Commit Graph

1106 Commits

Author SHA1 Message Date
omar 00c4b8f2a3 MultiSelect: Fix testing key mods from after the nav request (remove need to hold the mod longer) 2024-07-18 18:19:12 +02:00
omar 3ba3f0d905 MultiSelect: Fix Selectable() ambiguous return value, clarify need to use IsItemToggledSelection(). 2024-07-18 18:19:12 +02:00
omar 0479b188d0 MultiSelect: Comments. Tweak demo. 2024-07-18 18:19:12 +02:00
omar 9aeebd24f7 MultiSelect: Fixed CTRL+A not testing focus scope id. Fixed CTRL+A not testing active id. Added demo code.
Comments.
2024-07-18 18:19:12 +02:00
ocornut 7abda179af MultiSelect: Fix for TreeNode following merge of 011d4755. Demo: basic test for tree nodes. 2024-07-18 18:19:12 +02:00
omar 9c7183dd04 MultiSelect: Transition to use FocusScope bits merged in master.
Preserve ability to shift+arrow into an item that is part of FocusScope but doesn't carry a selection without breaking selection.
2024-07-18 18:19:12 +02:00
omar 4afbfd5e71 MultiSelect: Renamed SetNextItemMultiSelectData() to SetNextItemSelectionUserData() 2024-07-18 18:19:12 +02:00
omar 17c4c2154a MultiSelect: Demo sharing selection helper code. Fixed static analyzer warnings. 2024-07-18 18:19:12 +02:00
omar 57da88093f MultiSelect: Added IMGUI_HAS_MULTI_SELECT define. Fixed right-click toggling selection without clearing active id, could lead to MarkItemEdited() asserting. Fixed demo. 2024-07-18 18:19:11 +02:00
ocornut 8947c35fa1 MultiSelect: Removed SelectableSpacing as I'm not sure it is of use for now (history insert) 2024-07-18 18:19:11 +02:00
omar 554db6bc0f MultiSelect: WIP range-select (#1861) (rebased six millions times) 2024-07-18 18:19:11 +02:00
ocornut 070c046cd1 Internals: rename recently added TreeNodeIsOpen() -> TreeNodeGetOpen(). (#7553, #1131, #2958, #2079, #722)
Amend ac7d6fb
2024-07-17 20:01:55 +02:00
ocornut 7c6d4ff28d TreeNode: Internals: facilitate dissociating item ID from storage ID (useful for 1861) 2024-07-17 19:20:39 +02:00
ocornut 669021be4c Style: close button and collapse/window-menu button hover highlight made rectangular instead of round.
The reason they were round in the first place was to work better with rounded windows/frames.
However since the 4a8142449 rework #6749 we can naturally use a tigher bounding box and it seems to work ok either way.
2024-07-17 15:56:34 +02:00
ocornut 4247f190c2 Demo: Property Editor: rearrange code + replace use of bool to proper ImGuiChildFlags.
Amend 46691d1
2024-07-17 13:52:30 +02:00
ocornut 9c1f922b02 Fixed pvs-studio warning. 2024-07-16 17:19:12 +02:00
ocornut 3de75138d1 (Breaking) Renamed ImGuiSelectableFlags_DontClosePopups to ImGuiSelectableFlags_NoAutoClosePopups. (#1379, #1468, #2200, #4936, #5216, #7302, #7573) 2024-07-15 18:46:34 +02:00
ocornut 0de88a928d Added ImGuiItemFlags_AutoClosePopups as a replacement for internal's ImGuiItemFlags_SelectableDontClosePopup. (#1379, #1468, #2200, #4936, #5216, #7302, #7573) 2024-07-15 18:46:34 +02:00
ocornut 7e0800e718 Added PushItemFlag(), PopItemFlag(), ImGuiItemFlags. 2024-07-15 18:38:18 +02:00
ocornut bc9e5b62b6 Added ImGuiDataType_Bool for convenience. 2024-07-15 16:49:35 +02:00
ocornut ac7d6fb5ca Internals: Added TreeNodeIsOpen() to facilitate discoverability. (#7553, #1131, #2958, #2079, #722) 2024-07-15 11:31:00 +02:00
ocornut 2d0baaabe6 TreeNode: rename/rework ImGuiNavTreeNodeData system to be usable by more features. (#2920, #1131, #7553)
Reworked to it is easier during TreeNode code to request extra data to be stored.
