compositor: Support notifying with absolute position too
With evdev input devices that generate absolute positions we need to provide an infrastructure in the compositor for supporting those. Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=61997
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@ -1782,17 +1782,15 @@ clip_pointer_motion(struct weston_seat *seat, wl_fixed_t *fx, wl_fixed_t *fy)
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}
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}
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/* Takes absolute values */
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static void
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move_pointer(struct weston_seat *seat, wl_fixed_t dx, wl_fixed_t dy)
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move_pointer(struct weston_seat *seat, wl_fixed_t x, wl_fixed_t y)
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{
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struct weston_compositor *ec = seat->compositor;
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struct wl_pointer *pointer = seat->seat.pointer;
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struct weston_output *output;
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wl_fixed_t x, y;
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int32_t ix, iy;
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x = pointer->x + dx;
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y = pointer->y + dy;
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clip_pointer_motion(seat, &x, &y);
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weston_seat_update_drag_surface(seat, x - pointer->x, y - pointer->y);
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@ -1829,7 +1827,24 @@ notify_motion(struct weston_seat *seat,
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weston_compositor_wake(ec);
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move_pointer(seat, dx, dy);
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move_pointer(seat, pointer->x + dx, pointer->y + dy);
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interface = pointer->grab->interface;
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interface->motion(pointer->grab, time,
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pointer->grab->x, pointer->grab->y);
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}
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WL_EXPORT void
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notify_motion_absolute(struct weston_seat *seat,
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uint32_t time, wl_fixed_t x, wl_fixed_t y)
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{
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const struct wl_pointer_grab_interface *interface;
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struct weston_compositor *ec = seat->compositor;
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struct wl_pointer *pointer = seat->seat.pointer;
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weston_compositor_wake(ec);
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move_pointer(seat, x, y);
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interface = pointer->grab->interface;
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interface->motion(pointer->grab, time,
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@ -556,7 +556,10 @@ weston_surface_activate(struct weston_surface *surface,
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struct weston_seat *seat);
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void
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notify_motion(struct weston_seat *seat, uint32_t time,
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wl_fixed_t x, wl_fixed_t y);
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wl_fixed_t dx, wl_fixed_t dy);
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void
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notify_motion_absolute(struct weston_seat *seat, uint32_t time,
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wl_fixed_t x, wl_fixed_t y);
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void
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notify_button(struct weston_seat *seat, uint32_t time, int32_t button,
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enum wl_pointer_button_state state);
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@ -284,7 +284,7 @@ evdev_flush_motion(struct evdev_device *device, uint32_t time)
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}
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if (device->pending_events & EVDEV_ABSOLUTE_MOTION) {
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transform_absolute(device);
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notify_motion(master, time,
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notify_motion_absolute(master, time,
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wl_fixed_from_int(device->abs.x),
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wl_fixed_from_int(device->abs.y));
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device->pending_events &= ~EVDEV_ABSOLUTE_MOTION;
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