Updated README.
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@ -89,9 +89,13 @@ If you're building with Visual Studio 2008, you'll need TR1 support from:
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If you're building with MinGW/TDM compiler on Windows make DirectX SDK
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directory link to directory without spaces in the path.
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mklink /D <path to DirectX SDK directory> c:\dxsdk
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mklink /D c:\dxsdk <path to DirectX SDK directory>
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setx DXSDK_DIR c:\dxsdk
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Apply this patch to DXSDK from June 2010 to be able to use it with MinGW/TDM:
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https://github.com/bkaradzic/bx/blob/master/include/compat/mingw/dxsdk.patch
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### Building
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Visual Studio 2008 command line:
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@ -1188,6 +1188,7 @@ namespace bgfx
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, regIndex
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, regCount
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);
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BX_UNUSED(kind);
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}
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m_constantBuffer->finish();
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