2024-07-03 18:59:26 +02:00
ocornut 5496050f5f Added TextLink(), TextLinkOpenURL() hyperlink widgets. (#7660) 2024-07-02 17:21:44 +02:00
ocornut 0f63d3e916 Internals: added FontScale storage. 2024-07-02 17:21:10 +02:00
ocornut 84cc72f372 Version 1.91.0 WIP 2024-07-01 19:02:42 +02:00
ocornut cb16be3a3f Version 1.90.9 2024-07-01 17:03:21 +02:00
ocornut c47928ffc0 Checkbox: minor tidying up to simplify work on multi-select branch. 2024-06-28 18:33:57 +02:00
Kevin Coghlan 372eebbeb2
Fix typo, rename ImGuisliderFlags_WrapAround flag to ImGuiSliderFlags_WrapAround. (#7752, #7749) 2024-06-28 18:06:16 +02:00
ocornut 0403096a9d Drags: added ImGuisliderFlags_WrapAround flag for DragInt(), DragFloat() etc. (#7749) 2024-06-28 15:59:36 +02:00
ocornut 21bda2ed99 TabBar, Style: added ImGuiTabBarFlags_DrawSelectedOverline and ImGuiCol_TabSelectedOverline, ImGuiCol_TabDimmedSelectedOverline. 2024-06-18 17:41:43 -07:00
ocornut 1b9593e889 Style: (Breaking) renamed ImGuiCol_TabActive -> ImGuiCol_TabSelected, ImGuiCol_TabUnfocused -> ImGuiCol_TabDimmed, ImGuiCol_TabUnfocusedActive -> ImGuiCol_TabDimmedSelected.
Amend #261, #351
2024-06-18 17:37:29 -07:00
ocornut 7260bb51cf Version 1.90.9 WIP 2024-06-07 16:57:01 +02:00
ocornut 6f7b5d0ee2 Version 1.90.8 2024-06-06 17:45:40 +02:00
ocornut 67d886fd63 Removed ImGuiButtonFlags_MouseButtonDefault_. 2024-06-06 17:25:16 +02:00
ocornut f1eaf8d7c0 Internals: added SetNextItemRefVal(). (#7305) 2024-06-06 17:01:02 +02:00
ocornut 47db0698d2 InputScalar, InputInt, InputFloat: added ImGuiInputTextFlags_ParseEmptyRefVal, ImGuiInputTextFlags_DisplayEmptyRefVal. (#7305) 2024-06-06 16:51:15 +02:00
ocornut 3460014e05 Internals: avoid using bitfields in ImGuiNextItemData as it leads to extraneous packing. rename ImGuiDataTypeTempStorage to ImGuiDataTypeStorage. moved DataType section above Widgets. 2024-06-06 16:50:32 +02:00
ocornut 109a8632d7 Combo: simplified Combo() API uses a list clipper.
Wasn't as trivial before supporting IncludeItemByIndex().
2024-05-28 18:24:01 +02:00
ocornut 5cbc34a10c Scrollbar: clicking above or below the grab scrolls by one page, holding mouse button repeats scrolling. (#7328, #150)
Remove absolute seeking entirely. Amend f02108085.
2024-05-28 16:28:20 +02:00
ocornut ed9eb880b5 Windows: Fixed altering FramePadding mid-frame not correctly affecting logic responsible for honoring io.ConfigWindowsMoveFromTitleBarOnly. (#7576, #899)
Latching TitleBarHeight, MenuBarHeight in window.
2024-05-28 15:35:36 +02:00
ocornut 7f5d5c80b2 Internals, Tabbar: fixed TabBarGetCurrentTab() with tab_idx == 0. (#7629)
Thanks @VerySmallRoach. Amend 3d8885cbb (#5853, #5997)
2024-05-28 10:11:01 +02:00
ocornut 1f9fc382c3 Version 1.90.8 WIP
Tidying up todo.txt
2024-05-28 10:09:31 +02:00
ocornut 00ad3c65bc Version 1.90.7 2024-05-27 15:47:04 +02:00
ocornut 85513de247 Internals, Inputs: *Breaking* Swapped parameter order of owner-aware versions of IsKeyPressed(), IsKeyChordPressed(), IsMouseClicked(). (#456)
For several reasons those changes makes sense. They are being made because making some of those API public.
Only past users of imgui_internal.h with the extra parameters will be affected.
Added asserts for valid flags in various functions to detect _some_ misuses, BUT NOT ALL.
Amend 4448d975 (#456, #2637, #2620, #2891, #3370, #4828, #5108, #5242, #5641)
2024-05-23 16:57:03 +02:00
ocornut 900b29055c Internals, Inputs: *Breaking* Swapped parameter order of Shortcut(). (#456)
Amend 4448d975 (#456, #2637, #2620, #2891, #3370, #4828, #5108, #5242, #5641)
2024-05-23 16:57:03 +02:00
ocornut 7747106647 Inputs: swap Ctrl and Cmd on macOS X, remove ImGuiMod_Shortcut. (#2343, #4084, #5923, #456) 2024-05-16 19:16:55 +02:00
Hubert Maier 07dbcf1f70 Fixed typos. (#7593) 2024-05-16 16:13:01 +02:00
ocornut ac90e1bd5b Backends: Win32: replace bd != nullptr assert with early out. (#6275)
+ fixed inconsistent use of break vs return 0 in WndProcHandler (had no tangible effect).
2024-05-14 12:18:10 +02:00
ocornut d06b8b58d8 Nav: fixed holding Ctrl or gamepad L1 from not slowing down keyboard/gamepad tweak speed.
