IsWindowHovered(): Added ImGuiHoveredFlags_FlattenChilds flag. Made IsRootWindowOrAnyChildHovered() obsolete in favor of IsWindowHovered( ImGuiHoveredFlags_FlattenChilds) (#1382, #1404)

This commit is contained in:
omar 2017-11-02 16:44:24 +01:00
parent 803ac3a5c6
commit ff4d4ca651
3 changed files with 20 additions and 21 deletions

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@ -214,6 +214,7 @@
Here is a change-log of API breaking changes, if you are using one of the functions listed, expect to have to fix some code.
Also read releases logs https://github.com/ocornut/imgui/releases for more details.
- 2017/11/02 (1.53) - marked IsRootWindowOrAnyChildHovered() as obsolete is favor of using IsWindowHovered(ImGuiHoveredFlags_FlattenChilds);
- 2017/10/24 (1.52) - renamed IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCS/IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCS to IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS/IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS for consistency.
- 2017/10/20 (1.52) - changed IsWindowHovered() default parameters behavior to return false if an item is active in another window (e.g. click-dragging item from another window to this window). You can use the newly introduced IsWindowHovered() flags to requests this specific behavior if you need it.
- 2017/10/20 (1.52) - marked IsItemHoveredRect()/IsMouseHoveringWindow() as obsolete, in favor of using the newly introduced flags for IsItemHovered() and IsWindowHovered(). See https://github.com/ocornut/imgui/issues/1382 for details.
@ -1991,6 +1992,8 @@ bool ImGui::IsItemHovered(ImGuiHoveredFlags flags)
ImGuiWindow* window = g.CurrentWindow;
if (!window->DC.LastItemRectHoveredRect)
return false;
IM_ASSERT((flags & ImGuiHoveredFlags_FlattenChilds) == 0); // Flags not supported by this function
// [2017/10/16] Reverted commit 344d48be3 and testing RootWindow instead. I believe it is correct to NOT test for RootWindow but this leaves us unable to use IsItemHovered() after EndChild() itself.
// Until a solution is found I believe reverting to the test from 2017/09/27 is safe since this was the test that has been running for a long while.
//if (g.HoveredWindow != window)
@ -5110,8 +5113,16 @@ bool ImGui::IsWindowHovered(ImGuiHoveredFlags flags)
{
IM_ASSERT((flags & ImGuiHoveredFlags_AllowWhenOverlapped) == 0); // Flags not supported by this function
ImGuiContext& g = *GImGui;
if (g.HoveredWindow != g.CurrentWindow)
return false;
if (flags & ImGuiHoveredFlags_FlattenChilds)
{
if (g.HoveredRootWindow != g.CurrentWindow->RootWindow)
return false;
}
else
{
if (g.HoveredWindow != g.CurrentWindow)
return false;
}
if (!IsWindowContentHoverable(g.HoveredRootWindow, flags))
return false;
if (!(flags & ImGuiHoveredFlags_AllowWhenBlockedByActiveItem))
@ -5141,21 +5152,6 @@ bool ImGui::IsRootWindowOrAnyChildFocused()
return g.NavWindow && g.NavWindow->RootWindow == g.CurrentWindow->RootWindow;
}
bool ImGui::IsRootWindowOrAnyChildHovered(ImGuiHoveredFlags flags)
{
ImGuiContext& g = *GImGui;
IM_ASSERT((flags & ImGuiHoveredFlags_AllowWhenOverlapped) == 0); // Flags not supported by this function
IM_ASSERT(g.CurrentWindow); // Not inside a Begin()/End()
if (!g.HoveredRootWindow || (g.HoveredRootWindow != g.CurrentWindow->RootWindow))
return false;
if (!IsWindowContentHoverable(g.HoveredRootWindow, flags))
return false;
if (!(flags & ImGuiHoveredFlags_AllowWhenBlockedByActiveItem))
if (g.ActiveId != 0 && !g.ActiveIdAllowOverlap)
return false;
return true;
}
float ImGui::GetWindowWidth()
{
ImGuiWindow* window = GImGui->CurrentWindow;

