compositor: Accumulate damage per plane
When we analyze and accumulate damage prior to repainting, we need to accumulate damage per plane, so that whatever damage a surface contributes is accumulated in the plane that it's assigned to. Before, we would always accumulate damge in the primary plane, which caused repaints in the primary plane whenever a surface in a sprite or framebuffer was damaged. Eliminating this repaint is a big win for cases where we pageflip to a client surface or use a sprite overlay. This also prepares for fixing the missing cursor updates, since we now track damage to the cursor surface in a dedicated sprite plane.
This commit is contained in:
parent
2a1aa4efce
commit
65a11e1039
@ -65,12 +65,6 @@ struct drm_configured_output {
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struct wl_list link;
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};
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enum {
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WESTON_PLANE_DRM_CURSOR = 0x100,
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WESTON_PLANE_DRM_PLANE = 0x101,
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WESTON_PLANE_DRM_FB = 0x102
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};
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struct drm_compositor {
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struct weston_compositor base;
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@ -129,7 +123,9 @@ struct drm_output {
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struct gbm_surface *surface;
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struct gbm_bo *cursor_bo[2];
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int current_cursor, cursor_free, cursor_x, cursor_y;
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struct weston_plane cursor_plane;
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struct weston_plane fb_plane;
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int current_cursor, cursor_free;
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EGLSurface egl_surface;
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struct drm_fb *current, *next;
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struct backlight *backlight;
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@ -146,6 +142,7 @@ struct drm_sprite {
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uint32_t pending_fb_id;
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struct weston_surface *surface;
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struct weston_surface *pending_surface;
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struct weston_plane plane;
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struct drm_output *output;
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@ -252,7 +249,7 @@ fb_handle_buffer_destroy(struct wl_listener *listener, void *data)
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weston_output_schedule_repaint(&fb->output->base);
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}
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static int
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static struct weston_plane *
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drm_output_prepare_scanout_surface(struct weston_output *_output,
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struct weston_surface *es)
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{
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@ -267,7 +264,7 @@ drm_output_prepare_scanout_surface(struct weston_output *_output,
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es->geometry.height != output->base.current->height ||
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es->transform.enabled ||
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es->buffer == NULL)
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return -1;
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return NULL;
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bo = gbm_bo_import(c->gbm, GBM_BO_IMPORT_WL_BUFFER,
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es->buffer, GBM_BO_USE_SCANOUT);
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@ -277,13 +274,13 @@ drm_output_prepare_scanout_surface(struct weston_output *_output,
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* For now, scanout only if format is XRGB8888. */
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if (gbm_bo_get_format(bo) != GBM_FORMAT_XRGB8888) {
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gbm_bo_destroy(bo);
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return -1;
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return NULL;
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}
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output->next = drm_fb_get_from_bo(bo, output);
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if (!output->next) {
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gbm_bo_destroy(bo);
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return -1;
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return NULL;
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}
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output->next->is_client_buffer = 1;
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@ -294,9 +291,7 @@ drm_output_prepare_scanout_surface(struct weston_output *_output,
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wl_signal_add(&output->next->buffer->resource.destroy_signal,
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&output->next->buffer_destroy_listener);
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es->plane = WESTON_PLANE_DRM_FB;
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return 0;
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return &output->fb_plane;
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}
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static void
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@ -315,7 +310,7 @@ drm_output_render(struct drm_output *output, pixman_region32_t *damage)
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}
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wl_list_for_each_reverse(surface, &compositor->base.surface_list, link)
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if (surface->plane == WESTON_PLANE_PRIMARY)
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if (surface->plane == &compositor->base.primary_plane)
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weston_surface_draw(surface, &output->base, damage);
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wl_signal_emit(&output->base.frame_signal, output);
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@ -554,7 +549,7 @@ drm_disable_unused_sprites(struct weston_output *output_base)
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* if the sprite ends up binding to a different surface than in the
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* previous frame.
