gl-renderer: Add <platform_attribs> param to gl_renderer_display_create
This change adds <platform_attribs> parameter to gl_renderer_display_create() in case we ever want to pass non-NULL. Signed-off-by: Miguel A Vico Moya <mvicomoya@nvidia.com> Reviewed-by: Andy Ritger <aritger@nvidia.com> Reviewed-by: James Jones <jajones@nvidia.com> [Pekka: removed notes about EGLOutput] Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
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@ -1572,6 +1572,7 @@ drm_backend_create_gl_renderer(struct drm_backend *b)
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if (gl_renderer->display_create(b->compositor,
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EGL_PLATFORM_GBM_KHR,
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(void *)b->gbm,
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NULL,
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gl_renderer->opaque_attribs,
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format,
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n_formats) < 0) {
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@ -2352,6 +2352,7 @@ wayland_backend_create(struct weston_compositor *compositor,
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if (gl_renderer->display_create(compositor,
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EGL_PLATFORM_WAYLAND_KHR,
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b->parent.wl_display,
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NULL,
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gl_renderer->alpha_attribs,
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NULL,
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0) < 0) {
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@ -1647,7 +1647,7 @@ init_gl_renderer(struct x11_backend *b)
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return -1;
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ret = gl_renderer->display_create(b->compositor, EGL_PLATFORM_X11_KHR,
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(void *) b->dpy,
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(void *) b->dpy, NULL,
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gl_renderer->opaque_attribs, NULL, 0);
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return ret;
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@ -2990,8 +2990,8 @@ gl_renderer_create_pbuffer_surface(struct gl_renderer *gr) {
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static int
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gl_renderer_display_create(struct weston_compositor *ec, EGLenum platform,
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void *native_window, const EGLint *config_attribs,
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const EGLint *visual_id, int n_ids)
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void *native_window, const EGLint *platform_attribs,
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const EGLint *config_attribs, const EGLint *visual_id, int n_ids)
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{
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struct gl_renderer *gr;
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EGLint major, minor;
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@ -3033,7 +3033,7 @@ gl_renderer_display_create(struct weston_compositor *ec, EGLenum platform,
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if (get_platform_display && platform) {
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gr->egl_display = get_platform_display(platform,
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native_window,
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NULL);
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platform_attribs);
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}
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}
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@ -63,6 +63,7 @@ struct gl_renderer_interface {
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int (*display_create)(struct weston_compositor *ec,
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EGLenum platform,
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void *native_window,
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const EGLint *platform_attribs,
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const EGLint *config_attribs,
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const EGLint *visual_id,
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const int n_ids);
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