LinkReceiver would spin endlessly when given a timeout value which prevented
DelayedMessageSender from being operational.
Signed-off-by: Augustin Cavalier <waddlesplash@gmail.com>
Patch 0002 from looncraz, unmodified.
This was a bigger change than many others as BButton now defaults to using
control background colors, and we can not do that here without the buttons
not appearing as we desire (blending in with the toolbar).
Using the control background color for the toolbar would be unacceptable.
Signed-off-by: Augustin Cavalier <waddlesplash@gmail.com>
Patch 0041 from looncraz, unmodified.
InfoWindow now uses the font size to determine the window size and
placement of elements. Also uses system colors, including link
colors. Permissions view not font sensitive yet.
Signed-off-by: Augustin Cavalier <waddlesplash@gmail.com>
Patch 0039 from looncraz, unmodified.
The inseparable changes necessary to support live color updating across the
system in a sane, safe, and performant manner.
BView gains:
HasSystemColors()
HasDefaultColors()
AdoptSystemColors()
AdoptParentColors()
AdoptViewColor(BView*)
SetViewUIColor(color_which, float tint)
SetHighUIColor(...
SetLowUIColor(...
ViewUIColor(float* tint)
HighUIColor(...
LowUIColor(...
DelayedInvalidate()
BWindow gains a simple helper method:
IsOffscreenWindow()
BMessage gains:
AddColor()
FindColor()
GetColor()
HasColor() * allegedly this API is deprecated, but I implemented it anyway
ReplaceColor()
SetColor()
Previous private ColorTools methods are made public and moved into GraphicsDefs:
mix_color, blend_color, disable_color
These are fully compatible with BeOS dan0 R5.1 methods and are just code cleanup
of BeOS example code under the OpenTracker license.
In addition, four new colors are created:
B_LINK_TEXT_COLOR
B_LINK_HOVER_COLOR
B_LINK_ACTIVE_COLOR
B_LINK_VISITED_COLOR
These changes are documented in their proper user documentation files.
In addition, due to a history rewrite, B_FOLLOW_LEFT_TOP has been defined and
used in lieu of B_FOLLOW_TOP | B_FOLLOW_LEFT and is included in this commit.
On the app_server side, the following has changed:
Add DelayedMessage - a system by which messages can be sent at a scheduled time,
and can also be merged according to set rules. A single thread is used to service the
message queue and multiple recipients can be set for each message.
Desktop gains the ability to add message ports to a DelayedMessage so that
said messages can target either all applications or all windows, as needed.
Desktop maintains a BMessage which is used to queue up all pending color changes
and the delayed messaging system is used to enact these changes after a short
period of time has passed. This prevents abuse and allows the system to merge
repeated set_ui_color events into one event for client applications, improving
performance drastically.
In addition, B_COLORS_UPDATED is sent to the BApplication, which forwards the message
to each BWindow. This is done to improve performance over having the app_server
independently informing each window.
Decorator changes are live now, which required some reworking.
Signed-off-by: Augustin Cavalier <waddlesplash@gmail.com>
* polarity regs move on LVDS vs analog
* add knowledge or transcoder registers, they
exist seperately on PCH-split
* Native resolutions now work on LVDS under i965
* When cloning a cached mask, we have to attach the
AGG rendering buffer of the new instance to the AGG clipped
mask object. Before, it was using the buffer description from
the clone source.. which can later disappear at any time.
* Fixes bug #12478
Signed-off-by: Augustin Cavalier <waddlesplash@gmail.com>
This is a squash of the 42 commits by @mshlyn, as I couldn't find a
way to break them into logical chunks. I did not include these in the build,
as it appears that they only partially work anyway, and much more cleanup is
still needed. However, this is a huge improvement on what was in the tree
before, which looked horrendous and didn't even compile (as it was designed
for the old stack).
Mostly fixes#812.
* Fix Endpoint Context Initialisation (Refer xHCI v1.1 - 6.2.3)
* Fix Interval Calculation (Refer xHCI v1.1 - 6.2.3.6 , USB 2.0 - 9.6.6 page 271)
* Fix MaxBurst, MaxPacketSize Calculation (Refer xHCI v1.1 - 6.2.3.5, USB 2.0 - 9.6.6 page 271)
* Fix MaxESITPayload Calculation (Refer xHCI v1.1 - 4.14.2)
* Remove Link TRBs as they were never being used
* Increase Number of TRBs per endpoint (to utilise the whole area allocated for Device TRBs)
* Fix usage of XHCI_MAX_ENDPOINTS (most of the checks were failing at corner cases)
* Some coding style fixes.
Signed-off-by: Augustin Cavalier <waddlesplash@gmail.com>
Before this patch, writes to USB disks on XHCI in VirtualBox (which emulates
an Intel C210) stalled or failed. After this patch, they apparently work,
although I got mixed results - a BFS disk seemed to work perfectly, a FAT32
one also seemed to work OK but after a reboot there was data corruption. USB
mouse is still as busted as ever.
These are now done in AcpiInitializeSubsystem(), as part of the
early init so they can be present when the tables are loaded.
Should fix ACPI not working since the merge.
Requested by RudolfC. Apparently there was a regression which prevented
ACPI battery/power from working on his system, which was fixed by
https://github.com/acpica/acpica/commit/a3267967c.
