weston/src/compositor.h

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/*
* Copyright © 2008-2011 Kristian Høgsberg
* Copyright © 2012 Collabora, Ltd.
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#ifndef _WAYLAND_SYSTEM_COMPOSITOR_H_
#define _WAYLAND_SYSTEM_COMPOSITOR_H_
#ifdef __cplusplus
extern "C" {
#endif
#include <pixman.h>
#include <xkbcommon/xkbcommon.h>
#include <wayland-server.h>
#include "version.h"
#include "matrix.h"
#include "config-parser.h"
#define ARRAY_LENGTH(a) (sizeof (a) / sizeof (a)[0])
#define container_of(ptr, type, member) ({ \
const __typeof__( ((type *)0)->member ) *__mptr = (ptr); \
(type *)( (char *)__mptr - offsetof(type,member) );})
struct weston_transform {
struct weston_matrix matrix;
struct wl_list link;
};
struct weston_surface;
struct shell_surface;
struct weston_seat;
struct weston_output;
struct input_method;
enum weston_keyboard_modifier {
MODIFIER_CTRL = (1 << 0),
MODIFIER_ALT = (1 << 1),
MODIFIER_SUPER = (1 << 2),
MODIFIER_SHIFT = (1 << 3),
};
enum weston_led {
LED_NUM_LOCK = (1 << 0),
LED_CAPS_LOCK = (1 << 1),
LED_SCROLL_LOCK = (1 << 2),
};
struct weston_mode {
uint32_t flags;
int32_t width, height;
uint32_t refresh;
struct wl_list link;
};
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struct weston_shell_client {
void (*send_configure)(struct weston_surface *surface,
uint32_t edges, int32_t width, int32_t height);
};
struct weston_shell_interface {
void *shell; /* either desktop or tablet */
struct shell_surface *(*create_shell_surface)(void *shell,
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struct weston_surface *surface,
const struct weston_shell_client *client);
void (*set_toplevel)(struct shell_surface *shsurf);
void (*set_transient)(struct shell_surface *shsurf,
struct weston_surface *parent,
int x, int y, uint32_t flags);
void (*set_fullscreen)(struct shell_surface *shsurf,
uint32_t method,
uint32_t framerate,
struct weston_output *output);
int (*move)(struct shell_surface *shsurf, struct weston_seat *ws);
int (*resize)(struct shell_surface *shsurf,
struct weston_seat *ws, uint32_t edges);
};
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struct weston_border {
int32_t left, right, top, bottom;
};
struct weston_animation {
void (*frame)(struct weston_animation *animation,
struct weston_output *output, uint32_t msecs);
int frame_counter;
struct wl_list link;
};
struct weston_spring {
double k;
double friction;
double current;
double target;
double previous;
uint32_t timestamp;
};
enum {
ZOOM_FOCUS_POINTER,
ZOOM_FOCUS_TEXT
};
struct weston_fixed_point {
wl_fixed_t x, y;
};
struct weston_output_zoom {
int active;
uint32_t type;
float increment;
float level;
float max_level;
float trans_x, trans_y;
struct weston_animation animation_z;
struct weston_spring spring_z;
struct weston_animation animation_xy;
struct weston_spring spring_xy;
struct weston_fixed_point from;
struct weston_fixed_point to;
struct weston_fixed_point current;
struct weston_fixed_point text_cursor;
};
/* bit compatible with drm definitions. */
enum dpms_enum {
WESTON_DPMS_ON,
WESTON_DPMS_STANDBY,
WESTON_DPMS_SUSPEND,
WESTON_DPMS_OFF
};
struct weston_output {
uint32_t id;
char *name;
void *renderer_state;
struct wl_list link;
struct wl_list resource_list;
struct wl_global *global;
struct weston_compositor *compositor;
struct weston_matrix matrix;
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struct wl_list animation_list;
int32_t x, y, width, height;
int32_t mm_width, mm_height;
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struct weston_border border;
pixman_region32_t region;
pixman_region32_t previous_damage;
int repaint_needed;
int repaint_scheduled;
struct weston_output_zoom zoom;
int dirty;
struct wl_signal frame_signal;
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struct wl_signal destroy_signal;
uint32_t frame_time;
int disable_planes;
char *make, *model, *serial_number;
uint32_t subpixel;
uint32_t transform;
struct weston_mode *current;
struct weston_mode *origin;
struct wl_list mode_list;
void (*start_repaint_loop)(struct weston_output *output);
void (*repaint)(struct weston_output *output,
pixman_region32_t *damage);
void (*destroy)(struct weston_output *output);
void (*assign_planes)(struct weston_output *output);
int (*switch_mode)(struct weston_output *output, struct weston_mode *mode);
/* backlight values are on 0-255 range, where higher is brighter */
uint32_t backlight_current;
void (*set_backlight)(struct weston_output *output, uint32_t value);
void (*set_dpms)(struct weston_output *output, enum dpms_enum level);
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int connection_internal;
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uint16_t gamma_size;
void (*set_gamma)(struct weston_output *output,
