mirror of https://github.com/bkaradzic/bgfx
Replaced custom allocator handling.
This commit is contained in:
parent
d3dfd3cafe
commit
083ada2fbd
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@ -8,6 +8,7 @@
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#include <bgfx.h>
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#include <bx/timer.h>
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#include <bx/readerwriter.h>
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#include <bx/allocator.h>
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#include <bx/string.h>
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#include "fpumath.h"
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#include "aviwriter.h"
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@ -311,14 +312,50 @@ struct BgfxCallback : public bgfx::CallbackI
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AviWriter* m_writer;
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};
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class BgfxAllocator : public bx::ReallocatorI
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{
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public:
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BgfxAllocator()
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{
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}
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virtual ~BgfxAllocator()
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{
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}
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virtual void* alloc(size_t _size, const char* _file, uint32_t _line) BX_OVERRIDE
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{
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BX_UNUSED(_file, _line);
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void* ptr = ::malloc(_size);
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BX_TRACE("ALLOC %p of %d byte(s) at %s line %d.", ptr, _size, _file, _line);
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return ptr;
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}
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virtual void free(void* _ptr, const char* _file, uint32_t _line) BX_OVERRIDE
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{
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BX_TRACE("FREE %p at %s line %d.", ptr, _file, _line);
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BX_UNUSED(_file, _line);
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::free(_ptr);
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}
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virtual void* realloc(void* _ptr, size_t _size, const char* _file, uint32_t _line) BX_OVERRIDE
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{
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BX_UNUSED(_file, _line);
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void* ptr = ::realloc(_ptr, _size);
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BX_TRACE("REALLOC %p (old %p) of %d byte(s) at %s line %d.", ptr, _ptr, _size, _file, _line);
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return ptr;
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}
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};
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int _main_(int /*_argc*/, char** /*_argv*/)
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{
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BgfxCallback callback;
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BgfxAllocator allocator;
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uint32_t width = 1280;
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uint32_t height = 720;
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bgfx::init(&callback);
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bgfx::init(&callback, &allocator);
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bgfx::reset(width, height, BGFX_RESET_CAPTURE);
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// Enable debug text.
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@ -230,6 +230,8 @@
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#define BGFX_HANDLE(_name) struct _name { uint16_t idx; }
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#define BGFX_INVALID_HANDLE { bgfx::invalidHandle }
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namespace bx { struct ReallocatorI; }
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/// BGFX
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namespace bgfx
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{
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@ -365,9 +367,6 @@ namespace bgfx
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BGFX_HANDLE(VertexDeclHandle);
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BGFX_HANDLE(VertexShaderHandle);
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typedef void* (*ReallocFn)(void* _ptr, size_t _size);
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typedef void (*FreeFn)(void* _ptr);
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/// Callback interface to implement application specific behavior.
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/// Cached items are currently used only for OpenGL binary shaders.
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///
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@ -549,15 +548,11 @@ namespace bgfx
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/// @param _callback Provide application specific callback interface.
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/// See: CallbackI
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///
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/// @param _realloc Custom realloc function.
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/// @param _free Custom free function.
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///
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/// NOTE: In order to properly set custom allocator realloc and free,
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/// both functions must be provided. When custom allocator is not
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/// @param _reallocator Custom allocator. When custom allocator is not
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/// specified, library uses default CRT allocator. The library assumes
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/// custom allocator is thread safe.
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///
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void init(CallbackI* _callback = NULL, ReallocFn _realloc = NULL, FreeFn _free = NULL);
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void init(CallbackI* _callback = NULL, bx::ReallocatorI* _reallocator = NULL);
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/// Shutdown bgfx library.
