKE_IMPORT_FILE_VERSION)
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cmake_policy(POP)
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BIN
external/glfw3/lib/libglfw.3.0.dylib
vendored
Executable file
BIN
external/glfw3/lib/libglfw.3.0.dylib
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1
external/glfw3/lib/libglfw.3.dylib
vendored
Symbolic link
1
external/glfw3/lib/libglfw.3.dylib
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@ -0,0 +1 @@
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libglfw.3.0.dylib
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1
external/glfw3/lib/libglfw.dylib
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Symbolic link
1
external/glfw3/lib/libglfw.dylib
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Symbolic link
@ -0,0 +1 @@
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libglfw.3.dylib
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13
external/glfw3/lib/pkgconfig/glfw3.pc
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Normal file
13
external/glfw3/lib/pkgconfig/glfw3.pc
vendored
Normal file
@ -0,0 +1,13 @@
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prefix=/Users/ratalaika/Repositories/external/glfw3/lib
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exec_prefix=${prefix}
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includedir=${prefix}/include
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libdir=${exec_prefix}/lib
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Name: GLFW
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Description: A portable library for OpenGL, window and input
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Version: 3.0.4
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||||
URL: http://www.glfw.org/
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||||
Requires.private:
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||||
Libs: -L${libdir} -lglfw
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Libs.private: -framework Cocoa -framework OpenGL -framework IOKit -framework CoreFoundation -framework CoreVideo
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Cflags: -I${includedir}
|
10
src/makefile
10
src/makefile
@ -24,8 +24,8 @@
|
||||
#**************************************************************************************************
|
||||
|
||||
# define raylib platform (by default, compile for RPI)
|
||||
# Other possible platforms: PLATFORM_DESKTOP PLATFORM_DESKTOP_LINUX
|
||||
PLATFORM ?= PLATFORM_RPI
|
||||
# Other possible platforms: PLATFORM_DESKTOP PLATFORM_DESKTOP_LINUX PLATFORM_DESKTOP_OSX
|
||||
PLATFORM ?= PLATFORM_DESKTOP_OSX
|
||||
|
||||
# define raylib graphics api depending on selected platform
|
||||
ifeq ($(PLATFORM),PLATFORM_RPI)
|
||||
@ -57,7 +57,7 @@ endif
|
||||
ifeq ($(PLATFORM),PLATFORM_RPI)
|
||||
INCLUDES = -I. -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads
|
||||
else
|
||||
INCLUDES = -I.
|
||||
INCLUDES = -I. -I../external/glfw3/include/ -I../external/openal_soft/include/
|
||||
endif
|
||||
|
||||
# define all object files required
|
||||
@ -123,9 +123,13 @@ else
|
||||
ifeq ($(PLATFORM),PLATFORM_DESKTOP_LINUX)
|
||||
find . -type f -executable -delete
|
||||
rm -f *.o libraylib.a
|
||||
else
|
||||
ifeq ($(PLATFORM),PLATFORM_DESKTOP_OSX)
|
||||
rm -f *.o libraylib.a
|
||||
else
|
||||
del *.o libraylib.a
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
@echo Cleaning done
|
||||
|
||||
|
16
src/rlgl.c
16
src/rlgl.c
@ -32,13 +32,23 @@
|
||||
#include <stdlib.h> // Declares malloc() and free() for memory management, rand()
|
||||
|
||||
#if defined(GRAPHICS_API_OPENGL_11)
|
||||
#include <GL/gl.h> // Basic OpenGL include
|
||||
#ifdef __APPLE__
|
||||
#include <OpenGL/gl.h>
|
||||
#include <OpenGL/glu.h>
|
||||
#include <GLUT/glut.h>
|
||||
#else
|
||||
#include <GL/gl.h> // Basic OpenGL include
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#if defined(GRAPHICS_API_OPENGL_33)
|
||||
#define GLEW_STATIC
|
||||
#include <GL/glew.h> // Extensions loading lib
|
||||
//#include "glad.h" // TODO: Other extensions loading lib? --> REVIEW
|
||||
#ifdef __APPLE__
|
||||
#include <OpenGL/gl3.h>
|
||||
#else
|
||||
#include <GL/glew.h> // Extensions loading lib
|
||||
//#include "glad.h" // TODO: Other extensions loading lib? --> REVIEW
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#if defined(GRAPHICS_API_OPENGL_ES2)
|
||||
|
@ -40,7 +40,7 @@
|
||||
#include <stdarg.h> // Used for functions with variable number of parameters (TraceLog())
|
||||
//#include <string.h> // String management functions: strlen(), strrchr(), strcmp()
|
||||
|
||||
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI)
|
||||
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI) || defined(PLATFORM_DESKTOP_OSX)
|
||||
#define STB_IMAGE_WRITE_IMPLEMENTATION
|
||||
#include "stb_image_write.h" // Create PNG file
|
||||
#endif
|
||||
@ -107,7 +107,7 @@ unsigned char *DecompressData(const unsigned char *data, unsigned long compSize,
|
||||
return pUncomp;
|
||||
}
|
||||
|
||||
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI)
|
||||
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI) || defined(PLATFORM_DESKTOP_OSX)
|
||||
// Creates a bitmap (BMP) file from an array of pixel data
|
||||
// NOTE: This function is not explicitly available to raylib users
|
||||
void WriteBitmap(const char *fileName, unsigned char *imgData, int width, int height)
|
||||
|
Loading…
Reference in New Issue
Block a user