gl-renderer: Make dummy surface current after all outputs are gone
When all outputs are gone, there are no current read/write surfaces associated with a context. This makes the previously created dummy surface current until an output gets attached to avoid any potential crashes. v2: - Remove unnecessary objects Signed-off-by: Armin Krezović <krezovic.armin@gmail.com> Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This commit is contained in:
parent
e54038497d
commit
36d699a164
@ -217,6 +217,8 @@ struct gl_renderer {
|
||||
struct gl_shader *current_shader;
|
||||
|
||||
struct wl_signal destroy_signal;
|
||||
|
||||
struct wl_listener output_destroy_listener;
|
||||
};
|
||||
|
||||
static PFNEGLGETPLATFORMDISPLAYEXTPROC get_platform_display = NULL;
|
||||
@ -2643,6 +2645,8 @@ gl_renderer_destroy(struct weston_compositor *ec)
|
||||
eglTerminate(gr->egl_display);
|
||||
eglReleaseThread();
|
||||
|
||||
wl_list_remove(&gr->output_destroy_listener.link);
|
||||
|
||||
wl_array_release(&gr->vertices);
|
||||
wl_array_release(&gr->vtxcnt);
|
||||
|
||||
@ -2828,6 +2832,20 @@ platform_to_extension(EGLenum platform)
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
output_handle_destroy(struct wl_listener *listener, void *data)
|
||||
{
|
||||
struct gl_renderer *gr;
|
||||
struct weston_output *output = data;
|
||||
|
||||
gr = container_of(listener, struct gl_renderer,
|
||||
output_destroy_listener);
|
||||
|
||||
if (wl_list_empty(&output->compositor->output_list))
|
||||
eglMakeCurrent(gr->egl_display, gr->dummy_surface,
|
||||
gr->dummy_surface, gr->egl_context);
|
||||
}
|
||||
|
||||
static int
|
||||
gl_renderer_create_pbuffer_surface(struct gl_renderer *gr) {
|
||||
EGLConfig pbuffer_config;
|
||||
@ -3137,6 +3155,10 @@ gl_renderer_setup(struct weston_compositor *ec, EGLSurface egl_surface)
|
||||
fan_debug_repaint_binding,
|
||||
ec);
|
||||
|
||||
gr->output_destroy_listener.notify = output_handle_destroy;
|
||||
wl_signal_add(&ec->output_destroyed_signal,
|
||||
&gr->output_destroy_listener);
|
||||
|
||||
weston_log("GL ES 2 renderer features:\n");
|
||||
weston_log_continue(STAMP_SPACE "read-back format: %s\n",
|
||||
ec->read_format == PIXMAN_a8r8g8b8 ? "BGRA" : "RGBA");
|
||||
|
Loading…
x
Reference in New Issue
Block a user