Fonts: Fixed debug name not being zero-terminated if longer than storage buffer + made buffer slightly longer as well.

This commit is contained in:
omar 2018-03-08 15:58:56 +01:00
parent 642c6748ac
commit 3dfac93ebe
2 changed files with 2 additions and 2 deletions

View File

@ -1628,7 +1628,7 @@ struct ImFontConfig
float RasterizerMultiply; // 1.0f // Brighten (>1.0f) or darken (<1.0f) font output. Brightening small fonts may be a good workaround to make them more readable.
// [Internal]
char Name[32]; // Name (strictly to ease debugging)
char Name[40]; // Name (strictly to ease debugging)
ImFont* DstFont;
IMGUI_API ImFontConfig();

View File

@ -1543,7 +1543,7 @@ ImFont* ImFontAtlas::AddFontFromFileTTF(const char* filename, float size_pixels,
// Store a short copy of filename into into the font name for convenience
const char* p;
for (p = filename + strlen(filename); p > filename && p[-1] != '/' && p[-1] != '\\'; p--) {}
snprintf(font_cfg.Name, IM_ARRAYSIZE(font_cfg.Name), "%s, %.0fpx", p, size_pixels);
ImFormatString(font_cfg.Name, IM_ARRAYSIZE(font_cfg.Name), "%s, %.0fpx", p, size_pixels);
}
return AddFontFromMemoryTTF(data, data_size, size_pixels, &font_cfg, glyph_ranges);
}