Previously, framebuffers were stored as fb_current and fb_pending.
In this scheme, current was the last buffer that the kernel/hardware had
acknowledged displaying: a framebuffer would be created, set as
fb_pending, and Weston would request the kernel display it. When the
kernel signals that the request was completed and the hardware had made
the buffer current (i.e. page_flip_handler / vblank_handler), we would
unreference the old fb_current, and promote fb_pending to fb_current.
In other words, the view is 'which buffer has turned to light?'.
This patch changes them to a tristate of fb_last, fb_current and
fb_pending, based around the kernel's view of the current state.
fb_pending is used purely as a staging area for request construction;
when the kernel acknowledges a request (e.g. drmModePageFlip returns 0),
the previous buffer is moved to fb_last, and this new buffer to
fb_current. When the kernel signals that the request has completed and
the hardware has made the buffer current, we simply unreference and
clear fb_last, without touching fb_current/fb_pending.
The view here is now 'which state is current in the kernel?'.
As all state changes are incremental on the last state submitted to the
kernel, even if the hardware has not yet been able to make it current,
this simplifies state tracking: all state submissions will always be
relative to fb_current, rather than the previous
(fb_pending) ? fb_pending : fb_current.
The use of fb_pending is strictly bounded between a repaint cycle
(including a grouped set of repaints) beginning, and those repaints
being flushed to the kernel.
fb_current will always be valid between an output's first repaint
flush, and when a disable/destroy request has been processed. For a
plane, it will be valid when a repaint cycle enabling that plane has
been flushed, and when a repaint cycle disabling that plane has been
flushed.
fb_last is only present when a repaint request for the output/plane has
been submitted, but not yet completed by the hardware.
This is the same set of constructs which will be used for storing
plane/output state objects in future patches.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
We implement v2 so use that instead of the DRM_EVENT_CONTEXT_VERSION
macro.
The latter defines the version of the drmEventContext struct declared in
the header [used in the current build] and can be 2, 3 or even 1000.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Instead of setting state members directly in the drm_output_render
functions (to paint using Pixman or GL), just return a drm_fb, and let
the core function place it in state.
This brings damage handling in line with repaint state, so we do not
clear damage if repaint fails.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Call drm_output_render unconditionally, doing an early exit if we're
already rendering a client buffer on the primary plane.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
'next' is used as a framebuffer which has either been rendered but not
had a configuration request (pageflip or CRTC set) applied to it, or
when for a framebuffer that has had configuration requested but not
applied (delayed pageflip where the event has not been applied).
'current' is used as the last framebuffer for which we know
configuration has been fully applied, i.e. CRTC set executed or pageflip
requested and event received.
Rename these members to fb_current and fb_pending, doing some small
reordering of drm_output whilst in the vicinity.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Now that we have better types in drm_fb, use it for cursor buffers as
well. This gives us easier refcounting for our cursors, as well as a
unified buffer-destruction path.
Currently this makes no difference, as the KMS legacy cursor update API
uses GEM names directly, and never touches DRM FBs. However, the cursor
plane becomes a regular KMS plane under atomic, at which point we
require DRM FBs.
Take the opportunity to move to drm_fb ahead of time.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Sometimes we need to duplicate an existing drm_fb, e.g. when
pageflipping to the same buffer to kickstart the repaint loop. To handle
situations like these, and simplify resource management for dumb and
cursor buffers, refcount drm_fb.
drm_fb_get_from_bo has a path where it may reuse a drm_fb, if the BO has
been imported and not released yet. As drm_fb_unref now relies on actual
refcounting (backed up by asserts), we add a balancing drm_fb_ref() to
the path where we return a reused drm_fb.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
We only need it for the GBM surface the FB was originally created
against; a mismatch here is very bad indeed, so no reason to pass it in
explictly every time rather than store it.
Following patches change drm_fb to be explicitly reference counted; in
order to reduce churn, rename drm_output_release_fb to drm_fb_unref
whilst changing its call signature here, even though it does not yet
actually perform reference counting.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The drm_fb destroy callback to mostly the same thing regardless of
whether the buffer is a dumb buffer or gbm buffer. This patch refactors
the common parts into a new function that can be called for both cases.
[daniels: Rebased on top of fb->fd changes, cosmetic changes.]
Signed-off-by: Tomohito Esaki <etom@igel.co.jp>
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This uses the new pixel-format helpers, so we can also replace depth/bpp
with these.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalaneN@collabora.co.uk>
Rather than magically trying to infer what the buffer is and what we
should do with it when we go to destroy it, add an explicit type
instead.
In doing so, the test for dumb images (destroying them, but only if
they're not the 'live' ones) is removed. This was dead code, as the only
path which could cause us to shuffle images is drm_output_switch_mode.
This calls drm_output_release_fb before the images are reallocated in
drm_output_fini_pixman / drm_output_init_pixman, with the reallocation
unconditionally destroying the images, so can never be hit.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Make drm_output_set_cursor more deterministic, by calculating more state
and performing more plane manipulation, inside
drm_output_prepare_cursor_view.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Rather than duplicating knowledge of pixel formats across several
components, create a custom central repository.
Signed-off-by: Daniel Stone <daniels@collabora.com>
[Pekka: fix include paths and two copy-pastas]
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
HAVE_LIBDRM was used as a condition for the launcher infrastructure to
call libdrm.so functions. It was set by an independent test for libdrm,
which would silently continue if libdrm was not found. It was assumed
that if you enabled a feature that used libdrm at runtime, the test for
that feature would imply that HAVE_LIBDRM is also set. This was quite
subtle.
The only feature that actually uses libdrm.so at runtime is the DRM
backend. No other backend needs the libdrm calls in the launcher
infrastructure.
Therefore to simplify things, stop using HAVE_LIBDRM and use
BUILD_DRM_COMPOSITOR instead. If you enable the DRM compositor, you
automatically also get libdrm support in the launchers.
There are still things depending on LIBDRM_CFLAGS and LIBDRM_LIBS, so
the test cannot be removed completely.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
This way Wayland compositors will be aware of Weston's
"visible bounds" (and ignore its shadows).
Signed-off-by: Sergi Granell <xerpi.g.12@gmail.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
If wayland_output_create_common returns NULL, it means that
the output creation failed.
Signed-off-by: Sergi Granell <xerpi.g.12@gmail.com>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
struct wayland_output::name was used but never initialized.
Also zxdg_toplevel_v6_set_title was only called for windowed outputs,
and some compositors let you see the client's name even when it is
fullscreen (GNOME Shell's Activities menu for example).
