libweston: Drop shell_interface
Its usage is now limited to some dock-related helper, and the plugin registry is a better fit for that kind of helper. Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net> Reviewed-by: Giulio Camuffo <giuliocamuffo@gmail.com>
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@ -51,6 +51,7 @@
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#endif
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struct focus_state {
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struct desktop_shell *shell;
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struct weston_seat *seat;
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struct workspace *ws;
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struct weston_surface *keyboard_focus;
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@ -332,11 +333,10 @@ get_output_panel_size(struct desktop_shell *shell,
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}
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static void
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get_output_work_area(void *data,
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get_output_work_area(struct desktop_shell *shell,
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struct weston_output *output,
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pixman_rectangle32_t *area)
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{
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struct desktop_shell *shell = data;
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int32_t panel_width = 0, panel_height = 0;
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area->x = output->x;
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@ -633,7 +633,6 @@ focus_state_surface_destroy(struct wl_listener *listener, void *data)
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struct focus_state *state = container_of(listener,
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struct focus_state,
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surface_destroy_listener);
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struct desktop_shell *shell;
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struct weston_surface *main_surface;
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struct weston_view *next;
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struct weston_view *view;
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@ -658,13 +657,12 @@ focus_state_surface_destroy(struct wl_listener *listener, void *data)
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if (main_surface != state->keyboard_focus)
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next = get_default_view(main_surface);
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shell = state->seat->compositor->shell_interface.shell;
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if (next) {
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state->keyboard_focus = NULL;
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activate(shell, next, state->seat,
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activate(state->shell, next, state->seat,
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WESTON_ACTIVATE_FLAG_CONFIGURE);
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} else {
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if (shell->focus_animation_type == ANIMATION_DIM_LAYER) {
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if (state->shell->focus_animation_type == ANIMATION_DIM_LAYER) {
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if (state->ws->focus_animation)
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weston_view_animation_destroy(state->ws->focus_animation);
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@ -680,7 +678,8 @@ focus_state_surface_destroy(struct wl_listener *listener, void *data)
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}
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static struct focus_state *
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focus_state_create(struct weston_seat *seat, struct workspace *ws)
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focus_state_create(struct desktop_shell *shell, struct weston_seat *seat,
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struct workspace *ws)
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{
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struct focus_state *state;
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@ -688,6 +687,7 @@ focus_state_create(struct weston_seat *seat, struct workspace *ws)
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if (state == NULL)
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return NULL;
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state->shell = shell;
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state->keyboard_focus = NULL;
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state->ws = ws;
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state->seat = seat;
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@ -713,7 +713,7 @@ ensure_focus_state(struct desktop_shell *shell, struct weston_seat *seat)
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break;
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if (&state->link == &ws->focus_list)
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state = focus_state_create(seat, ws);
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state = focus_state_create(shell, seat, ws);
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return state;
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}
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@ -4867,9 +4867,6 @@ module_init(struct weston_compositor *ec,
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shell->transform_listener.notify = transform_handler;
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wl_signal_add(&ec->transform_signal, &shell->transform_listener);
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ec->shell_interface.shell = shell;
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ec->shell_interface.get_output_work_area = get_output_work_area;
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weston_layer_init(&shell->fullscreen_layer, &ec->cursor_layer.link);
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weston_layer_init(&shell->panel_layer, &shell->fullscreen_layer.link);
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weston_layer_init(&shell->background_layer, &shell->panel_layer.link);
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@ -100,12 +100,6 @@ struct weston_mode {
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struct wl_list link;
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};
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struct weston_shell_interface {
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void *shell; /* either desktop or tablet */
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void (*get_output_work_area)(void *shell, struct weston_output *output, pixman_rectangle32_t *area);
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};
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struct weston_animation {
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void (*frame)(struct weston_animation *animation,
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struct weston_output *output, uint32_t msecs);
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@ -758,7 +752,6 @@ struct weston_compositor {
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struct wl_display *wl_display;
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struct weston_desktop_xwayland *xwayland;
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const struct weston_desktop_xwayland_interface *xwayland_interface;
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struct weston_shell_interface shell_interface;
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/* surface signals */
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struct wl_signal create_surface_signal;
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