mirror of https://github.com/bkaradzic/bgfx
Fixed mingw compile errors.
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295f5166f4
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@ -101,7 +101,6 @@ namespace std { namespace tr1 {} using namespace tr1; } // namespace std
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namespace stl = std;
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#endif // BGFX_CONFIG_USE_TINYSTL
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#include <list>
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#include <algorithm>
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#include "config.h"
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@ -300,6 +300,7 @@ namespace bgfx
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fmt.m_supported = SUCCEEDED(m_d3d9->CheckDeviceFormat(m_adapter, m_deviceType, adapterFormat, fmt.m_usage, fmt.m_type, fmt.m_fmt) );
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const char* fourcc = (const char*)&fmt.m_fmt;
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BX_TRACE("\t%2d: %c%c%c%c %s", ii, fourcc[0], fourcc[1], fourcc[2], fourcc[3], fmt.m_supported ? "supported" : "");
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BX_UNUSED(fourcc);
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}
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m_instancing = false
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@ -8,6 +8,14 @@
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#define BGFX_CONFIG_RENDERER_DIRECT3D_EX (BX_PLATFORM_WINDOWS && 0)
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#ifndef D3DSTREAMSOURCE_INDEXEDDATA
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# define D3DSTREAMSOURCE_INDEXEDDATA (1<<30)
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#endif// D3DSTREAMSOURCE_INDEXEDDATA
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#ifndef D3DSTREAMSOURCE_INSTANCEDATA
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# define D3DSTREAMSOURCE_INSTANCEDATA (2<<30)
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#endif // D3DSTREAMSOURCE_INSTANCEDATA
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#if BX_PLATFORM_WINDOWS
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# if !BGFX_CONFIG_RENDERER_DIRECT3D_EX
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# define D3D_DISABLE_9EX
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