compositor: Pass both surface and seat in activation signal
Signed-off-by: Jonas Ådahl <jadahl@gmail.com> Reviewed-by: Daniel Stone <daniels@collabora.com>
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@ -1011,6 +1011,11 @@ struct weston_surface_state {
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struct weston_buffer_viewport buffer_viewport;
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};
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struct weston_surface_activation_data {
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struct weston_surface *surface;
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struct weston_seat *seat;
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};
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struct weston_surface {
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struct wl_resource *resource;
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struct wl_signal destroy_signal; /* callback argument: this surface */
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@ -2930,6 +2930,7 @@ weston_seat_set_keyboard_focus(struct weston_seat *seat,
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{
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struct weston_compositor *compositor = seat->compositor;
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struct weston_keyboard *keyboard = weston_seat_get_keyboard(seat);
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struct weston_surface_activation_data activation_data;
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if (keyboard && keyboard->focus != surface) {
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weston_keyboard_set_focus(keyboard, surface);
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@ -2937,7 +2938,12 @@ weston_seat_set_keyboard_focus(struct weston_seat *seat,
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}
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inc_activate_serial(compositor);
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wl_signal_emit(&compositor->activate_signal, surface);
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activation_data = (struct weston_surface_activation_data) {
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.surface = surface,
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.seat = seat,
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};
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wl_signal_emit(&compositor->activate_signal, &activation_data);
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}
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int
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@ -778,7 +778,8 @@ weston_wm_send_focus_window(struct weston_wm *wm,
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static void
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weston_wm_window_activate(struct wl_listener *listener, void *data)
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{
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struct weston_surface *surface = data;
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struct weston_surface_activation_data *activation_data = data;
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struct weston_surface *surface = activation_data->surface;
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struct weston_wm_window *window = NULL;
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struct weston_wm *wm =
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container_of(listener, struct weston_wm, activate_listener);
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