Broken by 8b8a61bd + Comments (#7570)
2024-05-13 19:03:04 +02:00
ocornut f48aae600a Version 1.90.7 WIP 2024-05-13 14:47:37 +02:00
ocornut 6ccc561a2a Version 1.90.6 2024-05-08 15:38:33 +02:00
ocornut 558c57a086 Fixed static analyzer warning "Pointer to local array 'overlay_buf' is stored outside the scope". Technically not used outside that scope, but best to play nice. 2024-04-30 11:00:57 +02:00
gan74 c895e987ad ProgressBar: added indeterminate mode by passing an animated negative value. (#5316, #5370, #1901) 2024-04-24 19:40:26 +02:00
diego.mateos b8a44b198c TreeNode: added ImGuiTreeNodeFlags_SpanTextWidth. (#6937) 2024-04-24 19:00:58 +02:00
ocornut da18fcb7ae Internals: ensure ButtonBehavior() is called with non 0 id. 2024-04-23 18:39:40 +02:00
ocornut 361432a0bb TreeNode: fixed layout so that TreeNode("") or TreeNode("##HiddenLabel") may properly be used with SameLine(0,0). (#7505, #282)
Also adjust some of the interact_bb padding, arbitrary interact padding not meaningful as empty label is likely to be followed by extra item. User likely to use ImGuiTreeNodeFlags_SpanAvailWidth.
2024-04-18 20:50:00 +02:00
ocornut 3caa79c8a5 Version 1.90.6 WIP 2024-04-15 11:27:07 +02:00
ocornut f790d51665 Silent zealous/stupid warning introduced by Clang 16 (shipping with VS2022) with -Weverything. Pointers are now illegal! 2024-04-12 16:55:32 +02:00
ocornut 231cbee0fc Version 1.90.5 2024-04-11 15:54:39 +02:00
GamingMinds-DanielC 4f9ba19e52 Drags, Sliders, Inputs: Reactivated decimal point replacement for SliderScalar and DragScalar. (#7389, #6719, #2278)
Amend/fix 4a242644
2024-04-03 11:39:46 +09:00
ocornut 9a2b598ec1 ListBox: Fixed text-baseline offset when using SameLine()+Text() after a labeled ListBox().
Visible in demo->basic->listbox
2024-04-03 10:20:18 +09:00
ocornut 25a492f330 ProgressBar: Fixed passing fraction==NaN from leading to a crash. (#7451) 2024-03-29 19:09:55 +09:00
ocornut 286cd5bd41 Internals, InputText: removed ImGuiInputSource_Clipboard. (#4005)
Added by f08566b4d
2024-03-07 15:02:38 +01:00
ocornut e46d1e69ac Version 1.90.5 WIP 2024-02-26 13:31:10 +01:00
ocornut 277ae93c41 Version 1.90.4 2024-02-22 19:56:39 +01:00
ocornut 8a14b71f22 Version 1.90.4 WIP 2024-02-15 16:51:57 +01:00
ocornut 5b6f03213d Version 1.90.3 2024-02-14 13:58:19 +01:00
ocornut 11d73f03ee Backends: Vulkan: Fix/amend 8901931 2024-02-12 17:18:52 +01:00
ocornut 915c6393ad Version 1.90.3 WIP 2024-02-12 14:54:48 +01:00
ocornut 536090303a Version 1.90.2 2024-02-09 16:59:31 +01:00
ocornut 70aa717a8e Combo: Fixed not reusing windows optimally when used inside a popup stack. 2024-02-09 15:23:43 +01:00
ocornut 7d67623d15 InputText: Internal: ReloadUserBufXXX functions don't override revert value. (#2890) fix accidental comment. 2024-02-08 15:46:17 +01:00
ocornut a5e0e90c16 Nav: tweak RenderNavHighlight() syntax. ImGuiNavHighlightFlags_TypeThin -> ImGuiNavHighlightFlags_Compact. 2024-02-08 15:44:46 +01:00
ocornut 1e8fc01ddd InputText: Internal: ReloadUserBufXXX functions don't override revert value. (#2890) + rename 2024-02-08 15:25:04 +01:00
ocornut a06dd7a27b OpenPopup(): Added ImGuiPopupFlags_NoReopen. Nav, Menus: Fixed click on a BeginMenu() followed by right-arrow. (#1497, #1533)
reopen
2024-02-08 15:02:22 +01:00
ocornut 06ce312745 InputText: Internal: added reload from user-buf feature. (#2890)
Very highly requested feature (#6962, #5219, #3290, #4627, #5054, #3878, #2881, #1506, #1216, #968).
Also useful for interactive completion/selection popups (#2057, #718)
Based on @kudaba PR. Design for Inputtext V2 should make this obsolete.
2024-02-07 22:04:18 +01:00
ocornut a201af7354 Added SetNextItemShortcut() wip function. (#456)
Mark widget as hovered. Amend d10641b.
2024-01-22 18:38:54 +01:00
ocornut 4c2c09450a Nav: keyboard/gamepad activation feedback properly timed instead of frame buffer. (#456)
Amend d10641b
2024-01-22 18:26:45 +01:00
ocornut 7c3fa7d049 Refactor: moved section in imgui_internal.h 2024-01-22 17:42:00 +01:00
ocornut 1844f903d5 Nav: space/enter poll check ownership. InputText: declare ownership of Enter key as it doesn't go through Shortcut
InputText: no need to call SetShortcutRouting() directly.
Tangential to experiments for #7237
2024-01-19 16:22:45 +01:00
ocornut 33fabdf392 Scrollbar() doesn't forcefully mark itself as hovered when held.
