share/cairo-util: Use wl_pointer_button_state enum directly
This silences two warnings: clients/window.c:2450:20: warning: implicit conversion from enumeration type 'enum wl_pointer_button_state' to different enumeration type 'enum frame_button_state' [-Wenum-conversion] button, state); ^~~~~ clients/window.c:2453:15: warning: implicit conversion from enumeration type 'enum wl_pointer_button_state' to different enumeration type 'enum frame_button_state' [-Wenum-conversion] button, state); ^~~~~ Warning produced by Clang 3.8. Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net> Reviewed-by: Giulio Camuffo <giuliocamuffo@gmail.com>
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@ -1363,22 +1363,17 @@ input_handle_motion(void *data, struct wl_pointer *pointer,
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static void
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input_handle_button(void *data, struct wl_pointer *pointer,
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uint32_t serial, uint32_t time, uint32_t button,
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uint32_t state_w)
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enum wl_pointer_button_state state)
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{
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struct wayland_input *input = data;
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enum wl_pointer_button_state state = state_w;
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enum frame_button_state fstate;
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enum theme_location location;
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if (!input->output)
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return;
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if (input->output->frame) {
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fstate = state == WL_POINTER_BUTTON_STATE_PRESSED ?
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FRAME_BUTTON_PRESSED : FRAME_BUTTON_RELEASED;
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location = frame_pointer_button(input->output->frame, input,
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button, fstate);
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button, state);
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if (frame_status(input->output->frame) & FRAME_STATUS_MOVE) {
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@ -29,6 +29,7 @@
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#include <stdint.h>
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#include <cairo.h>
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#include <wayland-client.h>
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#include <wayland-util.h>
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void
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@ -123,11 +124,6 @@ enum {
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FRAME_BUTTON_ALL = 0x7
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};
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enum frame_button_state {
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FRAME_BUTTON_RELEASED = 0,
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FRAME_BUTTON_PRESSED = 1
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};
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struct frame *
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frame_create(struct theme *t, int32_t width, int32_t height, uint32_t buttons,
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const char *title);
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@ -208,7 +204,7 @@ frame_pointer_leave(struct frame *frame, void *pointer);
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*/
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enum theme_location
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frame_pointer_button(struct frame *frame, void *pointer,
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uint32_t button, enum frame_button_state state);
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uint32_t button, enum wl_pointer_button_state state);
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enum theme_location
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frame_touch_down(struct frame *frame, void *data, int32_t id, int x, int y);
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@ -218,7 +214,7 @@ frame_touch_up(struct frame *frame, void *data, int32_t id);
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enum theme_location
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frame_double_click(struct frame *frame, void *pointer,
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uint32_t button, enum frame_button_state state);
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uint32_t button, enum wl_pointer_button_state state);
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void
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frame_double_touch_down(struct frame *frame, void *data, int32_t id,
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@ -745,7 +745,7 @@ frame_pointer_leave(struct frame *frame, void *data)
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enum theme_location
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frame_pointer_button(struct frame *frame, void *data,
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uint32_t btn, enum frame_button_state state)
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uint32_t btn, enum wl_pointer_button_state state)
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{
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struct frame_pointer *pointer = frame_pointer_get(frame, data);
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struct frame_pointer_button *button;
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@ -759,7 +759,7 @@ frame_pointer_button(struct frame *frame, void *data,
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frame->flags & FRAME_FLAG_MAXIMIZED ?
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THEME_FRAME_MAXIMIZED : 0);
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if (state == FRAME_BUTTON_PRESSED) {
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if (state == WL_POINTER_BUTTON_STATE_PRESSED) {
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button = malloc(sizeof *button);
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if (!button)
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return location;
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@ -770,7 +770,7 @@ frame_pointer_button(struct frame *frame, void *data,
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wl_list_insert(&pointer->down_buttons, &button->link);
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frame_pointer_button_press(frame, pointer, button);
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} else if (state == FRAME_BUTTON_RELEASED) {
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} else if (state == WL_POINTER_BUTTON_STATE_RELEASED) {
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button = NULL;
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wl_list_for_each(button, &pointer->down_buttons, link)
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if (button->button == btn)
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@ -844,7 +844,7 @@ frame_touch_up(struct frame *frame, void *data, int32_t id)
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enum theme_location
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frame_double_click(struct frame *frame, void *data,
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uint32_t btn, enum frame_button_state state)
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uint32_t btn, enum wl_pointer_button_state state)
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{
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struct frame_pointer *pointer = frame_pointer_get(frame, data);
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struct frame_button *button;
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@ -860,12 +860,12 @@ frame_double_click(struct frame *frame, void *data,
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if (location != THEME_LOCATION_TITLEBAR || btn != BTN_LEFT)
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return location;
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if (state == FRAME_BUTTON_PRESSED) {
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if (state == WL_POINTER_BUTTON_STATE_PRESSED) {
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if (button)
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frame_button_press(button);
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else
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frame->status |= FRAME_STATUS_MAXIMIZE;
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} else if (state == FRAME_BUTTON_RELEASED) {
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} else if (state == WL_POINTER_BUTTON_STATE_RELEASED) {
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if (button)
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frame_button_release(button);
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}
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@ -1759,7 +1759,7 @@ weston_wm_handle_button(struct weston_wm *wm, xcb_generic_event_t *event)
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struct weston_pointer *pointer;
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struct weston_wm_window *window;
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enum theme_location location;
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enum frame_button_state button_state;
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enum wl_pointer_button_state button_state;
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uint32_t button_id;
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wm_log("XCB_BUTTON_%s (detail %d)\n",
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@ -1777,7 +1777,8 @@ weston_wm_handle_button(struct weston_wm *wm, xcb_generic_event_t *event)
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pointer = weston_seat_get_pointer(seat);
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button_state = button->response_type == XCB_BUTTON_PRESS ?
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FRAME_BUTTON_PRESSED : FRAME_BUTTON_RELEASED;
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WL_POINTER_BUTTON_STATE_PRESSED :
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WL_POINTER_BUTTON_STATE_RELEASED;
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button_id = button->detail == 1 ? BTN_LEFT : BTN_RIGHT;
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/* Make sure we're looking at the right location. The frame
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