omar
f5bf9f509c
ImFontConfig: Added GlyphMinAdvanceX/GlyphMaxAdvanceX settings useful to make a font appears monospaced, particularly useful for icon fonts. ( #1869 )
2018-06-08 12:52:46 +02:00
omar
f63a404df0
Added missing IMGUI_API markers in non-inline section of the IMGUI_DISABLE_OBSOLETE_FUNCTIONS block: old Begin(), InputFloat().
2018-06-06 15:40:40 +02:00
omar
d44faa165a
Added GetGlyphRangesChineseSimplifiedCommon() helper that returns a list of ~2500 most common Simplified Chinese characters. Renamed GetGlyphRangesChinese() to GetGlyphRangesChineseFull() to distinguish other variants and discourage using the full set. ( #1859 )
...
Changed the accumulative encoding to remove the implicit +1 which only saved a little space and made things more confusing.
2018-06-06 12:35:36 +02:00
omar
2a56105f85
TreeNodeEx(): The helper ImGuiTreeNodeFlags_CollapsingHeader flag now include ImGuiTreeNodeFlags_NoTreePushOnOpen. The flag was already set by CollapsingHeader(). The only difference is if you were using TreeNodeEx() manually with ImGuiTreeNodeFlags_CollapsingHeader and without ImGuiTreeNodeFlags_NoTreePushOnOpen. In which case you can remove the ImGuiTreeNodeFlags_NoTreePushOnOpen flag from your call (ImGuiTreeNodeFlags_CollapsingHeader & ~ImGuiTreeNodeFlags_NoTreePushOnOpen). ( #1864 )
2018-06-06 11:39:29 +02:00
omar
948009a8b2
Intensive FAQ answer for the million of people asking the same questions over and over again. ( #1848 , #1791 , #1840 , #1493 , #1295 )
2018-05-30 16:31:34 +02:00
omar
92b7d6bc4f
Added ImGuiDragDropFlags_AcceptNoPreviewTooltip flag to disable drag source tooltip from the target site ( #143 )
2018-05-28 20:57:41 +02:00
omar
bf56b6b9a5
ColorEdit3, ColorEdit4, ColorButton: Added ImGuiColorEditFlags_NoDragDrop flag to disable ColorEditX as drag target and ColorButton as drag source. ( #1826 )
2018-05-21 10:13:21 +02:00
omar
7c7e96e1aa
ImVector: added erase(it first, it last) helper. Added erase_unsorted(it) helper. + todo fixes/additions
2018-05-18 23:00:48 +02:00
omar
d5c8f404b2
Remove trailing white spaces.
2018-05-17 14:12:37 +02:00
omar
036dce634e
Version 1.62 WIP
2018-05-14 19:19:19 +02:00
Kirill Artemov
721ca97d95
ImVector: Tweaked reserve() flow to avoid calling MemFree(NULL) which is unnecessary. ( #1796 )
2018-05-14 17:52:29 +02:00
omar
78b28d545f
Version 1.61 + todo additions
2018-05-14 12:34:47 +02:00
omar
f8ca7f45c4
Comments about AddConvexPolyFilled(), PathFillConvex() requiring a clockwise order path. ( #1811 )
2018-05-13 15:55:15 +02:00
omar
fc7fc83f9e
Data types: DragScalar, InputScalar: default parameters. Added IM_STATIC_ASSERT(). Comments.
2018-05-11 19:27:27 +02:00
omar
0dc18a6ca6
Documentation tweaks, comments
2018-05-11 16:54:50 +02:00
omar
8149408408
Merge branch 'data_types'
...
# Conflicts:
# CHANGELOG.txt
# imgui.cpp
2018-05-11 16:48:50 +02:00
omar
f83f566530
Internals: Nav: Extracted code into a NavClampToVisibleAreaForMoveDir() + fix debug code + inline some functions, removed obsolete EndChild() comment.
2018-05-09 21:48:03 +02:00
omar
8da0d42ef2
Moved DragScalar, InputScalar, SliderScalar to imgui.h as well as ImGuiDataType ( #320 , #643 , #708 , #1011 )
2018-05-08 19:52:55 +02:00
omar
f13f10e725
Settings: Comments ( #923 , #993 )
2018-05-07 22:37:10 +02:00
omar
0bf43b3a1b
Settings: Added LoadIniSettingsFromDisk(), LoadIniSettingsFromMemory(), SaveIniSettingsToDisk(), SaveIniSettingsToMemory(), io.WantSaveIniSettings. ( #923 , #993 )
2018-05-07 22:18:45 +02:00
omar
3e8087458d
SliderScalar, VSliderScalar(): Support for any data types. Tested with various ranges/limits. Note that Drag/Slider/Input currently fail if the format string doesn't preview the actual value. Will fix next. ( #320 , #643 , #708 , #1011 )
2018-05-04 20:55:51 +02:00
omar
dbe16b6a70
Made IMGUI_DISABLE_OBSOLETE_FUNCTIONS exceptionally not affect the layout of ImGuiIO. ( #1695 )
2018-05-04 14:55:38 +02:00
omar
086c3925c4
Internals: Fixed DragInt* default format string. InputScalar(), InputScalarN(), removed InputFloatN(), InputInt(). Note that DragInt2/3/4 will %f format strings will currently be broken. ( #320 , #643 , #708 , #1011 )
2018-05-03 19:42:35 +02:00
omar
4780ac1ca4
Internals: Data types: Added s64, u64 data types. Added support in InputScalar(). Removed internal.h InputScalarEx() to InputScalar(). Removed cheap-relative-operators support in recently added U32 data path, since this is heading toward being legacy code. + Fixed InputDouble parsing code. ( #1011 , #320 , #708 )
2018-05-03 17:34:22 +02:00
omar
d9fa1f869e
Comments about using "power curves". Demo tweaks. ( #648 )
2018-05-03 17:34:15 +02:00
omar
429f48bb4f
Clarified usage of ListBoxHeader() before we rename those functions + fixed demo code that didn't honor it correctly. ( #1783 )
2018-04-29 12:20:22 +02:00
omar
f2e9dddeca
DragDrop: Removed const qualifier from ImGuiPayload 's void* data, easing casting on user side.
