Added more info to fatal messages.

This commit is contained in:
bkaradzic 2012-05-10 20:44:02 -07:00
parent 58a4549dce
commit 82335a6be1
3 changed files with 37 additions and 12 deletions

View File

@ -47,6 +47,20 @@ namespace bgfx
static BX_THREAD uint32_t s_threadIndex = 0;
static Context s_ctx;
void fatal(bgfx::Fatal::Enum _code, const char* _format, ...)
{
char temp[8192];
va_list argList;
va_start(argList, _format);
vsnprintf(temp, sizeof(temp), _format, argList);
va_end(argList);
temp[sizeof(temp)-1] = '\0';
g_fatal(_code, temp);
}
inline void vec_mul_mtx(float* __restrict _result, const float* __restrict _vec, const float* __restrict _mat)
{
_result[0] = _vec[0] * _mat[ 0] + _vec[1] * _mat[4] + _vec[2] * _mat[ 8] + _vec[3] * _mat[12];
@ -696,7 +710,7 @@ namespace bgfx
return mem;
}
void free(Memory* _mem)
void release(Memory* _mem)
{
g_free(_mem);
}

View File

@ -34,11 +34,11 @@ extern void dbgPrintfData(const void* _data, uint32_t _size, const char* _format
} while(0)
#endif // 0
#define BGFX_FATAL(_condition, _err, _str) \
#define BGFX_FATAL(_condition, _err, _format, ...) \
do { \
if (!(_condition) ) \
{ \
g_fatal(_err, _str); \
fatal(_err, _format, ##__VA_ARGS__); \
} \
} while(0)
@ -204,7 +204,8 @@ namespace bgfx
extern fatalFn g_fatal;
extern reallocFn g_realloc;
extern freeFn g_free;
extern void free(Memory* _mem);
extern void fatal(bgfx::Fatal::Enum _code, const char* _format, ...);
extern void release(Memory* _mem);
extern void saveTga(const char* _filePath, uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _data);
extern const char* getAttribName(Attrib::Enum _attr);
@ -2065,7 +2066,7 @@ namespace bgfx
rendererCreateIndexBuffer(handle, mem);
free(mem);
release(mem);
}
break;
@ -2133,7 +2134,7 @@ namespace bgfx
rendererCreateVertexBuffer(handle, mem, declHandle);
free(mem);
release(mem);
}
break;
@ -2177,7 +2178,7 @@ namespace bgfx
rendererCreateVertexShader(handle, mem);
free(mem);
release(mem);
}
break;
@ -2200,7 +2201,7 @@ namespace bgfx
rendererCreateFragmentShader(handle, mem);
free(mem);
release(mem);
}
break;
@ -2250,7 +2251,7 @@ namespace bgfx
rendererCreateTexture(handle, mem, flags);
free(mem);
release(mem);
}
break;
@ -2328,7 +2329,7 @@ namespace bgfx
rendererSaveScreenShot(mem);
free(mem);
release(mem);
}
break;

View File

@ -188,8 +188,18 @@ namespace bgfx
BGFX_FATAL( (D3DPTEXTURECAPS_SQUAREONLY & m_caps.TextureCaps) == 0, bgfx::Fatal::MinimumRequiredSpecs, "D3DPTEXTURECAPS_SQUAREONLY");
BGFX_FATAL( (D3DPTEXTURECAPS_MIPMAP & m_caps.TextureCaps) == D3DPTEXTURECAPS_MIPMAP, bgfx::Fatal::MinimumRequiredSpecs, "D3DPTEXTURECAPS_MIPMAP");
BGFX_FATAL( (D3DPTEXTURECAPS_ALPHA & m_caps.TextureCaps) == D3DPTEXTURECAPS_ALPHA, bgfx::Fatal::MinimumRequiredSpecs, "D3DPTEXTURECAPS_ALPHA");
BGFX_FATAL( (m_caps.VertexShaderVersion&0x300) == 0x300 && (m_caps.PixelShaderVersion&0x300) == 0x300, bgfx::Fatal::MinimumRequiredSpecs, "Shader Version is not 3.0.");
BGFX_FATAL(m_caps.MaxTextureWidth >= 2048 && m_caps.MaxTextureHeight >= 2048, bgfx::Fatal::MinimumRequiredSpecs, "Maximum texture size is below 2048.");
BGFX_FATAL(m_caps.VertexShaderVersion >= D3DVS_VERSION(3, 0) && m_caps.PixelShaderVersion >= D3DPS_VERSION(3, 0)
, bgfx::Fatal::MinimumRequiredSpecs
, "Shader Version is not 3.0 (vs: %x, ps: %x)."
, m_caps.VertexShaderVersion
, m_caps.PixelShaderVersion
);
BGFX_FATAL(m_caps.MaxTextureWidth >= 2048 && m_caps.MaxTextureHeight >= 2048
, bgfx::Fatal::MinimumRequiredSpecs
, "Maximum texture size is below 2048 (w: %d, h: %d)."
, m_caps.MaxTextureWidth
, m_caps.MaxTextureHeight
);
m_fmtNULL = SUCCEEDED(m_d3d9->CheckDeviceFormat(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8, D3DUSAGE_DEPTHSTENCIL, D3DRTYPE_TEXTURE, D3DFMT_NULL) );
m_fmtDF16 = SUCCEEDED(m_d3d9->CheckDeviceFormat(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8, D3DUSAGE_DEPTHSTENCIL, D3DRTYPE_TEXTURE, D3DFMT_DF16) );