The only testing I did with this was confirm it compiles and boots
in a VM, so apologies if this breaks something else.
The heap implementation of the runtime_loader was switched to the one
of the bootloader in 6f0994d but was since updated independently.
To keep the diff between the two implementations as small as possible,
the bootloader implementation was first copied to the runtime_loader
and then some features not relevant in the runtime_loader (like the
special large allocation handling) have been removed and the
runtime_loader specific features (grow_heap, add_area) have been
reintegrated. But basically this applies 96689a5..HEAD of
src/system/boot/loader/heap.cpp to the runtime_loader heap.
This brings in the switch from a linked list to a splay tree based
free chunk management. Since the allocation counts in the runtime_loader
are rather small, this does not perceptibly affect performance in either
direction though.
The needed storage space for tracking the allocation size was not
accounted for when growing the heap. Since the growth size is always
rounded up to a multiple of 32KiB, this did almost never matter as the
new allocation wouldn't need the full size. If the allocation did
happen to need the full size however, the newly added area would always
be too small. As the allocation attempt was simply restarted after each
successful growth, this lead to an endless loop creating small new
areas, which would then quickly starve the system for memory.
Haiku does not yet support certain features related to POSIX threads.
Constants used to test for the presence of these features should
therefore be left undefined, according to the POSIX spec, but are
currently set to -1. This can cause software built on Haiku to
incorrectly detect the presence of these features.
* unistd.h: Undefine _POSIX_THREAD_ATTR_STACKADDR,
_POSIX_THREAD_PRIORITY_SCHEDULING feature constants.
* conf.cpp: __sysconf: Return -1 for unsupported features.
Signed-off-by: Augustin Cavalier <waddlesplash@gmail.com>
This code is closer to what we used before for gcc2, and should not
crash there anymore. I could not get exactly the same code to work, but
reduced the difference to a single statement (which makes gcc2 work and
breaks gcc4). This is protected under a guard with appropriate ffmpeg
version test.
This code works for both gcc2 and gcc4 (tested with mp3 and aac files as
well as youtube videos). It still gets the timestamps wrong with ffmpeg
2.4, but I'll try to solve that another time.
Commit 856cc59e58 didn't really "fix"
anything; it just broke audio pretty much everywhere but YouTube,
and there videos play at 2x speed so it wasn't really worth it.
Stopgap solution for #12509.
* IvyBridge or higher can auto-train.
* Linux doesn't use this feature, however
manual FDI link training is *really*
complex... lets try auto-training first.
* I really hope we can kill head_mode some day
* Break pll code out from mode code
* The LVDS and Digital are smooshed together and
likely need broken apart.
* Save the package state before attempting to install/uninstall the package.
* In the case of failure set the package state back to what it was.
* Use the synchronous version of BAlert so that the package state won't
change until the user clicks the Close button on the dialog.
Fixes#10838
This allows the Cmd+A key shortcut to select all text on
the subject control. You could already Select All from the
View menu but this is more convinient.
Fixes#12361
* Since we're disk bound, and not CPU bound, it doesn't make much sense
to restrict the number of threads on the number of CPUs.
* It's still not completely independent of the number of CPUs now,
though: we'll have 3 * CPU count worker threads.
* This was the harmless part: a job was been requeued that already was
being launched.
* I was already aware of this one, and only accidentally stumbled over
the non-harmless case in the JobQueue code when I tried to fix that
little issue... (ie. never ignore warnings, even if you think you
know what's going on).
* A dependent job was requeued even if it wasn't part of the queue
before. The code relied on dependent jobs being already enqueued;
but that cannot be guaranteed.
* If a job failed, its dependent jobs are now also set to failed, so
that they won't be requeued at a later point.
* This caused some of the "Launching xxx failed: Operation not allowed"
messages in the boot process. Those actually weren't harmless, and
could mess up the natural job order.
* Triggered whenever a volume is mounted (surprise!).
* There is no way to specify which volume you are interested in for now
(if someone knows a good use case, I'd be willing to add that,
though :-)).
* Sticky events are events that keep their signal raised, ie. even if
a job is initialized afterwards, it will still be triggered.
* Consolidated naming for external events.
* Events are now registered once they are actually being used. This
allows them to allocate the resources they need to do their thing.
* With events being registered, this proved to be confusing, and it also
helps to differentiate between event objects within the daemon, and
events coming from external sources.
* No impact to non-ValleyView chipsets
* Bump some register locations for VLV
* Only have HDMI port to test with on my ValleyView GPU
and our driver seems to be missing all HDMI and
sideband functionality.
* As ValleyView chipsets seem to be UEFI only, we don't
have VESA fallback, so this shouldn't cause regressions.
(unless we get UEFI framebuffer support)
This issue only manifested itself when the navigation toolbar was shown.
The scrollbar appeared to have no border while the rest did. This issue
manifested when the scrollbar insets were adjusted in hrev49654. The
scroll bar insets were really hiding the bug underlying bug though.
I'll try to explain what was happening and how I fixed it. The PoseView
container, called BorderedView, was showing its top border when the
navigation bar was hidden, and hiding its top border when the navigation
bar was shown. This (almost) worked because the menu bar provided a
bottom border while the navigation toolbar didn't. However hiding
BorderedView's top border also hid the scroll bar border.