2018-04-28 10:43:15 +02:00
omar
f80314754c
InputFloat,InputFloat2,InputFloat3,InputFloat4: Added variations taking a more flexible and consistent optional "const char* format" parameter instead of "int decimal_precision". This allow using custom formats to display values in scientific notation, and is generally more consistent with other API. Obsoleted functions using the optional "int decimal_precision" parameter. ( #648 )
2018-04-28 00:11:40 +02:00
omar
73445ff248
Renamed all "display_format" arguments to "format" to emphasis that they also affect rounding of values. ( #648 , #642 )
2018-04-27 23:44:27 +02:00
omar
28edece04f
Comments, minor tweaks
2018-04-27 17:32:03 +02:00
omar
eb1c36fdfb
Added IMGUI_CHECKVERSION() macro to compare version string and data structure sizes in order to catch issues with mismatching compilation unit settings. ( #1695 , #1769 )
2018-04-25 22:07:14 +02:00
omar
e3453d0dc4
Misc: Comments and shallow/small changes (merged from viewport branch to minimize branch drift).
2018-04-25 17:58:53 +02:00
Bruce Mitchener
7ebdadf92b
Fix various typos.
2018-04-25 09:40:14 +02:00
omar
6a0b2627ad
BeginMainMenuBar: Followup to 1e41bad9
. Removed public window flag. DisplaySafeAreaPadding defaults to (3,3) instead of (4.4). Comments, tab to spaces, Changelog. ( #1439 )
2018-04-18 17:37:35 +02:00
Doug Binks
1e41bad90f
Added DisplaySafeAreaPadding to MainMenuBar height and fixed starting x position. Fixes main menu bar problems with TVs. ( #1439 )
2018-04-18 15:13:09 +02:00
daniel-murray
83d97d4a9b
Fix typos KeyDown => KeysDown
2018-04-14 10:28:10 +02:00
omar
9117632bf0
Misc: IM_DELETE() helper function added in 1.60 doesn't clear the input _pointer_ reference, more consistent with expectation and allows passing r-value.
2018-04-09 20:42:49 +02:00
omar
6f1f5cbc20
Version 1.61 WIP
2018-04-09 14:02:32 +02:00
omar
dd079fe6e6
Version 1.60 (missed the string). Will retag.
2018-04-09 13:52:24 +02:00
omar
8acda84202
Nav: Fixed comment. ( #1599 )
2018-04-08 12:27:11 +02:00
omar
c2fc978983
Style: Default style is now StyleColorsDark()! Toward a 1.60 release :) ( #707 )
2018-04-06 23:25:25 +02:00
omar
c1bdab6d5b
Comments about io.WantCapture flags + todo entries.
2018-04-06 19:36:14 +02:00
omar
2464e62a1a
IO: Added ImGuiConfigFlags_NoMouse to force clear/disable mouse inputs in NewFrame().
2018-04-06 19:36:13 +02:00
omar
72b7f48870
Renamed ImGuiConfigFlags_NoSetMouseCursor to ImGuiConfigFlags_NoMouseCursorChange. Followup to 75c3793db5
two weeks ago. ( #787 , #1495 , #1202 ) + comments
2018-04-06 18:12:21 +02:00
omar
4649967112
Added extra comments and assertions to avoid user combining ImGuiCond flags. ( #1694 )
2018-04-04 15:01:01 +02:00
omar
cd1e6e384f
Tooltip windows uses PopupBorderSize ( #1697 ) + commented out debug stuff.
2018-04-04 12:39:48 +02:00
omar
c19b27813d
Added InputDouble() function. We use a format string instead of a decimal_precision parameter to also for "%e" and variants. ( #1011 ) May transition the other InputXXX function to use format strings as well.
2018-03-22 18:58:40 +01:00
omar
c796960ff9
InputFloat: Scientific input. InputText: Added ImGuiInputTextFlags_CharsScientific to add 'e' 'E' to list of characters that can be input. (later useful for #1011 )
2018-03-22 17:49:53 +01:00
omar
75c3793db5
IO: Added ImGuiConfigFlags_NoSetMouseCursors. Added ImGuiBackendFlags_HasMouseCursors, ImGuiBackendFlags_HasSetMousePos. ( #787 , #1495 , #1202 )
2018-03-20 21:19:23 +01:00
omar
dcf7c3d188
Added ImGuiBackendFlags for backend to expose its capabilities. Added ImGuiBackendFlags_HasGamepad. ( #787 , #1542 )
2018-03-20 20:39:44 +01:00
omar
170f44e6f0
IO: Renamed io.WantMoveMouse to io.WantSetMousePos (was added in 1.52, _not_ used by core and only honored by some binding ahead of merging the Nav branch) + internal renaming ( #787 )
2018-03-20 20:12:34 +01:00
omar
70d500502a
ImVector: Fixed insert() helper using the = operator (followup to be consistent with 4186c2c2b1
)
2018-03-20 11:35:10 +01:00
omar
33ad8b2f0c
Nav: Track nav input source more generally (gamepad vs keyboard) ( #787 ) + update todos and demo tweaks
2018-03-19 13:20:18 +01:00
omar
d8d93f6360
imgui.h: Various comments and tweaks.
2018-03-18 12:24:28 +01:00
omar
6fe22e6297
imgui.h: Moved columns lower in the file. Various spacing changes and minor comments.
2018-03-18 12:23:33 +01:00
omar
6bda816ffe
ImVector: Added copy/assign operators as helpers to ease cloning of data.
2018-03-17 21:18:14 +01:00
omar
1e296453ef
ImDrawList: Added Clone() helper function.
2018-03-17 21:18:14 +01:00
omar
4186c2c2b1
ImVector: resize() / push_back() use memcpy() as we are not supposed to be constructor/destructor/operator aware at all. (If we do need to rework ImVector). In turn this will allow us to define assign/copy operators.
2018-03-17 20:42:56 +01:00
omar
d68be086b2
ImVector: Using value_type consistently. Spacing.
2018-03-17 18:08:12 +01:00
omar
533c86a7a3
Update TODO list, minor fix in Readme, comments, Clang -Weverything warning fix in imgui_draw.cpp under Windows.
2018-03-17 17:29:58 +01:00
omar
0e3a6ef4f7
Moved IM_NEW, IM_DELETE helpers to imgui.h for convenient use by back-ends and user code.
2018-03-13 16:18:40 +01:00
omar
7b833dabc8
ImVector: Spacing, assert tweaks
2018-03-13 16:18:40 +01:00
omar
26296bb4c1
Misc: Fix 111ea7af77
, GetStyleColorName() would assert, removed removed ImGuiCol defines (too much risk/complexity trying to silently ignore it).
2018-03-13 11:53:12 +01:00
omar
111ea7af77
Misc comments, todos + reintroduced removed ImGuiCol defines under !IMGUI_DISABLE_OBSOLETE_FUNCTIONS wrap.
