Introduce output zoom.
Ideally, we would want to use <modifier>+Scroll binding but that will have to wait for axis events. For now we just use keybindings. Zoom in/out with Super+Up/Down.
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@ -774,7 +774,7 @@ weston_surface_draw(struct weston_surface *es, struct weston_output *output)
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glUniform1f(es->shader->texwidth_uniform,
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(GLfloat)es->geometry.width / es->pitch);
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if (es->transform.enabled)
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if (es->transform.enabled || output->zoom.active)
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filter = GL_LINEAR;
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else
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filter = GL_NEAREST;
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@ -1010,6 +1010,9 @@ weston_output_repaint(struct weston_output *output, int msecs)
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&total_damage, &es->transform.opaque);
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}
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if (output->dirty)
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weston_output_update_matrix(output);
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output->repaint(output);
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pixman_region32_fini(&total_damage);
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@ -1497,6 +1500,11 @@ notify_motion(struct wl_input_device *device, uint32_t time, int x, int y)
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device->x = x;
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device->y = y;
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wl_list_for_each(output, &ec->output_list, link)
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if (output->zoom.active &&
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pixman_region32_contains_point(&output->region, x, y, NULL))
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weston_output_update_zoom(output, x, y);
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weston_device_repick(device, time);
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interface = device->pointer_grab->interface;
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interface->motion(device->pointer_grab, time,
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@ -2096,17 +2104,29 @@ weston_output_destroy(struct weston_output *output)
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}
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WL_EXPORT void
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weston_output_move(struct weston_output *output, int x, int y)
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weston_output_update_zoom(struct weston_output *output, int x, int y)
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{
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float ratio;
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if (output->zoom.level <= 0)
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return;
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output->zoom.magnification = 1 / output->zoom.level;
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ratio = 1 - (1 / output->zoom.magnification);
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output->zoom.trans_x = (((float)(x - output->x) / output->current->width) * (ratio * 2)) - ratio;
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output->zoom.trans_y = (((float)(y - output->y) / output->current->height) * (ratio * 2)) - ratio;
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output->dirty = 1;
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weston_output_damage(output);
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}
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WL_EXPORT void
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weston_output_update_matrix(struct weston_output *output)
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{
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int flip;
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output->x = x;
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output->y = y;
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pixman_region32_init(&output->previous_damage);
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pixman_region32_init_rect(&output->region, x, y,
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output->current->width,
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output->current->height);
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struct weston_matrix camera;
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struct weston_matrix modelview;
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weston_matrix_init(&output->matrix);
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weston_matrix_translate(&output->matrix,
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@ -2117,8 +2137,28 @@ weston_output_move(struct weston_output *output, int x, int y)
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weston_matrix_scale(&output->matrix,
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2.0 / (output->current->width + output->border.left + output->border.right),
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flip * 2.0 / (output->current->height + output->border.top + output->border.bottom), 1);
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if (output->zoom.active) {
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weston_matrix_init(&camera);
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weston_matrix_init(&modelview);
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weston_matrix_translate(&camera, output->zoom.trans_x, flip * output->zoom.trans_y, 0);
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weston_matrix_invert(&modelview, &camera);
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weston_matrix_scale(&modelview, output->zoom.magnification, output->zoom.magnification, 1.0);
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weston_matrix_multiply(&output->matrix, &modelview);
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}
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weston_output_damage(output);
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output->dirty = 0;
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}
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WL_EXPORT void
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weston_output_move(struct weston_output *output, int x, int y)
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{
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output->x = x;
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output->y = y;
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pixman_region32_init(&output->previous_damage);
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pixman_region32_init_rect(&output->region, x, y,
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output->current->width,
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output->current->height);
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}
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WL_EXPORT void
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@ -2134,6 +2174,14 @@ weston_output_init(struct weston_output *output, struct weston_compositor *c,
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output->border.right = 0;
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output->mm_width = width;
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output->mm_height = height;
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output->dirty = 1;
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output->zoom.active = 0;
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output->zoom.increment = 0.05;