My solution was to draw a bottom border on the navigation toolbar and
then remove the top border from BorderedView unconditionally. So either
the menu bar or the navigation toolbar provides a bottom border and the
BorderedView has no top border.
Fixes#12392
Highlighting was added in hrev45983, stopped working in hrev49614, specifically
d891923650.
Add comment to explain what is happening and hopefully deter this from being
removed again in the future.
Fixes#12359
* Properly flag missing devices
* Do away with shifts and define ssts and sctl masks
* Tested working on 6 different systems with a
combination of drive configurations.
* Empty media on AHCI devices still cause port change
storms. (the issue that was attempted fixed in
5584c22fdd)
* Seems to work fine, although it should probably also be triggered when
there are still jobs in the queue -- someone more knowledgeable might
want to chime in here, please :-)
* If this turns out to be problematic, we can just drop the "on_demand"
job config again.
* Was broken in two ways: if only the shortcut "on_demand" was used,
the event didn't get created at all due to a bug in
Events::AddOnDemand().
* Furthermore, _LaunchJob() always triggered a demand, but it should
only do this when not called from a target.
* devfs: set st_rdev to the inode number of the node being queried. This
may not be the best thing to do, as it does not match what is set in
st_dev for other files, so it can't be used to find which device
stores a particular file. I'm not sure if st_rdev is actually used that
way anywhere, however.
* vfs: do not clobber st_rdev with -1 for "special" (device) files.
Refactor the code a little so setting the common attributes is done in
a single place.
Fixes#12390.
src/tools/makebootable defines _USER_MODE, which we can check
for in gpt/Header.cpp to remove the dependency on libuuid, as
makebootable only needs read-only access to partition maps
anyway.
Previously, deleting a partition was lazy and only changed
the partition type to an invalid UUID, and would still
show up as a partition in many partitioning tools.
POSIX requires SIGTTOU to be sent to a process in a background process
group that tries to change the foreground process group ID associated
with its controlling terminal, unless the process is ignoring SIGTTOU or
the calling thread is blocking it. Previously the code checked the
former condition but not the latter, making it possible for calls to
tcsetpgrp() to get stuck in a loop and never return.
Should fix#3417.
Signed-off-by: Augustin Cavalier <waddlesplash@gmail.com>
- Correct a TRACE_LOCALS statement in ValueWriter.cpp and update it to
match the current definition of ValuePieceLocation.
Fixes#12411.
Signed-off-by: Rene Gollent <rene@gollent.com>
- Add jamfile for a build variant of libuuid.
- Adjust the build version of makebootable to link to that instead, as it would
otherwise link in the target platform's version of libuuid_kernel, which
wasn't necessarily compatible with the build platform's objects (i.e. when
building a 32-bit Haiku image on a 64-bit host OS), and would consequently
fail.
When writing an individual entry to disk, the offset of the entry
was omitted, which resulted in entries not block-aligned to
overwrite previously valid entries. This in turn resulted in the
stored entries CRC no longer matching what was on disk, causing
the partitioning system to fail to identify it as a valid GPT
when read from disk later (e.g. after a reboot).
E.g. if the first entry is the ESP (which it typically is), and
then the second being an entry for a BFS partition, updating the
BFS partition entry would overwrite the entry for the ESP, thus
corrupting the entries table.
* Move to more standardized functions matching AHCI spec
* Don't perform unnecessary double port resets
* Begin implementing a software reset to try first per spec.
Software reset needs more work, falls through to port reset
for the moment which is stable.
* Don't duplicate ATA defines, use what we already provide.
* Tested working on VirtualBox 1-16 AHCI ports, Intel C200,
and AMD FCH.
* For the moment i still remain with the classic lateness calculus.
My code wasn't perfect, but this commit fix the remaining
problems from my perspective.
* The first reason is that if we have a patologic latency
such as adding for experimental reasons a snooze() before a SendBuffer or
in the BufferReceived callback, we still can't do anything about it.
If we use enqueue_time and don't send a LateProducer notice, this latency
will never be detected by the API client. We can't do anything about it,
and it's even better that systems with such problems are recognized as
soon as possible IMO.
* The second reason is that the lateness calculus described in the BeBook
is done this way because the media_kit want us to adjust our timing in both
early and late situations.
* Realtime expect that things are always delivered under a certain time
limit, if the software at the bottom doesn't meet with this requirement,
it's just not realtime and things can't work in realtime.
* enqueue_time has nothing to do with the performance_time. But we can
still add this to the media_timed_event struct so that applications can
make use of it.
* Lateness was probably not used a lot in BeOS programs as it looks like
a relatively new feature but i have the concern to complete our API
implementation to be close to what i see was reasonably the designers aim.
In preparation for implementing Undo/Redo support, we need _Insert() to
take a TextDocument instead of a BString, CharacterStyle and ParagraphStyle.
When a chunk of the TextDocument has been removed, we need to be able to
Insert() that as part of the Undo operation. Not well tested, but typing
still works.
Added TODO about which data the TextChangedEvent should have in order to
know how to respond in the TextDocumentLayout. For now, update all paragraphs
in the layout, add new ones as necessary, and remove the ones we have in
excess by using Invalidate().
Changed from white on red background, to yellow on black
(neutral) background. Red on black made it look like a
warning, whereas yellow feels more informative.