2018-03-12 17:24:15 +01:00
omar
e7670c0bcc
Style: CloseButton() now display a proper cross. Using Button colors for background. Removed ImGuiCol_CloseButton, ImGuiCol_CloseButtonActive, ImGuiCol_CloseButtonHovered as the closing cross uses regular button colors now. ( #707 )
2018-03-12 11:48:04 +01:00
omar
1f6ad7a894
ImFont: Added FindGlyphNoFallback. Fixed MergeMode broken by 1ef1acbd8d
2018-03-10 10:33:12 +01:00
omar
a3d5f92214
Merge branch 'master' into font_offset
2018-03-08 16:49:39 +01:00
omar
1ef1acbd8d
Font: Fixed MergeMode adding duplicate glyphs data instead of reusing existing (broken by 072d6d8cb5
)
2018-03-08 16:47:41 +01:00
omar
3dfac93ebe
Fonts: Fixed debug name not being zero-terminated if longer than storage buffer + made buffer slightly longer as well.
2018-03-08 15:58:56 +01:00
omar
642c6748ac
Comments, Changelog
2018-03-08 11:15:27 +01:00
omar
a1f3949d71
Drag and Drop: Increased payload data type to 32 characters. ( #143 )
2018-03-08 10:42:51 +01:00
omar
0ec356eb6e
Comments, FAQ update.
2018-03-05 13:05:47 +01:00
omar
69e700f869
Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added
2018-03-03 20:15:10 +01:00
omar
8a4093f38b
Added ArrowButton(). Exposed ImGuiDir.
2018-03-03 20:08:03 +01:00
omar
1549c5cf5e
BeginCombo(): Added ImGuiComboFlags_NoArrowButton and ImGuiComboFlags_NoPreview flags + hover color matches drag and sliders.
2018-03-03 19:43:31 +01:00
omar
df8a9c49eb
Allow user to override ImTextureId. ( #1641 )
2018-03-01 16:29:32 +01:00
omar
6797ee4b68
Nav: Added links to PNG/PSD files for PS4 and Switch. Fixed suggested Joy-con mapping as per typical Nintendo-style mapping. ( #787 )
2018-03-01 13:03:12 +01:00
omar
b3594a6407
Added ImGuiConfigFlags_IsSRGB, ImGuiConfigFlags_IsTouchScreen (strictly for user storage)
2018-02-28 21:16:47 +01:00
omar
2c9f45bbe7
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. ( #787 )
2018-02-28 18:51:40 +01:00
omar
27667fc035
TreeNode: Renamed Beta ImGuiTreeNodeFlags_NavCloseFromChild to ImGuiTreeNodeFlags_NavLeftJumpsBackHere. ( #1079 )
2018-02-25 14:15:37 +01:00
omar
79969931e6
ImDrawList: PushTextureID(): Removed unnecessary param by reference.
2018-02-23 00:01:34 +01:00
omar
2c3c5125b3
Drag and Drop: BeginDragDropSource(): temporarily removed the optional mouse_button=0 parameter because it is really usable in typical conditions at the moment. ( #143 , #1637 )
2018-02-21 21:33:58 +01:00
omar
1399c9c8a9
Merged a bunch of small inconsequential things from my work branch, to reduce the diff noise.
2018-02-18 20:21:21 +01:00
omar
7c75835200
Renamed misleading ImGuiMouseCursor_Move to ImGuiMouseCursor_ResizeAll. SDL: Fixed cursor. ( #1626 )
2018-02-16 19:49:33 +01:00
omar
63332d152a
Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..( #1599 )
...
Examples: Updated examples.
2018-02-16 19:18:16 +01:00
omar
30c469f7c5
ImFont: DisplayOffset.y defaults to 0 instead of +1.
2018-02-15 10:46:28 +01:00
omar
024e23c4d7
Comments, moved ImFontAtlas::Flags to "public" area.
2018-02-14 12:04:21 +01:00
omar
fed0a884f7
ImFontAtlas: Added ImFontAtlasFlags_NoPowerOfTwoHeight, ImFontAtlasFlags_NoMouseCursors flags. ( #1613 )
2018-02-14 11:58:52 +01:00
omar
9263bd68db
Fixed legacy forward function IsRootWindowOrAnyChildHovered() broken by a63fbbca8b
2018-02-13 21:03:30 +01:00
omar
7cc1bc7635
Added IsAnyMouseDown() helper.
...
Examples: DirectX9/10/11: Using IsAnyMouseDown() instead of local function.
2018-02-10 16:50:19 +01:00
omar
88dcbeb7ff
Styles: Comments and re-ordered.
2018-02-08 21:14:57 +01:00
omar
8099f8c270
Comments
2018-02-06 23:19:53 +01:00
omar
7c16d52f72
Updated version to 1.60 WIP to emphasis on the addition of required calls CreateContext/DestroyContext + merged the massive Navigation branch ( #1565 , #787 )
2018-02-06 20:20:34 +01:00
omar
f0364aa359
Merge branch 'context'
...
# Conflicts:
# examples/allegro5_example/main.cpp
# examples/directx10_example/main.cpp
# examples/directx11_example/main.cpp
# examples/directx9_example/main.cpp
# examples/marmalade_example/main.cpp
# examples/opengl2_example/main.cpp
# examples/opengl3_example/main.cpp
# examples/sdl_opengl2_example/main.cpp
# examples/sdl_opengl3_example/main.cpp
# examples/vulkan_example/main.cpp
2018-02-06 20:16:03 +01:00
omar
4e5b7612ae
Nav: Documentation tweaks. ( #787 )
2018-02-06 20:10:05 +01:00
omar
3171f90a1a
Nav: Keyboard is now automatically mapped based on io.KeyDown[]. ( #787 )
2018-02-06 19:54:30 +01:00
omar
9e3a807813
Removed comments
2018-02-06 19:34:09 +01:00
omar
057807f4a7
Added ImGuiKey_Space, mapped in every examples. Will be required for navigation. ( #787 )
2018-02-06 19:29:31 +01:00
omar
7e32fc7109
Nav: Toward automatically mapping keyboard input. Renamed ImGuiNavInput_PadXXX to ImGuiNavInput_XXX. Renamed ImGuiNavInput_KeyXXX to ImGuiNavInput_KeyXXX_ (internal). ( #787 )
2018-02-06 19:23:12 +01:00
omar
ed4bbc4fd4
Nav: Comments, guides.
2018-02-06 18:48:31 +01:00
omar
cea8017e0b
Merge branch 'master' into context
2018-02-06 18:04:44 +01:00
omar
3b7bd4563a
ImVec2: added [] operator. This is becoming desirable for some types of code, better added sooner than later.
2018-02-06 16:35:32 +01:00
omar
ad09396672
ImVec2: added [] operator. This is becoming desirable for some types of code, better added sooner than later.