So rename struct wayland_output::name to struct wayland_output::title and
precompute it on wayland_output_create_common(), so it can be later used
on xdg's set_title and frame_create.
v2: Move zxdg_toplevel_v6_set_title() before the wl_surface_commit()
as per Quentin Glidic's suggestion.
Signed-off-by: Sergi Granell <xerpi.g.12@gmail.com>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
When the wheel tilt source is present, gcc complains that we don't
handle all possible enumeration values. We already ensure this cannot
happen in its only caller (handle_pointer_axis), but gcc doesn't
recognise this. Give it a default value to quiet the warning.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Implement new repaint_begin and repaint_flush hooks inside
weston_backend, allowing backends to gang together repaints which
trigger at the same time.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
In preparation for grouping output repaint together where possible,
switch the per-output repaint timer, to a global timer which iterates
across all outputs.
This is implemented by storing the absolute time for the next repaint
for each output locally, and maintaining a global timer which iterates
all of them, scheduling the repaint for the first available time.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Cc: Mario Kleiner <mario.kleiner.de@gmail.com>
Cc: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
[Pekka: The comment about 1 ms delay.]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
glibc 2.25 produces a warning when sysmacros.h is not directly included
but major() is used, as it is intended to be moved to sysmacros.h and
only there. Include it to keep the build happy.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Emilio Pozuelo Monfort <emilio.pozuelo@collabora.co.uk>
repaint_scheduled is actually cleverly a quad-state, disguised as a
boolean. There are four possible conditions for the repaint loop to be
in at any time:
- loop idle; no repaint will occur until specifically requested, which
may be never (repaint_scheduled == 0)
- loop schedule to begin: the loop was previously idle, but due to a
repaint-schedule request, we will call the start_repaint_loop hook
in the next idle task
- repaint scheduled: the compositor has definitively scheduled a
repaint request for this output, which will occur in fixed time
- awaiting repaint completion: the backend has not yet signaled
completion of the last repaint request, and the compositor will not
schedule another until it does so
All but the first condition were previously conflated as
repaint_scheduled == 1, but break them out into separate conditions to
aid clarity, backed up by some asserts.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
On startup, we cannot lock on to the repaint timer because it is unknown
to us. We deal with this by claiming that the moment of entry into the
repaint loop is the moment a frame returned, causing finish_frame to
delay our initial repaint to (refresh_time - repaint_delay), typically
around 9ms of utterly wasted time.
Add an explicit stamp == NULL, to determine that we are just beginning
our repaint loop, that the timings are in fact totally invalid, and that
it would be beneficial to repaint the output immediately. This will only
trigger when the display had previously been disabled or the previous
state is unknown, e.g. at startup, or coming back from DPMS off.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Rather than determining the time until next-frame repaint in relative
space (time until repaint), determine it first in absolute space, and
then later convert this to relative.
This will later allow us to store these per-output, so we can have a
single idle timer which will allow us to aggregate multiple repaints
together when timing allows.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Paralleling timespec_to_nsec, converts to milliseconds.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
[Pekka: added doc about flooring]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Weston will not repaint until previous update has been acked by a
pageflip event coming from the drm driver. However, some buggy drivers
won’t return those events or will stop sending them at some point and
Weston output repaints will completely freeze. To ease developers’ task
in testing their drivers, this patch makes compositor-drm use a timer
to detect cases where those pageflip events stop coming.
This timeout implementation is software only and includes basic
features usually found in a watchdog. We simply exit Weston gracefully
with a log message and an exit code when the timout is reached.
The timeout value can be set via weston.ini by adding a
pageflip-timeout=<MILLISECONDS> entry under [core]
section. Setting it to 0 disables the timeout feature.
v2:
- Made sure we would get both the pageflip and the vblank events before
stopping the timer.
- Reordered the error and success cases in
drm_output_pageflip_timer_create() to be more in line with the rest
of the code.
v3:
- Reordered (de)arming of the timer with the code around it to avoid it
being rearmed before the current dearming.
- Return the proper value for the dispatcher in the pageflip_timeout
callback.
- Also display the output name in case the timer fires.
v4:
- Reordered a forgotten timer rearming after its drmModePageFlip().
Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=83884
Signed-off-by: Frederic Plourde <frederic.plourde at collabora.co.uk>
Signed-off-by: Emmanuel Gil Peyrot <emmanuel.peyrot@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Makes the code easier to read and browse through.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Don't import buffers which span multiple outputs, short-cut any attempt
to import SHM buffers, and ignore buffers with a global alpha set.
I'm not convinced all of these conditions entirely make sense, but this
at least makes them equally nonsensical.
Differential Revision: https://phabricator.freedesktop.org/D1414
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
And properly deconstruct it in drm_output_destroy.
Might be useful for finding out which modes are supported
before even setting them, in case we want to extend the
modesetting API.
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Previously in picking CRTC -> encoder -> connecting routing, we went for
the first triplet we found which claimed to work.
Preserving the existing routing means that startup will be faster: on a
multi-head system, changing the routing implies disabling both CRTCs,
then re-enabling them with a new configuration, which may involve
retraining links etc.
Furthermore, the existing routing may be set for a reason; each
CRTC/encoder is not necessarily as capable as the other, so the routing
may be configured to stay within such device limits.
Try where possible to respect the routing we pick up, rather than
blithely configuring our own.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Given that we can have render-only devices, or vgem in a class of its
own, ignore any non-KMS devices in compositor-drm's device selection.
For x86 platforms, this is mostly a non-issue since we look at the udev
boot_vga issue, but other architectures which lack this, and have
multiple KMS devices present, will hit this.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reported-by: Thierry Reding <treding@nvidia.com>
Reported-by: Daniel Vetter <daniel.vetter@intel.com>
A handful of source files were not using the MIT Expat text in
COPYING. Update these files to bring them inline with the rest,
standardizing on the MIT Expat text.
Signed-off-by: Yong Bakos <ybakos@humanoriented.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Remove the last usage of connector_allocator, which was to check for
displays which have been hot-unplugged, and replace it with an array
which doesn't rely on the connector IDs remaining below 32 (or 64).
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reported-by: Peter Senna Tschudin <peter.senna@collabora.com>
Rather than using connector_allocator to determine whether an output is
newly connected or not, use a list walk across all outputs instead.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reported-by: Peter Senna Tschudin <peter.senna@collabora.com>
crtc_allocator was used as a bitmask of CRTC IDs, so we didn't try to
use the same CRTC for multiple outputs. Unfortunately, this only works
to the extent that CRTC object IDs fit within the bitmask; though they
were previously, they are not guaranteed to be under 32 or even 64.
