Branimir Karadžić
4fb802e405
Added R11G11B10F format.
2014-08-26 20:56:53 -07:00
Branimir Karadžić
b209308fbc
Cleanup.
2014-08-20 20:11:50 -07:00
Matthew Endsley
dc9e29601d
Resolve active render target in D3D9 before switch
...
On D3D9 platforms that work on active render target instead of
a specified surface, the resovle of the previous RT must happen
before the new RT becomes active.
2014-08-20 15:55:32 -07:00
Branimir Karadžić
66890595b9
Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders.
2014-08-17 17:20:15 -07:00
Branimir Karadžić
3295126799
Updated texture container texture format support.
2014-08-12 21:47:01 -07:00
Branimir Karadžić
5ddec2b790
DX11: Added static linking with D3D libs for WinRT.
2014-08-04 22:01:20 -07:00
Branimir Karadžić
be4729940c
Added BC6H and BC7 compressed formats.
2014-08-01 19:24:42 -07:00
Branimir Karadžić
1c04b822bd
Cleanup.
2014-07-30 20:37:54 -07:00
Branimir Karadžić
f580110d7f
Cleanup.
2014-07-30 20:34:26 -07:00
Branimir Karadžić
6c8eeec36e
Added caps info for all texture formats.
2014-07-27 20:44:02 -07:00
Branimir Karadžić
ac49c6f129
Added RG8 texture format.
2014-07-25 23:16:11 -07:00
Branimir Karadžić
ade8f49b6d
Added 32-bit texture formats.
2014-07-21 21:13:16 -07:00
Branimir Karadžić
62b620a1a0
Initial compute support.
2014-07-20 20:27:13 -07:00
Branimir Karadžić
2e38f2f483
Cleanup.
2014-06-14 18:11:54 -07:00
Branimir Karadžić
0728b91bfa
Workaround C4127 MSVC level 4 warning.
2014-06-08 20:57:39 -07:00
Branimir Karadžić
1c917de7f9
Added C99 compatible header.
2014-05-31 00:18:45 -07:00
Branimir Karadžić
b0d204c344
Added ability to choose renderer backend in runtime.
2014-05-26 14:09:26 -07:00
Branimir Karadžić
8cede52d91
Added 21-deferred example.
2014-05-21 20:33:12 -07:00
Branimir Karadžić
bba2ef8031
Added predefined uniforms for inverted view/proj/viewproj matrices.
...
shaderc: Added raw shader support.
shaderc: Fixed uniform types.
2014-05-10 20:51:54 -07:00
Branimir Karadžić
7bc62b1d07
Added tristrip support.
2014-04-26 23:48:41 -07:00
Branimir Karadžić
dbbaa6ec90
Added texture debug info.
2014-04-19 15:02:43 -07:00
Branimir Karadžić
bc36c29f2a
Added ability to retrieve uniforms used by shader.
2014-04-15 19:10:56 -07:00
Branimir Karadžić
ea34b9476c
Fixed GL texture sampler state. Issue#85
2014-04-09 21:23:27 -07:00
Branimir Karadžić
f436f79c10
Simplified API, removed difference between vertex and fragment shaders.
2014-03-29 19:42:57 -07:00
Branimir Karadžić
6afa55381a
Updated glsl-optimizer.
2014-03-29 16:26:01 -07:00
Branimir Karadžić
d3753d69bf
Added support for blend separate and blend MRT independent.
2014-03-25 23:07:51 -07:00
Branimir Karadžić
cec1b79390
Removed unused variable.
2014-03-10 20:12:39 -07:00
Branimir Karadžić
c7ad5a0095
Use block info for minimum texture block size.
2014-03-01 20:08:50 -08:00
Branimir Karadžić
f04798d3e0
Fixed compressed image block size.
2014-03-01 19:27:34 -08:00
Branimir Karadžić
a68ffbf4a0
WIP: Adding texture compare modes and shadow samplers support.
2014-02-23 11:21:23 -08:00
Branimir Karadžić
b09018df86
DX9: Create D3DFMT_NULL render target when only depth is attached to framebuffer.
2014-02-22 08:48:30 -08:00
Branimir Karadžić
3bc15318fd
Cleanup.
2014-02-20 22:05:50 -08:00
Branimir Karadžić
753b9fdd15
Added ability to skip top level mips when parsing texture format.
2014-02-19 22:34:53 -08:00
Branimir Karadžić
9ff1d0c513
Updated copyright year.
2014-02-10 22:07:04 -08:00
Branimir Karadžić
c89004fdeb
Cleanup.
2014-02-10 21:06:46 -08:00
bkaradzic
877621105d
Added MRT support.
2014-02-05 23:07:11 -08:00
bkaradzic
35f895adb3
Cleanup.