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@ -433,7 +433,6 @@ namespace ImGui
IMGUI_API bool IsWindowHovered(ImGuiHoveredFlags flags = 0); // is current Begin()-ed window hovered (and typically: not blocked by a popup/modal)?
IMGUI_API bool IsRootWindowFocused(); // is current Begin()-ed root window focused (root = top-most parent of a child, otherwise self)?
IMGUI_API bool IsRootWindowOrAnyChildFocused(); // is current Begin()-ed root window or any of its child (including current window) focused?
IMGUI_API bool IsRootWindowOrAnyChildHovered(ImGuiHoveredFlags flags = 0); // is current Begin()-ed root window or any of its child (including current window) hovered and hoverable (not blocked by a popup)?
IMGUI_API bool IsAnyWindowHovered(); // is mouse hovering any visible window
IMGUI_API bool IsRectVisible(const ImVec2& size); // test if rectangle (of given size, starting from cursor position) is visible / not clipped.
IMGUI_API bool IsRectVisible(const ImVec2& rect_min, const ImVec2& rect_max); // test if rectangle (in screen space) is visible / not clipped. to perform coarse clipping on user's side.
@ -580,6 +579,7 @@ enum ImGuiHoveredFlags_
//ImGuiHoveredFlags_AllowWhenBlockedByModal = 1 << 1, // Return true even if a modal popup window is normally blocking access to this item/window. FIXME-TODO: Unavailable yet.
ImGuiHoveredFlags_AllowWhenBlockedByActiveItem = 1 << 2, // Return true even if an active item is blocking access to this item/window
ImGuiHoveredFlags_AllowWhenOverlapped = 1 << 3, // Return true even if the position is overlapped by another window
ImGuiHoveredFlags_FlattenChilds = 1 << 4, // Treat all child windows as the same window (for IsWindowHovered())
ImGuiHoveredFlags_RectOnly = ImGuiHoveredFlags_AllowWhenBlockedByPopup | ImGuiHoveredFlags_AllowWhenBlockedByActiveItem | ImGuiHoveredFlags_AllowWhenOverlapped
};
@ -893,6 +893,7 @@ struct ImGuiIO
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
namespace ImGui
{
static inline bool IsRootWindowOrAnyChildHovered(ImGuiHoveredFlags flags = 0) { return IsItemHovered(flags | ImGuiHoveredFlags_FlattenChilds); } // OBSOLETE 1.53+ use flags directly
bool Begin(const char* name, bool* p_open, const ImVec2& size_on_first_use, float bg_alpha_override = -1.0f, ImGuiWindowFlags flags = 0); // OBSOLETE 1.52+. use SetNextWindowSize() instead if you want to set a window size.
static inline void AlignFirstTextHeightToWidgets() { AlignTextToFramePadding(); } // OBSOLETE 1.52+
static inline void SetNextWindowPosCenter(ImGuiCond cond = 0) { SetNextWindowPos(ImVec2(GetIO().DisplaySize.x * 0.5f, GetIO().DisplaySize.y * 0.5f), cond, ImVec2(0.5f, 0.5f)); } // OBSOLETE 1.52+

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@ -1778,14 +1778,16 @@ void ImGui::ShowTestWindow(bool* p_open)
if (ImGui::TreeNode("Hovering"))
{
// Testing IsWindowHovered() function
// Testing IsWindowHovered() function with its various flags (note that the flags can be combined)
ImGui::BulletText(
"IsWindowHovered() = %d\n"
"IsWindowHovered(_AllowWhenBlockedByPopup) = %d\n"
"IsWindowHovered(_AllowWhenBlockedByActiveItem) = %d\n",
"IsWindowHovered(_AllowWhenBlockedByActiveItem) = %d\n"
"IsWindowHovered(_FlattenChilds) = %d\n",
ImGui::IsWindowHovered(),
ImGui::IsWindowHovered(ImGuiHoveredFlags_AllowWhenBlockedByPopup),
ImGui::IsWindowHovered(ImGuiHoveredFlags_AllowWhenBlockedByActiveItem));
ImGui::IsWindowHovered(ImGuiHoveredFlags_AllowWhenBlockedByActiveItem),
ImGui::IsWindowHovered(ImGuiHoveredFlags_FlattenChilds));
// Testing IsItemHovered() function (because BulletText is an item itself and that would affect the output of IsItemHovered, we pass all lines in a single items to shorten the code)
ImGui::Button("ITEM");