Replace the only use of crtc_allocator with a list walk across outputs.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reported-by: Peter Senna Tschudin <peter.senna@collabora.com>
When a client changes the subsurfaces state, we need to damage
them so the result is visible. We do that by flagging the surfaces
when the state changes and causing damage when committing the
state. This prevents normal repaints from considering these changes
until a commit has happened, and allows the client to atomically
schedule several changes.
This fixes the subsurface_z_order test, which is now marked as expected
to succeed.
Signed-off-by: Emilio Pozuelo Monfort <emilio.pozuelo@collabora.co.uk>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Micah Fedke <micah.fedke@collabora.co.uk>
The connector option is a part of drm_backend struct.
Therefore, it is not needed to pass it as an argument
to create_outputs function.
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Acked-by: Daniel Stone <daniels@collabora.com>
weston can be started with --connector option to be initialized
with a particular output. But in the update_outputs this option
is not considered and output is created for all the available
connectors. This patch fixes this issue by considering
the option for connectors in the update_outputs.
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Acked-by: Daniel Stone <daniels@collabora.com>
This patch checks the attribute flags on incoming dmabufs and refuses to
put them overlays if they have any of the flags set (currently:
ZWP_LINUX_BUFFER_PARAMS_V1_FLAGS_Y_INVERT,
ZWP_LINUX_BUFFER_PARAMS_V1_FLAGS_INTERLACED and
ZWP_LINUX_BUFFER_PARAMS_V1_FLAGS_BOTTOM_FIRST), instead defaulting to
the gl-renderer which can handle some of the flags.
This check should be superceded by buffer transforms, when they become
available.
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Given that it's used by clients, it's really the very definition of
shared.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
repaint_needed / repaint_scheduled are surprisingly subtle. Explode the
conditional with side-effects into more obvious separate calls, and
document what they do.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Hi Pekka,
On 23 January 2017 at 14:15, Pekka Paalanen <ppaalanen@gmail.com> wrote:
> On Fri, 20 Jan 2017 11:31:08 +0100
> Emilio Pozuelo Monfort <pochu@debian.org> wrote:
>> This version works for me...
>
> Hi guys,
>
> I found another guest to the party. Using net-misc/freerdp-2.0.0_pre20160722
> Weston master fails to build with:
>
>
> In file included from /usr/include/freerdp2/freerdp/codecs.h:25:0,
> from /usr/include/freerdp2/freerdp/freerdp.h:46,
> from /home/pq/git/weston/libweston/compositor-rdp.c:69:
> /home/pq/git/weston/libweston/compositor-rdp.c: In function ‘rdp_peer_context_new’:
> /usr/include/freerdp2/freerdp/codec/color.h:85:72: error: ‘FREERDP_PIXEL_FORMAT_TYPE_BGRA’ undeclared (first use in this function)
> [... snip ...]
>
> However, updating to net-misc/freerdp-2.0.0_pre20161219 allows things
> to build for me again. There is just one warning:
How about this fixup?
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
It got lost during the porting to the config API.
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Use different functions so we cannot load a libweston common module in
weston directly or the other way around.
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Daniel Stone <daniels@collabora.com>
This prevents loading a backend as a simple module. This will avoid
messing up with backends when we will introduce libweston common
modules.
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Daniel Stone <daniels@collabora.com>
As an option, allow to specify a mode (from the configuration file) by
its refresh rate.
Example of valid syntax:
- "mode=1920x1080" Select a 1920x1080 mode, refresh rate undefined.
- "mode=1920x1080@60" Select the (or one of the) 1920x1080 60 Hz mode.
Signed-off-by: Fabien Dessenne <fabien.dessenne@st.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Currently, layers’ order depends on the module loading order and it does
not survive runtime modifications (like shell locking/unlocking).
With this patch, modules can safely add their own layer at the expected
position in the stack, with runtime persistence.
v4 Reviewed-by: Giulio Camuffo <giuliocamuffo@gmail.com>
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Acked-by: Daniel Stone <daniels@collabora.com>
[Pekka: fix three whitespace issues]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
We had two non-pkg-config check paths in the configure script, to
support XCB functionality used before XCB had had an accompanying
release: xcb_poll_for_queued_event (released in 1.8, 2012), and a
usable XKB event mechanism (released in 1.9, 2013).
Convert the former to a version-based hard dependency, and the latter to
a version-based soft dependency. This avoids two compiler checks.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
When we create a new view, assign it to the primary plane from the
beginning.
Currently, every view across the compositor will be assigned to a plane
during every repaint cycle of every output: the DRM renderer's
assign_planes hook will either move a view to a drm_plane, or to the
primary plane if a suitable drm_plane could not be found for the output
it is on. There are no other assign_planes implementation, and the
fallback when none is provided, is to assign every view to the primary
plane.
DRM's behaviour is undesirable in multi-output situations, since it
means that views which were on a plane on one output will be demoted to
the primary plane; doing this causes damage, which will cause a spurious
repaint for the output. This spurious repaint will have no effect on the
other output, but it will do the same demotion of views to the primary
plane, which will again provoke a repaint on the other output.
With a simple fix for this behaviour (i.e. not moving views which are
only visible on other outputs), the following behaviour is observed:
- outputs A and B are present
- views A and B are created for those outputs respectively, with SHM
buffers attached; view->plane == NULL for both
- current buffer content for views A and B are uploaded to the
renderer
- output A runs its repaint cycle, and sets keep_buffer to false on
surface B's output, as it can never be promoted to a plane; it does
not move view B to another plane
- output B runs its repaint cycle, and moves view B to the primary
plane
- weston_view_assign_to_plane has work to do (as the plane is changing
from NULL to the primary plane), calls weston_surface_damage and
calls weston_surface_damage
- weston_surface_damage re-uploads buffer content, possibly from
nowhere at all; e508ce6a notes that this behaviour is broken
Assigning views to the primary plane when created makes it possible to
fix the DRM assign_planes implementation: assign_planes will always set
keep_buffer to true if there is any chance the buffer can ever be
promoted to a plane, regardless of view configruation. If the buffer
cannot be promoted to a plane, it must by definition never migrate from
the primary plane. This means that there is no opportunity to hit the
same issue, where the buffer content has already been discarded, but
weston_view_assign_to_plane is not a no-op.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Try to harmonise the various plane-import paths a little bit, starting
with reshuffling and commenting the conditions to do so.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
Differential Revision: https://phabricator.freedesktop.org/D1413
Forcing DPMS on when we lose our session may force an expensive modeset
operation, which is pointless if the next consumer (another compositor,
or the console) is going to do a modeset. These should force DPMS on
regardless.
