compositor-drm: Reshuffle and comment plane conditions

Try to harmonise the various plane-import paths a little bit, starting
with reshuffling and commenting the conditions to do so.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>

Differential Revision: https://phabricator.freedesktop.org/D1413
This commit is contained in:
Daniel Stone 2016-10-21 18:05:37 +01:00
parent 893b936f9a
commit 296d7a92ad
1 changed files with 51 additions and 34 deletions

View File

@ -502,18 +502,28 @@ drm_output_prepare_scanout_view(struct drm_output *output,
struct gbm_bo *bo;
uint32_t format;
if (ev->geometry.x != output->base.x ||
ev->geometry.y != output->base.y ||
buffer == NULL || b->gbm == NULL ||
buffer->width != output->base.current_mode->width ||
buffer->height != output->base.current_mode->height ||
output->base.transform != viewport->buffer.transform ||
ev->transform.enabled)
/* We use GBM to import buffers. */
if (b->gbm == NULL)
return NULL;
if (buffer == NULL)
return NULL;
/* Make sure our view is exactly compatible with the output. */
if (ev->geometry.x != output->base.x ||
ev->geometry.y != output->base.y)
return NULL;
if (ev->transform.enabled)
return NULL;
if (ev->geometry.scissor_enabled)
return NULL;
if (buffer->width != output->base.current_mode->width ||
buffer->height != output->base.current_mode->height)
return NULL;
if (viewport->buffer.transform != output->base.transform)
return NULL;
bo = gbm_bo_import(b->gbm, GBM_BO_IMPORT_WL_BUFFER,
buffer->resource, GBM_BO_USE_SCANOUT);
@ -950,34 +960,33 @@ drm_output_prepare_overlay_view(struct drm_output *output,
uint32_t format;
wl_fixed_t sx1, sy1, sx2, sy2;
if (b->gbm == NULL)
return NULL;
if (viewport->buffer.transform != output->base.transform)
return NULL;
if (viewport->buffer.scale != output->base.current_scale)
return NULL;
if (b->sprites_are_broken)
return NULL;
/* Don't import buffers which span multiple outputs. */
if (ev->output_mask != (1u << output->base.id))
return NULL;
/* We can only import GBM buffers. */
if (b->gbm == NULL)
return NULL;
if (ev->surface->buffer_ref.buffer == NULL)
return NULL;
buffer_resource = ev->surface->buffer_ref.buffer->resource;
if (ev->alpha != 1.0f)
return NULL;
if (wl_shm_buffer_get(buffer_resource))
return NULL;
if (viewport->buffer.transform != output->base.transform)
return NULL;
if (viewport->buffer.scale != output->base.current_scale)
return NULL;
if (!drm_view_transform_supported(ev))
return NULL;
if (ev->alpha != 1.0f)
return NULL;
wl_list_for_each(s, &b->sprite_list, link) {
if (!drm_sprite_crtc_supported(output, s))
continue;
@ -1114,23 +1123,20 @@ drm_output_prepare_cursor_view(struct drm_output *output,
struct weston_buffer_viewport *viewport = &ev->surface->buffer_viewport;
struct wl_shm_buffer *shmbuf;
if (ev->transform.enabled &&
(ev->transform.matrix.type > WESTON_MATRIX_TRANSFORM_TRANSLATE))
return NULL;
if (b->gbm == NULL)
return NULL;
if (output->base.transform != WL_OUTPUT_TRANSFORM_NORMAL)
return NULL;
if (viewport->buffer.scale != output->base.current_scale)
return NULL;
if (output->cursor_view)
return NULL;
if (ev->output_mask != (1u << output->base.id))
return NULL;
if (b->cursors_are_broken)
return NULL;
if (ev->geometry.scissor_enabled)
if (output->cursor_view)
return NULL;
/* Don't import buffers which span multiple outputs. */
if (ev->output_mask != (1u << output->base.id))
return NULL;
/* We use GBM to import SHM buffers. */
if (b->gbm == NULL)
return NULL;
if (ev->surface->buffer_ref.buffer == NULL)
return NULL;
shmbuf = wl_shm_buffer_get(ev->surface->buffer_ref.buffer->resource);
@ -1138,6 +1144,17 @@ drm_output_prepare_cursor_view(struct drm_output *output,
return NULL;
if (wl_shm_buffer_get_format(shmbuf) != WL_SHM_FORMAT_ARGB8888)
return NULL;
if (output->base.transform != WL_OUTPUT_TRANSFORM_NORMAL)
return NULL;
if (ev->transform.enabled &&
(ev->transform.matrix.type > WESTON_MATRIX_TRANSFORM_TRANSLATE))
return NULL;
if (viewport->buffer.scale != output->base.current_scale)
return NULL;
if (ev->geometry.scissor_enabled)
return NULL;
if (ev->surface->width > b->cursor_width ||
ev->surface->height > b->cursor_height)
return NULL;