* The previous code was broken, and did not take the actual window
size into account; it's now using BWindow::MoveOnScreen().
* Also, make the width of the time zone list relative to the font size.
* The monitor size now scales with the font size.
* It now uses BWindow::MoveOnScreen() to find a good position on screen.
* The monitor info is now properly hidden when there is no info (this
removes a blank line at the top of the left box).
* As the specs say, this causes undefined behavior.
* Should help with the recently introduced boot issues, but cannot
be considered a full fix -- as mmlr pointed out, one has to detect
unsolicited COMINITs.
* This should fix ticket #4157, although I probably have missed
something.
* In any case, it no longer messes with the ref counts of the
file descriptor, and the race condition in put_fd() should be
gone.
* It's still rather messy all in all.
* Each io_context now has a "inherit_fds" member that decides whether
or not this context allows to inherit FDs to its children.
* This replaces the former O_CLOEXEC mechanism.
Make sure that the caret starts blinking half a second after it last moved.
The previous solution using Pulse() had a number of problems:
* The caret could be hidden during moving it or during typing. It would then
be shown again very soon after, i.e. when typing the next character or
when moving it to the next offset. But it looks bad anyway.
* When the caret stopped moving, it started blinking a random amount of
time afterwards, getting back into the rhythm of Pulse() messages.
However, starting to blink a constant time after the caret last moved,
looks much more satisfying.
* It now uses a font that's 3/4 the size of the plain font; ie. there
shouldn't be any change with the default font size.
* Also cleaned up some weird layout code on the way.
* You can specify which borders will be drawn using the
BControlLook::B_TOP_BORDER, ... constants.
* Adapted Mail to no longer need the SetInsets() hack.
* Use a scale factor depending on the font size.
* Be more generous when it comes to the max width.
* Use StringWidth() for the default size of the size and status columns.
* Moved entirely into MainWindow.
* Moved duplicated code into separate methods.
* Resize the main window on larger screens by default, as we can make
use of the extra space.
* Use BWindow::MoveOnScreen() instead of make_sure_frame_is_on_screen()
as the former has more info. And is even smarter now as it can
optionally resize windows to fit on screen.
* Center window on screen by default (ie. when there are no settings).
... and invalidate based on TextChangedEvents. I am not yet sure whether
TextChangeEvent needs separate counts for removed and changed paragraphs.
It is most likely not yet correct and may either update too many paragraph
layouts or miss updating some at the end.
TextDocument:
* Moved implementation of Remove() and Insert() into private methods.
* Reimplement all public Insert() methods and Remove() on top of Replace().
* In Replace(), send a TextChangedEvent. Added TODO for sending a
TextChangingEvent, although at this point, I am not sure if it will be
needed at all.
The int32 was cast to a ssize_t which has a different size on 64 bit,
therefore clobbering the stack.
Also remove the use of basic type references in arguments, which
probably was the reason for doing the above in the first place.
The cleanup commit df48d3f9a8 broke
constructing a BPicture from an archive due to an incomplete rename.
The passed in BMessage was used as the data buffer instead of the
extracted data field.
Fixes the application side crash of #12340. Seeing how long this was
broken without anyone noticing, the feature doesn't seem to be very
popular.
This introduces a more sane API (currently private) that allows for
safer and possibly more efficient implementations:
* It uses a struct of named and typed function pointers instead of just
a void pointer array. This adds type safety to the callbacks so the
compiler can figure out if things match up before subtle bugs get
introduced.
* It provides bounds for all strings/buffers passed to the callbacks.
* It uses const references instead of implicitly copying arguments.
* It folds stroke_x/fill_x pairs into draw_x functions with a fill
argument to reduce the amount of functions needed.
* It uses unsigned values where negative values make no sense.
The old API has been implemented on top of the new one using adapter
functions. It makes copies of all data passed to the callbacks which
effectively keeps the picture data from being modified. This matches
with the R5 behaviour.
This also reimplements the buffer parsing to be safe against corrupted
data by validating that the types actually fit in the provided sizes
and buffers (using a templated reader).
Since this class is used from the app_server with user provided data,
making it more safe is important even though it comes with a slight
overhead (replicating R5 behaviour, i.e. crashing the app_server when
corrupted data is fed, doesn't seem very appropriate here).
While not thread-safe, it should still be possible to use it in
non-threaded programs, or with locking on the application side.
The "thread-safe" implementation we got from NetBSD called abort(),
which is not a good solution. Restore the non-thread-safe
implementation, which should still work.
Fixes issues in openssh and mtr, and possibly other ported apps.
* Added HeaderTextControl that draws the text in black, and uses the
panel background without a frame when it's disabled. Only the label
is still drawn as disabled.
* Changed AddressTextControl to behave in the same way.
* The date view is now a HeaderTextControl, too.
* Unfortunately, the label is not vertically aligned with the contents.
* Added missing const to some getter methods.
* Date() now tries to parse the date of the mail, and return it as
a time_t; you can still retrieve the actual string via
HeaderField("Date") if you have to.
* Mail now shows the time in the local time zone, and with the
current locale.
* While this breaks binary compatibility with earlier Haiku releases,
use values that are less likely to clash with actual use cases.
* Specifically, using a negative spacing is one way to get rid of the
border of BScrollViews, to put them into a window neatly.
* Also, BControlLook now uses a switch to resolve them.