This actively causes problems for the DRM backend, in that it may
actually require a repaint to set coherent state for DPMS off -> DPMS on
transitions, which is very much not what we want when going offscreen.
As DRM is the only backend which actually implements DPMS, just remove
this call.
Differential Revision: https://phabricator.freedesktop.org/D1483
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
This always changes the state to ACTIVE when we enter the session,
whereas the previous implementation preserved the state (i.e. if state
was SLEEPING on exit, it would be restored to SLEEPING, but also with a
repaint). This seems more helpful behaviour, however: if you enter a
session, it's probably in order to interact with it.
Differential Revision: https://phabricator.freedesktop.org/D1482
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Even if we do have a framebuffer matching the mode, we immediately
schedule a repaint, meaning we either do work for no reason, or show
stale content before we bring up the new content.
Delete this and just let repaint deal with it.
Differential Revision: https://phabricator.freedesktop.org/D1481
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
This will be used so we can later determine the compatibility of drm_fbs
without needing to introspect external state.
Differential Revision: https://phabricator.freedesktop.org/D1487
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
This makes it sign-compatible with weston_output->{width,height}.
Differential Revision: https://phabricator.freedesktop.org/D1486
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
Everyone else uses fb->fd rather than pulling the FD back out of GBM.
Use that in the destroy callback too.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
Differential Revision: https://phabricator.freedesktop.org/D1406
No functional change.
Differential Revision: https://phabricator.freedesktop.org/D1484
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
No need to walk the CRTC list every time looking for CRTC indices, when we
already have the CRTC index stashed away. Taking the plane as an argument
also simplifies things a little for callers, and future-proofs for a
potential future KMS API which passes a list of supported CRTC IDs rather
than a bitmask of supported CRTC indices.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
Differential Revision: https://phabricator.freedesktop.org/D1407
Clarify the difference between crtc_id (DRM object) and pipe (index into
drmModeRes->crtcs array, possible_crtcs bitmask).
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
Differential Revision: https://phabricator.freedesktop.org/D1405
Avoid any buffer overflows here by checking we don't go over PATH_MAX
with stupid module names.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Destroying a wl_cursor will attempt to access the wl_display, which
we have just freed. Avoid a segfault by destroying the cursor images
before we destroy the display.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Dima Ryazanov <dima@gmail.com>
No need to add protocol/, as it's already handled by an explicit
compiler include path.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Dima Ryazanov <dima@gmail.com>
Fixing 89c2f637b9, also set the output's frame_cb for the Pixman
renderer, not just GL. Fixes a segfault when using compositor-wayland
with --use-pixman.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Dima Ryazanov <dima@gmail.com>
Call eglMakeCurrent before destroying the native EGL window, similar to what
other sample clients are already doing.
Signed-off-by: Dima Ryazanov <dima@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
When a window is being closed, the frame_done callback often runs after
the output is already destroyed, i.e:
wayland_output_start_repaint_loop
input_handle_button
wayland_output_destroy
frame_done
To fix this, destroy the callback before destroying the output.
(Also, fix the type of output in frame_done: it's passed in
a wayland_output, not a weston_output.)
Signed-off-by: Dima Ryazanov <dima@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
The parent of a subsurface can be used as a sibling in the place_below
and place_above calls. However this did not work when the parent is
nested, so fix the sibling check and add a test to check this case.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Fixes compilation error introduced by 43cea54c:
libweston/gl-renderer.c:2862:2: error: ‘for’ loop initial declarations
are only allowed in C99 mode
for (unsigned i = 0; i < ARRAY_LENGTH(swap_damage_ext_to_entrypoint);
i++) {
^
Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
v2:
- Keep wl_shell code around until xdg_shell is declared stable.
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
This patch allow gl-renderer to accept WL_SHM_FORMAT_YUYV buffers.
This is the pixel format supported by most of the USB webcams.
v2:
- fix hsub Vs vsub inversion
Signed-off-by: Vincent Abriou <vincent.abriou@st.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Extension is identical to the EXT one, yet we need to check for the KHR
abbreviated extension name + entry-point.
v2: s/foo/swap_damage_ext_to_entrypoint/ (Eric, Daniel)
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com> (v1)
Reviewed-by: Daniel Stone <daniels@collabora.com>
Other compositors such as mutter update the keyboard serial for both key
press and key release, unlike weston which updates it only on key press.
When dealing with popup windows which require a match in serials, if the
event that caused the popup to be shown is a key release, then the popup
would be dismissed.
This occurs when navigating gtk+ sub-menus using the keyboard.
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Bugzilla: https://bugzilla.gnome.org/show_bug.cgi?id=768017
This patch makes use of recently implemented
EGL_KHR_no_config_context extension in Mesa,
which superseeds EGL_MESA_configless_context.
See also (and the follow-up patch):
https://lists.freedesktop.org/archives/mesa-dev/2016-September/128510.html
v2:
- Extend existing infrastructure for EGL_MESA_configless_context
per suggestion from Emmanuel Gil Peyrot.
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
This change refactors gl_renderer_output_window_create() to separate out
window surface creation code from output common creation code.
Signed-off-by: Miguel A Vico Moya <mvicomoya@nvidia.com>
Reviewed-by: Andy Ritger <aritger@nvidia.com>
Reviewed-by: James Jones <jajones@nvidia.com>
[Pekka: rebased and removed unused 'gr' and 'ec']
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This change adds <platform_attribs> parameter to
gl_renderer_display_create() in case we ever want to pass non-NULL.
Signed-off-by: Miguel A Vico Moya <mvicomoya@nvidia.com>
Reviewed-by: Andy Ritger <aritger@nvidia.com>
Reviewed-by: James Jones <jajones@nvidia.com>
[Pekka: removed notes about EGLOutput]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This change modifies egl_choose_config() to accept a non-NULL but empty
<visual_id> array (i.e. n_ids == 0)
Signed-off-by: Miguel A Vico Moya <mvicomoya@nvidia.com>
Reviewed-by: Andy Ritger <aritger@nvidia.com>
Reviewed-by: James Jones <jajones@nvidia.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This change renames <attribs> parameter of gl_renderer_display_create()
and gl_renderer_output_window_create() to <config_attribs> to explain
which attribs it is.
Signed-off-by: Miguel A Vico Moya <mvicomoya@nvidia.com>
Reviewed-by: Andy Ritger <aritger@nvidia.com>
Reviewed-by: James Jones <jajones@nvidia.com>
[Pekka: remove notes about EGLOutput]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
No functional change. This patch renames gl_renderer_output_create() to
gl_renderer_output_window_create(), which is something more descriptive
of what the function does.