uint16_t size,
uint16_t *r,
uint16_t *g,
uint16_t *b);
};
struct weston_pointer_grab;
struct weston_pointer_grab_interface {
void (*focus)(struct weston_pointer_grab *grab);
void (*motion)(struct weston_pointer_grab *grab, uint32_t time);
void (*button)(struct weston_pointer_grab *grab,
uint32_t time, uint32_t button, uint32_t state);
};
struct weston_pointer_grab {
const struct weston_pointer_grab_interface *interface;
struct weston_pointer *pointer;
};
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struct weston_keyboard_grab;
struct weston_keyboard_grab_interface {
void (*key)(struct weston_keyboard_grab *grab, uint32_t time,
uint32_t key, uint32_t state);
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void (*modifiers)(struct weston_keyboard_grab *grab, uint32_t serial,
uint32_t mods_depressed, uint32_t mods_latched,
uint32_t mods_locked, uint32_t group);
};
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struct weston_keyboard_grab {
const struct weston_keyboard_grab_interface *interface;
struct weston_keyboard *keyboard;
};
struct weston_touch_grab;
struct weston_touch_grab_interface {
void (*down)(struct weston_touch_grab *grab,
uint32_t time,
int touch_id,
wl_fixed_t sx,
wl_fixed_t sy);
void (*up)(struct weston_touch_grab *grab,
uint32_t time,
int touch_id);
void (*motion)(struct weston_touch_grab *grab,
uint32_t time,
int touch_id,
wl_fixed_t sx,
wl_fixed_t sy);
};
struct weston_touch_grab {
const struct weston_touch_grab_interface *interface;
struct weston_touch *touch;
};
struct wl_data_offer {
struct wl_resource resource;
struct wl_data_source *source;
struct wl_listener source_destroy_listener;
};
struct wl_data_source {
struct wl_resource resource;
struct wl_array mime_types;
void (*accept)(struct wl_data_source *source,
uint32_t serial, const char *mime_type);
void (*send)(struct wl_data_source *source,
const char *mime_type, int32_t fd);
void (*cancel)(struct wl_data_source *source);
};
struct weston_pointer {
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struct weston_seat *seat;
struct wl_list resource_list;
struct weston_surface *focus;
struct wl_resource *focus_resource;
struct wl_listener focus_listener;
uint32_t focus_serial;
struct wl_signal focus_signal;
struct weston_surface *sprite;
struct wl_listener sprite_destroy_listener;
int32_t hotspot_x, hotspot_y;
struct weston_pointer_grab *grab;
struct weston_pointer_grab default_grab;
wl_fixed_t grab_x, grab_y;
uint32_t grab_button;
uint32_t grab_serial;
uint32_t grab_time;
wl_fixed_t x, y;
uint32_t button_count;
};
struct weston_touch {
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struct weston_seat *seat;
struct wl_list resource_list;
struct weston_surface *focus;
struct wl_resource *focus_resource;
struct wl_listener focus_listener;
uint32_t focus_serial;
struct wl_signal focus_signal;
struct weston_touch_grab *grab;
struct weston_touch_grab default_grab;
wl_fixed_t grab_x, grab_y;
uint32_t grab_serial;
uint32_t grab_time;
};
struct weston_pointer *
weston_pointer_create(void);
void
weston_pointer_destroy(struct weston_pointer *pointer);
void
weston_pointer_set_focus(struct weston_pointer *pointer,
struct weston_surface *surface,
wl_fixed_t sx, wl_fixed_t sy);
void
weston_pointer_start_grab(struct weston_pointer *pointer,
struct weston_pointer_grab *grab);
void
weston_pointer_end_grab(struct weston_pointer *pointer);
struct weston_keyboard *
weston_keyboard_create(void);
void
weston_keyboard_destroy(struct weston_keyboard *keyboard);
void
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weston_keyboard_set_focus(struct weston_keyboard *keyboard,
struct weston_surface *surface);
void
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weston_keyboard_start_grab(struct weston_keyboard *device,
struct weston_keyboard_grab *grab);
void
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weston_keyboard_end_grab(struct weston_keyboard *keyboard);
struct weston_touch *
weston_touch_create(void);
void
weston_touch_destroy(struct weston_touch *touch);
void
weston_touch_start_grab(struct weston_touch *device,
struct weston_touch_grab *grab);
void
weston_touch_end_grab(struct weston_touch *touch);
void
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wl_data_device_set_keyboard_focus(struct weston_seat *seat);
int
wl_data_device_manager_init(struct wl_display *display);
void
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weston_seat_set_selection(struct weston_seat *seat,
struct wl_data_source *source, uint32_t serial);
struct weston_xkb_info {
struct xkb_keymap *keymap;
int keymap_fd;
size_t keymap_size;
char *keymap_area;
xkb_mod_index_t shift_mod;
xkb_mod_index_t caps_mod;
xkb_mod_index_t ctrl_mod;
xkb_mod_index_t alt_mod;
xkb_mod_index_t mod2_mod;
xkb_mod_index_t mod3_mod;
xkb_mod_index_t super_mod;
