input: Split out motion sending from default grab
We'll reuse it later. Signed-off-by: Jonas Ådahl <jadahl@gmail.com> Reviewed-by: Daniel Stone <daniels@collabora.com>
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@ -339,13 +339,26 @@ weston_pointer_send_relative_motion(struct weston_pointer *pointer,
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}
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}
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static void
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weston_pointer_send_motion(struct weston_pointer *pointer, uint32_t time,
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wl_fixed_t sx, wl_fixed_t sy)
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{
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struct wl_list *resource_list;
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struct wl_resource *resource;
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if (!pointer->focus_client)
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return;
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resource_list = &pointer->focus_client->pointer_resources;
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wl_resource_for_each(resource, resource_list)
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wl_pointer_send_motion(resource, time, sx, sy);
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}
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static void
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default_grab_pointer_motion(struct weston_pointer_grab *grab, uint32_t time,
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struct weston_pointer_motion_event *event)
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{
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struct weston_pointer *pointer = grab->pointer;
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struct wl_list *resource_list;
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struct wl_resource *resource;
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wl_fixed_t x, y;
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wl_fixed_t old_sx = pointer->sx;
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wl_fixed_t old_sy = pointer->sy;
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@ -358,13 +371,9 @@ default_grab_pointer_motion(struct weston_pointer_grab *grab, uint32_t time,
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weston_pointer_move(pointer, event);
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if (pointer->focus_client &&
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(old_sx != pointer->sx || old_sy != pointer->sy)) {
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resource_list = &pointer->focus_client->pointer_resources;
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wl_resource_for_each(resource, resource_list) {
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wl_pointer_send_motion(resource, time,
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pointer->sx, pointer->sy);
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}
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if (old_sx != pointer->sx || old_sy != pointer->sy) {
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weston_pointer_send_motion(pointer, time,
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pointer->sx, pointer->sy);
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}
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weston_pointer_send_relative_motion(pointer, time, event);
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