Signed-off-by: Miguel A Vico Moya <mvicomoya@nvidia.com>
Reviewed-by: Andy Ritger <aritger@nvidia.com>
Reviewed-by: James Jones <jajones@nvidia.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
No functional change. This patch only renames gl_renderer_create() to
gl_renderer_display_create(), which is something more descriptive of
what the function does.
Signed-off-by: Miguel A Vico Moya <mvicomoya@nvidia.com>
Reviewed-by: James Jones <jajones@nvidia.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
While gl_renderer_attach, query_buffer should be call only if the
query_buffer function exists ie when has_bind_display is true.
v2:
- Take into account Giulio's remark. Use has_bind_display viariable to test if
EGL_WL_bind_wayland_display extension is supported.
Signed-off-by: Vincent Abriou <vincent.abriou@st.com>
Reviewed-by: Giulio Camuffo <giuliocamuffo@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
weston-egl-ext.h has been include in compositor-xx.c file in order to
define EGL_PLATFORM_xxx_KHR extensions used by the compositors.
But in case EGL support is not enabled, all EGL related definition must
be skipped except EGL_PLATFORM_xxx_KHR that must be still defined to
allow compositor-xx.c to build.
Signed-off-by: Vincent Abriou <vincent.abriou@st.com>
Reviewed-by: Giulio Camuffo <giuliocamuffo@gmail.com>
As it has been discussed in the past [1], running Weston
without any input device at launch might be beneficial for
some use cases.
Certainly, it's best for the vast majority of users (and
the project) to require an input device to be present, as
to avoid frustration and hassle, but for those brave souls
that so prefer, this patch lets them run without any input
device at all.
This introduces a simple configuration in weston.ini:
[core]
require-input=true
True is the default, so no behavioral change is introduced.
[1] https://lists.freedesktop.org/archives/wayland-devel/2015-November/025193.html
Signed-off-by: Daniel Díaz <daniel.diaz@linaro.org>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Daniel Stone <daniels@collabora.com>
This patch allow gl-renderer to accept WL_SHM_FORMAT_NV12 buffers.
Signed-off-by: Vincent Abriou <vincent.abriou@st.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
This patch allow gl-renderer to accept WL_SHM_FORMAT_YUV420 buffers.
In a gstreamer pipeline, the support of the WL_SHM_FORMAT_YUV420 by
weston avoid pixel conversion between software decoders and waylandsink.
Indeed, software decoders output I420 (YUV420 planar) that will
match with WL_SHM_FORMAT_YUV420.
Signed-off-by: Vincent Abriou <vincent.abriou@st.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
As to what is done for gl-renderer.c, weston-egl-ext.h should be
include in compositor-drm.c, compositor-x11.c and compositor-wayland.c.
This fix building issue with GPU that does not have EGL_PLATFORM_xxx_KHR
in their extension header file eglext.h.
Signed-off-by: Vincent Abriou <vincent.abriou@st.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
They were required for transitional phase in order not to
break previous weston_output_init(). Now, they can even
be initialized on enable, or left with defaults if backend
doesn't support them.
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
This is a complete port of the X11 backend that
uses recently added output handling API for output
configuration.
- Output can be configured at runtime by passing the
necessary configuration parameters, which can be
filled in manually, obtained from the configuration
file or obtained from the command line using
previously added functionality. It is required that
the scale and transform values are set using the
previously added functionality.
- Output can be created at runtime using the output
API. The output creation only creates a pending
output, which needs to be configured the same way as
mentioned above.
Same as before, a single output is created at runtime
using the default configuration or a configuration
parsed from the command line. The output-count
functionality is also preserved, which means more than
one output can be created initially, and more outputs can
be added at runtime using the output API.
v2:
- Fix wet_configure_windowed_output_from_config() usage.
- Call x11_output_disable() explicitly from
x11_output_destroy().
v3:
- Remove unneeded free().
- Disallow calling x11_output_configure more than once.
- Remove unneeded checks for output->name == NULL as that
has been disallowed.
- Use weston_compositor_add_pending_output().
- Bump weston_x11_backend_config version to 2.
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
This is a complete port of the Wayland backend that
uses the recently added output handling API for output
configuration.
- Output can be configured at runtime by passing the
necessary configuration parameters, which can be
filled in manually, obtained from the configuration
file or obtained from the command line using
previously added functionality. It is required that
the scale and transform values are set using the
previously added functionality.
- Output can be created at runtime using the output
API. The output creation only creates a pending
output, which needs to be configured the same way as
mentioned above.
However, the backend can behave both as windowed backend
and as a backend that issues "hotplug" events, when
running under fullscreen shell or with --sprawl command
line option. The first case was covered by reusing
previously added functionality. The second case required
another API to be introduced and implemented into both
the backend and compositor for handling output setup.
After everything has been set, output needs to be
enabled manually using weston_output_enable().
v2:
- Fix wet_configure_windowed_output_from_config() usage.
- Call wayland_output_disable() explicitly from
wayland_output_destroy().
v3:
- Get rid of weston_wayland_output_api and rework output
creation and configuration in case wayland backend is
started with --sprawl or on fullscreen-shell.
- Remove unneeded free().
- Disallow calling wayland_output_configure more than once.
- Remove unneeded checks for output->name == NULL as that
has been disallowed.
- Use weston_compositor_add_pending_output().
v4:
- Drop unused fields from weston_wayland_backend_config
and bump WESTON_WAYLAND_BACKEND_CONFIG_VERSION to 2.
- Move output creation to backend itself when
--fullscreen is used.
- Prevent possible duplicated output names by assigning
a different name to outputs created without any
configuration specified.
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This is a complete port of the RDP backend that uses
the recently added output handling API for output
configuration.
Output can be configured at runtime by passing the
necessary configuration parameters, which can be
filled in manually or obtained from the command line
using previously added functionality. It is required
that the scale and transform values are set using
the previously added functionality.
After everything has been set, output needs to be
enabled manually using weston_output_enable().
v2:
- Rename output_configure() to output_set_size()
in plugin API and describe it.
- Manually fetch parsed_options from wet_compositor.
- Call rdp_output_disable() explicitly from
rdp_output_destroy().
v3:
- Disallow calling rdp_output_set_size more than once.
- Manually assign a hardcoded name to an output as that's
now mandatory.
- Use weston_compositor_add_pending_output().
- Bump weston_rdp_backend_config version to 2.
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
This is a complete port of the headless backend that
uses the recently added output handling API for output
configuration.