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*/
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static int
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static struct weston_plane *
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drm_output_prepare_overlay_surface(struct weston_output *output_base,
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struct weston_surface *es)
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{
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@ -573,16 +568,16 @@ drm_output_prepare_overlay_surface(struct weston_output *output_base,
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wl_fixed_t sx1, sy1, sx2, sy2;
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if (c->sprites_are_broken)
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return -1;
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return NULL;
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if (es->output_mask != (1u << output_base->id))
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return -1;
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return NULL;
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if (es->buffer == NULL)
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return -1;
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return NULL;
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if (!drm_surface_transform_supported(es))
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return -1;
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return NULL;
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wl_list_for_each(s, &c->sprite_list, link) {
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if (!drm_sprite_crtc_supported(output_base, s->possible_crtcs))
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@ -596,12 +591,12 @@ drm_output_prepare_overlay_surface(struct weston_output *output_base,
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/* No sprites available */
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if (!found)
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return -1;
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return NULL;
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bo = gbm_bo_import(c->gbm, GBM_BO_IMPORT_WL_BUFFER,
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es->buffer, GBM_BO_USE_SCANOUT);
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if (!bo)
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return -1;
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return NULL;
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format = gbm_bo_get_format(bo);
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handle = gbm_bo_get_handle(bo).s32;
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@ -610,10 +605,10 @@ drm_output_prepare_overlay_surface(struct weston_output *output_base,
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gbm_bo_destroy(bo);
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if (!drm_surface_format_supported(s, format))
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return -1;
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return NULL;
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if (!handle)
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return -1;
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return NULL;
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handles[0] = handle;
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pitches[0] = stride;
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@ -625,13 +620,17 @@ drm_output_prepare_overlay_surface(struct weston_output *output_base,
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if (ret) {
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weston_log("addfb2 failed: %d\n", ret);
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c->sprites_are_broken = 1;
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return -1;
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return NULL;
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}
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s->pending_fb_id = fb_id;
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s->pending_surface = es;
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es->buffer->busy_count++;
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box = pixman_region32_extents(&es->transform.boundingbox);
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s->plane.x = box->x1;
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s->plane.y = box->y1;
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/*
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* Calculate the source & dest rects properly based on actual
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* postion (note the caller has called weston_surface_update_transform()
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@ -677,15 +676,13 @@ drm_output_prepare_overlay_surface(struct weston_output *output_base,
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s->src_h = (sy2 - sy1) << 8;
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pixman_region32_fini(&src_rect);
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es->plane = WESTON_PLANE_DRM_PLANE;
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wl_signal_add(&es->buffer->resource.destroy_signal,
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&s->pending_destroy_listener);
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return 0;
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return &s->plane;
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}
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static void
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static struct weston_plane *
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drm_output_set_cursor(struct weston_output *output_base,
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struct weston_surface *es)
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{
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@ -699,13 +696,14 @@ drm_output_set_cursor(struct weston_output *output_base,
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int i, x, y;
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if (!output->cursor_free)
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return;
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return NULL;
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if (es->output_mask != (1u << output_base->id))
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return;
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return NULL;
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if (es->buffer == NULL || !wl_buffer_is_shm(es->buffer) ||
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es->geometry.width > 64 || es->geometry.height > 64)
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return;
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return NULL;
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output->cursor_free = 0;
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if (es->buffer && pixman_region32_not_empty(&es->damage)) {
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output->current_cursor ^= 1;
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bo = output->cursor_bo[output->current_cursor];