xkb_mod_index_t mod5_mod;
xkb_led_index_t num_led;
xkb_led_index_t caps_led;
xkb_led_index_t scroll_led;
};
struct weston_keyboard {
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struct weston_seat *seat;
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struct wl_list resource_list;
struct weston_surface *focus;
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struct wl_resource *focus_resource;
struct wl_listener focus_listener;
uint32_t focus_serial;
struct wl_signal focus_signal;
struct weston_keyboard_grab *grab;
struct weston_keyboard_grab default_grab;
uint32_t grab_key;
uint32_t grab_serial;
uint32_t grab_time;
struct wl_array keys;
struct {
uint32_t mods_depressed;
uint32_t mods_latched;
uint32_t mods_locked;
uint32_t group;
} modifiers;
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struct weston_keyboard_grab input_method_grab;
struct wl_resource *input_method_resource;
};
struct weston_seat {
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struct wl_list base_resource_list;
struct weston_pointer *pointer;
struct weston_keyboard *keyboard;
struct weston_touch *touch;
struct wl_signal destroy_signal;
struct weston_compositor *compositor;
struct wl_list link;
enum weston_keyboard_modifier modifier_state;
struct weston_surface *saved_kbd_focus;
struct wl_listener saved_kbd_focus_listener;
struct wl_list drag_resource_list;
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uint32_t selection_serial;
struct wl_data_source *selection_data_source;
struct wl_listener selection_data_source_listener;
struct wl_signal selection_signal;
uint32_t num_tp;
void (*led_update)(struct weston_seat *ws, enum weston_led leds);
struct weston_xkb_info xkb_info;
struct {
struct xkb_state *state;
enum weston_led leds;
} xkb_state;
struct input_method *input_method;
};
enum {
WESTON_COMPOSITOR_ACTIVE,
WESTON_COMPOSITOR_IDLE, /* shell->unlock called on activity */
WESTON_COMPOSITOR_OFFSCREEN, /* no rendering, no frame events */
WESTON_COMPOSITOR_SLEEPING /* same as offscreen, but also set dmps
* to off */
};
struct weston_layer {
struct wl_list surface_list;
struct wl_list link;
};
struct weston_plane {
pixman_region32_t damage;
pixman_region32_t clip;
int32_t x, y;
struct wl_list link;
};
struct weston_renderer {
int (*read_pixels)(struct weston_output *output,
pixman_format_code_t format, void *pixels,
uint32_t x, uint32_t y,
uint32_t width, uint32_t height);
void (*repaint_output)(struct weston_output *output,
pixman_region32_t *output_damage);
void (*flush_damage)(struct weston_surface *surface);
void (*attach)(struct weston_surface *es, struct wl_buffer *buffer);
int (*create_surface)(struct weston_surface *surface);
void (*surface_set_color)(struct weston_surface *surface,
float red, float green,
float blue, float alpha);
void (*destroy_surface)(struct weston_surface *surface);
void (*destroy)(struct weston_compositor *ec);
};
struct weston_compositor {
struct wl_signal destroy_signal;
struct wl_display *wl_display;
struct weston_shell_interface shell_interface;
struct wl_signal activate_signal;
struct wl_signal kill_signal;
struct wl_signal idle_signal;
struct wl_signal wake_signal;
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struct wl_signal show_input_panel_signal;
struct wl_signal hide_input_panel_signal;
struct wl_signal update_input_panel_signal;
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struct wl_signal seat_created_signal;
struct wl_signal output_created_signal;
struct wl_event_loop *input_loop;
struct wl_event_source *input_loop_source;
struct weston_layer fade_layer;
struct weston_layer cursor_layer;
struct wl_list output_list;
struct wl_list seat_list;
struct wl_list layer_list;
struct wl_list surface_list;
struct wl_list plane_list;
struct wl_list key_binding_list;
struct wl_list button_binding_list;
struct wl_list axis_binding_list;
struct wl_list debug_binding_list;
uint32_t state;
struct wl_event_source *idle_source;
uint32_t idle_inhibit;
int idle_time; /* timeout, s */
/* Repaint state. */
struct weston_plane primary_plane;
uint32_t focus;
struct weston_renderer *renderer;
pixman_format_code_t read_format;
void (*destroy)(struct weston_compositor *ec);
void (*restore)(struct weston_compositor *ec);
int (*authenticate)(struct weston_compositor *c, uint32_t id);
void (*ping_handler)(struct weston_surface *surface, uint32_t serial);
int launcher_sock;
uint32_t output_id_pool;
struct xkb_rule_names xkb_names;
struct xkb_context *xkb_context;
struct weston_xkb_info xkb_info;
};
struct weston_buffer_reference {
struct wl_buffer *buffer;
struct wl_listener destroy_listener;
};
struct weston_region {
struct wl_resource resource;
pixman_region32_t region;
};