2018-02-06 16:32:51 +01:00
omar
92ee6b1185
Nav: Sets io.WantCaptureKeyboard when navigation is active. This is a little agressive but probably the best default and also a good way to get feedback. Added ImGuiNavFlags_NoCaptureKeyboard to disable this behavior. Comments. ( #787 )
2018-02-05 16:07:54 +01:00
omar
5c83b55d04
Nav: Added ImGuiWindowFlags_NoNav shortcut, comments. ( #787 )
2018-02-05 15:49:35 +01:00
omar
8ad88f725c
Nav: Minor tidying up. ( #787 )
2018-02-05 14:53:22 +01:00
omar
0bd15b52a6
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2018-02-04 13:16:13 +01:00
omar
147ec8d1e2
Style Added style.MouseCursorScale, may remove ( #939 ).
2018-02-04 12:17:35 +01:00
omar
ce9d7baaba
Nav: TreeNode: Added ImGuiTreeNodeFlags_NavCloseFromChild flag, allow closing a TreeNode() from any of child. The explicit flag is not great, perhaps allowing some form of inheritance would help. ( #787 , #1079 )
2018-02-02 17:47:05 +01:00
omar
27980d9688
Merge branch 'master' into context
2018-01-31 16:02:26 +01:00
omar
23c11e9764
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2018-01-31 15:43:19 +01:00
omar
dd41a1650a
Comments
2018-01-31 15:41:48 +01:00
omar
bd579e5429
Nav: Removed io.NavUsable --> io.NavActive, io.NavActive --> io.NavVisible. ( #787 ). NavActive takes account of NavFlags enable flags.
2018-01-30 20:07:12 +01:00
omar
c851b33352
Nav: Added proper version of ImGuiWindowFlags_NavFlattened that handles scrolling nicely. Marked as private as I'm not happy with the name. ( #787 )
2018-01-29 23:59:46 +01:00
omar
2933e6765c
Merge branch 'master' into navigation
2018-01-29 17:42:39 +01:00
omar
94090eb08f
Added IMGUI_USER_CONFIG to define a custom configuration filename. ( #255 , #1573 , #1144 , #41 )
2018-01-28 17:47:28 +01:00
omar
578016d08b
ImVector comment ( #1577 )
2018-01-27 17:26:59 +01:00
omar
f2d5300408
Nav: Keyboard: Added CTRL+TAB (and CTRL+Shift+TAB) style window selection. ( #787 )
2018-01-25 19:03:47 +01:00
omar
e9070e768e
Nav: Fixed renaming of c09016b12a
that were incorrect. ImGuiNavInput_PadLeft -> PadDpadLeft, _PadScrollLeft -> PadLStickLeft. ( #787 )
2018-01-25 16:17:36 +01:00
omar
5f7f27c8de
Nav: Comments. ( #787 )
2018-01-24 20:07:35 +01:00
omar
f3776055d6
Merge branch 'master' into context
2018-01-24 19:31:11 +01:00
omar
455989b8b1
Nav: Added io.NavFlags to hold various options. Added ImGuiNavFlags_EnableGamepad and ImGuiNavFlags_EnableKeyboard for bindings to use ( #787 )
2018-01-24 17:41:47 +01:00
omar
c09016b12a
Nav: Renamed ImGuiNavInput_PadLeft / etc. to ImGuiNavInput_PadLStickLeft. Renamed ImGuiNavInput_PadScrollLeft to ImGuiNavInput_PadRStickLeft, aka removing trying-too-hard semantic from the enums. ( #787 )
2018-01-24 17:41:47 +01:00
omar
bd278e958e
Nav: Added ImGuiNavInput_KeyLeft/Right/Up/Down set so we can differenciate gamepad/keyboard inputs. ( #787 )
2018-01-24 17:41:47 +01:00
ocornut
680162eb32
Merge branch 'master' into navigation
2018-01-24 17:41:14 +01:00
omar
823e1f0b94
Nav: Reordered NavInput enums to match directional order of ImGuiDir_ and ImGuiKey_ + comments ( #787 )
2018-01-24 10:43:57 +01:00
omar
eb7ec781dc
Nav: Tweak GetNavInputAmount(). Split debug defines.
2018-01-23 21:56:15 +01:00
omar
f6ee8d30fb
Comments ( #1567 )
2018-01-23 19:21:17 +01:00
omar
d500113f1d
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
2018-01-23 19:16:43 +01:00
omar
9a76fd30fd
Added SetNextWindowBgAlpha() helper. ( #1567 ) particularly helpul with the marking of the old 5-parameters version of Begin() as obsolete.
2018-01-23 19:13:49 +01:00
omar
2645ab5f7f
Comments + added legacy renamed GetItemsLineHeightWithSpacing() as stated in the doc, fixes 6190ab0084
2018-01-23 17:25:59 +01:00
omar
13c407591e
Nav: Comments, tweaks
2018-01-23 16:45:46 +01:00
omar
9076366c17
Style: Exposed ImGuiStyleVar_WindowTitleAlign, ImGuiStyleVar_ScrollbarSize, ImGuiStyleVar_ScrollbarRounding, ImGuiStyleVar_GrabRounding + added an assert to reduce accidental breakage. ( #1181 )
2018-01-23 09:57:49 +01:00
omar
9edf211c0e
Merge branch 'master' into navigation
2018-01-21 20:46:50 +01:00
omar
5e2aa6185c
Reorganized context handling to be more explicit,
...
- YOU NOW NEED TO CALL ImGui::CreateContext() AT THE BEGINNING OF YOUR APP, AND CALL ImGui::DestroyContext() AT THE END.
- removed Shutdown() function, as DestroyContext() serve this purpose.
- you may pass a ImFontAtlas* pointer to CreateContext() to share a font atlas between contexts. Otherwhise CreateContext() will create its own font atlas instance.
- removed allocator parameters from CreateContext(), they are now setup with SetAllocatorFunctions(), and shared by all contexts.
- removed the default global context and font atlas instance, which were confusing for users of DLL reloading and users of multiple contexts
(#1565 , #586 , #992 , #1007 , #1558 )
2018-01-21 20:16:54 +01:00
omar
7e4d28a49d
Context: Renamed SetMemoryAllocators() to SetAllocatorFunctions(). Tweaked comments. ( #1565 , #586 , #992 , #1007 , #1558 )
2018-01-21 20:16:54 +01:00
omar
5a301c29dc
Context: Removed allocator parameters from CreateContext(), they are now setup with SetMemoryAllocators() and shared by all contexts. ( #1565 , #586 , #992 , #1007 , #1558 )
2018-01-21 20:16:54 +01:00
omar
5eb293c879
ImFontAtlas: Added TexUvScale (= 1.0f / (float)TexWidth, 1.0f / (float)TexHeight)
2018-01-20 20:32:23 +01:00
omar
cd1409f4bf
ImFontAtlas: Moved mouse cursor data out of ImGuiContext, fix drawing them with multiple context. Also remove the last remaining undesirable dependency on GImGui in imgui_draw.cpp, finishing the work recently done with ImDrawListSharedData. Hurra! ( #939 )
2018-01-20 20:25:12 +01:00
omar
0b1fecb792
Horizontal mouse wheel: renamed io.MouseHorizWheel to io.MouseWheelH. Reorganized the code in NewFrame(). Examples: Updated GLFW+GL and SDL+GL accordingly. ( #1463 )
2018-01-20 12:36:16 +01:00
omar
6f6b6194b2
Merge branch 'tseeker/20171127-feature-horiz-wheel' of https://github.com/tseeker/imgui into tseeker-tseeker/20171127-feature-horiz-wheel
...