* It's still convenient to have.
* Furthermore, the distinction between when settings are stored is hard
to grasp otherwise.
* Plus, adopting the current window size is now much more straight forward.
* This has been necessary due to the undefined call order of
of static objects. Fixes#12315.
* The bug has been caused by the linker which free unused resources,
making the BMediaRoster to run in a zombie state. In this state
anything such as a message could make the looper to crash.
* The class is reintroduced with some differences though, we are
going to protect it from another thread calling Roster() while the
BMediaRoster is quitting and implement BMediaRosterEx::Quit.
* Unregister registrar notifications before we quit our thread. Avoid
to uninitialize anything from QuitRequested as it may cause problems.
These were all deprecated between releases 0.6 and 0.10 of ffmpeg,
except for one change (renaming of CodecID to AVCodecID) which we can
work around with a typedef. The deprecated functions were still
available in 0.11, but were removed later on after several years of
deprecation.
This makes it possible to build our plugin with any ffmpeg version
between 0.10 and 2.7, so we can now experiment with updating to 2.7 at
least for the gcc4 builds.
* ffmpeg can handle these through ModPlug
* By default, ffmpoeg will not try these formats because the way to
detect them are a bit unsafe (4 bytes at a particular offset in the file
serve as an identifier). So, hint the sniffing by giving it a filename
of ".mod" to get modplug to be used. This does not affect sniffing in
the regular way for other formats.
* Add some common tracked music formats to the muxer table.
* Fix some tracing to use current (as of ffmpeg 0.10) function names and
because some variables were renamed.
It's a 32 bit register which needs properly aligned 32 bit writes. Using
a bit field does not guarantee that, so replace it with shifts and
masks. Should fix#12338.
In hrev49481, the call to AddCommonFilter was accidentally
removed, preventing SetShortcut() from working. The filter
has also been updated to enumerate all buttons, rather than
a maximum of the first three.
Replace avcodec_encode_audio with avcodec_encode_audio2. The latter
provides us with more information on the encoded data, so we can avoid
guessing things on our own. It also handles memory allocations on its
own, which fix some cases where we would provide a too small buffer.
It waits for the message port of each application to become available
using waitfor and then waits for the application to actually reply
using hey. This establishes the criterion of the boot process being
complete as "all servers (and Tracker & Deskbar) are started and
respond to messages".
This can be used by scripts to do verious performance measurements.
Specifically it can be used to measure the boot time since it represents
the uptime.
Since hrev49481, BAlert sets its default button in Go(), and not in the
constructor. So DefaultButton() will return NULL if Go() hasn't been called
yet.
Moreover, BAlert now centers itself on screen in Go() and not in the costructor,
so move it away from screen after the Go() call.
Fixes#12271, although there should be a nicer way to implement this.
A KMessage request always needs to be honoured, regardless of the data
size.
KMessage does not currently protect against messages that are too large,
but this needs to be solved in KMessage when it becomes a problem.
Long application signatures and paths could previously take up too much
space, causing the buttons to be cut off or become completely invisible.
Actually fixes#11367.
The application is now launched suspended and the ports are created
and transferred to the launched team before its main thread is
resumed.
The ports are therefore owned by the launched team instead of the
launch_daemon. This is important when sending messages by area, as
the port owner is used to determine where the data area needs to be
transferred to. This commit therefore fixes#12285.
Note that it is still possible to get at the ports with find_port()
while they are still owned by the launch_daemon. This should not be a
problem however, as these ports are not supposed to be found this way
but only through BLaunchRoster::GetData(), which is synchronized with
the above process.
Creating the ports in the launch_daemon still has the benefit of
returning valid communication ports earlier, i.e. without having to
wait for the launched application to actually become ready.
It allows to launch the app, but keep its main thread suspended instead
of automatically resuming it.
Also add appThread argument which allows to retrieve the main thread of
the launched team.
* TRANSITION_... was incorrectly changed from the original patch.
* Divided it into two constants, and also prefixed the new constants with
the register fields they are valid for.
* Fixed incorrect usage of |= and removed the corresponding TODO comments.
* Moved some reoccurring code into their own methods.
* Added check for the ST bit in the command register for the interrupt
hard reset, too.
* This closes ticket #12295, thanks Anarchos!
Previously the LaunchDaemon would send out its own team id when a given
job was not yet launched, leading to invalid BMessengers once the port
owner changed to the actually launched team.
The launch of the target team and the launch data replies were also not
synchronized, which could lead to the launched team getting a reply
pointing to the launch_daemon when requesting data for itself. This is
the case for the BRoster init of the registrar. The fix in hrev49561
therefore didn't always work, because the registrar would sometimes get
the launch_daemon team id instead of the id of itself. It would later
try talking to the launch_daemon, which obviously never replied, leading
to #12237.
The LaunchDaemon now delegates the launch data reply to the Job instead.
The Job either replies directly, in case it has already been launched,
or queues the reply for when the launch completes. This causes launch
data requesters to block until the launch attempt is completed, but
won't block the LaunchDaemon message loop.
This commit introduces the seperate fLaunchStatus to properly handle the
ambiguity of fTeam being < 0, which is the case for both, when no launch
was attempted and when the launch failed. This new field now determines
what IsLaunched() returns and how launch data replies are handled.