- Output can be configured at runtime by passing the
necessary configuration parameters, which can be
filled in manually, obtained from the configuration
file or obtained from the command line using
previously added functionality. It is required that
the scale and transform values are set using the
previously added functionality.
- Output can be created at runtime using the output
API. The output creation only creates a pending
output, which needs to be configured the same way as
mentioned above.
After everything has been set, output needs to be
enabled manually using weston_output_enable().
Same as before, a single output is created at runtime
using the default configuration or a configuration
parsed from the command line. The no-outputs
functionality is also preserved, which means that no
output will be created initially, but more outputs can
be added at runtime using the output API.
New feature:
This patch also adds, as a bonus of using shared
functionality, support for setting options for outputs
created by this backend in the weston config file in
addition to setting them from the command line.
v2:
- Fix wet_configure_windowed_output_from_config() usage.
- Call headless_output_disable() explicitly from
headless_output_destroy().
v3:
- Add scale support to output width and height.
- Use scaled values in calls to various functions which
require width and height.
- Disallow calling headless_output_configure more than once.
- Remove unneeded checks for output->name == NULL as that
has been disallowed.
- Use weston_compositor_add_pending_output().
- Bump weston_headless_backend_config version to 2.
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
This is a complete port of the fbdev backend that uses
the recently added output handling API for output
configuration.
It is required that the scale and transform values are
set using the previously added functionality.
After everything has been set, output needs to be
enabled manually using weston_output_enable().
v2:
- Use weston_compositor_add_pending_output().
- Bump weston_fbdev_backend_config version to 2.
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
This is a complete port of the DRM backend that uses
the recently added output handling API for output
configuration.
Output can be configured at runtime by passing the
necessary configuration parameters, which can be
filled in manually or obtained from the configuration
file using previously added functionality. It is
required that the scale and transform values are set
using the previously added functionality.
After everything has been set, output needs to be
enabled manually using weston_output_enable().
v2:
- Added missing drmModeFreeCrtc() to drm_output_enable()
cleanup list in case of failure.
- Split drm_backend_disable() into drm_backend_deinit()
to accomodate for changes in the first patch in the
series. Moved restoring original crtc to
drm_output_destroy().
v3:
- Moved origcrtc allocation to drm_output_set_mode().
- Swapped connector_get_current_mode() and
drm_output_add_mode() calls in drm_output_set_mode()
to match current weston.
- Moved crtc_allocator and connector_allocator update
from drm_output_enable() to create_output_for_connector()
to avoid problems when more than one monitor is connected
at startup and crtc allocator wasn't updated before
create_output_for_connector() was called second time,
resulting in one screen being turned off.
- Moved crtc_allocator and connector_allocator update from
drm_output_deinit() to drm_output_destroy(), as it
should not be called on drm_output_disable().
- Use weston_compositor_add_pending_output().
- Bump weston_drm_backend_config version to 2.
v4:
- Reset output->original_crtc to NULL if drm_output_set_mode()
fails.
- Remove unneeded log message when disabling an output when a
pageflip is pending.
- Document that create_output_for_connector() takes ownership
of the connector.
- Free the connector if create output conditionals are not met
in create_outputs() and update_outputs().
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This adds new plugin-specific API for configuring outputs
on "windowed" backends, such as X11, wayland/non-fullscreen
and even headless (although, it doesn't have any windows,
its configuration is very similar). It can be used from
compositors to configure pending outputs and should be used
with previously added weston_output_set_{scale,transform}
to properly configure an output before enabling it.
It also supports creating additional outputs on the mentioned
backends.
v2:
- Rename output-api.h to windowed-output-api.h.
- Rename output_configure() to output_set_size().
- Document return values.
v3:
- Fixed copyright.
- Noted that output name can't be NULL in
output_create().
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
This patch implements additional functionality that will be used
for configuring, enabling and disabling weston's outputs. Its
indended use is by the compositors or user programs that want to
be able to configure, enable or disable an output at any time. An
output can only be configured while it's disabled.
The compositor and backend specific functionality is required
for these functions to be useful, and those will come later in
this series.
All the new functions have been documented, so I'll avoid
describing them here.
v2:
- Minor documentation improvements.
- Rename output-initialized to output->enabled.
- Split weston_output_disable() further into
weston_compositor_remove_output().
- Rename weston_output_deinit() to weston_output_enable_undo().
- Make weston_output_disable() call two functions mentioned
above instead of calling weston_output_disable() directly.
This means that backend needs to take care of doing backend
specific disable in backend specific destroy function.
v3:
- Require output->name to be set before calling
weston_output_init_pending().
- Require output->destroying to be set before
calling weston_compositor_remove_output().
- Split weston_output_init_pending() into
weston_compositor_add_pending_output() so pending outputs
can be announced separately.
- Require output->disable() to be set in order for
weston_output_disable() to be usable.
- Fix output removing regression that happened when
weston_output_disable() was split.
- Minor documentation fix.
v4:
- Bump libweston version to 2 as this patch breaks the ABI.
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
This uses the existing infrastructure for dealing with planar YUV buffers and only adds the
relevant yuv_format_descriptor to the table.
Reviewed-by: Emmanuel Gil Peyrot <emmanuel.peyrot@collabora.com>
This silences two warnings:
clients/window.c:2450:20: warning: implicit conversion from enumeration
type 'enum wl_pointer_button_state' to different enumeration type 'enum
frame_button_state' [-Wenum-conversion]
button, state);
^~~~~
clients/window.c:2453:15: warning: implicit conversion from enumeration
type 'enum wl_pointer_button_state' to different enumeration type 'enum
frame_button_state' [-Wenum-conversion]
button, state);
^~~~~
Warning produced by Clang 3.8.
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Giulio Camuffo <giuliocamuffo@gmail.com>
If the transform on a view is only a translation we can trivially
set the opaque region for it so to optimize the rendering.
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
This prevents a segfault when unplugging an output when using pixman.
Signed-off-by: Emmanuel Gil Peyrot <emmanuel.peyrot@collabora.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
When a client has registered idle inhibition on a surface, don't trigger
the fade-out animation on the output(s) the surface is displayed on.
But when the surface is destroyed or the inhibitor itself is destroyed
by client request, re-queue the fade out animation.
Adds a helper routine weston_output_inhibited_outputs() which returns a
mask of outputs that should inhibit screen idling.
Use this routine to check for inhibiting outputs for handling of idle
behaviors in core: In sleep mode, only halt repainting outputs that
don't have valid inhibits. Don't send these monitors DPMS off commands
either, if the system would otherwise be powering them down.
Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
v5: Drop unused view variable
Its usage is now limited to some dock-related helper, and the plugin
registry is a better fit for that kind of helper.