compositor: introduce sub-surfaces Implement the basic protocol for sub-surfaces: - expose wl_subcompositor global interface - error checking on protocol calls - associate a parent wl_surface to a sub-surface - introduce the sub-surface role, which is exclusive - an implementation of the wl_subsurface interface - allow nesting of sub-surfaces - proper surface transformation inheritance from parent to sub-surfaces - two different modes of wl_surface.commit for sub-surfaces - hook sub-surfaces up to repaint by modifying the repaint list code Struct weston_subsurface is dynamically allocated. For sub-surfaces, it is completely populated. For parent surfaces, weston_subsurface acts only as a link for stacking order purposes. The wl_resource is unused, parent_destroy_listener is not registered, the transform is not linked, etc. Sub-surfaces are not added directly into layers for display or input. Instead, they are hooked up via the sub-surface list present in parent weston_surface. This way sub-surfaces are inherently linked to the parent surface, and cannot be displayed unless the parent is mapped, too. This also eases restacking, as only the parent will be in a layer list. Also, only the main surface should be subject to shell actions. The surface list rebuilding in weston_output_repaint() is modified to process sub-surface lists, if they are non-empty. The sub-surface list always contains the parent, too, unless empty. The collection of frame_callback_list is moved to a later loop, to streamline the surface list rebuild functions. Features still lacking are: - full-surface alpha support for compound windows Changes in v2: - fix a bug in surface mapping: commit a sub-surface would cause the main surface to never be mapped. - remove debug printfs - detect attempt of making a surface its own parent - always zero-alloc weston_subsurface - apply wl_subsurface.set_position in commit, not immediately - add weston_surface_to_subsurface() - implement sub-surface commit modes parent-cached and independent - implement wl_subcompositor.destroy and wl_subsurface.destroy Changes in v3: - rebased, and use the new transform inheritance code - squashed the commit "add sub-surfaces to repaint list" - fixed a buffer reference leak in commit_from_cache() - Rewrite the sub-surface destructor code, and make it leave the wl_subsurface protocol object inert, if one destroys the corresponding wl_surface. - replaced set_commit_mode with set_sync and set_desync - allowed sub-surface nesting, and fixed repaint accordingly - implemented nested sub-surface commit modes - Made the sub-surface order changes from wl_subsurface.place_above and .place_below to be applied when the parent surface state is applied, instead of immediately. This conforms with the protocol specification now. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
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struct weston_subsurface {
struct wl_resource *resource;
/* guaranteed to be valid and non-NULL */
struct weston_surface *surface;
struct wl_listener surface_destroy_listener;
/* can be NULL */
struct weston_surface *parent;
struct wl_listener parent_destroy_listener;
struct wl_list parent_link;
struct wl_list parent_link_pending;
struct {
int32_t x;
int32_t y;
int set;
} position;
struct {
int has_data;
/* wl_surface.attach */
int newly_attached;
struct weston_buffer_reference buffer_ref;
int32_t sx;
int32_t sy;
/* wl_surface.damage */
pixman_region32_t damage;
/* wl_surface.set_opaque_region */
pixman_region32_t opaque;
/* wl_surface.set_input_region */
pixman_region32_t input;
/* wl_surface.frame */
struct wl_list frame_callback_list;
/* wl_surface.set_buffer_transform */
uint32_t buffer_transform;
} cached;
int synchronized;
};
/* Using weston_surface transformations
*
* To add a transformation to a surface, create a struct weston_transform, and
* add it to the list surface->geometry.transformation_list. Whenever you
* change the list, anything under surface->geometry, or anything in the
* weston_transforms linked into the list, you must call
* weston_surface_geometry_dirty().
*
* The order in the list defines the order of transformations. Let the list
* contain the transformation matrices M1, ..., Mn as head to tail. The
* transformation is applied to surface-local coordinate vector p as
* P = Mn * ... * M2 * M1 * p
* to produce the global coordinate vector P. The total transform
* Mn * ... * M2 * M1
* is cached in surface->transform.matrix, and the inverse of it in
* surface->transform.inverse.
*
* The list always contains surface->transform.position transformation, which
* is the translation by surface->geometry.x and y.
*
* If you want to apply a transformation in local coordinates, add your
* weston_transform to the head of the list. If you want to apply a
* transformation in global coordinates, add it to the tail of the list.