# Conflicts:
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
2018-01-20 12:06:06 +01:00
omar
8877622fa8
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2018-01-19 15:42:28 +01:00
omar
c2ffce3e5a
Drag and Drop: Fix comment. Removed IMGUI_PAYLOAD_TYPE_DOCKABLE from master branch. ( #143 )
2018-01-18 17:39:40 +01:00
omar
63d47e8328
Drag and Drop: Increased payload type string to 12 characters instead of 8.( #143 )
2018-01-18 17:32:34 +01:00
omar
932d3f0198
NewFrame(): Added an assert to detect incorrect filling of the io.KeyMap[] array earlier. ( #1555 ) + comments.
2018-01-18 10:06:58 +01:00
omar
d1f726cd9d
Comments about Begin/End pair and handling of return value.
2018-01-17 12:46:07 +01:00
omar
472ba1394c
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2018-01-15 20:13:42 +01:00
omar
28a76af185
Internal: DrawData: Tidying, renaming.
2018-01-15 20:12:48 +01:00
omar
c85d7d6e49
Nav: Remove GetItemID(), hide ActivateItem() before this feature is unfinished and has issue (full feature is on hold). Undo part of 59c6f35bf6
( #787 )
2018-01-12 19:28:37 +01:00
omar
cd7e178eac
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2018-01-11 16:49:59 +01:00
omar
398a4e1865
Made obsolete IsAnyWindowHovered()/IsAnyWindowFocused() static inline. static only tends to trigger warnings. ( #1382 )
2018-01-11 13:58:25 +01:00
omar
a63fbbca8b
Added ImGuiHoveredFlags_AnyWindow, ImGuiFocusedFlags_AnyWindow. Obsoleted IsAnyWindowHovered()/IsAnyWindowFocused() in favor of IsWindowHovered(ImGuiHoveredFlags_AnyWindow)/IsWindowFocused(ImGuiFocusedFlags_AnyWindow). Added to demo. ( #1382 )
2018-01-11 13:51:18 +01:00
omar
fe919995da
Merge branch 'master' into navigation
2018-01-08 16:35:12 +01:00
omar
ce95b84825
Added ImGuiKey_Insert for future use. Setup in all example bindings. ( #1541 )
2018-01-08 15:30:39 +01:00
omar
168200f915
Popups: Comments, reorganize bits of the header section, renamed parameters.
2018-01-07 18:17:47 +01:00
omar
a8e5542d78
BeginPopup: Exposed extra_flags publicly. ( #1533 )
2018-01-07 18:13:01 +01:00
omar
66b2ee6ea2
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2018-01-07 14:25:05 +01:00
omar
407955d9fb
Examples: Using IM_OFFSETOF macro. + Comments
2018-01-05 22:05:02 +01:00
omar
2b8224692e
Merge branch 'master' into navigation
2018-01-03 20:26:24 +01:00
omar
0a0b252bb6
DragDrop: Removed IsDragDropActive() (introduced a few days ago, revert 06bea369c0
) as our use case doesn't need it anymore. Will add it if there is a real need.
2018-01-03 17:02:51 +01:00
omar
9fbecac87e
Demo: Improved Selectable() examples. ( #1528 )
2018-01-03 15:11:14 +01:00
omar
96ccc484f9
Merge branch 'master' into navigation
...
# Conflicts:
# imgui_internal.h
2018-01-03 12:33:27 +01:00
omar
3c6fbe0849
Renamed ImGuiSizeConstraintCallback to ImGuiSizeCallback, ImGuiSizeConstraintCallbackData to ImGuiSizeCallbackData.
2018-01-03 12:31:56 +01:00
omar
7a15fc8de5
Merge branch 'master' into navigation
2017-12-29 18:28:23 +01:00
omar
fbf2435f38
Exposed IM_OFFSETOF() helper in imgui.h
2017-12-29 18:16:19 +01:00
omar
eef9120e07
Reorganized comments in the IMGUI_DISABLE_OBSOLETE_FUNCTIONS function. Added an IM_ASSERT(0).
2017-12-29 18:14:36 +01:00
omar
2dd2ca0096
Removed CalcItemRectClosestPoint() which was weird and not really used by anyone except demo code. If you need it it's easy to replicate on your side.
...
Removed internal corresponding ImRect::GetClosestPoint() for now.
Essentially revert dcaafffe0e
.
2017-12-29 17:59:13 +01:00
omar
c4e6d622c1
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui.h
2017-12-29 13:39:07 +01:00
omar
06bea369c0
DragDrop: Added IsDragDropActive() helper which is useful for binding to decide how to handle mouse inputs.
2017-12-28 23:52:37 +01:00
omar
49eed6e2d1
Version 1.54 WIP
2017-12-28 15:17:35 +01:00
omar
436cad4bca
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.h
2017-12-26 15:37:31 +01:00
omar
d9034bf2d8
ListBox() changed signature of ListBox() to match Combo(). Still not very happy about not using const char** anymore. ( #931 )
2017-12-26 15:36:55 +01:00
Branimir Karadžić
149523a101
Fixing error: declaration of ‘size’ shadows a member of 'this' [-Werror=shadow]
2017-12-25 22:27:32 +01:00
omar
e916310b2e
Version 1.53
2017-12-25 17:41:41 +01:00
omar
3d48f5b8c2
Demo: BeginCombo() demo code
2017-12-25 17:41:02 +01:00
omar
de5c304b49
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2017-12-24 18:59:40 +01:00
omar
1b86e7343f
Renamed the emblematic ShowTestWindow() function to ShowDemoWindow(). Kept redirection function (will obsolete).
2017-12-24 18:16:22 +01:00
omar
b1930c5672
Merge branch 'master' into navigation
2017-12-23 20:37:53 +01:00
omar
e9ceef4762
ImVector: Revert 6172e93272
actually problematic with our current use (because we don't construct the instances).