Weirdly as old as when dinosaurs roamed earth, aka first commit (per-1.0).
+ Minor alignment in both sense of the term :) Reduce padding in ImGuiNextItemData.
2024-01-17 15:47:14 +01:00
ocornut 095665977f Nav: marking NavId as hovered in ButtonBehavior() doesn't check for ActiveId.
Aimed at allowing activating another item with a shortcut without losing NavId.
Initial logic from c2cb2a69, with minor amends db5f1b79c, cea78cc57.
2024-01-17 14:52:05 +01:00
ocornut d10641b04a Nav: keyboard/gamepad activation mark widgets as held to give better visual feedback. 2024-01-17 14:02:07 +01:00
ocornut 29809d7220 Version 1.90.2 WIP 2024-01-11 14:37:13 +01:00
ocornut d6cb3c923d Version 1.90.1 2024-01-10 18:00:57 +01:00
ocornut 788bb58b6b Metrics: Tweak, reorganize tools menu. 2024-01-10 15:12:24 +01:00
ocornut 7f9533b840 ColorPicker: Fixed saturation/value cursor radius not scaling properly.
+ Misc docs/comments.
2024-01-08 16:08:12 +01:00
ocornut 7938550d52 Comments and some extra line-wrapping in demo (#3193) 2024-01-04 11:50:38 +01:00
ocornut 4a2426449a Drags, Sliders, Inputs: removed all attempts to filter non-numerical characters during text editing. (#6810, #7096) 2023-12-22 19:51:49 +01:00
ocornut 036a6c875e ColorEdit4: Further tweaks for very small sizes. (#7120, #7121) 2023-12-20 11:06:22 +01:00
ocornut 0bd6489721 DragScalarN, SliderScalarN, InputScalarN, PushMultiItemsWidths: fixed multi-components width in tight space (#7120, #7121)
+ extra tweak color ColorEdit4() label. Amend 86512ea, 3464662
2023-12-19 20:50:17 +01:00
ocornut e265610a0c Fixes for MSVC code analyzer. 2023-12-18 18:36:01 +01:00
ocornut 0d582dabf3 Fixed warning (amend 54c1bde) 2023-12-14 17:24:23 +01:00
ocornut 6cfe3ddf52 InputTextMultiline: Tabbing through a multi-line text editor using ImGuiInputTextFlags_AllowTabInput doesn't activate it. (#3092, #5759, #787) 2023-12-14 17:15:43 +01:00
ocornut 54c1bdeceb Internals: removed unused ImGuiItemStatusFlags_FocusedByTabbing. (#4449)
Amend 1a7526d
2023-12-14 16:45:40 +01:00
ocornut 4afffa36e9 InputTextMultiline: Fixed Tab character input not repeating
(1.89.4 regression)
2023-12-14 16:31:18 +01:00
Nahor 34646627aa
ColorEdit4: improve components width computation to better distribute the error (#7120) (#7123) 2023-12-12 11:07:01 +01:00
ocornut 9d8de45313 Image(): comment and minor refactor to resurface the fact that a border size may be added. (#2118)
Make more similar to ImageButton()
2023-12-07 16:07:50 +01:00
ocornut c58d2c89c3 Tabs: Added ImGuiTabItemFlags_NoAssumedClosure to enable app to react on closure attempt. (#7084) 2023-12-07 14:20:35 +01:00
Johel Ernesto Guerrero Peña 1fd5ff7152 Avoid C++26 removed deprecated arithmetic conversion on enumerations. (#7088, #7089. #2983, #3040) 2023-12-05 12:13:08 +01:00
ocornut 5768de79e2 InputText, ColorEdit, ColorPicker: better support for undocumented ImGuiItemFlags_ReadOnly flag. (#7079, #211)
Amend fdc526e8f
2023-12-01 13:57:28 +01:00
ocornut b112d73edb Menus: amend to clarify/fix static analyzer warning. (#6671, #6926) 2023-11-29 17:08:06 +01:00
ocornut 2ee40d3cf9 Menus: Tweaked hover slack logic, adding a timer to avoid situations where a slow vertical movements toward another parent BeginMenu() can keep the wrong child menu open. (#6671, #6926) 2023-11-29 16:46:21 +01:00
ocornut bce4db00bc Drag and Drop: Fixed drop target highlight on items temporarily pushing a widened clip rect. (#7049, #4281, #3272) 2023-11-22 19:30:16 +01:00
ocornut 61b8197942 Misc: Renamed some defines in imstb_textedit.h to avoid conflicts when using unity/jumbo builds.
Bitting the bullet, as we rarely update this (and it is rarely updated) and it we may replace it anyhow.
2023-11-22 14:12:31 +01:00
ocornut 3d083dbe1a Version 1.90.1 WIP 2023-11-15 23:53:58 +01:00
ocornut b81bd7ed98 Version 1.90.0
w/ Changelog tweaks.
2023-11-15 15:56:05 +01:00
ocornut 5de1312e1c SplitterBehavior: tweak to not assert due to floating point precision.
Not guaranting behavior: clamping makes output lossy, size_1+size_2 in theory may be instable but couldn't repro.
API probably needs rework anyhow (should redistribute from provided available space).