2014-01-19 16:03:09 -08:00
bkaradzic
96d9d7437b
Swiched from FPU to SIMD math.
2014-01-18 23:33:00 -08:00
bkaradzic
046449395b
Added depth stencil texture formats.
2014-01-12 13:51:26 -08:00
bkaradzic
d1117f34b5
Added support for different RT depth stencil formats.
2013-12-29 11:43:44 -08:00
bkaradzic
835131d69f
Quiet GCC 4.8.1.
2013-12-23 20:57:58 -08:00
bkaradzic
2fdea069ac
Added fragment depth caps flag.
2013-12-15 12:30:23 -08:00
bkaradzic
d595f34c0a
Cleanup.
2013-12-07 22:01:55 -08:00
bkaradzic
25002b301d
Added vertex attrib half caps.
2013-12-02 19:47:12 -08:00
bkaradzic
b584873b50
Added ability to specify arbitrary source pitch when uploading textures.
...
Added reference weldVertices implementation.
2013-11-07 23:00:53 -08:00
bkaradzic
6f3a18a805
Added delayed load for GLES dlls on Windows.
2013-10-10 22:57:42 -07:00
bkaradzic
f440f160f9
Exposed renderer capabilities.
2013-10-10 18:29:57 -07:00
bkaradzic
2639c5f61d
Added uniform reference counting. Reorg some header/source implementation.
2013-10-05 18:07:44 -07:00
bkaradzic
212937602a
DX9: fixed cubemap upload.
2013-10-02 21:18:33 -07:00
bkaradzic
df1dfdc872
Added isValid check function for handles.
2013-09-29 21:33:50 -07:00
bkaradzic
9f2faf8c06
Added predefined uniforms docs.
2013-09-29 10:42:41 -07:00
bkaradzic
a5948679ca
Removed context static inialization.
2013-09-20 22:13:58 -07:00
bkaradzic
083ada2fbd
Replaced custom allocator handling.
2013-09-16 21:40:30 -07:00
bkaradzic
c8fce8d93f
DX9: Use D3DCREATE_FPU_PRESERVE as device behavior.
2013-09-09 22:03:36 -07:00
bkaradzic
488483a945
Fixed texture update when requested texture format doesn't match internal texture format, and simplified texture creation.
2013-09-08 21:03:03 -07:00
bkaradzic
8cdc2a1d15
Added ETC2 and PVRTC2.
2013-09-04 21:42:31 -07:00
bkaradzic
19ce130464
Added PVRTC1 support.
2013-09-03 20:13:07 -07:00
bkaradzic
19dd4020f4
Added ETC1 texture support. Added KTX file format support.
2013-09-02 16:22:53 -07:00
bkaradzic
f7fe163f2b
Cleanup.
2013-08-06 21:04:28 -07:00
bkaradzic
3aea7306c6
Fixed compiler errors.
2013-08-04 16:56:07 -07:00
bkaradzic
e9504c9a26
Removed using namespace bx.
2013-08-03 22:15:13 -07:00
bkaradzic
fe0bbeb0e6
If both view and primitive scissors are set set their intersection as scissor region.
2013-08-01 22:55:26 -07:00
bkaradzic
bac2073b76
Added support for per primitive scissor.
2013-07-27 15:27:54 -07:00
bkaradzic
a1e226cb5b
Cleanup.
2013-07-26 22:55:13 -07:00
bkaradzic
b1901ae776
Fixed instancing.
2013-07-25 23:13:48 -07:00
bkaradzic
a1dfd1ab0d
Added ability to change sampler filter when setting texture. GL/GLES3: Added support for GL_ARB_sampler_objects.
2013-07-24 21:59:59 -07:00
bkaradzic
f5edb6cdf4
Added view scissor support.
2013-07-14 14:32:09 -07:00
bkaradzic
da5d390262
Fixed buffer overrun.
2013-06-25 21:09:20 -07:00
bkaradzic
87dfe979a5
Added blend equation support.
2013-06-17 22:11:45 -07:00
bkaradzic
1f4539ec7c
Added ability to set marker for profiling events.
2013-06-10 22:41:03 -07:00
bkaradzic
a5c6c0bf5b
Added ability to set view name for profiling events.
2013-06-09 15:28:25 -07:00
bkaradzic
493766caa6
Added vsync info to debug display.
2013-06-08 08:25:03 -07:00
bkaradzic
84a3abd542
Updated README.
2013-05-17 20:03:45 -07:00
bkaradzic
757bf93b78
DX11: Added device info to debug display.
2013-04-27 18:03:40 -07:00
bkaradzic
80282277a9
DX9: Added device info to debug display.