2017-12-23 20:37:36 +01:00
omar
ffb4f6ca8c
Merge branch 'master' into navigation
2017-12-23 16:27:48 +01:00
omar
a5739a0aa3
Fixed warning with Clang+MSVC using __int64 to define the helper ImU64 type ( #1184 )
2017-12-23 15:28:49 +01:00
omar
69879dd4f3
ImVector: Spacing.
2017-12-23 14:55:22 +01:00
omar
8e8b5498f7
ImVector: insert() uses grow_capacity() - had inconsistent resize policy
2017-12-23 14:51:28 +01:00
omar
6172e93272
ImVector: Added assignments and = operators + comments.
2017-12-23 14:49:23 +01:00
omar
1f26652944
Various zealous warning fixes (thanks Clang).
2017-12-23 14:07:03 +01:00
omar
287380261c
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2017-12-21 19:55:21 +01:00
omar
996dfb21cf
ImDrawList: Added ImDrawListFlags for AA settings. ImDrawList doesn't directly depends on GImGui anymore.
2017-12-21 19:49:54 +01:00
omar
14cb8177d0
ImDrawList: Removed 'bool anti_aliased = true' final parameter of ImDrawList::AddPolyline() and ImDrawList::AddConvexPolyFilled(). Anti-aliasing is controlled via the regular style.AntiAliased flags.
2017-12-21 19:01:53 +01:00
omar
531c11d5c7
ImDrawList: Small refactor toward removing dependency on GImGui + PushClipRectFullscreen now correctly uses data provided by imgui which can takes account of DisplaySize + Removed static variable in PathArcToFast() which caused linking issues to some.
2017-12-21 18:52:34 +01:00
omar
230f826ef5
ImDrawList: Comments
2017-12-21 18:48:09 +01:00
omar
4c2514dc29
Merge branch 'master' into navigation
2017-12-21 11:18:42 +01:00
omar
55c0d2b9ab
InputText: renamed ImGuiInputTextFlags_DisableUndo to ImGuiInputTextFlags_NoUndoRedo ( #1506 , #1508 )
2017-12-20 16:25:03 +01:00
ibachar
abaf347deb
Added a flag for text input to disable undo / redo
2017-12-17 15:27:56 +02:00
omar
6497f5dc1b
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.h
2017-12-15 11:59:50 +01:00
omar
0c6e260f73
Drag and Drop: Added ImGuiDragDropFlags_SourceExtern to facilitate interfacing with WM_DROPFILES ( #143 )
2017-12-15 11:17:21 +01:00
omar
51433e26af
Drag and Drop: Renamed to ImGuiDragDropFlags_SourceNoAutoTooltip to ImGuiDragDropFlags_SourceNoPreviewTooltip ( #143 )
2017-12-15 10:15:51 +01:00
omar
eefea0588a
Using the ImGuiWindowFlags_NoScrollWithMouse flag on a child window forwards the mouse wheel event to the parent window, unless either ImGuiWindowFlags_NoInputs or ImGuiWindowFlags_NoScrollbar are also set. ( #1380 , #1502 )
2017-12-14 18:42:41 +01:00
omar
45bca7851d
Added ImGuiHoveredFlags_RootAndChildWindows helper for consistency with focused flags. ( #1382 )
2017-12-13 22:30:16 +01:00
omar
5f39758202
Minor tweaks, comments, spacing fixes
2017-12-13 22:21:49 +01:00
omar
cc3192f347
Merge branch 'master' into navigation
...
# Conflicts:
# imgui_internal.h
2017-12-13 22:09:08 +01:00
omar
3905816082
Added ShowFontSelector(), ShowStyleSelector(). ( #707 )
2017-12-13 21:59:16 +01:00
omar
16fb58984f
Merge branch 'master' into navigation
2017-12-12 23:41:48 +01:00
omar
90788a1242
ImVector: Added ImVector::contains() helper
2017-12-12 23:36:42 +01:00
omar
7c7a7baf76
Merged miscellaneous small stuff (from nav/dock branches).
2017-12-12 23:36:25 +01:00
omar
b174fcc9af
Added IsAnyWindowFocused() (from Nav branch).
2017-12-12 23:35:04 +01:00
omar
fa9327ccf8
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_draw.cpp
# imgui_internal.h
2017-12-12 20:44:12 +01:00
omar
e98df91dc4
Drag and Drop: Added ImGuiCol_DragDropTarget ( #143 , #707 )
2017-12-12 15:44:22 +01:00
omar
7ec934f439
Drag and Drop: Comments
2017-12-12 15:33:26 +01:00
omar
052b6021dd
Merge branch 'master' into drag_and_drop
...
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_internal.h
2017-12-12 15:02:05 +01:00
omar
0a3db267c3
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
2017-12-12 14:58:53 +01:00
omar
6190ab0084
Renamed GetItemsLineHeightWithSpacing() to GetFrameHeightWithSpacing()
2017-12-12 14:14:58 +01:00
omar
c22657985a
Added GetFrameHeight() function (used to be SmallSquareSize internally)
2017-12-12 14:12:49 +01:00
omar
08b72eb5c0
IsWindowFocused() refactor will flags. ( #1382 )
...
Marked IsRootWindowFocused() as obsolete in favor of using IsWindowFocused(ImGuiFocusedFlags_RootWindow).
Marked IsRootWindowOrAnyChildFocused() as obsolete in favor of using IsWindowFocused(ImGuiFocusedFlags_RootAndChildWindows).
2017-12-12 14:07:12 +01:00
omar
fa179d0ad8
Reordered ImGuiHoveredFlags to match upcoming ImGuiFocusedFlags ( #1382 )
2017-12-12 12:52:24 +01:00
omar
4a555d35f0
IsWindowHovered(): split ImGuiHoveredFlags_FlattenChild into separate ChildWindows and RootWindow flags. Allowing more combination and a better symetry with IsWindowFocused() flags. ( #1382 )
2017-12-12 12:50:42 +01:00
omar
185c1eaaf3
Alignment + removed comments
2017-12-11 22:55:28 +01:00
omar
f93945540f
Renamed ImGuiTreeNodeFlags_AllowOverlapMode to ImGuiTreeNodeFlags_AllowItemOverlap. ( #600 , #1330 )
2017-12-11 22:42:12 +01:00
omar
6b168b43ff
Comments ( #822 )
2017-12-11 19:47:23 +01:00
omar
2b9d8ab91d
Merge branch 'master' into drag_and_drop
...