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void shutdown();
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39
src/bgfx.cpp
39
src/bgfx.cpp
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@ -10,12 +10,12 @@ namespace tinystl
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{
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void* bgfx_allocator::static_allocate(size_t _bytes)
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{
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return bgfx::g_realloc(NULL, _bytes);
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return BX_ALLOC(g_allocator, _bytes);
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}
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void bgfx_allocator::static_deallocate(void* _ptr, size_t /*_bytes*/)
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{
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bgfx::g_free(_ptr);
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BX_FREE(g_allocator, _ptr);
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}
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} // namespace tinystl
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@ -115,24 +115,10 @@ namespace bgfx
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};
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static CallbackStub s_callbackStub;
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static void* reallocStub(void* _ptr, size_t _size)
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{
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void* ptr = ::realloc(_ptr, _size);
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BX_CHECK(NULL != ptr, "Out of memory!");
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// BX_TRACE("alloc %d, %p", _size, ptr);
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return ptr;
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}
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static void freeStub(void* _ptr)
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{
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// BX_TRACE("free %p", _ptr);
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::free(_ptr);
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}
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static bx::CrtAllocator s_allocatorStub;
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CallbackI* g_callback = &s_callbackStub;
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ReallocFn g_realloc = reallocStub;
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FreeFn g_free = freeStub;
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bx::ReallocatorI* g_allocator = &s_allocatorStub;
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static BX_THREAD uint32_t s_threadIndex = 0;
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static Context s_ctx;
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@ -576,18 +562,16 @@ namespace bgfx
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#endif // BGFX_CONFIG_RENDERER_
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}
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void init(CallbackI* _callback, ReallocFn _realloc, FreeFn _free)
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void init(CallbackI* _callback, bx::ReallocatorI* _allocator)
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{
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if (NULL != _callback)
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{
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g_callback = _callback;
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}
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if (NULL != _realloc
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&& NULL != _free)
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if (NULL != _allocator)
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{
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g_realloc = _realloc;
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g_free = _free;
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g_allocator = _allocator;
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}
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s_threadIndex = BGFX_MAIN_THREAD_MAGIC;
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@ -603,8 +587,7 @@ namespace bgfx
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s_threadIndex = 0;
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g_callback = &s_callbackStub;
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g_realloc = reallocStub;
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g_free = freeStub;
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g_allocator = &s_allocatorStub;
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}
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void reset(uint32_t _width, uint32_t _height, uint32_t _flags)
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@ -780,7 +763,7 @@ namespace bgfx
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const Memory* alloc(uint32_t _size)
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{
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Memory* mem = (Memory*)g_realloc(NULL, sizeof(Memory) + _size);
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Memory* mem = (Memory*)BX_ALLOC(g_allocator, sizeof(Memory) + _size);
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mem->size = _size;
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mem->data = (uint8_t*)mem + sizeof(Memory);