2013-04-27 16:55:34 -07:00
bkaradzic
616177ea5f
Fixing unused macro.
2013-04-23 19:29:46 -07:00
bkaradzic
253f313a34
Added wglSwapInterval and ARB_debug_output. Removed BX_UNUSED used for removing warnings when debug messages are compiled out.
2013-04-07 22:12:49 -07:00
bkaradzic
a26e06929e
Fixed issue#26 blend factor logic.
2013-03-30 09:44:13 -07:00
bkaradzic
5b763a28bb
Added blend factor/color blend modes support.
2013-03-29 22:58:50 -07:00
bkaradzic
365f2655b3
Added aditional render target color formats.
2013-03-28 22:34:59 -07:00
bkaradzic
6582276e3e
Fixed L4 warnings.
2013-03-25 21:13:54 -07:00
bkaradzic
a165353896
Removed fixed function alpha test.
2013-03-08 21:54:08 -08:00
bkaradzic
42653612cf
Added handling for dirty box.
2013-03-02 23:20:28 -08:00
bkaradzic
435b83f1ac
Added texture update batching. Added rect packing.
2013-03-02 21:35:09 -08:00
bkaradzic
074bf5a232
Added dummy window to peek into WGL features.
2013-02-23 00:15:54 -08:00
bkaradzic
8e0e21f40d
Normalized line endings.
2013-02-21 21:07:31 -08:00
bkaradzic
c11d434681
Removed debug code.
2013-02-14 21:44:18 -08:00
bkaradzic
8a499e69c0
Fixed BC4/BC5 LockRect memory corruption.
2013-02-14 21:43:27 -08:00
bkaradzic
8511cefe54
Fixed DX9 debug output warnings.
2013-02-13 22:28:16 -08:00
bkaradzic
4dc9be09d3
Fixed RGBA16F DDS loading.
2013-01-26 23:00:35 -08:00
bkaradzic
f0b80b6d09
Fixed bpp.
2013-01-22 20:04:02 -08:00
bkaradzic
b1cb4de638
Cleanup.
2013-01-21 21:49:42 -08:00
bkaradzic
c26f8f4718
Added support for LATC/3DC texture compression.
2013-01-20 12:47:29 -08:00
bkaradzic
43ce51b8ec
Updated year in copyright notice.
2013-01-13 10:57:24 -08:00
bkaradzic
7ec5de1ad1
Added texture update example.
2013-01-06 17:53:45 -08:00
bkaradzic
e21e840001
Cleanup.
2013-01-01 13:19:10 -08:00
bkaradzic
446686b48f
Added vertex pack/unpack support.
2012-12-31 18:48:52 -08:00
bkaradzic
d4cd0ea4fa
Added 07-callback example.
2012-12-30 20:52:47 -08:00
bkaradzic
1bc2ec8015
Initial version of geometry compiler.
2012-12-28 17:09:34 -08:00
bkaradzic
11a05e8cd7
Cleanup fatal error enum.
2012-12-08 14:30:41 -08:00
bkaradzic
b2bde26fed
Removed s_primNumVerts.
2012-11-25 22:32:27 -08:00
bkaradzic
12fe3f684e
Changed check to fatal on failure to create shaders.
2012-11-25 19:40:53 -08:00
bkaradzic
a3b0dde24b
Fixes. Added vsh output/fsh input hash matching.
2012-11-25 18:24:50 -08:00
bkaradzic
e3a31a2efc
Added stencil support.
2012-11-10 19:59:23 -08:00
bkaradzic
3df2825243
Added R5G6R5 texture format. Added VAO.
2012-11-08 23:27:11 -08:00
bkaradzic
ff656de290
Fixed update texture.
2012-11-03 21:36:17 -07:00
bkaradzic
9e681bb2ed
Fixed vertex decl attribute size calculation.
2012-11-03 13:12:26 -07:00
bkaradzic
7accea7b5d
Added texture loading example.
2012-10-27 21:34:41 -07:00
bkaradzic
cfac3feb85
Added more examples.
2012-10-07 20:41:18 -07:00
bkaradzic
1621cc851a
Added examples.
2012-09-16 17:36:08 -07:00
bkaradzic
28a73924b2
Texture update work.
2012-08-19 18:50:23 -07:00
bkaradzic
b86fb4cb56
Added texture update.
2012-08-12 21:02:11 -07:00
bkaradzic
8a8b958d1f
Bug fixes.
2012-08-09 22:06:22 -07:00
bkaradzic
38b75c9470
Removed srcalphasat from dst blend mode.
2012-08-07 22:25:25 -07:00
bkaradzic
45a85d438c
DX11 wip.
2012-08-05 14:51:49 -07:00
bkaradzic
7adf1f6dc2
DX11 stuff wip.
