Some small code tweaks
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@ -132,10 +132,10 @@ static Vector2 touchPosition;
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//----------------------------------------------------------------------------------
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// Module specific Functions Declaration
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//----------------------------------------------------------------------------------
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extern void ProcessMotionEvent(GestureEvent event);
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extern void ResetGestures(void);
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extern Vector2 GetRawPosition(void);
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static void ProcessMotionEvent(GestureEvent event);
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static float CalculateAngle(Vector2 initialPosition, Vector2 actualPosition, float magnitude);
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static float OnPinch();
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static void SetDualInput(GestureEvent event);
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@ -265,7 +265,7 @@ extern void InitAndroidGestures(struct android_app *app)
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//----------------------------------------------------------------------------------
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// Module specific Functions Definition
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//----------------------------------------------------------------------------------
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extern void ProcessMotionEvent(GestureEvent event)
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static void ProcessMotionEvent(GestureEvent event)
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{
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// Resets
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dragVector = (Vector2){ 0, 0 };
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@ -359,7 +359,7 @@ extern void ProcessMotionEvent(GestureEvent event)
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{
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lastDragPosition = endDragPosition;
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endDragPosition = GetRawPosition();
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endDragPosition = touchPosition;
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//endDragPosition.x = AMotionEvent_getX(event, 0);
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//endDragPosition.y = AMotionEvent_getY(event, 0);
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@ -568,6 +568,18 @@ static int32_t AndroidInputCallback(struct android_app *app, AInputEvent *event)
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{
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//int32_t key = AKeyEvent_getKeyCode(event);
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//int32_t AKeyEvent_getMetaState(event);
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int32_t code = AKeyEvent_getKeyCode((const AInputEvent *)event);
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// If we are in active mode, we eat the back button and move into pause mode.
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// If we are already in pause mode, we allow the back button to be handled by the OS, which means we'll be shut down.
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/*
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if ((code == AKEYCODE_BACK) && mActiveMode)
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{
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setActiveMode(false);
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return 1;
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}
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*/
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}
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int32_t action = AMotionEvent_getAction(event);
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@ -589,7 +601,7 @@ static int32_t AndroidInputCallback(struct android_app *app, AInputEvent *event)
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ProcessMotionEvent(gestureEvent);
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return 0;
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return 0; // return 1;
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}
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#endif
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