compositor: Compute overlapped early and base hw cursor decision on that
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@ -595,13 +595,30 @@ weston_surface_draw(struct weston_surface *es, struct weston_output *output)
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pixman_region32_fini(&repaint);
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}
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WL_EXPORT struct wl_list *
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weston_compositor_top(struct weston_compositor *compositor)
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{
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struct weston_input_device *input_device;
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struct wl_list *list;
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input_device = (struct weston_input_device *) compositor->input_device;
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/* Insert below pointer */
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list = &compositor->surface_list;
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if (list->next == &input_device->sprite->link)
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list = list->next;
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return list;
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}
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static void
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weston_surface_raise(struct weston_surface *surface)
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{
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struct weston_compositor *compositor = surface->compositor;
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struct wl_list *list = weston_compositor_top(compositor);
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wl_list_remove(&surface->link);
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wl_list_insert(&compositor->surface_list, &surface->link);
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wl_list_insert(list, &surface->link);
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weston_compositor_repick(compositor);
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weston_surface_damage(surface);
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}
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@ -707,13 +724,12 @@ solid_surface_release(struct weston_surface *surface)
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static void
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weston_output_set_cursor(struct weston_output *output,
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struct wl_input_device *dev, int force_sw)
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struct wl_input_device *dev)
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{
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struct weston_compositor *ec = output->compositor;
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struct weston_input_device *device =
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(struct weston_input_device *) dev;
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pixman_region32_t cursor_region;
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int use_hardware_cursor = 1, prior_was_hardware;
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int prior_was_hardware;
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if (device->sprite == NULL)
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return;
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@ -730,25 +746,20 @@ weston_output_set_cursor(struct weston_output *output,
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goto out;
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}
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prior_was_hardware = wl_list_empty(&device->sprite->link);
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if (force_sw || output->set_hardware_cursor(output, device) < 0) {
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prior_was_hardware = device->hw_cursor;
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if (device->sprite->overlapped ||
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output->set_hardware_cursor(output, device) < 0) {
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if (prior_was_hardware) {
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weston_surface_damage(device->sprite);
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output->set_hardware_cursor(output, NULL);
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}
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use_hardware_cursor = 0;
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} else if (!prior_was_hardware) {
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weston_surface_damage_below(device->sprite);
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}
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/* Remove always to be on top. */
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wl_list_remove(&device->sprite->link);
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if (!use_hardware_cursor && ec->focus) {
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wl_list_insert(&ec->surface_list, &device->sprite->link);
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device->sprite->output = output;
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device->hw_cursor = 0;
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} else {
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wl_list_init(&device->sprite->link);
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device->sprite->output = NULL;
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if (!prior_was_hardware)
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weston_surface_damage_below(device->sprite);
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pixman_region32_fini(&device->sprite->damage);
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pixman_region32_init(&device->sprite->damage);
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device->hw_cursor = 1;
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}
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out:
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@ -765,21 +776,14 @@ weston_output_repaint(struct weston_output *output)
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glViewport(0, 0, output->current->width, output->current->height);
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weston_output_set_cursor(output, ec->input_device,
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ec->fade.spring.current >= 0.001);
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if (ec->fade.spring.current >= 0.001)
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solid_surface_init(&solid, output, ec->fade.spring.current);
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pixman_region32_init(&new_damage);
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pixman_region32_init(&opaque);
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pixman_region32_init(&overlap);
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if (ec->fade.spring.current >= 0.001)
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solid_surface_init(&solid, output, ec->fade.spring.current);
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wl_list_for_each(es, &ec->surface_list, link) {
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pixman_region32_subtract(&es->damage, &es->damage, &opaque);
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pixman_region32_union(&new_damage, &new_damage, &es->damage);
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pixman_region32_union(&opaque, &opaque, &es->opaque);
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pixman_region32_init(&surface_overlap);
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pixman_region32_intersect_rect(&surface_overlap,
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&overlap, es->x, es->y,
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@ -790,6 +794,14 @@ weston_output_repaint(struct weston_output *output)
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es->width, es->height);
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}
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weston_output_set_cursor(output, ec->input_device);
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wl_list_for_each(es, &ec->surface_list, link) {
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pixman_region32_subtract(&es->damage, &es->damage, &opaque);
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pixman_region32_union(&new_damage, &new_damage, &es->damage);
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pixman_region32_union(&opaque, &opaque, &es->opaque);
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}
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pixman_region32_init(&total_damage);
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pixman_region32_union(&total_damage, &new_damage,
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&output->previous_damage);
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@ -1517,7 +1529,8 @@ input_device_attach(struct wl_client *client,
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weston_surface_create(compositor,
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device->input_device.x,
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device->input_device.y, 32, 32);
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wl_list_init(&device->sprite->link);
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wl_list_insert(&compositor->surface_list,
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&device->sprite->link);
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}
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buffer = buffer_resource->data;
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@ -96,6 +96,7 @@ struct weston_input_device {
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int32_t hotspot_x, hotspot_y;
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struct wl_list link;
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uint32_t modifier_state;
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int hw_cursor;
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uint32_t num_tp;
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struct wl_surface *touch_focus;
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@ -339,6 +340,8 @@ weston_compositor_run_binding(struct weston_compositor *compositor,
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struct weston_input_device *device,
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uint32_t time,
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uint32_t key, uint32_t button, int32_t state);
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struct wl_list *
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weston_compositor_top(struct weston_compositor *compositor);
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struct weston_surface *
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weston_surface_create(struct weston_compositor *compositor,
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@ -952,6 +952,7 @@ activate(struct weston_shell *base, struct weston_surface *es,
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{
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struct wl_shell *shell = container_of(base, struct wl_shell, shell);
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struct weston_compositor *compositor = shell->compositor;
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struct wl_list *list;
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weston_surface_activate(es, device, time);
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@ -977,12 +978,13 @@ activate(struct weston_shell *base, struct weston_surface *es,
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break;
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default:
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if (!shell->locked) {
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list = weston_compositor_top(compositor);
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/* bring panel back to top */
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struct shell_surface *panel;
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wl_list_for_each(panel, &shell->panels, link) {
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wl_list_remove(&panel->surface->link);
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wl_list_insert(&compositor->surface_list,
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&panel->surface->link);
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wl_list_insert(list, &panel->surface->link);
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}
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}
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}
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@ -1119,7 +1121,7 @@ map(struct weston_shell *base,
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list = &shell->hidden_surface_list;
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do_configure = 0;
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} else {
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list = &compositor->surface_list;
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list = weston_compositor_top(compositor);
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do_configure = 1;
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}
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