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@ -717,29 +715,24 @@ drm_output_set_cursor(struct weston_output *output_base,
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es->geometry.width * 4);
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if (gbm_bo_write(bo, buf, sizeof buf) < 0)
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return;
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weston_log("failed update cursor: %n\n");
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handle = gbm_bo_get_handle(bo).s32;
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if (drmModeSetCursor(c->drm.fd,
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output->crtc_id, handle, 64, 64)) {
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output->crtc_id, handle, 64, 64))
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weston_log("failed to set cursor: %n\n");
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return;
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}
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}
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x = es->geometry.x - output->base.x;
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y = es->geometry.y - output->base.y;
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if (output->cursor_x != x || output->cursor_y != y) {
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if (drmModeMoveCursor(c->drm.fd, output->crtc_id, x, y)) {
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if (output->cursor_plane.x != x || output->cursor_plane.y != y) {
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if (drmModeMoveCursor(c->drm.fd, output->crtc_id, x, y))
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weston_log("failed to move cursor: %m\n");
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return;
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}
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output->cursor_x = x;
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output->cursor_y = y;
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output->cursor_plane.x = x;
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output->cursor_plane.y = y;
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}
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es->plane = WESTON_PLANE_DRM_CURSOR;
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output->cursor_free = 0;
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return &output->cursor_plane;
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}
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static void
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@ -750,7 +743,7 @@ drm_assign_planes(struct weston_output *output)
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struct drm_output *drm_output = (struct drm_output *) output;
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struct weston_surface *es, *next;
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pixman_region32_t overlap, surface_overlap;
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int prev_plane;
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struct weston_plane *primary, *next_plane;
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/*
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* Find a surface for each sprite in the output using some heuristics:
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@ -767,35 +760,28 @@ drm_assign_planes(struct weston_output *output)
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*/
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pixman_region32_init(&overlap);
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drm_output->cursor_free = 1;
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primary = &c->base.primary_plane;
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wl_list_for_each_safe(es, next, &c->base.surface_list, link) {
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pixman_region32_init(&surface_overlap);
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pixman_region32_intersect(&surface_overlap, &overlap,
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&es->transform.boundingbox);
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prev_plane = es->plane;
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es->plane = WESTON_PLANE_PRIMARY;
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next_plane = NULL;
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if (pixman_region32_not_empty(&surface_overlap))
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goto bail;
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if (es->plane == WESTON_PLANE_PRIMARY)
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drm_output_set_cursor(output, es);
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if (es->plane == WESTON_PLANE_PRIMARY)
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drm_output_prepare_scanout_surface(output, es);
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if (es->plane == WESTON_PLANE_PRIMARY)
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drm_output_prepare_overlay_surface(output, es);
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bail:
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if (es->plane == WESTON_PLANE_PRIMARY)
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next_plane = primary;
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if (next_plane == NULL)
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next_plane = drm_output_set_cursor(output, es);
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if (next_plane == NULL)
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next_plane = drm_output_prepare_scanout_surface(output, es);
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if (next_plane == NULL)
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next_plane = drm_output_prepare_overlay_surface(output, es);
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if (next_plane == NULL)
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next_plane = primary;
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weston_surface_move_to_plane(es, next_plane);
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if (next_plane == primary)
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pixman_region32_union(&overlap, &overlap,
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&es->transform.boundingbox);
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if (prev_plane != WESTON_PLANE_PRIMARY &&
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es->plane == WESTON_PLANE_PRIMARY)
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weston_surface_damage(es);
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else if (prev_plane == WESTON_PLANE_PRIMARY &&
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es->plane != WESTON_PLANE_PRIMARY)
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weston_surface_damage_below(es);
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pixman_region32_fini(&surface_overlap);
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}
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pixman_region32_fini(&overlap);
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@ -832,6 +818,9 @@ drm_output_destroy(struct weston_output *output_base)
