Move weston_output_set_cursor into compositor-drm.c
First step towards moving hw cursor handling into compositor-drm.c a its general overlay handling.
This commit is contained in:
parent
85fd327f71
commit
d8bf90c150
@ -529,12 +529,58 @@ drm_output_prepare_overlay_surface(struct weston_output *output_base,
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int
|
||||
drm_output_set_cursor(struct weston_output *output_base,
|
||||
struct weston_input_device *eid);
|
||||
|
||||
static void
|
||||
weston_output_set_cursor(struct weston_output *output,
|
||||
struct weston_input_device *device,
|
||||
pixman_region32_t *overlap)
|
||||
{
|
||||
pixman_region32_t cursor_region;
|
||||
int prior_was_hardware;
|
||||
|
||||
if (device->sprite == NULL)
|
||||
return;
|
||||
|
||||
pixman_region32_init(&cursor_region);
|
||||
pixman_region32_intersect(&cursor_region,
|
||||
&device->sprite->transform.boundingbox,
|
||||
&output->region);
|
||||
|
||||
if (!pixman_region32_not_empty(&cursor_region)) {
|
||||
drm_output_set_cursor(output, NULL);
|
||||
goto out;
|
||||
}
|
||||
|
||||
prior_was_hardware = device->hw_cursor;
|
||||
if (pixman_region32_not_empty(overlap) ||
|
||||
drm_output_set_cursor(output, device) < 0) {
|
||||
if (prior_was_hardware) {
|
||||
weston_surface_damage(device->sprite);
|
||||
drm_output_set_cursor(output, NULL);
|
||||
}
|
||||
device->hw_cursor = 0;
|
||||
} else {
|
||||
if (!prior_was_hardware)
|
||||
weston_surface_damage_below(device->sprite);
|
||||
pixman_region32_fini(&device->sprite->damage);
|
||||
pixman_region32_init(&device->sprite->damage);
|
||||
device->hw_cursor = 1;
|
||||
}
|
||||
|
||||
out:
|
||||
pixman_region32_fini(&cursor_region);
|
||||
}
|
||||
|
||||
static void
|
||||
drm_assign_planes(struct weston_output *output)
|
||||
{
|
||||
struct weston_compositor *ec = output->compositor;
|
||||
struct weston_surface *es;
|
||||
pixman_region32_t overlap, surface_overlap;
|
||||
struct weston_input_device *device;
|
||||
|
||||
/*
|
||||
* Find a surface for each sprite in the output using some heuristics:
|
||||
@ -561,8 +607,16 @@ drm_assign_planes(struct weston_output *output)
|
||||
pixman_region32_intersect(&surface_overlap, &overlap,
|
||||
&es->transform.boundingbox);
|
||||
|
||||
if (!drm_output_prepare_overlay_surface(output, es,
|
||||
&surface_overlap)) {
|
||||
device = (struct weston_input_device *) ec->input_device;
|
||||
if (es == device->sprite) {
|
||||
weston_output_set_cursor(output, device,
|
||||
&surface_overlap);
|
||||
|
||||
if (!device->hw_cursor)
|
||||
pixman_region32_union(&overlap, &overlap,
|
||||
&es->transform.boundingbox);
|
||||
} else if (!drm_output_prepare_overlay_surface(output, es,
|
||||
&surface_overlap)) {
|
||||
pixman_region32_fini(&es->damage);
|
||||
pixman_region32_init(&es->damage);
|
||||
} else {
|
||||
@ -1002,7 +1056,6 @@ create_output_for_connector(struct drm_compositor *ec,
|
||||
|
||||
output->pending_fs_surf_fb_id = 0;
|
||||
output->base.repaint = drm_output_repaint;
|
||||
output->base.set_hardware_cursor = drm_output_set_cursor;
|
||||
output->base.destroy = drm_output_destroy;
|
||||
output->base.assign_planes = drm_assign_planes;
|
||||
|
||||
|
@ -355,13 +355,6 @@ wayland_output_repaint(struct weston_output *output_base)
|
||||
return;
|
||||
}
|
||||
|
||||
static int
|
||||
wayland_output_set_cursor(struct weston_output *output_base,
|
||||
struct weston_input_device *input)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
static void
|
||||
wayland_output_destroy(struct weston_output *output_base)
|
||||
{
|
||||
@ -440,7 +433,6 @@ wayland_compositor_create_output(struct wayland_compositor *c,
|
||||
wl_shell_surface_set_toplevel(output->parent.shell_surface);
|
||||
|
||||
output->base.repaint = wayland_output_repaint;
|
||||
