Alignment + removed comments
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imgui.h
15
imgui.h
@ -506,7 +506,6 @@ namespace ImGui
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// Flags for ImGui::Begin()
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enum ImGuiWindowFlags_
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{
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// Default: 0
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ImGuiWindowFlags_NoTitleBar = 1 << 0, // Disable title-bar
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ImGuiWindowFlags_NoResize = 1 << 1, // Disable user resizing with the lower-right grip
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ImGuiWindowFlags_NoMove = 1 << 2, // Disable user moving the window
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@ -537,7 +536,6 @@ enum ImGuiWindowFlags_
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// Flags for ImGui::InputText()
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enum ImGuiInputTextFlags_
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{
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// Default: 0
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ImGuiInputTextFlags_CharsDecimal = 1 << 0, // Allow 0123456789.+-*/
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ImGuiInputTextFlags_CharsHexadecimal = 1 << 1, // Allow 0123456789ABCDEFabcdef
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ImGuiInputTextFlags_CharsUppercase = 1 << 2, // Turn a..z into A..Z
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@ -585,7 +583,6 @@ enum ImGuiTreeNodeFlags_
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// Flags for ImGui::Selectable()
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enum ImGuiSelectableFlags_
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{
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// Default: 0
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ImGuiSelectableFlags_DontClosePopups = 1 << 0, // Clicking this don't close parent popup window
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ImGuiSelectableFlags_SpanAllColumns = 1 << 1, // Selectable frame can span all columns (text will still fit in current column)
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ImGuiSelectableFlags_AllowDoubleClick = 1 << 2 // Generate press events on double clicks too
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@ -594,12 +591,12 @@ enum ImGuiSelectableFlags_
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// Flags for ImGui::BeginCombo()
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enum ImGuiComboFlags_
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{
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ImGuiComboFlags_PopupAlignLeft = 1 << 0, // Align the popup toward the left by default
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ImGuiComboFlags_HeightSmall = 1 << 1, // Max ~4 items visible. Tip: If you want your combo popup to be a specific size you can use SetNextWindowSizeConstraints() prior to calling BeginCombo()
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ImGuiComboFlags_HeightRegular = 1 << 2, // Max ~8 items visible (default)
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ImGuiComboFlags_HeightLarge = 1 << 3, // Max ~20 items visible
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ImGuiComboFlags_HeightLargest = 1 << 4, // As many fitting items as possible
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ImGuiComboFlags_HeightMask_ = ImGuiComboFlags_HeightSmall | ImGuiComboFlags_HeightRegular | ImGuiComboFlags_HeightLarge | ImGuiComboFlags_HeightLargest
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ImGuiComboFlags_PopupAlignLeft = 1 << 0, // Align the popup toward the left by default
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ImGuiComboFlags_HeightSmall = 1 << 1, // Max ~4 items visible. Tip: If you want your combo popup to be a specific size you can use SetNextWindowSizeConstraints() prior to calling BeginCombo()
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ImGuiComboFlags_HeightRegular = 1 << 2, // Max ~8 items visible (default)
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ImGuiComboFlags_HeightLarge = 1 << 3, // Max ~20 items visible
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ImGuiComboFlags_HeightLargest = 1 << 4, // As many fitting items as possible
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ImGuiComboFlags_HeightMask_ = ImGuiComboFlags_HeightSmall | ImGuiComboFlags_HeightRegular | ImGuiComboFlags_HeightLarge | ImGuiComboFlags_HeightLargest
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};
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// Flags for ImGui::IsItemHovered(), ImGui::IsWindowHovered()
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