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Giulio Camuffo <giuliocamuffo@gmail.com>
Invert the Y_INVERT flag for the EGL import fo dmabufs. This fixes
weston-simple-dmabuf-intel to show the same image on both GL-composited
and with direct scanout on a hardware plane. Before, the image would
y-flip when switching between these two cases. Now the orientation also
matches the color values written in simple-dmabuf-intel.c.
The GL-renderer uses the OpenGL convention of texture coordinates, where
the origin is at the bottom-left of an image. This can be observed in
texture_region() where the texcoords are inverted if y_invert is false,
since the surface coordinates have origin at top-left. Both wl_shm and
dmabuf buffers have origin at the top-left.
When wl_shm buffer is imported with glTexImage2D, it gets inverted
because glTexImage2D is defined to read in the bottom row first. The shm
data is top row first. This incidentally also means, that buffer pixel
0,0 ends up at texture coordinates 0,0. This is now inverted compared to
the GL coordinate convention, and therefore gl_renderer_attach_shm()
sets y_inverted to true. This causes texture_region() to NOT invert the
texcoords. Wayland surface coordinates have origin at top-left, hence
the double-inversion.
Dmabuf buffers also have the origin at top-left. However, they are
imported via EGL to GL, where they should get the GL oriented
coordinates but they do not. It is as if pixel 0,0 ends up at texcoords
0,0 - the same thing as with wl_shm buffers. Therefore we need to invert
the invert flag.
Too bad EGL_EXT_image_dma_buf_import does not seem to specify the image
orientation. The GL spec implied result seems to conflict with the
reality in Mesa 11.2.2.
I asked about this in the Mesa developer mailing list. The question with
no answers:
https://lists.freedesktop.org/archives/mesa-dev/2016-June/120249.html
and the thread I hijacked to get some answers:
https://lists.freedesktop.org/archives/mesa-dev/2016-June/120733.html
which culminated to the conclusion:
https://lists.freedesktop.org/archives/mesa-dev/2016-June/120955.html
that supports this patch.
simple-dmabuf-v4l is equally fixed to not add Y_INVERT. There is no
rational reason to have it, and removing is necessary together with the
GL-renderer change to keep the image the right way up. This has been
tested with VIVID.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
The "state" variable in x11_backend_deliver_button_event is basically the
same as (event->response_type == XCB_BUTTON_PRESS), thus update the code
to use the last one.
Signed-off-by: Benoit Gschwind <gschwind@gnu-log.net>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
The x11_backend_deliver_button_event can be called with any
xcb_generic_event. The assert check if the call is done with the
expected events.
Signed-off-by: Benoit Gschwind <gschwind@gnu-log.net>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Valgrind noticed that we send uninit data to drmModeAddFB2. While
the kernel should never read this (because of the plane format),
it's probably still nicer to zero the data before we send it.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Yong Bakos <ybakos@humanoriented.com>
This way, the environment is correctly preserved for weston. Since
commit 636156d5f6, clearenv() is only
called when we open a new PAM session, so it makes sense to only use a
login shell in that case.
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
libweston/gl-renderer.c: In function 'compress_bands':
libweston/gl-renderer.c:481:6: warning: 'merged' may be used
uninitialized in this function [-Wmaybe-uninitialized]
if (!merged) {
^
Warning produced by GCC 5.3 and 6.1, with -Og.
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Yong Bakos <ybakos@humanoriented.com>
Reviewed-by: Giulio Camuffo <giuliocamuffo@gmail.com>
There is a UTF-8 no-break space (U+A0, U8+C2A0) in the definition of
macro NSC_RESET in the case of 1.2.2 <= FreeRDP < 2.0.
This is causing build issues (\302 is 0xC2, \240 is 0xA0):
http://autobuild.buildroot.net/results/f49/f49a9cbb7bdc5d9e05dcf0a20bd83f059e234e74/build-end.log
Fix that by using a plain, boring space U+20.
Signed-off-by: "Yann E. MORIN" <yann.morin.1998@free.fr>
Reviewed-by: Yong Bakos <ybakos@humanoriented.com>
All the shell protocol details, Xwayland glue and popups (and their
grab) are now handled in libweston-desktop.
Fullscreen methods (for wl_shell) are removed for now.
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
Acked-by: Giulio Camuffo <giulio.camuffo@kdab.com>
Differential Revision: https://phabricator.freedesktop.org/D1209
libweston-desktop is an abstraction library for compositors wanting to
support desktop-like shells.
The API is designed from xdg_shell features, as it will eventually be
the recommended shell for modern applications to use.
In the future, adding new shell protocols support will be easier, as
limited to libweston-desktop.
The library versioning is the same as libweston. If one of them break
ABI compatibility, the other will too.
The compositor will only ever see toplevel surfaces (“windows”), with
all the other being internal implementation details.
Thus, popups and associated grabs are handled entirely in
libweston-desktop.
Xwayland special surfaces (override-redirect) are special-cased to a
dedicated layer, as the compositor should not know about them.
All the shell error checking is taken care of too, as well as some
specification rules (e.g. sizes constraint for maximized and fullscreen
surfaces).
All the compositor has to do is define a few callbacks in the interface
struct, and manage toplevel surfaces.
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
Acked-by: Giulio Camuffo <giulio.camuffo@kdab.com>
Differential Revision: https://phabricator.freedesktop.org/D1207
These are useful to implement grabs.
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Giulio Camuffo <giulio.camuffo@kdab.com>
Differential Revision: https://phabricator.freedesktop.org/D1245
This fixes a crash in animation related code where weston
would crash in weston_view_animation_create when the
view had no output assigned.
This makes sure that animation gets created and released
immediately, so done and reset callbacks still get called
properly.
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
[Pekka: put a '{' on the right line.]
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
When all outputs are gone, there are no current read/write
surfaces associated with a context. This makes the previously
created dummy surface current until an output gets attached
to avoid any potential crashes.
v2:
- Remove unnecessary objects
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
When all outputs are gone and views were created before they
were gone, such views would have no output object assigned and
nothing would assign it later. This makes sure all views are
set as dirty, so they can get an output assigned when an
output gets plugged in, if they didn't have any output assigned.
This change also works when a new output is added even if there already
are outputs in use. A view may be partly off-screen. If the new output
appears at a position where it overlaps an existing view, that view
should get updated.
It is enough to process only the main view_list, because views not on
that list are not shown for the moment and so do not need an immediate
update. Instead, they will get updated later as needed because making an
off-list view to go on-list inherently requires calling
weston_view_geometry_dirty().