output->base.set_hardware_cursor = wayland_output_set_cursor;
|
||||
output->base.destroy = wayland_output_destroy;
|
||||
output->base.assign_planes = NULL;
|
||||
|
||||
|
@ -221,13 +221,6 @@ finish_frame_handler(void *data)
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int
|
||||
x11_output_set_cursor(struct weston_output *output_base,
|
||||
struct weston_input_device *input)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
static void
|
||||
x11_output_destroy(struct weston_output *output_base)
|
||||
{
|
||||
@ -446,7 +439,6 @@ x11_compositor_create_output(struct x11_compositor *c, int x, int y,
|
||||
wl_event_loop_add_timer(loop, finish_frame_handler, output);
|
||||
|
||||
output->base.repaint = x11_output_repaint;
|
||||
output->base.set_hardware_cursor = x11_output_set_cursor;
|
||||
output->base.destroy = x11_output_destroy;
|
||||
output->base.assign_planes = NULL;
|
||||
|
||||
|
@ -268,7 +268,7 @@ surface_to_global_float(struct weston_surface *surface,
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
WL_EXPORT void
|
||||
weston_surface_damage_below(struct weston_surface *surface)
|
||||
{
|
||||
struct weston_surface *below;
|
||||
@ -902,48 +902,6 @@ fade_frame(struct weston_animation *animation,
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
weston_output_set_cursor(struct weston_output *output,
|
||||
struct wl_input_device *dev)
|
||||
{
|
||||
struct weston_input_device *device =
|
||||
(struct weston_input_device *) dev;
|
||||
pixman_region32_t cursor_region;
|
||||
int prior_was_hardware;
|
||||
|
||||
if (device->sprite == NULL)
|
||||
return;
|
||||
|
||||
pixman_region32_init(&cursor_region);
|
||||
pixman_region32_intersect(&cursor_region,
|
||||
&device->sprite->transform.boundingbox,
|
||||
&output->region);
|
||||
|
||||
if (!pixman_region32_not_empty(&cursor_region)) {
|
||||
output->set_hardware_cursor(output, NULL);
|
||||
goto out;
|
||||
}
|
||||
|
||||
prior_was_hardware = device->hw_cursor;
|
||||
if (device->sprite->overlapped ||
|
||||
output->set_hardware_cursor(output, device) < 0) {
|
||||
if (prior_was_hardware) {
|
||||
weston_surface_damage(device->sprite);
|
||||
output->set_hardware_cursor(output, NULL);
|
||||
}
|
||||
device->hw_cursor = 0;
|
||||
} else {
|
||||
if (!prior_was_hardware)
|
||||
weston_surface_damage_below(device->sprite);
|
||||
pixman_region32_fini(&device->sprite->damage);
|
||||
pixman_region32_init(&device->sprite->damage);
|
||||
device->hw_cursor = 1;
|
||||
}
|
||||
|
||||
out:
|
||||
pixman_region32_fini(&cursor_region);
|
||||
}
|
||||
|
||||
struct weston_frame_callback {
|
||||
struct wl_resource resource;
|
||||
struct wl_list link;
|
||||
@ -995,8 +953,6 @@ weston_output_repaint(struct weston_output *output, int msecs)
|
||||
*/
|
||||
output->assign_planes(output);
|
||||
|
||||
weston_output_set_cursor(output, ec->input_device);
|
||||
|
||||
wl_list_for_each(es, &ec->surface_list, link) {
|
||||
pixman_region32_subtract(&es->damage, &es->damage, &opaque);
|
||||
pixman_region32_union(&new_damage, &new_damage, &es->damage);
|
||||
|
@ -84,8 +84,6 @@ struct weston_output {
|
||||
struct wl_list mode_list;
|
||||
|
||||
void (*repaint)(struct weston_output *output);
|
||||
int (*set_hardware_cursor)(struct weston_output *output,
|
||||
struct weston_input_device *input);
|
||||
void (*destroy)(struct weston_output *output);
|
||||
void (*assign_planes)(struct weston_output *output);
|
||||
};
|
||||
@ -418,6 +416,9 @@ weston_surface_assign_output(struct weston_surface *surface);
|
||||
void
|
||||
weston_surface_damage(struct weston_surface *surface);
|
||||
|
||||
void
|
||||
weston_surface_damage_below(struct weston_surface *surface);
|
||||
|
||||
void
|
||||
weston_buffer_post_release(struct wl_buffer *buffer);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user