compositor: use new drag icon listener for setting up drag surfaces
That way we can get rid of the call to weston_compositor_update_drag_surfaces() on shell->map().
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9390ae3ed1
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@ -1958,6 +1958,18 @@ bind_input_device(struct wl_client *client,
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resource->destroy = unbind_input_device;
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}
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static void
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device_handle_new_drag_icon(struct wl_listener *listener,
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struct wl_resource *resource, uint32_t time)
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{
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struct weston_input_device *device;
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device = container_of(listener, struct weston_input_device,
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new_drag_icon_listener);
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weston_input_update_drag_surface(&device->input_device, 0, 0);
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}
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WL_EXPORT void
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weston_input_device_init(struct weston_input_device *device,
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struct weston_compositor *ec)
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@ -1979,6 +1991,10 @@ weston_input_device_init(struct weston_input_device *device,
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device->drag_surface_destroy_listener.func = handle_drag_surface_destroy;
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wl_list_insert(ec->input_device_list.prev, &device->link);
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device->new_drag_icon_listener.func = device_handle_new_drag_icon;
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wl_list_insert(device->input_device.drag_icon_listener_list.prev,
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&device->new_drag_icon_listener.link);
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}
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WL_EXPORT void
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@ -121,6 +121,8 @@ struct weston_input_device {
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struct wl_listener touch_focus_listener;
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struct wl_resource *touch_focus_resource;
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struct wl_listener touch_focus_resource_listener;
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struct wl_listener new_drag_icon_listener;
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};
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struct weston_shader {
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@ -1555,8 +1555,6 @@ map(struct weston_shell *base, struct weston_surface *surface,
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surface->geometry.height = height;
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surface->geometry.dirty = 1;
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weston_compositor_update_drag_surfaces(compositor);
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/* initial positioning, see also configure() */
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switch (surface_type) {
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case SHELL_SURFACE_TOPLEVEL:
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