The new launch status is additionally protected by the launch status
lock, which will later probably be made broader in scope to protect
against race conditions once service monitoring is implemented.
Renamed box label from "SoundFont" to "Available SoundFonts", hopefully
improves the user experience by making it clearer that this is a list
of the available soundfonts.
When no midi settings file was available, BSoftSynth should use the well known
TimGM6mb.sf2 soundfont. This wasn't working, since the code looked in the wrong
path (we have to append "synth" to the path returned by find_directory).
In case this SF is not present, now we try harder not to fail, and look for any
soundfont available in the system and user directories.
Fixes ticket #12325 although the selected soundfont is not written to the
user settings file.
The extra quotes aren't needed and cause problems when not parsed
through a shell. For example LD_PRELOAD which is handled by the
runtime_loader directly failed to work as there was no way to remove
the extra single quotes.
Note that quotes and single quotes can still be added to the variables
through respective quoting in the driver settings syntax.
Previously the thread member was overwritten with the freeing thread
when a page was freed, leading to confusion when hitting unallocated
pages due to the debugger message still stating "allocated by thread".
Track the freeing thread separately as it might be interesting to know
both, which thread initially allocated and which thread eventually freed
an allocation.
When the MimeUpdateThread is done, it marks itself as finished and
notifies the thread manager to clean up finished threads. Since multiple
such threads might finish at the same time and trigger the cleanup
notification, other threads that already marked themselves finished but
haven't actually exited yet might already be deleted and removed. This
would then lead to a use-after-free when they subsequently tried to send
their own cleanup message.
To solve the race condition, the thread manager will now wait for the
thread to actually exit before cleaning it up.
The introduction of the launch_daemon has made this race condition more
likely due to more applications starting in parallel, each triggering a
CreateAppMetaMimeThread which is a subclass of MimeUpdateThread. This
commit might therefore fix#12237.
* Tint the button text 1.777f which yields #303030 for the text color
which produces a nice dark grey but-not-quite-black color. In testing
black text is too dark and B_DARKEN_4_TINT (1.555f) yields #606060
which is too light. #303030 is a compromise between the two.
* The button text gets darkened to black on mouse down and the button
background gets darkened to B_DARKEN_1_TINT on hover as before, but
the frame color is no longer affected --- the button frame tinted by
B_DARKEN_1_TINT always (yielding standard Haiku button frame color).
2 concrete classes which are currently implemented:
* BSpinner (works on int32s)
* BDecimalSpinner (works on doubles)
In addition BAbstractSpinner now inherits from BControl instead of
BView/BInvoker. This allowed for code simplification at the cost of needing to
cast for the decimal version because SetValue(int32 value) comes from BControl.
Also, add a spinner_button_style enum with 3 options:
* SPINNER_BUTTON_HORIZONTAL_ARROWS
* SPINNER_BUTTON_VERTICAL_ARROWS
* SPINNER_BUTTON_PLUS_MINUS
which sets the spinner arrows to either use horizontal arrows (left/right)
vertical arrows, (up/down), or +/- symbols (the default).
If the spinner button is using horizontal arrows you can decrement and increment
the spinner value by pushing control+left/right, otherwise you can increment and
decrement by pushing up or down. The reason for needing control is so that you
can move the cursor in the textbox otherwise.
Switch the 3 apps that are currently using BSpinners to use the integer variety
in Deskbar preferences, WebPostive preferences, and Screen preferences.
This arranges the buttons to the right of the text box horizontally and also
updates the background color and arrow cool to give feed back when moused over
the button, disabled, and pressed. Used be_control_look arrows to match arrows
used elsewhere (such as scrollbars).
The background darkens on mouse over if enabled, the arrow is drawn darker when
the mouse is down, and lighter if disabled.
The environment variables were always added to the static environment
list instead of the one supplied as argument. This worked for targets,
as there the scripts are evaluated before the static environment is
used. For services and jobs this isn't the case, causing sourced
environment variables to be missing.
- Add dedicated ReportDebugger application class for the case where we're
asked to do nothing more than save a report. Also add a corresponding
UserInterface subclass whose sole purpose is to take those necessary
actions and then exit.
- When the debugger is invoked via the --save-report option, we now start
via the aforementioned report/interface rather than piggybacking on the
CLI.
- Clean up CommandLineUserInterface/CliContext to remove handling for the
report saving option.
Should hopefully resolve#12155.
BApplication::_InitData() already avoided the use of BRoster from the
registrar (and launch_daemon) where it isn't available. Since
create_app_meta_mime() indirectly just sends a message to the registrar
using BRoster, it too cannot work when the registrar isn't available.
This fixes a regression introduced in 9bfc833, where the old way of
getting the roster port was replaced with its launch_daemon counterpart.
The previous method of finding the roster did always fail when running
from the registrar, as at the time of initialization (initialize_before
of libbe) the registrar looper doesn't exist yet. This commit restores
the previous behaviour by checking if the returned registrar team is the
current team and avoiding initialization in that case.
The regression caused a 5 second boot delay when later BApplication
initialization of the registrar tried to communicate with itself with a
reply timeout of that length.
Fixes#12258 at least partially and might affect #12237.
These are always allocated using an area. The allocation size is
increased as to guarantee the availability of a suitable address. The
pages between the allocation info and the actual, aligned start address
and the pages past the allocation end are then protected.