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eglDestroySurface(c->base.egl_display, output->egl_surface);
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gbm_surface_destroy(output->surface);
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weston_plane_release(&output->fb_plane);
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weston_plane_release(&output->cursor_plane);
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weston_output_destroy(&output->base);
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wl_list_remove(&output->base.link);
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@ -1491,6 +1480,9 @@ create_output_for_connector(struct drm_compositor *ec,
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output->base.set_dpms = drm_set_dpms;
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output->base.switch_mode = drm_output_switch_mode;
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weston_plane_init(&output->cursor_plane, 0, 0);
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weston_plane_init(&output->fb_plane, 0, 0);
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weston_log("Output %s, (connector %d, crtc %d)\n",
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output->name, output->connector_id, output->crtc_id);
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wl_list_for_each(m, &output->base.mode_list, link)
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@ -1568,6 +1560,7 @@ create_sprites(struct drm_compositor *ec)
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memcpy(sprite->formats, plane->formats,
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plane->count_formats * sizeof(plane->formats[0]));
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drmModeFreePlane(plane);
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weston_plane_init(&sprite->plane, 0, 0);
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wl_list_insert(&ec->sprite_list, &sprite->link);
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}
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@ -1591,6 +1584,7 @@ destroy_sprites(struct drm_compositor *compositor)
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output->crtc_id, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0);
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drmModeRmFB(compositor->drm.fd, sprite->fb_id);
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weston_plane_release(&sprite->plane);
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free(sprite);
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}
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}
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@ -250,6 +250,7 @@ weston_surface_create(struct weston_compositor *compositor)
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surface->buffer = NULL;
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surface->output = NULL;
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surface->plane = &compositor->primary_plane;
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pixman_region32_init(&surface->damage);
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pixman_region32_init(&surface->opaque);
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@ -308,20 +309,28 @@ weston_surface_to_global_float(struct weston_surface *surface,
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}
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}
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WL_EXPORT void
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weston_surface_move_to_plane(struct weston_surface *surface,
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struct weston_plane *plane)
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{
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if (surface->plane == plane)
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return;
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weston_surface_damage_below(surface);
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surface->plane = plane;
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weston_surface_damage(surface);
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}
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WL_EXPORT void
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weston_surface_damage_below(struct weston_surface *surface)
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{
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struct weston_compositor *compositor = surface->compositor;
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pixman_region32_t damage;
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if (surface->plane != WESTON_PLANE_PRIMARY)
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return;
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pixman_region32_init(&damage);
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pixman_region32_subtract(&damage, &surface->transform.boundingbox,
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&surface->clip);
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pixman_region32_union(&compositor->damage,
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&compositor->damage, &damage);
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pixman_region32_union(&surface->plane->damage,
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&surface->plane->damage, &damage);
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pixman_region32_fini(&damage);
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}
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@ -995,8 +1004,9 @@ weston_output_damage(struct weston_output *output)
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{
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struct weston_compositor *compositor = output->compositor;
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pixman_region32_union(&compositor->damage,
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&compositor->damage, &output->region);
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pixman_region32_union(&compositor->primary_plane.damage,
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&compositor->primary_plane.damage,
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&output->region);
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weston_output_schedule_repaint(output);
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}
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@ -1073,7 +1083,6 @@ update_shm_texture(struct weston_surface *surface)
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static void
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surface_accumulate_damage(struct weston_surface *surface,
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pixman_region32_t *new_damage,
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pixman_region32_t *opaque)
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{
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if (surface->buffer && wl_buffer_is_shm(surface->buffer))
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@ -1087,14 +1096,18 @@ surface_accumulate_damage(struct weston_surface *surface,
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extents->x2 - extents->x1,
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extents->y2 - extents->y1,