2023-11-14 15:34:30 +01:00
ocornut 44345c2108 Better documented the difference between BeginListBox() and BeginChild() w/ ImGuiChildFlags_FrameStyle.
BeginListBox() can't yet expose child flags because coarse clipping require query of stored size (same issue as with adding resize support to Tables).
2023-11-07 20:14:54 +01:00
ocornut cdbc21a191 BeginChild(): Added ImGuiChildFlags_FrameStyle as a replacement for BeginChildFrame(). (#1666, #1496, #1395, #1710, #462, #503, #263)
Effectively allows us to avoid extending BeginChildFrame() api to mimic BeginChild() new parameters.
2023-11-07 18:50:32 +01:00
ocornut 7713c29258 BeginChild: Upgraded 'bool border = true' parameter to use a ImGuiChildFlags type and the ImGuiChildFlags_Border value. (toward #1666, #1496, #1395, #1710) 2023-11-02 17:26:05 +01:00
ocornut 88fec09715 ColorPicker4(): Fixed ImGuiColorEditFlags_NoTooltip when ImGuiColorEditFlags_NoSidePreview is also set. (#6957) 2023-10-26 15:45:45 +02:00
ocornut feddcf3030 Combo: amends for ImGuiComboFlags_WidthFitPreview. (#6881)
Amend 112d8fc
2023-10-09 11:34:05 +02:00
mpv-enjoyer 112d8fc41d Combo: added ImGuiComboFlags_WidthFitPreview. (#6881) 2023-10-09 11:26:00 +02:00
ocornut 0312a29e4c ImageButton(): clarify purpose of size. (#6901, #5533, #4471, #2464, #1390).
Amend 4a2ae06ca
2023-10-05 18:51:45 +02:00
ocornut 2c07d581de TreeNode: Added ImGuiTreeNodeFlags_SpanAllColumns for use in tables. (#3151, #3565, #2451, #2438) 2023-10-05 15:05:58 +02:00
ocornut 28b237f94d Separator(): Altered end-points to use more standard boundaries. (#205, #4787, #1643, #759) 2023-10-03 15:26:35 +02:00
ocornut 330d763477 Separator: clarified setting the ImGuiSeparatorFlags_SpanAllColumns flag. (#759)
Technically a no-op.
2023-10-03 15:24:42 +02:00
ocornut 456aa3bc0a Menus: Fixed a bug where activating an item in a child-menu and dragging mouse over the parent-menu would erroneously close the child-menu. (#6869)
Regression from 0dec430
2023-09-27 16:34:31 +02:00
ocornut 94da5842ef Renamed ImFloor() to ImTrunc(). Renamed ImFloorSigned() to ImFloor(). (#6861) 2023-09-26 11:18:29 +02:00
ocornut e5ca5351d5 TabBar: Fixed position of unsaved document marker (ImGuiTabItemFlags_UnsavedDocument) which was accidentally offset in 1.89.9. (#6862)
Amend 4a814244
2023-09-25 20:40:01 +02:00
ocornut ef8ff1b5d8 TabBar, Style: added style.TabBarBorderSize and associated ImGuiStyleVar_TabBarBorderSize. (#6820, #4859, #5022, #5239)
Cherry-picked from docking's 64b1e44
2023-09-18 15:29:42 +02:00
ocornut b101cf46b6 ListBox, Combo: Changed signature of "name getter" callback in old one-liner ListBox()/Combo() apis. 2023-09-15 18:43:04 +02:00
ocornut 8a2cd81091 TypingSelect: always enable nav highlight.
Otherwise in non multi-select contexts as nav dosn't automatically select result would not always be visible.
2023-09-15 16:58:06 +02:00
ocornut 223b19f116 Fixed warning when builidng with IMGUI_DISABLE_DEBUG_TOOLS. 2023-09-14 18:37:30 +02:00
ocornut 779568bb38 TypingSelect: tidy up some more + split ino functions to make reuse simpler. 2023-09-14 18:36:21 +02:00
ocornut 661a70fc79 TypingSelect: fast switch between characters in + debug, internal renames.
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2023-09-14 17:45:54 +02:00
ocornut c86ce70968 Internal: Nav,MultiSelect: import ImGuiSelectionUserData, SetNextItemSelectionUserData() from MultiSelect. Track NavLastValidSelectionUserData as a convenience. 2023-09-12 20:29:36 +02:00
ocornut f336e639e9 TypingSelect: rework GetTypingSelectRequest(), provide TypingSelectFindResult().
Amend 9714594
2023-09-12 16:36:54 +02:00
ocornut 0e1ce76ea8 InputTextMultiline: Fixed Tabbing cycle leading to a situation where Enter key wouldn't be accepted by the widget when navigation highlight is visible. (#6802, #3092, #5759, #787)
+ Added test in ImGuiTestSuite: "widgets_inputtext_multiline_enter"
2023-09-11 11:41:56 +02:00
ocornut 0962c9fb72 TypingSelect: Added first version of GetTypingSelectRequest() API.