# Conflicts:
# imgui.cpp
# imgui.h
2017-12-11 16:39:27 +01:00
omar
38bfdb357e
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui.h
2017-12-11 16:28:47 +01:00
omar
f06f68f3ce
Obsoleted old functions: SetScrollPosHere (marked obsolete in 1.42, July 2015). GetWindowFont(), GetWindowFontSize() (marked obsolete in 1.48, March 2016)
2017-12-11 16:22:52 +01:00
omar
9fd15defe4
Added an implementation of SetItemDefaultFocus() in the master branch for combo patterns to use and be more forward-compatible. ( #787 )
2017-12-11 16:19:37 +01:00
omar
d1db229907
Merge branch 'master' into navigation
...
# Conflicts:
# imgui_demo.cpp
2017-12-10 19:01:59 +01:00
omar
1096e14356
ImFont: Added GetDebugName() helper.
2017-12-10 18:34:32 +01:00
omar
e3e0326ea9
Exposed BeginCombo() publicly.
2017-12-10 18:08:59 +01:00
omar
080f61858f
Sorted typedefs/enumations forward declarations in imgui.h
2017-12-10 17:57:27 +01:00
omar
eab6333a0b
SetNextWindowContentSize() adjust for client->window size, but the fate of borders isn't really clear for now (until now we always tried to make borders not affect layout, so if we want a 200x200 fully visible space with borders and zero window padding user need to include the borders) ( #1490 )
2017-12-10 17:36:30 +01:00
omar
0872020c5c
Comments
2017-12-10 16:11:29 +01:00
omar
f72b002da8
Removed SetNextWindowContentWidth(), prefer using SetNextWindowContentSize(). Kept redirection function (will obsolete). ( #246 , #519 , #1444 )
2017-12-10 16:05:47 +01:00
omar
871a5cecc1
Merge branch 'master' into navigation
2017-12-08 18:32:46 +01:00
omar
c9f0275e22
Combo: Removed ImGuiWindowFlags_ComboBox flag. Moved internal window flags.
2017-12-08 18:32:12 +01:00
omar
7bf85db6c4
Drag and drop: Added COL3F payload for color without alpha overwrite. Exposed standard color payload types in imgui.h ( #143 )
2017-12-08 12:48:53 +01:00
omar
553b0fcf8f
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2017-12-07 21:20:16 +01:00
omar
97edd42fc0
Indent(), Unindent(): Allow passing negative values.
2017-12-07 21:14:25 +01:00
omar
e6215b6ca0
Merge branch 'master' into navigation + merge fix
...
# Conflicts:
# imgui.cpp
2017-12-07 16:42:52 +01:00
omar
94bf12f14b
Demo: Display better mouse cursor info for debugging backends.
2017-12-07 13:27:49 +01:00
omar
20c7aab60c
Exposed GetOverlayDrawList(). (~#545, ~#530)
2017-12-07 12:49:52 +01:00
omar
3b7e4eaf38
Comments about ImGuiWindowFlags_ResizeFromAnySide. Removed hovering color. May need its own color. ( #822 )
2017-12-06 15:13:45 +01:00
omar
90ae1c59c4
Added ImGuiWindowFlags_ResizeFromAnySide flag and code to resize from any of the 4 corners (only 2 corners enabled). ( #822 )
2017-12-06 15:13:45 +01:00
omar
729333293c
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui.h
2017-12-05 22:56:35 +01:00
omar
0f119865a6
Comments about ImGuiWindowFlags_ResizeFromAnySide. Removed hovering color. May need its own color. ( #822 )
2017-12-05 22:53:58 +01:00
omar
2ca4f9e862
Added ImGuiWindowFlags_ResizeFromAnySide flag and code to resize from any of the 4 corners (only 2 corners enabled). ( #822 )
2017-12-05 22:42:57 +01:00
omar
63712d5f5c
Merge branch 'master' into drag_and_drop
2017-11-28 17:28:45 +01:00
omar
9191b17218
Merge branch 'master' into navigation
2017-11-28 17:28:08 +01:00
omar
4c4f1b0224
ImVector: Added ImVector::push_front helper.
2017-11-28 10:49:43 +01:00
Emmanuel Benoît
77a310736d
Horizontal mouse wheel support
...
This patch adds support for the horizontal mouse wheel in ImGui. It
affects windows that can be scrolled, as long as the Ctrl key is not
being pressed.
The scrolling speed has been set empirically so that it matches the
scrolling speed on the Firefox browser when the horizontal wheel is
used.
Internally, it adds a MouseHorizWheel to ImGuiIO, which is then used in
NewFrame to scroll the current window.
The SDL/GL2, SDL/GL3, GLFW/GL2 and GLFW/GL3 examples has been modified
to use it.
2017-11-27 20:59:05 +01:00
omar
532f564fd3
ImGuiTextBuffer: Renamed append() helper to appendf(), appendv() to appendfv(). Added reserve().
2017-11-27 19:02:00 +01:00
omar
d9c5d72962
ImGuiStorage: Added BuildSortByKey() helper to rebuild storage from stratch.
2017-11-24 16:56:17 +01:00
omar
2543807e56
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2017-11-20 13:54:06 +01:00
omar
3f5b2a3fe3
Exposed ImDrawCornerFlags, replaced occurences of ~0 with an explicit ImDrawCornerFlags_All. Inversed BotLeft (prev 1<<3, now 1<<2) and BotRight (prev 1<<2, now 1<<3).
2017-11-20 13:53:16 +01:00
omar
31683cfe34
ImDrawList::AddImageRounded: removed PrimDistributeUV declaration, fixed coding style, restored argument order from original PR. ( #845 )
2017-11-20 13:31:40 +01:00
omar
ba095f81a5
Merge branch '2016-08-rounded-image' of https://github.com/thedmd/imgui into thedmd-2016-08-rounded-image
2017-11-20 13:07:14 +01:00
omar
8c0f2e4946
Added comment to help people dealing with 58345b11e1
breakage ( #707 )
2017-11-20 13:05:50 +01:00
thedmd
79f07f6ff0
Add AddImageRounded() to ImDrawList
2017-11-19 21:56:46 +01:00
omar
92212b17aa
Merge branch 'master' into drag_and_drop
2017-11-19 16:23:37 +01:00
omar
9848a7023b
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
2017-11-19 16:21:21 +01:00
omar
abbf836fd0
Style, Begin: removed ImGuiWindowFlags_ShowBorders window flag. Borders are now fully set up in the ImGuiStyle structure (see e.g. style.FrameBorderSize, style.WindowBorderSize). Use ImGui::ShowStyleEditor() to look them up. ( #707 , fix #819 , #1031 , ref #1019 , ref #447 )
2017-11-19 15:56:51 +01:00
omar
c433bc971f
Reorder fields for consistency.
