Cleanup.
This commit is contained in:
parent
58a1d91ea3
commit
b1cb4de638
@ -2492,7 +2492,12 @@ namespace bgfx
|
||||
numInstances = state.m_numInstances;
|
||||
numPrimsRendered = numPrimsSubmitted*state.m_numInstances;
|
||||
|
||||
deviceCtx->DrawIndexedInstanced(numIndices, state.m_numInstances, 0, state.m_startVertex, 0);
|
||||
deviceCtx->DrawIndexedInstanced(numIndices
|
||||
, state.m_numInstances
|
||||
, 0
|
||||
, state.m_startVertex
|
||||
, 0
|
||||
);
|
||||
}
|
||||
else if (primNumVerts <= state.m_numIndices)
|
||||
{
|
||||
@ -2501,7 +2506,12 @@ namespace bgfx
|
||||
numInstances = state.m_numInstances;
|
||||
numPrimsRendered = numPrimsSubmitted*state.m_numInstances;
|
||||
|
||||
deviceCtx->DrawIndexedInstanced(numIndices, state.m_numInstances, state.m_startIndex, state.m_startVertex, 0);
|
||||
deviceCtx->DrawIndexedInstanced(numIndices
|
||||
, state.m_numInstances
|
||||
, state.m_startIndex
|
||||
, state.m_startVertex
|
||||
, 0
|
||||
);
|
||||
}
|
||||
}
|
||||
else
|
||||
@ -2510,7 +2520,11 @@ namespace bgfx
|
||||
numInstances = state.m_numInstances;
|
||||
numPrimsRendered = numPrimsSubmitted*state.m_numInstances;
|
||||
|
||||
deviceCtx->DrawInstanced(numVertices, state.m_numInstances, state.m_startVertex, 0);
|
||||
deviceCtx->DrawInstanced(numVertices
|
||||
, state.m_numInstances
|
||||
, state.m_startVertex
|
||||
, 0
|
||||
);
|
||||
}
|
||||
|
||||
statsNumPrimsSubmitted += numPrimsSubmitted;
|
||||
|
@ -2532,7 +2532,7 @@ namespace bgfx
|
||||
uint16_t handle = state.m_indexBuffer.idx;
|
||||
if (invalidHandle != handle)
|
||||
{
|
||||
IndexBuffer& ib = s_renderCtx.m_indexBuffers[handle];
|
||||
const IndexBuffer& ib = s_renderCtx.m_indexBuffers[handle];
|
||||
DX_CHECK(device->SetIndices(ib.m_ptr) );
|
||||
}
|
||||
else
|
||||
@ -2546,9 +2546,9 @@ namespace bgfx
|
||||
uint32_t numVertices = state.m_numVertices;
|
||||
if (UINT32_C(0xffffffff) == numVertices)
|
||||
{
|
||||
VertexBuffer& vb = s_renderCtx.m_vertexBuffers[currentState.m_vertexBuffer.idx];
|
||||
const VertexBuffer& vb = s_renderCtx.m_vertexBuffers[currentState.m_vertexBuffer.idx];
|
||||
uint16_t decl = vb.m_decl.idx == invalidHandle ? state.m_vertexDecl.idx : vb.m_decl.idx;
|
||||
VertexDeclaration& vertexDecl = s_renderCtx.m_vertexDecls[decl];
|
||||
const VertexDeclaration& vertexDecl = s_renderCtx.m_vertexDecls[decl];
|
||||
numVertices = vb.m_size/vertexDecl.m_decl.m_stride;
|
||||
}
|
||||
|
||||
@ -2595,6 +2595,7 @@ namespace bgfx
|
||||
numPrimsSubmitted = numVertices/primNumVerts;
|
||||
numInstances = state.m_numInstances;
|
||||
numPrimsRendered = numPrimsSubmitted*state.m_numInstances;
|
||||
|
||||
DX_CHECK(device->DrawPrimitive(primType
|
||||
, state.m_startVertex
|
||||
, numPrimsSubmitted
|
||||
|
Loading…
x
Reference in New Issue
Block a user