*
* If surface->geometry.parent is set, the total transformation of this
* surface will be the parent's total transformation and this transformation
* combined:
* Mparent * Mn * ... * M2 * M1
*/
struct weston_surface {
struct wl_resource resource;
struct weston_compositor *compositor;
pixman_region32_t clip;
pixman_region32_t damage;
pixman_region32_t opaque; /* part of geometry, see below */
pixman_region32_t input;
struct wl_list link;
struct wl_list layer_link;
float alpha; /* part of geometry, see below */
struct weston_plane *plane;
void *renderer_state;
/* Surface geometry state, mutable.
* If you change anything, call weston_surface_geometry_dirty().
* That includes the transformations referenced from the list.
*/
struct {
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float x, y; /* surface translation on display */
int32_t width, height;
/* struct weston_transform */
struct wl_list transformation_list;
/* managed by weston_surface_set_transform_parent() */
struct weston_surface *parent;
struct wl_listener parent_destroy_listener;
struct wl_list child_list; /* geometry.parent_link */
struct wl_list parent_link;
} geometry;
/* State derived from geometry state, read-only.
* This is updated by weston_surface_update_transform().
*/
struct {
int dirty;
pixman_region32_t boundingbox;
pixman_region32_t opaque;
/* matrix and inverse are used only if enabled = 1.
* If enabled = 0, use x, y, width, height directly.
*/
int enabled;
struct weston_matrix matrix;
struct weston_matrix inverse;
struct weston_transform position; /* matrix from x, y */
} transform;
/*
* Which output to vsync this surface to.
* Used to determine, whether to send or queue frame events.
* Must be NULL, if 'link' is not in weston_compositor::surface_list.
*/
struct weston_output *output;
/*
* A more complete representation of all outputs this surface is
* displayed on.
*/
uint32_t output_mask;
struct wl_list frame_callback_list;
struct weston_buffer_reference buffer_ref;
uint32_t buffer_transform;
int keep_buffer; /* bool for backends to prevent early release */
/* All the pending state, that wl_surface.commit will apply. */
struct {
/* wl_surface.attach */
int newly_attached;
struct wl_buffer *buffer;
struct wl_listener buffer_destroy_listener;
int32_t sx;
int32_t sy;
/* wl_surface.damage */
pixman_region32_t damage;
/* wl_surface.set_opaque_region */
pixman_region32_t opaque;
/* wl_surface.set_input_region */
pixman_region32_t input;
/* wl_surface.frame */
struct wl_list frame_callback_list;
/* wl_surface.set_buffer_transform */
uint32_t buffer_transform;
} pending;
/*
* If non-NULL, this function will be called on surface::attach after
* a new buffer has been set up for this surface. The integer params
* are the sx and sy paramerters supplied to surface::attach .
*/
void (*configure)(struct weston_surface *es, int32_t sx, int32_t sy, int32_t width, int32_t height);
void *configure_private;
compositor: introduce sub-surfaces Implement the basic protocol for sub-surfaces: - expose wl_subcompositor global interface - error checking on protocol calls - associate a parent wl_surface to a sub-surface - introduce the sub-surface role, which is exclusive - an implementation of the wl_subsurface interface - allow nesting of sub-surfaces - proper surface transformation inheritance from parent to sub-surfaces - two different modes of wl_surface.commit for sub-surfaces - hook sub-surfaces up to repaint by modifying the repaint list code Struct weston_subsurface is dynamically allocated. For sub-surfaces, it is completely populated. For parent surfaces, weston_subsurface acts only as a link for stacking order purposes. The wl_resource is unused, parent_destroy_listener is not registered, the transform is not linked, etc. Sub-surfaces are not added directly into layers for display or input. Instead, they are hooked up via the sub-surface list present in parent weston_surface. This way sub-surfaces are inherently linked to the parent surface, and cannot be displayed unless the parent is mapped, too. This also eases restacking, as only the parent will be in a layer list. Also, only the main surface should be subject to shell actions. The surface list rebuilding in weston_output_repaint() is modified to process sub-surface lists, if they are non-empty. The sub-surface list always contains the parent, too, unless empty. The collection of frame_callback_list is moved to a later loop, to streamline the surface list rebuild functions. Features still lacking are: - full-surface alpha support for compound windows Changes in v2: - fix a bug in surface mapping: commit a sub-surface would cause the main surface to never be mapped. - remove debug printfs - detect attempt of making a surface its own parent - always zero-alloc weston_subsurface - apply wl_subsurface.set_position in commit, not immediately - add weston_surface_to_subsurface() - implement sub-surface commit modes parent-cached and independent - implement wl_subcompositor.destroy and wl_subsurface.destroy Changes in v3: - rebased, and use the new transform inheritance code - squashed the commit "add sub-surfaces to repaint list" - fixed a buffer reference leak in commit_from_cache() - Rewrite the sub-surface destructor code, and make it leave the wl_subsurface protocol object inert, if one destroys the corresponding wl_surface. - replaced set_commit_mode with set_sync and set_desync - allowed sub-surface nesting, and fixed repaint accordingly - implemented nested sub-surface commit modes - Made the sub-surface order changes from wl_subsurface.place_above and .place_below to be applied when the parent surface state is applied, instead of immediately. This conforms with the protocol specification now. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2013-04-25 14:57:42 +04:00
/* Parent's list of its sub-surfaces, weston_subsurface:parent_link.