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return mem;
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@ -788,7 +771,7 @@ namespace bgfx
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const Memory* makeRef(const void* _data, uint32_t _size)
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{
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Memory* mem = (Memory*)g_realloc(NULL, sizeof(Memory) );
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Memory* mem = (Memory*)BX_ALLOC(g_allocator, sizeof(Memory) );
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mem->size = _size;
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mem->data = (uint8_t*)_data;
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return mem;
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@ -797,7 +780,7 @@ namespace bgfx
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void release(const Memory* _mem)
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{
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BX_CHECK(NULL != _mem, "_mem can't be NULL");
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g_free(const_cast<Memory*>(_mem) );
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BX_FREE(g_allocator, const_cast<Memory*>(_mem) );
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}
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void setDebug(uint32_t _debug)
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24
src/bgfx_p.h
24
src/bgfx_p.h
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@ -48,6 +48,7 @@ namespace bgfx
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# define BX_TRACE _BX_TRACE
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# define BX_WARN _BX_WARN
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# define BX_CHECK _BX_CHECK
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# define BX_CONFIG_ALLOCATOR_DEBUG 1
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#endif // BGFX_CONFIG_DEBUG
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#define BGFX_FATAL(_condition, _err, _format, ...) \
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@ -226,8 +227,7 @@ namespace bgfx
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extern const uint32_t g_uniformTypeSize[UniformType::Count+1];
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extern CallbackI* g_callback;
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extern ReallocFn g_realloc;
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extern FreeFn g_free;
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extern bx::ReallocatorI* g_allocator;
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void release(const Memory* _mem);
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const char* getAttribName(Attrib::Enum _attr);
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@ -308,7 +308,7 @@ namespace bgfx
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~TextVideoMem()
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{
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g_free(m_mem);
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BX_FREE(g_allocator, m_mem);
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}
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void resize(bool _small = false, uint16_t _width = BGFX_DEFAULT_WIDTH, uint16_t _height = BGFX_DEFAULT_HEIGHT)
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@ -328,7 +328,7 @@ namespace bgfx
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uint32_t size = m_size;
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m_size = m_width * m_height * 2;
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m_mem = (uint8_t*)g_realloc(m_mem, m_size);
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m_mem = (uint8_t*)BX_REALLOC(g_allocator, m_mem, m_size);
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if (size < m_size)
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{
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@ -734,14 +734,14 @@ namespace bgfx
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static ConstantBuffer* create(uint32_t _size)
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{
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uint32_t size = BX_ALIGN_16(bx::uint32_max(_size, sizeof(ConstantBuffer) ) );
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void* data = g_realloc(NULL, size);
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void* data = BX_ALLOC(g_allocator, size);
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return ::new(data) ConstantBuffer(_size);
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}
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static void destroy(ConstantBuffer* _constantBuffer)
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{
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_constantBuffer->~ConstantBuffer();
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g_free(_constantBuffer);
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BX_FREE(g_allocator, _constantBuffer);
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}
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static uint32_t encodeOpcode(UniformType::Enum _type, uint16_t _loc, uint16_t _num, uint16_t _copy)
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m_state.m_instanceDataStride = _idb->stride;
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m_state.m_numInstances = bx::uint16_min( (uint16_t)_idb->num, _num);