# Conflicts:
#	imgui_internal.h
#	imgui_widgets.cpp
2023-09-08 17:20:03 +02:00
ocornut fa2e5710ac MenuBar: Fixed an issue where layouting an item in the menu-bar would erroneously egister contents size. (#6789)
In dire need of removing BeginGroup()/EndGroup() from menu-bar code, fo r sanity.
2023-09-06 15:35:03 +02:00
ocornut d8ef864b02 InputTextMultiline: Fixed a crash pressing Down on last empty line of a multiline buffer. (#6783, #6000)
Amend 57a5b73a4c
2023-09-06 11:28:14 +02:00
ocornut cf1c4a0cb1 BeginListBox(): fixed not consuming SetNextWindowXXX data when returning false. 2023-09-05 16:47:00 +02:00
ocornut fef3389157 Version 1.89.9 2023-09-04 14:30:32 +02:00
ocornut 3816d478df ImDrawList: small debug-mode optimization when calling AddRect() without rounding + Selectable: small debug-mode optimization.
# Conflicts:
#	imgui_widgets.cpp
2023-09-01 15:25:47 +02:00
ocornut f93d0befaf Slider: fixed support for ImGuiItemFlags_ReadOnly/ImGuiSliderFlags_ReadOnly although it is technically unused/undocumented. (#6758)
Amend fdc526e8f
2023-08-29 12:19:15 +02:00
ocornut 33ea1e8b78 ColorEdit, ColorPicker: Manipulating options popup don't mark item as edited. (#6722) 2023-08-28 10:38:13 +02:00
ocornut 4a81424492 CloseButton, CollapseButton: don't include FramePadding into size. Use ItemInnerSpacing.x between title bar buttons. (#6749) 2023-08-25 14:14:34 +02:00
ocornut b41811a68c CollapseButton: handle clipping better + align circle like in docking branch.
Amend 6c3697f6
2023-08-25 14:11:33 +02:00
ocornut ba1fa904a9 IO: Exposed io.PlatformLocaleDecimalPoint to configure decimal point ('.' or ','). (#6719, #2278)
Amend 13f718337
2023-08-17 13:12:21 +02:00
ocornut a1a7a1bc03 InputFloat, SliderFloat, DragFloat: always turn both '.' and ',' into the current decimal point character. (#6719, #2278) 2023-08-17 13:02:56 +02:00
ocornut bc3c0ce772 Nav, TreeNode: Pressing Left with ImGuiTreeNodeFlags_NavLeftJumpsBackHere now goes through proper navigation logic: honor scrolling and selection. (#1079, #1131)
Added a stack for this purpose which other features might build on (e.g. #2920). However this is currently gated by many tests and not a performance concern, but making stack happen all the time may be undesirable.
2023-08-08 14:07:00 +02:00
Johannes Barthelmes b7a7d673b9 Fixed an integer overflow and div-by-zero in SliderInt() when v_max is INT_MAX (#6675, #6679) 2023-08-03 20:13:31 +02:00
ocornut d6d94d90bf Version 1.89.9 WIP
+ Minor typo fixes
2023-08-03 19:19:21 +02:00
ocornut f7eea63872 Version v1.89.8 2023-08-01 12:53:57 +02:00
ocornut 79d6f4e211 Misc: Avoid stb_textedit.h reincluding string.h while in a namespace. (#6653, #4791) 2023-07-27 19:45:28 +02:00
ocornut 0e8eb8c48e Removed _MSC_VER <= 1500 checks for Visual Studio 2008 or earlier.
Our codebase requires VS2012+ since a while.
2023-07-13 12:38:16 +02:00
ocornut b7cdb5a31e Scrollbar: layout needs to take account of window border size, so a border size will slightly reduce scrollbar size. (#2522)
Rework/revert intent of c1a61d25a.
2023-07-11 15:01:25 +02:00
ocornut b32ef809c3 InputText: Fixed a case where deactivation frame would write to underlying buffer or call CallbackResize although unnecessary, in a frame where the return value was false. 2023-07-06 19:32:28 +02:00
ocornut 3349296370 InputText: Tweak ImGuiInputTextFlags_EscapeClearsAll handling so decision is taken on input buffer + Showcase a few more InputText() flags. (#5688, #2620)
This makes is more obvious that value_change==true when apply_new_text != NULL.
2023-07-06 19:32:01 +02:00
ocornut 3fe4319314 Version 1.89.8 WIP 2023-07-05 14:17:46 +02:00
ocornut d4ddc46e77 InputText: Fixed a crash on deactivating a ReadOnly buffer. (#6570, #6292, #4714)
This will be part of 1.89.7 Tagged relase.
2023-07-04 16:20:51 +02:00
ocornut cb9015e254 Version 1.89.7 2023-07-04 14:56:09 +02:00
ocornut 64172685d6 InputText: ImGuiInputTextCallbackData::InsertChars() accept (NULL,NULL) range, in order to conform to common idioms. (#6565, #6566, #3615) 2023-07-03 11:58:17 +02:00
ocornut a02315e1c4 Combo: Made simple/legacy Combo() function not returns true when picking already selected item. (#1182) 2023-06-28 15:47:10 +02:00
ocornut 6137443d24 Overlap: moved ImGuiItemflags_AllowOverlap handling from ButtoBehavior() to ItemHoverable() now that it is possible. (#6512, #3909, #517)
This allows DragXXX, SliderXXX, PlotXXX etc to honor SetNextItemAllowOverlap().