2017-11-19 14:58:10 +01:00
omar
39137ccc3e
Style: renamed ImGuiCol_ChildWindowBg to ImGuiCol_ChildBg. ( #707 )
2017-11-19 13:52:40 +01:00
omar
9886b09a0a
Minor tweak, removed extraneous empty destructor.
2017-11-19 12:42:17 +01:00
Jason Wilkins
e605f21797
TreePush with zero arguments was ambiguous. Resolved by making it call TreePush(const void*)
2017-11-19 12:36:14 +01:00
omar
9a44d447cd
NewFrame() now asserts if neither Render or EndFrame have been called. Exposed EndFrame(). Made it legal to call EndFrame() more than one. ( #1423 etc.)
2017-11-19 12:06:45 +01:00
omar
d211a0e338
Merge branch 'master' into navigation (with style breakable)
...
# Conflicts:
# imgui.cpp
# imgui_draw.cpp
2017-11-19 00:39:37 +01:00
omar
4022ada843
Merge branch 'master' into drag_and_drop
2017-11-19 00:36:32 +01:00
omar
4daf377c9b
Added comment about TextUnformatted(). ( #1450 )
2017-11-19 00:32:47 +01:00
omar
d7af1a218e
Style: Added PopupRounding setting. ( #1112 )
2017-11-19 00:29:29 +01:00
omar
0a61b7195c
Style: Added a default StyleColorsLight(). ( #707 )
2017-11-19 00:29:29 +01:00
omar
58345b11e1
Style: Removed ImGuiCol_ComboBg in favor of combo boxes using ImGuiCol_PopupBg for consistency. ( #707 )
2017-11-18 23:44:16 +01:00
omar
bd4bc929ce
Style: renamed style.ChildWindowRounding to style.ChildRounding, ImGuiStyleVar_ChildWindowRounding to ImGuiStyleVar_ChildRounding.
2017-11-18 18:28:21 +01:00
omar
7746dd104c
Merge branch 'master' into drag_and_drop
2017-11-16 13:28:22 +01:00
omar
6817f3a3d9
Merge branch 'master' into navigation
2017-11-15 23:44:50 +01:00
omar
f5bdf443c9
Minor comments, tweaks
2017-11-15 22:37:43 +01:00
omar
ae060b1d67
Merge branch 'master' into drag_and_drop
2017-11-15 10:24:54 +01:00
omar
ffad688fc8
Drag and Drop: Added payload->IsPreview() to user can render their custom preview while handling overlapping drop targets. ( #143 )
2017-11-14 22:11:43 +01:00
omar
2275cb8b83
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2017-11-13 15:19:43 +01:00
omar
30bf40195b
io.OptNoCursorBlink -> io.OptCursorBlink ( #1427 )
2017-11-12 16:06:44 +01:00
omar
669498ff26
Added io.OptNoCursorBlink option to disable cursor blinking. ( #1427 ). Renamed io.OSXBehaviors to io.OptMacOSXBehaviors. Should affect users as the compile-time default is usually enough. ( #473 , #650 )
2017-11-12 16:03:09 +01:00
omar
0d4c320f88
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_draw.cpp
2017-11-06 23:58:28 +01:00
omar
de1e7dc088
Drag and Drop: Moved internal fields out of public sight. ( #143 )
2017-11-06 20:04:10 +01:00
omar
8b725c94cb
Drag and Drop: Rework internal to allow overlapping targets ( #143 )
2017-11-06 19:39:23 +01:00
omar
3461a2f296
Merge branch 'master' into drag_and_drop
2017-11-02 18:06:04 +01:00
omar
ff4d4ca651
IsWindowHovered(): Added ImGuiHoveredFlags_FlattenChilds flag. Made IsRootWindowOrAnyChildHovered() obsolete in favor of IsWindowHovered( ImGuiHoveredFlags_FlattenChilds) ( #1382 , #1404 )
2017-11-02 16:44:24 +01:00
Giuseppe Barbieri
6fb43f2011
Update imgui.h
2017-11-01 17:56:03 +01:00
omar
66f42324ad
Drag and Drop: Added ImGuiDragDropFlags_SourceNoHoldToOpenOthers flag.
2017-11-01 17:25:42 +01:00
omar
63f6f2dd13
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui.h
2017-11-01 15:09:23 +01:00
omar
fba704bf5d
Examples: Added a bunch of comments/referencs related to io.WantCaptureMouse, io.WantCaptureKeyboard ( #1262 , #1237 , #1219 , #635 , #1058 , #1051 , #912 , #533 , #703 , #446 , #459 , #364 , #213 , #52 , and more)
2017-11-01 14:24:09 +01:00
omar
59323b54da
Demo: Comments ( #1408 )
2017-11-01 12:57:12 +01:00
omar
7f06d385a1
Added assertions and comments for incorrect use/understanding of IsWindowFocused() etc. functions
2017-10-30 09:50:54 +01:00
omar
0e775807b4
Drag and Drop: Added a mechanism to allow widgets with no identifiers (such as Text/Image) to be used with BeginDragDropSource() given the explicit ImGuiDragDropFlags_SourceAllowNullID flag.
2017-10-29 23:10:44 +01:00
omar
acf78da742
Drag and drop: moved to imgui.h
2017-10-29 21:37:14 +01:00
omar
cb38caeda4
Examples: Added more comments near the fonts loading section, to catch common questions and errors (e.g. #1397 , #1366 , #1341 , #1222 , #1193 , #1115 , #951 , etc.)
2017-10-28 18:21:44 +02:00
omar
edafbcd630
Merge branch 'master' into navigation
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# Conflicts:
# imgui.cpp
# imgui.h
2017-10-27 20:04:51 +02:00
omar
c503a50cff
Styles: Moved Classic colors code to imgui_draw.cpp. Sneakily added a StyleColorsDark() function.
2017-10-27 20:01:30 +02:00
omar
77df1ba9e0
Version 1.53 WIP
2017-10-27 19:54:56 +02:00
omar
b422f35872
IO: Tracking extra mouse dragging data which is convenient for implementating various manual drag and drop patterns.
2017-10-27 18:21:30 +02:00
omar
c0b366b316
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.h
2017-10-27 17:27:53 +02:00
omar
9f200d10d5
Version 1.52
2017-10-27 17:10:41 +02:00
omar
5afee1c6f3
Merge branch 'master' into navigation
...
# Conflicts:
# imgui_internal.h
2017-10-27 16:42:06 +02:00
omar
8dd7648db2
Comments
2017-10-27 16:41:22 +02:00
omar
3656f2c769
NewFrame: Allow MovedWindow setting the ImGuiWindowFlags_NoInputs after moving has started in order to be able to detect windows below it, which is useful for e.g. docking mechanisms.
2017-10-27 16:39:23 +02:00