intel_extreme: Bump the VLV offset back a bit and fix port defines
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21e840d154
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@ -512,9 +512,9 @@ struct intel_free_graphics_memory {
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#define PCH_HDMI_PORT_C (0x1150 | REGS_SOUTH_TRANSCODER_PORT)
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#define PCH_HDMI_PORT_D (0x1160 | REGS_SOUTH_TRANSCODER_PORT)
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#define GEN4_HDMI_PORT_B (0x1140 | REGS_NORTH_PIPE_AND_PORT)
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#define GEN4_HDMI_PORT_C (0x1160 | REGS_NORTH_PIPE_AND_PORT)
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#define CHV_HDMI_PORT_D (0x116C | REGS_NORTH_PIPE_AND_PORT)
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#define GEN4_HDMI_PORT_B (0x1140 | REGS_SOUTH_TRANSCODER_PORT)
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#define GEN4_HDMI_PORT_C (0x1160 | REGS_SOUTH_TRANSCODER_PORT)
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#define CHV_HDMI_PORT_D (0x116C | REGS_SOUTH_TRANSCODER_PORT)
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// DP_A always @ 6xxxx, DP_B-DP_D move with PCH
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#define INTEL_DISPLAY_PORT_A (0x4000 | REGS_NORTH_PIPE_AND_PORT)
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@ -353,9 +353,8 @@ intel_extreme_init(intel_info &info)
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// Everything in the display PRM gets +0x180000
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if (info.device_type.InGroup(INTEL_GROUP_VLV)) {
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// "I nearly got violent with the hw guys when they told me..."
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blocks[REGISTER_BLOCK(REGS_NORTH_PIPE_AND_PORT)] += VLV_DISPLAY_BASE;
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blocks[REGISTER_BLOCK(REGS_NORTH_PLANE_CONTROL)] += VLV_DISPLAY_BASE;
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blocks[REGISTER_BLOCK(REGS_SOUTH_SHARED)] += VLV_DISPLAY_BASE;
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blocks[REGISTER_BLOCK(REGS_SOUTH_TRANSCODER_PORT)] += VLV_DISPLAY_BASE;
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}
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TRACE("REGS_NORTH_SHARED: 0x%X\n",
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