2023-06-28 14:42:14 +02:00
ocornut 4dee919bc0 (Breaking) Internals: added ImGuiItemFlags param to ItemHoverable(), so it can be called from ButtonBehavior() not following an ItemAdd().
This also allow moving AllowOverlap logic from ButtonBehavior() to ItemHoverable(), allowing other widgets to honor it. (#6512, #3909, #517)
2023-06-28 14:42:14 +02:00
ocornut 8439a73645 Overlap: Added 'SetNextItemAllowOverlap()' as a replacement for 'SetItemAllowOverlap()'. (#6512, #3909, #517)
# Conflicts:
#	imgui.cpp
#	imgui_widgets.cpp
2023-06-28 14:40:47 +02:00
ocornut a9a5cbf431 Overlap: Internals: add NextItemData.ItemFlags to facilitate implementation of SetNextItemAllowOverlap() + potentially remove extra_flags from ItemAdd(). (#6512, #3909) 2023-06-28 14:40:47 +02:00
ocornut 07e24b4058 ButtonBehavior: pull ImGuiButtonFlags_Repeat from ImGuiItemFlags_ButtonRepeat, matching ItemHoverable() logic. So more widgets can take advantage of Repeat logic. 2023-06-28 14:40:47 +02:00
ocornut 51f564eea6 (Breaking) Overlap: Renamed 'ImGuiTreeNodeFlags_AllowItemOverlap' to 'ImGuiTreeNodeFlags_AllowOverlap', 'ImGuiSelectableFlags_AllowItemOverlap' to 'ImGuiSelectableFlags_AllowOverlap'. Kept redirecting enums (will obsolete). (#6512, #3909, #517)
+ Internals: Renamed 'ImGuiButtonFlags_AllowItemOverlap' to 'ImGuiButtonFlags_AllowOverlap' without redirection.
2023-06-28 14:37:05 +02:00
ocornut 06f5b46133 Overlap: Fixed first frame of an overlap highlighting underlying item if previous frame didn't hover anything. (#6512, #3909, #517) 2023-06-27 15:46:35 +02:00
ocornut d5d4d709c7 Drag and Drop: moved "drag souce doesn't report as hovered" from ButtonBehavior() to ItemHoverable().
Ensure DragXXX, SliderXXXX, InputText, PlotXXX follow same logic. Amend 251f178a6, a33f0d1f7
2023-06-27 14:44:39 +02:00
ocornut a2f6581171 Selectable: Fixed bad manual cherry-pick/merge (fixes 3ec128c) 2023-06-27 10:57:08 +02:00
ocornut 3ec128c5fd Selectable, TreeNode: When using ImGuiSelectableFlags_AllowOverlap/ImGuiTreeNodeFlags_AllowOverlap and holding item held, overlapping widgets won't appear as hovered. (#6512, #3909)
Essentially we are going to remove calls to SetItemAllowOverlap() and standardize the fact that only 'HoveredId == id' test from it is performed.

# Conflicts:
#	imgui_widgets.cpp
2023-06-26 19:08:10 +02:00
ocornut 0a53b45858 CollapsingHeader/TreeNode: Fixed text padding when using _Framed+_Leaf flags. (#6549) 2023-06-26 11:15:55 +02:00
ocornut 94c46d7486 InputText: Fixed not returning true when buffer is cleared by ImGuiInputTextFlags_EscapeClearsAll. (#5688, #2620) 2023-06-21 14:20:13 +02:00
Krzysztof Adamek 959a9c79bd TreeNode: Added support for ImGuiTreeNodeFlags_UpsideDownArrow in frameless tree nodes (#6517, #6538) 2023-06-20 15:30:40 +02:00
ocornut b60acfa87d Tooltips: Added SetItemTooltip(), BeginItemTooltip(). Improved Demo section. 2023-06-20 15:04:14 +02:00
ocornut d96bbf0aae TreeNode: Added undocumented ImGuiTreeNodeFlags_UpsideDownArrow flag. (#6517)
+ Minor tweak comment/layout in ImGuiIO
2023-06-19 14:33:23 +02:00
ocornut 15d74bad1d Internals: Tooltips: renamed internal flags (expecting to expose later when we publish priority stuff). 2023-06-16 16:55:51 +02:00
ocornut a134892a3d BeginComboPreview: fix when part of preview rect is clipped by parent window. (#6501, #1658) 2023-06-09 13:41:11 +02:00
ocornut 61ebb37843 Version 1.89.7 WIP 2023-06-01 11:22:43 +02:00
ocornut 5319d1cffa Version 1.89.6 2023-05-31 14:47:32 +02:00
ocornut 45c8c3b611 Listbox: commented out obsolete/redirecting functions that were marked obsolete more than two years ago: ListBoxHeader(), ListBoxFooter().
+ Added default parameter to SeparatorEx() amend 2c558d5
2023-05-22 10:09:20 +02:00
ocornut 2c558d5741 Internals: SeparatorEx(): expose thickness + add misc comments relating to Separators. 2023-05-20 16:25:14 +02:00
ocornut 6656553fa4 Nav: Record/restore preferred position on each given axis.