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output->zoom.level = 1.0;
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output->zoom.magnification = 1.0;
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output->zoom.trans_x = 0.0;
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output->zoom.trans_y = 0.0;
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output->flags = flags;
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weston_output_move(output, x, y);
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@ -54,6 +54,14 @@ struct weston_border {
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int32_t left, right, top, bottom;
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};
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struct weston_output_zoom {
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int active;
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float increment;
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float level;
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float magnification;
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float trans_x, trans_y;
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};
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struct weston_output {
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struct wl_list link;
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struct weston_compositor *compositor;
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@ -66,6 +74,8 @@ struct weston_output {
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uint32_t flags;
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int repaint_needed;
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int repaint_scheduled;
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struct weston_output_zoom zoom;
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int dirty;
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char *make, *model;
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uint32_t subpixel;
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@ -420,6 +430,10 @@ weston_compositor_init(struct weston_compositor *ec, struct wl_display *display)
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void
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weston_compositor_shutdown(struct weston_compositor *ec);
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void
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weston_output_update_zoom(struct weston_output *output, int x, int y);
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void
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weston_output_update_matrix(struct weston_output *output);
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void
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weston_output_move(struct weston_output *output, int x, int y);
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void
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weston_output_init(struct weston_output *output, struct weston_compositor *c,
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48
src/shell.c
48
src/shell.c
@ -1034,6 +1034,50 @@ resize_binding(struct wl_input_device *device, uint32_t time,
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time, edges);
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}
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static void
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zoom_in_binding(struct wl_input_device *device, uint32_t time,
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uint32_t key, uint32_t button, uint32_t state, void *data)
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{
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struct weston_input_device *wd = (struct weston_input_device *) device;
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struct weston_compositor *compositor = wd->compositor;
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struct weston_output *output;
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wl_list_for_each(output, &compositor->output_list, link) {
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if (pixman_region32_contains_point(&output->region,
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device->x, device->y, NULL)) {
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output->zoom.active = 1;
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output->zoom.level -= output->zoom.increment;
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if (output->zoom.level < output->zoom.increment)
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output->zoom.level = output->zoom.increment;
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weston_output_update_zoom(output, device->x, device->y);
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}
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}
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}
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static void
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zoom_out_binding(struct wl_input_device *device, uint32_t time,
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uint32_t key, uint32_t button, uint32_t state, void *data)
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{
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struct weston_input_device *wd = (struct weston_input_device *) device;
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struct weston_compositor *compositor = wd->compositor;
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struct weston_output *output;
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wl_list_for_each(output, &compositor->output_list, link) {
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if (pixman_region32_contains_point(&output->region,
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device->x, device->y, NULL)) {
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output->zoom.level += output->zoom.increment;
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if (output->zoom.level >= 1.0) {
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output->zoom.active = 0;
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output->zoom.level = 1.0;
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}
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weston_output_update_zoom(output, device->x, device->y);
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}
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}
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}
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static void
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terminate_binding(struct wl_input_device *device, uint32_t time,
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uint32_t key, uint32_t button, uint32_t state, void *data)
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@ -1833,6 +1877,10 @@ shell_init(struct weston_compositor *ec)
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terminate_binding, ec);
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weston_compositor_add_binding(ec, 0, BTN_LEFT, 0,
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click_to_activate_binding, ec);
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weston_compositor_add_binding(ec, KEY_UP, 0, MODIFIER_SUPER,
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zoom_in_binding, shell);
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weston_compositor_add_binding(ec, KEY_DOWN, 0, MODIFIER_SUPER,
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zoom_out_binding, shell);
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weston_compositor_add_binding(ec, 0, BTN_LEFT,
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MODIFIER_SUPER | MODIFIER_ALT,
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rotate_binding, NULL);
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