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m_state.m_instanceDataBuffer = _idb->handle;
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g_free(const_cast<InstanceDataBuffer*>(_idb) );
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BX_FREE(g_allocator, const_cast<InstanceDataBuffer*>(_idb) );
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}
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void setProgram(ProgramHandle _handle)
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cmdbuf.write(handle);
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cmdbuf.write(_size);
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ib = (TransientIndexBuffer*)g_realloc(NULL, sizeof(TransientIndexBuffer)+_size);
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ib = (TransientIndexBuffer*)BX_ALLOC(g_allocator, sizeof(TransientIndexBuffer)+_size);
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ib->data = (uint8_t*)&ib[1];
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ib->size = _size;
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ib->handle = handle;
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cmdbuf.write(_ib->handle);
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m_submit->free(_ib->handle);
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g_free(const_cast<TransientIndexBuffer*>(_ib) );
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BX_FREE(g_allocator, const_cast<TransientIndexBuffer*>(_ib) );
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}
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void allocTransientIndexBuffer(TransientIndexBuffer* _tib, uint32_t _num)
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cmdbuf.write(handle);
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cmdbuf.write(_size);
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vb = (TransientVertexBuffer*)g_realloc(NULL, sizeof(TransientVertexBuffer)+_size);
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vb = (TransientVertexBuffer*)BX_ALLOC(g_allocator, sizeof(TransientVertexBuffer)+_size);
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vb->data = (uint8_t*)&vb[1];
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vb->size = _size;
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vb->startVertex = 0;
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cmdbuf.write(_vb->handle);
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m_submit->free(_vb->handle);
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g_free(const_cast<TransientVertexBuffer*>(_vb) );
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BX_FREE(g_allocator, const_cast<TransientVertexBuffer*>(_vb) );
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}
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void allocTransientVertexBuffer(TransientVertexBuffer* _tvb, uint32_t _num, const VertexDecl& _decl)
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uint32_t offset = m_submit->allocTransientVertexBuffer(_num, stride);
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TransientVertexBuffer& dvb = *m_submit->m_transientVb;
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InstanceDataBuffer* idb = (InstanceDataBuffer*)g_realloc(NULL, sizeof(InstanceDataBuffer) );
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InstanceDataBuffer* idb = (InstanceDataBuffer*)BX_ALLOC(g_allocator, sizeof(InstanceDataBuffer) );
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idb->data = &dvb.data[offset];
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idb->size = _num * stride;
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idb->offset = offset;
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@ -1696,7 +1696,7 @@ namespace bgfx
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if (convert)
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{
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uint8_t* temp = (uint8_t*)g_realloc(NULL, mip.m_width*mip.m_height*bpp/8);
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uint8_t* temp = (uint8_t*)BX_ALLOC(g_allocator, mip.m_width*mip.m_height*bpp/8);
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imageDecodeToBgra8(temp, mip.m_data, mip.m_width, mip.m_height, mip.m_format);
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srd[kk].pSysMem = temp;
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@ -1792,7 +1792,7 @@ namespace bgfx
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{
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for (uint32_t lod = 0, num = imageContainer.m_numMips; lod < num; ++lod)
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{
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g_free(const_cast<void*>(srd[kk].pSysMem) );
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BX_FREE(g_allocator, const_cast<void*>(srd[kk].pSysMem) );
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++kk;
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}
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}
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@ -1840,7 +1840,7 @@ namespace bgfx
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if (convert)
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{
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uint8_t* temp = (uint8_t*)g_realloc(NULL, srcpitch*_rect.m_height);
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uint8_t* temp = (uint8_t*)BX_ALLOC(g_allocator, srcpitch*_rect.m_height);
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imageDecodeToBgra8(temp, data, _rect.m_width, _rect.m_height, m_requestedFormat);