This commit also fixes corruption of the allocation info for large
allocations that used areas. The alignment wasn't taken into account
when calculating the amount of space needed. The alignment could then
lead to rounding down the allocation start such that it would overlap
with the allocation info.
It provides a way for filesystems to cache a lookup failure and
therefore prevents repeated lookups of missing entries. This is a
common scenario for example in command lookup and compiling, where
each directory in PATH or each include directory is searched for the
given entry.
Worker/Job:
- Add job listener hooks for when work actually begins for a job,
and when a job is suspended to wait for user input.
- Add hook for setting a job description string, and implement in several
subclasses.
LoadImageDebugInfoJob:
- Get rid of ImageDebugInfoJobListener since its functionality can be
handled via the more general job wait for user input hook. Refactor
accordingly.
TeamDebugger:
- Adjust to use new job hooks. When a worker job is initiated, we now
check if the job has a description, and if so pass it on to the UI
to display a notification.
DwarfLoadingStateHandler:
- Notify the UI when a package download is in progress.
With these changes, the status bar now notifies the user if any of the
following actions are in flight:
1) Loading/parsing debug information
2) Stack trace retrieval
3) Source code retrieval
4) Downloading a debug info package
TeamDebugger:
- When notified that an image debug info job has started loading,
notify the user interface accordingly. Also reset status to a ready
state whenever all in-flight jobs are complete. This allows the
user to know when then debug subsystem is still in the process
of parsing debug information, as this can be time consuming for
larger programs/libraries.
UserInterface:
- Add new hook function used to notify the UI that some form of
background work is taking place for informational purposes,
i.e. no interaction required. Implement accordingly in
GraphicalUserInterface.
* Using native assembly functions would be a lot faster,
but would require quite a bit of changes to glibc.
* This gets arm linking for now... I'd personally like
to see musl in here in the future for gcc4 images. (pre-R2)
The individual debug heap implementations are now exposed via a
structure of function pointers and a common frontend dispatches the
malloc and malloc_debug APIs through them.
The MALLOC_DEBUG environment variable can be used to select the guarded
heap by adding 'g', otherwise the debug heap is used as the default.
Consequently the separate libroot_guarded is not needed anymore and has
been removed.
To allow the use of environment variables this early, init_env_post_heap
has been added and the heap dependent atfork() moved there. This allowed
to fold the code of init_heap_post_env into init_heap so the former has
been removed.
* The API is saner: no need to build a string with var=value
* It is safer: putenv requires the string passed to it to stay
allocated, although most implementations (Haiku, Linux, BSD, OSX) do not
follow POSIX on this,
* Fix a problem reported in #12298 comments because the variable was set
with extra quotes (putenv does not escape them), leading to Qupzilla not
finding the home dir.
Consistently check for NULL the ServerBitmap pointer.
There seems to be cases where BView::DragMessage could pass an invalid
Bitmap token to app_server.
Maybe it's when a client only bitmap is passed, I don't know.
Anyway, this is defensive programming, and at least we check for NULL
consistently now.
This fixes#11681.
Note that SuperFreeCell still crashes, but at least app_server doesn't crash.
fts.c:
- Our fts functions were imported from FreeBSD and consequently did not
use the same weak alias methodology that most of our glibc-derived
POSIX functions do. These subsequently wound up clashing with the
implementation of said functions in current versions of coreutils,
resulting in assertion failures when e.g. running a program through
stdbuf, since the BSD-derived functions had different flag constraints
than their GNU peers. Consequently, this change adjusts the fts_*
family of functions to similarly be exported as weak symbols so they
can be preempted.
If the view fails to lock because it is actually gone, we obviously
can't use it to return the container, so delete it directly in that
case.
Fixes#12072 and probably #11982 which would then be a duplicate.
Most of the changes inspired from the "fr-latin9" map from Linux, but I
went with a different mapping because we also want some symbols later
introduced in Unicode, and also because we already had a different (and
I think better) mapping for some of the extra symbols in latin-9.
The keymap now features:
* Uppercase accented vowels, cedilla, spanish n with tilde
* Mathematical symbols for multiplication/division
* Spanish reverse exclamation and interrogation points, and interrobang
* Various other symbols from the latin-9 character set
UiUtils:
- Fix incorrect check to see if we had hit the bounds of the current memory
block that would cause us to overflow the block's data buffer if incorrect
length values were passed in.
* The code is just reversed to be better organized.
* Since the first event will be handled after a port write, at thread
spawn we just wait with infinite timeout for new messages.
* Remove goto which then become a continue.
* This permitted to remove the double waitUntil assignment which
was in different braces.
* lateness var become tempLateness, so it become more obvious than
before that it's a cached value and we are doing this to avoid
double calculus.
This reverts commit c2e9a9227e. I
misunderstood what Diver meant -- apparently whe he said "revert",
he meant the whole changeset, not this specific commit. So the culprit
is probably BTextView then.
This reverts commit fd3e3e7bfb.
Apparently this code wasn't duplicated, as it caused all sorts of
problems in applications (e.g. Debugger was blank).
Fixes#12269.
* The first problem was the O(n^2) complexity of the algorithm, it's
now linear and try to act in a circular way by dispatching
events and reading the port in a balanced way. This exclude
a certain degree of possible deadlocks.