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
[Pekka: addes commit msg paragrapha 2 and 3.]
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
This uses container_of instead of explicit cast to retrieve
backend and output objects from generic weston_backend and
weston_output pointers.
v2:
- Remove unneeded cast
- Remove unneeded line breaks
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This tightens up the strtol() error checking in several places where it
is used for parsing environment variables, and in the backlight
interface that is reading numbers from files under /sys/class/backlight.
All of these uses are expecting strings containing decimal numbers and
nothing else, so the error checking can all be tightened up and made
consistent with other strtol() calls.
This follows the error checking style used in Wayland
(c.f. wayland-client.c and scanner.c) and c.f. commit cbc05378.
Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
This uses container_of instead of explicit cast to retrieve
backend and output objects from generic weston_backend and
weston_output pointers.
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This uses container_of instead of explicit cast to retrieve
backend and output objects from generic weston_backend and
weston_output pointers.
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This uses container_of instead of explicit cast to retrieve
backend and output objects from generic weston_backend and
weston_output pointers.
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This uses container_of instead of explicit cast to retrieve
backend and output objects from generic weston_backend and
weston_output pointers.
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
When there are no outputs left after a hotplug event, weston
will terminate. This isn't desired when trying to get weston
to work with zero outputs.
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Returning an error when there are no connectors results in
weston terminating after that. That's not expected when
trying to get weston to start with zero drm outputs.
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Renames forgotten in "libweston: use new versioning scheme".
Cc: Emil Velikov <emil.velikov@collabora.com>
Cc: Quentin Glidic <sardemff7+git@sardemff7.net>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Common practise it to provide the includes directly into Cflags, hence
the variable is not needed and we can remove it.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
This patch adds support for when the resulting pointer confinement region
is not a rectangle.
Support for this is implemented by converting the rectangles of the
region into the regions outer border. Pointer motions are then clamped
to these borders in order to not escape the confinement region.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This patch implements the wp_pointer_constraints protocol used for
locking or confining a pointer. It consists of a new global object with
two requests; one for locking the surface to a position, one for
confining the pointer to a given region.
In this patch, only the locking part is fully implemented as in
specified in the protocol, while confinement is only implemented for
when the union of the passed region and the input region of the confined
surface is a single rectangle.
Note that the pointer constraints protocol is still unstable and as
such has the unstable protocol naming conventions applied.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Acked-by: Peter Hutterer <peter.hutterer@who-t.net>
Acked-by: Daniel Stone <daniels@collabora.com>
A wp_relative_pointer object is an extension to the wl_pointer interface
only used for emitting relative pointer events. It will only emit events
when the parent pointer has focus.
To get a relative pointer object, use the get_relative_pointer request
of the global wp_relative_pointer_manager object.
The relative pointer protocol is currently an unstable protocol, so
unstable protocol naming conventions has been applied.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Provide timestamps with microsecond granularity if the backend can
provide it. Backends that can't should set it to 0.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Adds a weston_view_activate() that can be passed an additional active
flag WESTON_ACTIVATE_CLICKED, that the shell passes when a view was
activated by clicking.
This allows shell-independent components implement heuristics depending
on how a view was activated.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Acked-by: Peter Hutterer <peter.hutterer@who-t.net>
Although it currently only has one available flag, but that'll change.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Acked-by: Peter Hutterer <peter.hutterer@who-t.net>
Activate a view even though it effectively may already be active.
Without this, in later patches, it won't be possibe to track what view
was activated by clicking last, as a view which surface already had
keyboard focus, won't be activated.
To keep avoiding sending xdg_surface.configure events, only change the
keyboard focus if the focus actually changed.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Will allow us to consolidate the multiple definitions through the tree.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
... prefixing it with a "weston_". This way we can reuse it across the
board, instead of the current strstr. The latter of which can give us
false positives, thus it will be resolved with next commit(s).
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
We provide a (workaround) definition in weston-egl-ext.h, thus we don't
need any guards.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
... and use it from simple-egl and gl-renderer.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
The third arg to strtol() specifies the base to assume for the number.
When 0 is passed, as is currently done in option-parser.c, hexadecimal
and octal numbers are permitted and automatically detected and
converted.
This change is an expansion of f6051cbab8
to cover the remaining strtol() calls in Weston, where the routine is
being used to read fds and pids - which are always expressed in base-10.
It also changes the calls in config-parser, used by
weston_config_section_get_int(), which in turn is being used to read
scales, sizes, times, rates, and delays; these are all expressed in
base-10 numbers only.
The benefit of limiting this to base-10 is to eliminate surprises when
parsing numbers from the command line. Also, by making the code
consistent with other usages of strtol, it may make it possible to
factor out the common code in the future.
Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Improve error checking for situations like RDP_FD=42foo, or where the
provided number is out of range.
Suggestion by Yong Bakos.
Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Yong Bakos <ybakos@humanoriented.com>
strtoul(nptr, endptr, ...) will set *endptr to nptr in the case of where
no digits were read from the string, and return 0. Running with
RDP_FD=foo would thus result in fd=0 being specified to
freerdp_peer_new(), which is unlikely to be the user's intent.
Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
Current code flushes the connection when it receives
a delete window request. This means that a destroyed
window will remain available when X11 output gets
removed differently (ie, from a testing module).
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This patch makes use of new flags which were introduced
by previous patches to check if a surface/view is mapped
v2:
- Rebased to apply on git master
- Added comments with link to discussion about proposed
changes for weston_{surface,view}_is_mapped()
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Currently, weston assumes a surface/view is mapped if
it has an output assigned. In a zero outputs scenario,
this isn't really desirable.
This patch introduces a new flag to weston_surface and
weston_view, which has to be set manually to indicate
that a surface/view is mapped.
v2:
- Remove usage of new flags from
weston_{view,surface}_is_mapped at this point. They
will be added after all the implicit mappings have
been introduced
- Unmap a surface before unmapping a view so the input
foci is cleaned up properly
- Remove implicit view mapping from view_list_add
- Cosmetic fixes
v3:
- Rebased to apply on git master
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This patch follows a similar approach taken to detach the backends from
weston. But instead of passing a configuration struct when loading the
plugin, we use the plugin API registry to register an API, and to get it
in the compositor side. This API allows to spawn the Xwayland process
in the compositor side, and to deal with signal handling. A new
function is added in compositor.c to load and init the xwayland.so
plugin.
Also make sure to re-arm the SIGUSR1 when the X server quits.
Signed-off-by: Giulio Camuffo <giuliocamuffo@gmail.com>
[Pekka: moved xwayland/weston-xwayland.c -> compositor/xwayland.c]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>