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&surface->damage);
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pixman_region32_translate(&surface->damage,
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-surface->plane->x,
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-surface->plane->y);
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} else {
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pixman_region32_translate(&surface->damage,
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surface->geometry.x,
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surface->geometry.y);
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surface->geometry.x - surface->plane->x,
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surface->geometry.y - surface->plane->y);
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}
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pixman_region32_subtract(&surface->damage, &surface->damage, opaque);
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pixman_region32_union(new_damage, new_damage, &surface->damage);
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pixman_region32_union(&surface->plane->damage,
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&surface->plane->damage, &surface->damage);
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empty_region(&surface->damage);
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pixman_region32_copy(&surface->clip, opaque);
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pixman_region32_union(opaque, opaque, &surface->transform.opaque);
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@ -1109,7 +1122,7 @@ weston_output_repaint(struct weston_output *output, uint32_t msecs)
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struct weston_animation *animation, *next;
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struct weston_frame_callback *cb, *cnext;
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struct wl_list frame_callback_list;
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pixman_region32_t opaque, new_damage, output_damage;
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pixman_region32_t opaque, output_damage;
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int32_t width, height;
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weston_compositor_update_drag_surfaces(ec);
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@ -1144,24 +1157,22 @@ weston_output_repaint(struct weston_output *output, uint32_t msecs)
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*/
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output->assign_planes(output);
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pixman_region32_init(&new_damage);
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pixman_region32_init(&opaque);
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wl_list_for_each(es, &ec->surface_list, link)
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||||
surface_accumulate_damage(es, &new_damage, &opaque);
|
||||
|
||||
pixman_region32_union(&ec->damage, &ec->damage, &new_damage);
|
||||
surface_accumulate_damage(es, &opaque);
|
||||
|
||||
pixman_region32_init(&output_damage);
|
||||
pixman_region32_union(&output_damage,
|
||||
&ec->damage, &output->previous_damage);
|
||||
pixman_region32_copy(&output->previous_damage, &ec->damage);
|
||||
pixman_region32_union(&output_damage, &ec->primary_plane.damage,
|
||||
&output->previous_damage);
|
||||
pixman_region32_copy(&output->previous_damage,
|
||||
&ec->primary_plane.damage);
|
||||
pixman_region32_intersect(&output_damage,
|
||||
&output_damage, &output->region);
|
||||
pixman_region32_subtract(&ec->damage, &ec->damage, &output->region);
|
||||
pixman_region32_subtract(&ec->primary_plane.damage,
|
||||
&ec->primary_plane.damage, &output->region);
|
||||
|
||||
pixman_region32_fini(&opaque);
|
||||
pixman_region32_fini(&new_damage);
|
||||
|
||||
if (output->dirty)
|
||||
weston_output_update_matrix(output);
|
||||
@ -1659,6 +1670,20 @@ idle_handler(void *data)
|
||||
return 1;
|
||||
}
|
||||
|
||||
WL_EXPORT void
|
||||
weston_plane_init(struct weston_plane *plane, int32_t x, int32_t y)
|
||||
{
|
||||
pixman_region32_init(&plane->damage);
|
||||
plane->x = x;
|
||||
plane->y = y;
|
||||
}
|
||||
|
||||
WL_EXPORT void
|
||||
weston_plane_release(struct weston_plane *plane)
|
||||
{
|
||||
pixman_region32_fini(&plane->damage);
|
||||
}
|
||||
|
||||
static void
|
||||
weston_seat_update_drag_surface(struct wl_seat *seat, int dx, int dy);
|
||||
|
||||
@ -3138,6 +3163,8 @@ weston_compositor_init(struct weston_compositor *ec,
|
||||
wl_list_init(&ec->axis_binding_list);
|
||||
wl_list_init(&ec->fade.animation.link);
|
||||
|
||||
weston_plane_init(&ec->primary_plane, 0, 0);
|
||||
|
||||
weston_compositor_xkb_init(ec, &xkb_names);
|
||||
|
||||
ec->ping_handler = NULL;
|
||||
@ -3256,12 +3283,12 @@ weston_compositor_shutdown(struct weston_compositor *ec)
|
||||
weston_binding_list_destroy_all(&ec->button_binding_list);
|
||||
weston_binding_list_destroy_all(&ec->axis_binding_list);
|
||||
|
||||
weston_plane_release(&ec->primary_plane);
|
||||
|
||||
wl_array_release(&ec->vertices);
|
||||
wl_array_release(&ec->indices);
|
||||
|
||||
wl_event_loop_destroy(ec->input_loop);
|
||||
|
||||
pixman_region32_fini(&ec->damage);
|
||||
}
|
||||
|
||||
static int on_term_signal(int signal_number, void *data)
|
||||
|
@ -258,6 +258,11 @@ struct weston_layer {
|
||||
struct wl_list link;
|
||||
};
|
||||
|
||||
struct weston_plane {
|
||||
pixman_region32_t damage;
|
||||
int32_t x, y;
|
||||
};
|
||||
|
||||
struct weston_compositor {
|
||||
struct wl_shm *shm;
|
||||
struct wl_signal destroy_signal;
|
||||
@ -312,7 +317,7 @@ struct weston_compositor {
|
||||
|
||||
/* Repaint state. */
|
||||
struct wl_array vertices, indices;
|
||||
pixman_region32_t damage;
|
||||
struct weston_plane primary_plane;
|
||||
|
||||
uint32_t focus;
|
||||
|
||||
@ -379,10 +384,6 @@ struct weston_region {
|
||||
* transformation in global coordinates, add it to the tail of the list.
|
||||
*/
|
||||
|
||||
enum {
|
||||
WESTON_PLANE_PRIMARY
|
||||
};
|
||||
|
||||
struct weston_surface {
|
||||
struct wl_surface surface;
|
||||
struct weston_compositor *compositor;
|
||||
@ -400,7 +401,7 @@ struct weston_surface {
|
||||
GLfloat opaque_rect[4];
|
||||
GLfloat alpha;
|
||||
int blend;
|
||||
int plane;
|
||||
struct weston_plane *plane;
|
||||
|
||||
/* Surface geometry state, mutable.
|
||||
* If you change anything, set dirty = 1.
|
||||
@ -535,6 +536,11 @@ notify_touch(struct wl_seat *seat, uint32_t time, int touch_id,
|
||||
void
|
||||
weston_layer_init(struct weston_layer *layer, struct wl_list *below);
|
||||
|
||||
void
|
||||
weston_plane_init(struct weston_plane *plane, int32_t x, int32_t y);
|
||||
void
|
||||
weston_plane_release(struct weston_plane *plane);
|
||||
|
||||
void
|
||||
weston_output_finish_frame(struct weston_output *output, uint32_t msecs);
|
||||
void
|
||||
@ -640,6 +646,9 @@ weston_surface_damage(struct weston_surface *surface);
|
||||
void
|
||||
weston_surface_damage_below(struct weston_surface *surface);
|
||||
|
||||
void
|
||||
weston_surface_move_to_plane(struct weston_surface *surface,
|
||||
struct weston_plane *plane);
|
||||
void
|
||||
weston_surface_unmap(struct weston_surface *surface);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user