* Contains also the parent itself as a dummy weston_subsurface,
* if the list is not empty.
*/
struct wl_list subsurface_list; /* weston_subsurface::parent_link */
struct wl_list subsurface_list_pending; /* ...::parent_link_pending */
};
enum weston_key_state_update {
STATE_UPDATE_AUTOMATIC,
STATE_UPDATE_NONE,
};
void
weston_version(int *major, int *minor, int *micro);
void
weston_surface_update_transform(struct weston_surface *surface);
void
weston_surface_geometry_dirty(struct weston_surface *surface);
void
weston_surface_to_global_fixed(struct weston_surface *surface,
wl_fixed_t sx, wl_fixed_t sy,
wl_fixed_t *x, wl_fixed_t *y);
void
weston_surface_to_global_float(struct weston_surface *surface,
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float sx, float sy, float *x, float *y);
void
weston_surface_from_global_float(struct weston_surface *surface,
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float x, float y, float *sx, float *sy);
void
weston_surface_from_global(struct weston_surface *surface,
int32_t x, int32_t y, int32_t *sx, int32_t *sy);
void
weston_surface_from_global_fixed(struct weston_surface *surface,
wl_fixed_t x, wl_fixed_t y,
wl_fixed_t *sx, wl_fixed_t *sy);
int32_t
weston_surface_buffer_width(struct weston_surface *surface);
int32_t
weston_surface_buffer_height(struct weston_surface *surface);
WL_EXPORT void
weston_surface_to_buffer_float(struct weston_surface *surface,
float x, float y, float *bx, float *by);
pixman_box32_t
weston_surface_to_buffer_rect(struct weston_surface *surface,
pixman_box32_t rect);
void
weston_spring_init(struct weston_spring *spring,
double k, double current, double target);
void
weston_spring_update(struct weston_spring *spring, uint32_t msec);
int
weston_spring_done(struct weston_spring *spring);
void
weston_surface_activate(struct weston_surface *surface,
struct weston_seat *seat);
void
notify_motion(struct weston_seat *seat, uint32_t time,
wl_fixed_t dx, wl_fixed_t dy);
void
notify_motion_absolute(struct weston_seat *seat, uint32_t time,
wl_fixed_t x, wl_fixed_t y);
void
notify_button(struct weston_seat *seat, uint32_t time, int32_t button,
enum wl_pointer_button_state state);
void
notify_axis(struct weston_seat *seat, uint32_t time, uint32_t axis,
wl_fixed_t value);
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void
notify_key(struct weston_seat *seat, uint32_t time, uint32_t key,
enum wl_keyboard_key_state state,
enum weston_key_state_update update_state);
void
notify_modifiers(struct weston_seat *seat, uint32_t serial);
void
notify_pointer_focus(struct weston_seat *seat, struct weston_output *output,
wl_fixed_t x, wl_fixed_t y);
void
notify_keyboard_focus_in(struct weston_seat *seat, struct wl_array *keys,
enum weston_key_state_update update_state);
void
notify_keyboard_focus_out(struct weston_seat *seat);
void
notify_touch(struct weston_seat *seat, uint32_t time, int touch_id,
wl_fixed_t x, wl_fixed_t y, int touch_type);
void
weston_layer_init(struct weston_layer *layer, struct wl_list *below);
void
weston_plane_init(struct weston_plane *plane, int32_t x, int32_t y);
void
weston_plane_release(struct weston_plane *plane);
void
weston_compositor_stack_plane(struct weston_compositor *ec,
struct weston_plane *plane,
struct weston_plane *above);
void
weston_output_finish_frame(struct weston_output *output, uint32_t msecs);
void
weston_output_schedule_repaint(struct weston_output *output);
void
weston_output_damage(struct weston_output *output);
void
weston_compositor_schedule_repaint(struct weston_compositor *compositor);
void
weston_compositor_fade(struct weston_compositor *compositor, float tint);
void
weston_compositor_damage_all(struct weston_compositor *compositor);
void
weston_compositor_unlock(struct weston_compositor *compositor);
void
weston_compositor_wake(struct weston_compositor *compositor);
void
weston_compositor_offscreen(struct weston_compositor *compositor);
void
weston_compositor_sleep(struct weston_compositor *compositor);
struct weston_surface *
weston_compositor_pick_surface(struct weston_compositor *compositor,
wl_fixed_t x, wl_fixed_t y,
wl_fixed_t *sx, wl_fixed_t *sy);
struct weston_binding;
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typedef void (*weston_key_binding_handler_t)(struct weston_seat *seat,
uint32_t time, uint32_t key,
void *data);
struct weston_binding *
weston_compositor_add_key_binding(struct weston_compositor *compositor,
uint32_t key,
enum weston_keyboard_modifier modifier,
weston_key_binding_handler_t binding,
void *data);
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typedef void (*weston_button_binding_handler_t)(struct weston_seat *seat,