* Add detection and escape when the system try to kill the
thread. This solve some blocking issues on exit et similia
that i had with libjackcompat.
* The algorithm choose soon which event to focus on.
* Lateness is calculated just before the event is dispatched
as it is the more appropriate place, otherwise we would be
calculating something imprecise/guessed.
* Remove timed_event_queue::queued_time. It's more precise to
just use the RealTime() before to Dispatch the event.
* It should solve the BSoundPlayer lateness problems.
* With those improvements the media_kit is not going to lock
completely under stress conditions, instead it try to work
in a best effort shape.
* There's still room for improvements, for example i'm considering some
strategies in lateness situations such as update scheduling latency,
try to decrease waiting time and detect when we are too early on
the other hand to recover when the load go down.
* Thanks to Julian Harnath for sharing his WIP patch which helped
with some controls such as avoiding negative lateness.
* Comments are welcome!
This reverts commit 5934b30b95.
* It got the way of an heisenbug and it seems this change
fixed the problems, but after 2 days the media_server returned
to block. Sorry about that! Will investigate further.
TCPEndpoint::Free() uses _EnterTimeWait() to start the time-wait timer
for later cleanup. The latter did call _CancelConnectionTimers()
unconditionally however, also cancelling a retransmit timer that was
possibly still needed for the retransmission of the FIN packet. If the
FIN packet got lost, the connection would be left open on the other end.
The APICall trace entry just records the function name but this is
enough to deduce where some of the state changes come from.
Also move the TRACE macros past the MutexLockers to ensure that their
output happens at the time when the methods actually run.
The retransmit timer was only stopped when all in flight data was
acknowledged and never updated on individual acknowledgements. This
caused a lot of erroneous retransmits whenever the buffer was filled
fast enough so that the acknowledgements never caught up, i.e. whenever
uploading or streaming data.
Move setting of the initial retransmit timer inside the send loop so it
is closer to the actual time the segment is sent out and simplify the
logic a bit.
Limit the minimal retransmit timeout to 200 msecs to avoid spurious
retransmit in the face of delayed acknowledgements. This is lower than
the 1 second minimum the RFCs suggest. Other stacks use various other
sub-second timeouts, the 200 msecs follows what Linux does.
Also add the exponential back off of the retransmit timeout when
retransmits are triggered. This is bounded by a 60 seconds maximum
according to RFC6298.
The WaitList implementation had a race condition between checking for
the condition and acquiering the semaphore. If a thread was rescheduled
at that point, the signal could be missed due to the use of
release_sem_etc() with the B_RELEASE_ALL flag while the thread was not
yet waiting for the semaphore. The transfer would subsequently stall.
ThreadHandler:
- Simplify SetBreakpointAndRun() to always use the debugger interface to
continue execution, since the latter is now intelligent enough to determine
how to handle that in all cases. Adjust callers accordingly.
- B_DEBUG_MESSAGE_CONTINUE_THREAD now checks if the thread in question
is in a suspended state rather than waiting on the debug nub port, and
if so, handles resuming it automatically. This allows the continue message
to be used on the main thread of a team that was freshly created under
debug control without the API user having to be cognizant of the distinction.
Previously, <stdlib.h> wasn't included (which is where environ is),
but Axel changed some Be API headers and now it is indirectly included,
which broke the build.
Fixes#12263.
- SetItemCollapsed()/IsItemCollapsed() didn't properly handle inverting
values when mapping between the collapsed flag and the layout item's
internal visibility flag, leading to them having the opposite semantics
from what their name would suggest.
* B_AUTO_UPDATE_SIZE_LIMITS only really makes sense for resizable
windows, and it only sets the minimum/maximum window size.
* ResizeToPreferred() resizes the window to its preferred size, and
also supports height-for-width layouts.
* Since the Media preferences are always watching for media
status, it's good to clean up the window when the media services
are not running. This avoid the user try to use controls where
services are down.
* The DHCP Client is the one configuring interfaces, so it makes no
sense to request address resolution for already configured interfaces
only.
* Fixes#12208
If I had used my head instead of blindly c&p'ing the suggested code
from Axel's message, I would have realized that Unset() unsets fStatus
too. Not a bright thing to do on my part...
* Media is now waiting for media_server to start if the window
is closed before to finish, this was proposed by stippi.
* Moved out anything related to notifications as they are now
managed by the media_kit.
* Solved some TODOs and minor issues too.
* Due to the needs to provide a peaceful UX, i moved out the
notifications mechanism from the Media preflet and i have
integrated it with the launch and shutdown functions of MediaDefs.h.
* This implied to introduce a new launch_media_server function
similar to the shutdown_media_server allowing to specify a custom
notification function too.
* Both functions then are reworked to send by default notifications
to the Deskbar, this was needed because in a lot of situations
the mechanism failed without correctly noticing the user.
* The one argument launch_media_server is considered to be deprecated,
the default argument is removed to mantain binary compatibility but
make new apps to automatically use the new one with just the default
arguments. This is needed due to conflicts in overloading.
* Improve notifications by indirectly extending localization
to old BeOS apps.
NetworkAddressTest passes (most) tests when you have network.
When no network interface (ie -net none in QEMU) tests take forever and
more tests fail.
When network interface exists but is disabled in Haiku, tests are fast but
more tests fail.