2012-07-29 13:50:23 -07:00
bkaradzic
09aa9a38c1
DX11 renderer wip.
2012-07-22 21:08:58 -07:00
bkaradzic
98ebe1f076
Added DX11 renderer stub.
2012-07-08 19:10:07 -07:00
bkaradzic
60d2993808
Fixed mingw compile errors.
2012-07-08 17:59:19 -07:00
bkaradzic
1e7b94e82a
Adding geometry instancing support.
2012-07-07 23:22:52 -07:00
bkaradzic
92b4a902da
Release everyting on shutdown.
2012-07-04 17:37:12 -07:00
bkaradzic
be7600e560
Fixed unused variables.
2012-07-02 20:53:12 -07:00
bkaradzic
d8c1ddae83
Added tinystl support.
2012-06-27 20:49:45 -07:00
bkaradzic
1b0f2b6cbc
Cleanup.
2012-06-26 22:37:08 -07:00
bkaradzic
edef345b5a
Added dynamic index/vertex buffers.
2012-06-23 11:44:22 -07:00
bkaradzic
981dcc21be
Pass texture flags to render target.
2012-06-22 19:44:30 -07:00
bkaradzic
c4d7658fd9
Renamed dynamic vertex/index buffer to transient.
2012-06-20 21:11:19 -07:00
bkaradzic
5383961058
Letter box for frameless window mode.
2012-06-11 19:42:27 -07:00
bkaradzic
fe1252d260
Support for Cube and Volume textures.
2012-06-09 18:25:50 -07:00
bkaradzic
20e65aee2f
Just use the last available MSAA type when higher type is not available.
2012-06-05 22:22:24 -07:00
bkaradzic
e53ff3c2b0
Cleanup.
2012-06-04 19:24:08 -07:00
bkaradzic
7210c270e5
Added fallback for render target color formats.
2012-06-03 22:31:12 -07:00
bkaradzic
8bac68fe7f
Fixed MinGW compile errors.
2012-06-02 18:57:44 -07:00
bkaradzic
50a6e41549
Added BGFX_STATE_MSAA to allow non-AA rendering to MSAA surface.
2012-06-02 15:07:35 -07:00
bkaradzic
de78be9ac3
#ifdefed win specific code.
2012-06-01 21:56:20 -07:00
bkaradzic
8190f3dcd8
Added MSAA render target settings.
2012-06-01 19:02:28 -07:00
bkaradzic
63a76ae99d
Cleanup.
2012-05-31 22:10:32 -07:00
bkaradzic
a48b3a9ee3
Added support for GL binary shader caching. Added support for gDEBugger.
2012-05-31 19:29:58 -07:00
bkaradzic
b0eea140b3
Fixed use of adapter and device type for all d3d9 calls.
2012-05-30 22:01:16 -07:00
bkaradzic
7e90a27790
Moved settings in config.h file. Added config for PerfHUD device and PIX markers.
2012-05-30 21:53:16 -07:00
bkaradzic
33730efaa0
Removed glFlush. Added D3D adapter debug output.
2012-05-30 19:54:13 -07:00
bkaradzic
d9a08e3f81
Added OpenGL support for Windows build. Added Linux support (Thanks @MatthewEndsley for X window and GLX code). Fixed uniform size for D3D9.
2012-05-29 18:24:55 -07:00
bkaradzic
39610d656e
Lowered min spec shader version to 2.0b. Better shaderc error messages.
2012-05-14 22:31:40 -07:00
bkaradzic
9b132944f5
Fixed constant stomp bug.
2012-05-13 22:40:14 -07:00
bkaradzic
4b8f63607c
Added points primitive type.
2012-05-12 22:40:05 -07:00
bkaradzic
82335a6be1
Added more info to fatal messages.
2012-05-10 20:44:02 -07:00
bkaradzic
7f5e8b2f91
Added min spec checks.
2012-05-02 20:26:17 -07:00
bkaradzic
48c8200ed3
Fixed issue with decompressing DDS.
2012-05-01 20:16:59 -07:00
bkaradzic
fb37505a8a
DDS support for 8-bit uncompressed formats.
2012-04-30 22:35:16 -07:00
bkaradzic
d25592f919
Added makedisttex tool for calculating SDF image (using EDTAA3). Added fatal error when D3D9 fails to create render target.
2012-04-29 14:46:23 -07:00
bkaradzic
0ca52a9894
Added NaCl GLES initialization code.
2012-04-15 20:03:41 -07:00
bkaradzic
911ce4d775
Added fatal error codes and callback. Fixed shutdown. Added helloworld example.
2012-04-14 20:36:17 -07:00
Branimir Karadzic
dee3fe5266
Initial commit.
2012-04-03 20:30:07 -07:00