uint32_t time, uint32_t button,
void *data);
struct weston_binding *
weston_compositor_add_button_binding(struct weston_compositor *compositor,
uint32_t button,
enum weston_keyboard_modifier modifier,
weston_button_binding_handler_t binding,
void *data);
2013-05-07 07:19:49 +04:00
typedef void (*weston_axis_binding_handler_t)(struct weston_seat *seat,
uint32_t time, uint32_t axis,
wl_fixed_t value, void *data);
struct weston_binding *
weston_compositor_add_axis_binding(struct weston_compositor *compositor,
uint32_t axis,
enum weston_keyboard_modifier modifier,
weston_axis_binding_handler_t binding,
void *data);
struct weston_binding *
weston_compositor_add_debug_binding(struct weston_compositor *compositor,
uint32_t key,
weston_key_binding_handler_t binding,
void *data);
void
weston_binding_destroy(struct weston_binding *binding);
void
weston_binding_list_destroy_all(struct wl_list *list);
void
weston_compositor_run_key_binding(struct weston_compositor *compositor,
struct weston_seat *seat, uint32_t time,
uint32_t key,
enum wl_keyboard_key_state state);
void
weston_compositor_run_button_binding(struct weston_compositor *compositor,
struct weston_seat *seat, uint32_t time,
uint32_t button,
enum wl_pointer_button_state value);
int
weston_compositor_run_axis_binding(struct weston_compositor *compositor,
struct weston_seat *seat, uint32_t time,
uint32_t axis, int32_t value);
int
weston_compositor_run_debug_binding(struct weston_compositor *compositor,
struct weston_seat *seat, uint32_t time,
uint32_t key,
enum wl_keyboard_key_state state);
int
weston_environment_get_fd(const char *env);
struct wl_list *
weston_compositor_top(struct weston_compositor *compositor);
struct weston_surface *
weston_surface_create(struct weston_compositor *compositor);
void
weston_surface_configure(struct weston_surface *surface,
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float x, float y, int width, int height);
void
weston_surface_restack(struct weston_surface *surface, struct wl_list *below);
void
weston_surface_set_position(struct weston_surface *surface,
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float x, float y);
void
weston_surface_set_transform_parent(struct weston_surface *surface,
struct weston_surface *parent);
int
weston_surface_is_mapped(struct weston_surface *surface);
void
weston_surface_schedule_repaint(struct weston_surface *surface);
void
weston_surface_damage(struct weston_surface *surface);
void
weston_surface_damage_below(struct weston_surface *surface);
void
weston_surface_move_to_plane(struct weston_surface *surface,
struct weston_plane *plane);
void
weston_surface_unmap(struct weston_surface *surface);
shell: keyboard focus and restacking fixes for sub-surfaces The shell needs to redirect some actions to the parent surface, when they originally target a sub-surface. This patch implements the following: - Move, resize, and rotate bindings always target the parent surface. - Opacity (full-surface alpha) binding targets the parent surface. This is broken, because it should change the opacity of the whole compound window, which is difficult to implement in the renderer. - click_to_activate_binding() needs to check the shell surface type from the main surface, because sub-surface would produce SHELL_SURFACE_NONE and prevent activation. - Also activate() needs to check the type from the main surface, and restack the main surface. Keyboard focus is assigned to the original (sub-)surface. - focus_state_surface_destroy() needs to handle sub-surfaces: only the main surface will be in a layer list. If the destroyed surface is indeed a sub-surface, activate the main surface next. This way a client that destroys a focused sub-surface still retains focus in the same window. - The workspace_manager.move_surface request can accept also sub-surfaces, and it will move the corresponding main surface. Changes in v2: - do not special-case keyboard focus for sub-surfaces - fix surface type checks for sub-surfaces in shell, fix restacking of sub-surfaces in shell, fix focus_state_surface_destroy() Changes in v3: - Renamed weston_surface_get_parent() to weston_surface_get_main_surface() to be more explicit that this is about sub-surfaces - Fixed move_surface_to_workspace() to handle keyboard focus on a sub-surface. - Used a temporary variable in several places to clarify code, instead of reassigning a variable. - Fixed workspace_manager_move_surface() to deal with sub-surfaces. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2013-04-25 14:57:44 +04:00
struct weston_surface *