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data = temp;
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}
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if (NULL != temp)
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{
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g_free(temp);
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BX_FREE(g_allocator, temp);
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}
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}
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@ -1928,7 +1928,7 @@ namespace bgfx
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uint32_t size = BX_ALIGN_16(g_uniformTypeSize[_type]*_num);
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if (_alloc)
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{
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m_data = g_realloc(NULL, size);
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m_data = BX_ALLOC(g_allocator, size);
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memset(m_data, 0, size);
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}
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@ -1946,7 +1946,7 @@ namespace bgfx
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{
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if (NULL != m_data)
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{
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g_free(m_data);
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BX_FREE(g_allocator, m_data);
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m_data = NULL;
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}
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@ -1591,7 +1591,7 @@ namespace bgfx
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{
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uint32_t srcpitch = mipWidth*bpp/8;
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uint8_t* temp = (uint8_t*)g_realloc(NULL, srcpitch*mipHeight);
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uint8_t* temp = (uint8_t*)BX_ALLOC(g_allocator, srcpitch*mipHeight);
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imageDecodeToBgra8(temp, mip.m_data, mip.m_width, mip.m_height, mip.m_format);
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uint32_t dstpitch = pitch;
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@ -1602,7 +1602,7 @@ namespace bgfx
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memcpy(dst, src, dstpitch);
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}
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g_free(temp);
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BX_FREE(g_allocator, temp);
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}
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else
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{
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@ -1650,7 +1650,7 @@ namespace bgfx
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if (convert)
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{
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uint8_t* temp = (uint8_t*)g_realloc(NULL, srcpitch*_rect.m_height);
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uint8_t* temp = (uint8_t*)BX_ALLOC(g_allocator, srcpitch*_rect.m_height);
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imageDecodeToBgra8(temp, data, _rect.m_width, _rect.m_height, m_requestedFormat);
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data = temp;
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}
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@ -1671,7 +1671,7 @@ namespace bgfx
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if (NULL != temp)
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{
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g_free(temp);
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BX_FREE(g_allocator, temp);
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}
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if (0 == _mip)
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@ -2127,7 +2127,7 @@ namespace bgfx
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void Context::rendererCreateUniform(UniformHandle _handle, UniformType::Enum _type, uint16_t _num, const char* _name)
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{
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uint32_t size = BX_ALIGN_16(g_uniformTypeSize[_type]*_num);
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void* data = g_realloc(NULL, size);
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void* data = BX_ALLOC(g_allocator, size);
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memset(data, 0, size);
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s_renderCtx.m_uniforms[_handle.idx] = data;
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s_renderCtx.m_uniformReg.add(_name, s_renderCtx.m_uniforms[_handle.idx]);
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@ -2135,7 +2135,7 @@ namespace bgfx
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void Context::rendererDestroyUniform(UniformHandle _handle)
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{
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g_free(s_renderCtx.m_uniforms[_handle.idx]);
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BX_FREE(g_allocator, s_renderCtx.m_uniforms[_handle.idx]);
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}