Tagging #6344 #6003 #2694 #1688 as it relates to scoring, however this doesn't technically fix any of them fully yet.
But e.g. once we restore axial path for #2694 this commit will allow going back and forth to initial location.
2023-05-09 17:26:27 +02:00
ocornut 6cdedf5834 Drag, Sliders: if the format string doesn't contain any %, when using CTRL+Click to input we use a default format. (#6405) 2023-05-09 12:04:04 +02:00
ocornut d3ad2f357f Menus: Fixed an issue when opening a menu hierarchy in a given menu-bar would allow opening another via simple hovering. (#3496, #4797)
Amend 48f26333
2023-04-25 12:17:37 +02:00
ocornut 01ca196530 Focus: move focused child restore code in FocusWindow() with ImGuiFocusRequestFlags_RestoreFocusedChild flag. (#6357)
# Conflicts:
#	imgui.cpp
2023-04-21 19:07:08 +02:00
ocornut 30eceaf95f Focus: start moving modal check into FocusWindow(), add ImGuiFocusRequestFlags_UnlessBelowModal (currently opt-in, should try to make opt-out). (#6357, #4317) 2023-04-21 19:06:11 +02:00
ocornut f0fe1957a8 Focus: merge extra param for FocusTopMostWindowUnderOne() from docking branch to facilitate merge. 2023-04-21 19:05:58 +02:00
lukaasm 0948cfc19e InputText: do not set WantTextInputNextFrame during the frame InputText is deactivated. (#6341) 2023-04-18 11:35:12 +02:00
ocornut 064153fca4 Version 1.89.6 WIP 2023-04-17 14:40:00 +02:00
ocornut 1ebb913827 Version 1.89.5 2023-04-13 16:17:49 +02:00
ocornut 47a07d8476 ButtonBehavior: Fixed an edge case where changing widget type/behavior while active and using same id could lead to an assert. (#6304)
+ Demo: use BeginDisabled() block in BackendFlags section.
I'd still consider this undefined behavior as some combination may not work properly, but let's fix things while we can as we encounter them.
2023-04-05 18:34:49 +02:00
ocornut e8206db829 InputText: Fixed crash introduced by 5a2b1e848 (#6292, #4714) 2023-04-02 17:29:56 +02:00
ocornut 5f301914a0 TabBar: Tab-bars with ImGuiTabBarFlags_FittingPolicyScroll can be scrolled with horizontal mouse-wheel (or Shift + WheelY). (#2702) 2023-03-29 17:10:03 +02:00
AJ Weeks 821814b450 InputText: Reworked prev/next-word behavior . Include period as delimiter and tweak prev/next words logic. (#6067) 2023-03-22 20:48:47 +01:00
ocornut c98bad042d ColorEdit, RadioButton, Windows: Using adaptative tesselation for preview circles. 2023-03-21 17:48:09 +01:00
PanForPancakes 9ac94ff001 ColorPicker: Fixed shading of S/V triangle in Hue Wheel mode. (#6254, #5200)
Amend f6460970
2023-03-21 17:47:56 +01:00
David Briscoe cac76b2754 Slider, Drags: skip %+ and %# format flags for scanning. (#6259)
(There are two additional unhandled flags that only affect padding: '-' and ' '. Formatting flags don't make sense in a SliderInt's format string, so I've omitted them)
2023-03-21 12:09:38 +01:00
ocornut 5a2b1e8482 InputText: Fixed a tricky edge case, ensuring value is always written back on the frame where IsItemDeactivated() returns true (#4714)
Altered ItemAdd() clipping rule to keep previous-frame ActiveId unclipped to support that late commit.

Also, MarkItemEdited() may in theory need to do:
if (g.ActiveIdPreviousFrame == id)
        g.ActiveIdPreviousFrameHasBeenEditedBefore = true;
But this should already be set so not adding now.
2023-03-16 21:12:57 +01:00
ocornut 314e6443c9 Internals: removed ImGuiInputSource_Nav enum,
Essentially finishing the work of removing Nav a dual input source (with e.g. removal of NavInput[]).
2023-03-16 20:28:05 +01:00
ocornut c501c2d4cd Internals: inverted a block in InputScalar() to facilitate reading/stepping in common case. 2023-03-16 15:15:12 +01:00
ocornut 24a44b9abe Version 1.89.5 WIP 2023-03-15 12:25:20 +01:00
ocornut f3f6295d53 Version 1.89.4
Commented out obsolete enums/functions names: ImGuiSliderFlags_ClampOnInput, ImGuiInputTextFlags_AlwaysInsertMode, ImDrawList::AddBezierCurve(), ImDrawList::PathBezierCurveTo()()
2023-03-14 16:36:19 +01:00
ocornut 552969e33e BeginTooltip: correctly testing return value of BeginTooltipEx() even though it always return true in current code.
Amend 3b2f617
2023-03-14 14:28:41 +01:00
ocornut a322122f74 InputText: Fixed not being able to use CTRL+Tab while an InputText() using Tab for completion or textinput is active.
(regresion from 1.89) + removed unnecessary if block in NavProcessItem()
2023-03-09 16:24:03 +01:00