weston_surface_get_main_surface(struct weston_surface *surface);
void
weston_buffer_reference(struct weston_buffer_reference *ref,
struct wl_buffer *buffer);
uint32_t
weston_compositor_get_time(void);
int
weston_compositor_init(struct weston_compositor *ec, struct wl_display *display,
int *argc, char *argv[], const char *config_file);
void
weston_compositor_shutdown(struct weston_compositor *ec);
void
weston_text_cursor_position_notify(struct weston_surface *surface,
wl_fixed_t x, wl_fixed_t y);
void
2012-06-18 04:10:59 +04:00
weston_output_init_zoom(struct weston_output *output);
void
weston_output_update_zoom(struct weston_output *output, uint32_t type);
void
weston_output_update_matrix(struct weston_output *output);
void
weston_output_move(struct weston_output *output, int x, int y);
void
weston_output_init(struct weston_output *output, struct weston_compositor *c,
int x, int y, int width, int height, uint32_t transform);
void
weston_output_destroy(struct weston_output *output);
void
weston_seat_init(struct weston_seat *seat, struct weston_compositor *ec);
void
weston_seat_init_pointer(struct weston_seat *seat);
int
weston_seat_init_keyboard(struct weston_seat *seat, struct xkb_keymap *keymap);
void
weston_seat_init_touch(struct weston_seat *seat);
void
weston_seat_repick(struct weston_seat *seat);
void
weston_seat_release(struct weston_seat *seat);
int
weston_compositor_xkb_init(struct weston_compositor *ec,
struct xkb_rule_names *names);
void
weston_compositor_xkb_destroy(struct weston_compositor *ec);
/* String literal of spaces, the same width as the timestamp. */
#define STAMP_SPACE " "
void
weston_log_file_open(const char *filename);
void
weston_log_file_close(void);
int
weston_log(const char *fmt, ...)
__attribute__ ((format (printf, 1, 2)));
int
weston_log_continue(const char *fmt, ...)
__attribute__ ((format (printf, 1, 2)));
enum {
TTY_ENTER_VT,
TTY_LEAVE_VT
};
typedef void (*tty_vt_func_t)(struct weston_compositor *compositor, int event);
struct tty *
tty_create(struct weston_compositor *compositor,
tty_vt_func_t vt_func, int tty_nr);
void
tty_destroy(struct tty *tty);
void
tty_reset(struct tty *tty);
2012-04-10 08:11:50 +04:00
int
tty_activate_vt(struct tty *tty, int vt);
void
screenshooter_create(struct weston_compositor *ec);
struct clipboard *
clipboard_create(struct weston_seat *seat);
void
text_cursor_position_notifier_create(struct weston_compositor *ec);
int
text_backend_init(struct weston_compositor *ec);
struct weston_process;
typedef void (*weston_process_cleanup_func_t)(struct weston_process *process,
int status);
struct weston_process {
pid_t pid;
weston_process_cleanup_func_t cleanup;
struct wl_list link;
};
struct wl_client *
weston_client_launch(struct weston_compositor *compositor,
struct weston_process *proc,
const char *path,
weston_process_cleanup_func_t cleanup);
void
weston_watch_process(struct weston_process *process);
struct weston_surface_animation;
typedef void (*weston_surface_animation_done_func_t)(struct weston_surface_animation *animation, void *data);
struct weston_surface_animation *
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weston_zoom_run(struct weston_surface *surface, float start, float stop,
weston_surface_animation_done_func_t done, void *data);
struct weston_surface_animation *
weston_fade_run(struct weston_surface *surface,
float start, float end, float k,
weston_surface_animation_done_func_t done, void *data);
void
weston_fade_update(struct weston_surface_animation *fade,
float start, float end, float k);
struct weston_surface_animation *
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weston_slide_run(struct weston_surface *surface, float start, float stop,
weston_surface_animation_done_func_t done, void *data);
void
weston_surface_set_color(struct weston_surface *surface,
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float red, float green, float blue, float alpha);
void
weston_surface_destroy(struct weston_surface *surface);
int
weston_output_switch_mode(struct weston_output *output, struct weston_mode *mode);
int
noop_renderer_init(struct weston_compositor *ec);
struct weston_compositor *
backend_init(struct wl_display *display, int *argc, char *argv[],
const char *config_file);
int
module_init(struct weston_compositor *compositor,
int *argc, char *argv[], const char *config_file);
void
weston_transformed_coord(int width, int height,
enum wl_output_transform transform,
float sx, float sy, float *bx, float *by);
pixman_box32_t
weston_transformed_rect(int width, int height,
enum wl_output_transform transform,
pixman_box32_t rect);
#ifdef __cplusplus
}
#endif
#endif