FlattenPictureTest: Add FillTriangle() with gradients test
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@ -364,6 +364,71 @@ static void testFillTriangle(BView *view, BRect frame)
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view->FillTriangle(points[0], points[1], points[2]);
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}
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static void testFillTriangleGradientLinear(BView* view, BRect frame)
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{
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BGradientLinear gradient(0, 0, frame.right, frame.bottom);
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gradient.AddColor(kRed, 0);
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gradient.AddColor(kBlue, 255);
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frame.InsetBy(2, 2);
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BPoint points[3];
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points[0] = BPoint(frame.left, frame.bottom);
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points[1] = BPoint(centerPoint(frame).x, frame.top);
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points[2] = BPoint(frame.right, frame.bottom);
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view->FillTriangle(points[0], points[1], points[2], gradient);
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}
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static void testFillTriangleGradientRadial(BView* view, BRect frame)
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{
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BGradientRadial gradient(10, 10, 10);
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gradient.AddColor(kRed, 0);
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gradient.AddColor(kBlue, 255);
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frame.InsetBy(2, 2);
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BPoint points[3];
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points[0] = BPoint(frame.left, frame.bottom);
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points[1] = BPoint(centerPoint(frame).x, frame.top);
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points[2] = BPoint(frame.right, frame.bottom);
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view->FillTriangle(points[0], points[1], points[2], gradient);
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}
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static void testFillTriangleGradientRadialFocus(BView* view, BRect frame)
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{
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BGradientRadialFocus gradient(0, 0, 10, 10, 5);
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gradient.AddColor(kRed, 0);
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gradient.AddColor(kBlue, 255);
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frame.InsetBy(2, 2);
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BPoint points[3];
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points[0] = BPoint(frame.left, frame.bottom);
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points[1] = BPoint(centerPoint(frame).x, frame.top);
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points[2] = BPoint(frame.right, frame.bottom);
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view->FillTriangle(points[0], points[1], points[2], gradient);
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}
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static void testFillTriangleGradientDiamond(BView* view, BRect frame)
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{
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BGradientDiamond gradient(0, 10);
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gradient.AddColor(kRed, 0);
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gradient.AddColor(kBlue, 255);
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frame.InsetBy(2, 2);
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BPoint points[3];
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points[0] = BPoint(frame.left, frame.bottom);
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points[1] = BPoint(centerPoint(frame).x, frame.top);
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points[2] = BPoint(frame.right, frame.bottom);
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view->FillTriangle(points[0], points[1], points[2], gradient);
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}
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static void testFillTriangleGradientConic(BView* view, BRect frame)
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{
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BGradientConic gradient(0, 0, 10);
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gradient.AddColor(kRed, 0);
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gradient.AddColor(kBlue, 255);
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frame.InsetBy(2, 2);
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BPoint points[3];
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points[0] = BPoint(frame.left, frame.bottom);
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points[1] = BPoint(centerPoint(frame).x, frame.top);
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points[2] = BPoint(frame.right, frame.bottom);
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view->FillTriangle(points[0], points[1], points[2], gradient);
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}
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static void testStrokeTriangle(BView *view, BRect frame)
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{
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frame.InsetBy(2, 2);
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@ -987,9 +1052,13 @@ TestCase gTestCases[] = {
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{ "Test FillRoundRectGradientRadialFocus", testFillRoundRectGradientRadialFocus },
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{ "Test FillRoundRectGradientDiamond", testFillRoundRectGradientDiamond },
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{ "Test FillRoundRectGradientConic", testFillRoundRectGradientConic },
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{ "Test StrokeRoundRect", testStrokeRoundRect },
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{ "Test FillTriangle", testFillTriangle },
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{ "Test FillTriangleGradientLinear", testFillTriangleGradientLinear },
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{ "Test FillTriangleGradientRadial", testFillTriangleGradientRadial },
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{ "Test FillTriangleGradientRadialFocus", testFillTriangleGradientRadialFocus },
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{ "Test FillTriangleGradientDiamond", testFillTriangleGradientDiamond },
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{ "Test FillTriangleGradientConic", testFillTriangleGradientConic },
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{ "Test StrokeTriangle", testStrokeTriangle },
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{ "Test StrokeLine", testStrokeLine },
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{ "Test FillShape", testFillShape },
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