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void Context::rendererSaveScreenShot(const char* _filePath)
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@ -735,7 +735,7 @@ namespace bgfx
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if (m_resolution.m_flags&BGFX_RESET_CAPTURE)
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{
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m_captureSize = m_resolution.m_width*m_resolution.m_height*4;
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m_capture = g_realloc(m_capture, m_captureSize);
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m_capture = BX_REALLOC(g_allocator, m_capture, m_captureSize);
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g_callback->captureBegin(m_resolution.m_width, m_resolution.m_height, m_resolution.m_width*4, TextureFormat::BGRA8, true);
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}
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else
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@ -743,7 +743,7 @@ namespace bgfx
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if (NULL != m_capture)
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{
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g_callback->captureEnd();
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||||
g_free(m_capture);
|
||||
BX_FREE(g_allocator, m_capture);
|
||||
m_capture = NULL;
|
||||
m_captureSize = 0;
|
||||
}
|
||||
|
@ -770,7 +770,7 @@ namespace bgfx
|
|||
void saveScreenShot(const char* _filePath)
|
||||
{
|
||||
uint32_t length = m_resolution.m_width*m_resolution.m_height*4;
|
||||
uint8_t* data = (uint8_t*)g_realloc(NULL, length);
|
||||
uint8_t* data = (uint8_t*)BX_ALLOC(g_allocator, length);
|
||||
|
||||
uint32_t width = m_resolution.m_width;
|
||||
uint32_t height = m_resolution.m_height;
|
||||
|
@ -797,7 +797,7 @@ namespace bgfx
|
|||
, length
|
||||
, true
|
||||
);
|
||||
g_free(data);
|
||||
BX_FREE(g_allocator, data);
|
||||
}
|
||||
|
||||
void init()
|
||||
|
@ -1038,7 +1038,7 @@ namespace bgfx
|
|||
|
||||
if (cached)
|
||||
{
|
||||
void* data = g_realloc(NULL, length);
|
||||
void* data = BX_ALLOC(g_allocator, length);
|
||||
if (g_callback->cacheRead(id, data, length) )
|
||||
{
|
||||
bx::MemoryReader reader(data, length);
|
||||
|
@ -1049,7 +1049,7 @@ namespace bgfx
|
|||
GL_CHECK(glProgramBinary(m_id, format, reader.getDataPtr(), (GLsizei)reader.remaining() ) );
|
||||
}
|
||||
|
||||
g_free(data);
|
||||
BX_FREE(g_allocator, data);
|
||||
}
|
||||
|
||||
#if BGFX_CONFIG_RENDERER_OPENGL
|
||||
|
@ -1087,13 +1087,13 @@ namespace bgfx
|
|||
if (0 < programLength)
|
||||
{
|
||||
uint32_t length = programLength + 4;
|
||||
uint8_t* data = (uint8_t*)g_realloc(NULL, length);
|
||||
uint8_t* data = (uint8_t*)BX_ALLOC(g_allocator, length);
|
||||
GL_CHECK(glGetProgramBinary(m_id, programLength, NULL, &format, &data[4]) );
|
||||
*(uint32_t*)data = format;
|
||||
|
||||
g_callback->cacheWrite(id, data, length);
|
||||
|
||||
g_free(data);
|
||||
BX_FREE(g_allocator, data);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1122,7 +1122,7 @@ namespace bgfx
|
|||
GL_CHECK(glGetProgramiv(m_id, GL_ACTIVE_UNIFORM_MAX_LENGTH, &max1) );
|
||||
|
||||
GLint maxLength = bx::uint32_max(max0, max1);
|
||||
char* name = (char*)g_realloc(NULL, maxLength + 1);
|
||||
char* name = (char*)BX_ALLOC(g_allocator, maxLength + 1);
|
||||
|
||||
BX_TRACE("Program %d", m_id);
|
||||
BX_TRACE("Attributes:");
|
||||
|
@ -1207,7 +1207,7 @@ namespace bgfx
|
|||
|
||||
m_constantBuffer->finish();
|
||||
|
||||
g_free(name);
|
||||
BX_FREE(g_allocator, name);
|
||||
|
||||
memset(m_attributes, 0xff, sizeof(m_attributes) );
|
||||
uint32_t used = 0;
|
||||
|
@ -1458,7 +1458,7 @@ namespace bgfx
|
|||
uint8_t* temp = NULL;
|
||||
if (convert || swizzle)
|
||||
{
|
||||
temp = (uint8_t*)g_realloc(NULL, imageContainer.m_width*imageContainer.m_height*4);
|
||||
temp = (uint8_t*)BX_ALLOC(g_allocator, imageContainer.m_width*imageContainer.m_height*4);
|
||||
}
|
||||
|
||||
for (uint8_t side = 0, numSides = imageContainer.m_cubeMap ? 6 : 1; side < numSides; ++side)
|
||||
|
@ -1562,7 +1562,7 @@ namespace bgfx
|
|||
|
||||
if (NULL != temp)
|
||||
{
|
||||
g_free(temp);
|
||||
BX_FREE(g_allocator, temp);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1670,7 +1670,7 @@ namespace bgfx
|
|||
uint8_t* temp = NULL;
|
||||
if (convert || swizzle)
|
||||
{
|
||||
temp = (uint8_t*)g_realloc(NULL, width*height*4);
|
||||
temp = (uint8_t*)BX_ALLOC(g_allocator, width*height*4);
|
||||
}
|
||||
|
||||
if (compressed)
|
||||
|
@ -1720,7 +1720,7 @@ namespace bgfx
|
|||
|
||||
if (NULL != temp)
|
||||
{
|
||||
g_free(temp);
|
||||
BX_FREE(g_allocator, temp);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2681,7 +2681,7 @@ namespace bgfx
|
|||
void Context::rendererCreateUniform(UniformHandle _handle, UniformType::Enum _type, uint16_t _num, const char* _name)
|
||||
{
|
||||
uint32_t size = g_uniformTypeSize[_type]*_num;
|
||||
void* data = g_realloc(NULL, size);
|
||||
void* data = BX_ALLOC(g_allocator, size);
|
||||
memset(data, 0, size);
|
||||
s_renderCtx.m_uniforms[_handle.idx] = data;
|
||||
s_renderCtx.m_uniformReg.add(_name, s_renderCtx.m_uniforms[_handle.idx]);
|
||||
|
@ -2689,7 +2689,7 @@ namespace bgfx
|
|||
|
||||
void Context::rendererDestroyUniform(UniformHandle _handle)
|
||||
{
|
||||
g_free(s_renderCtx.m_uniforms[_handle.idx]);
|
||||
BX_FREE(g_allocator, s_renderCtx.m_uniforms[_handle.idx]);
|
||||
}
|
||||
|
||||
void Context::rendererSaveScreenShot(const char* _filePath)
|
||||
|
|
Loading…
Reference in New Issue