BeginChild(): Added ImGuiChildFlags_FrameStyle as a replacement for BeginChildFrame(). (#1666, #1496, #1395, #1710, #462, #503, #263)
Effectively allows us to avoid extending BeginChildFrame() api to mimic BeginChild() new parameters.
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cdbc21a191
@ -59,6 +59,11 @@ Breaking changes:
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Before: BeginChild("Name", size, 0, ImGuiWindowFlags_AlwaysUseWindowPadding);
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After: BeginChild("Name", size, ImGuiChildFlags_AlwaysUseWindowPadding, 0);
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Kept inline redirection enum (will obsolete later) so existing code will work.
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- BeginChildFrame()/EndChildFrame(): removed functions in favor of using BeginChild() with
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the ImGuiChildFlags_FrameStyle flag. Kept inline redirection function (will obsolete).
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Those functions were merely PushStyle/PopStyle helpers and custom versions are easy to create.
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(The removal isn't so much motivated by needing to add the feature in BeginChild(), but by the
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necessity to avoid BeginChildFrame() signature mismatching BeginChild() signature and features.)
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- Debug Tools: Renamed ShowStackToolWindow() ("Stack Tool") to ShowIDStackToolWindow() ("ID Stack Tool"),
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as earlier name was misleading. Kept inline redirection function. (#4631)
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- IO: Removed io.MetricsActiveAllocations introduced in 1.63, was displayed in Metrics and unlikely to
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@ -89,6 +94,9 @@ Other changes:
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child windows from the bottom/right border (toward layout direction). Resized child windows
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settings are saved and persistent in .ini file. (#1710)
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- BeginChild(): Added ImGuiChildFlags_Border as a replacement for 'bool border = true' parameter.
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- BeginChild(): Added ImGuiChildFlags_FrameStyle as a replacement for BeginChildFrame(),
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use it to make child window use FrameBg, FrameRounding, FrameBorderSize, FramePadding
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instead of ChildBg, ChildRounding, ChildBorderSize, WindowPadding.
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- BeginChild(): Internal name used by child windows now omits the hash/id if the child
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window is submitted in root of id stack of parent window.
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So "Parent/Child_XXXXXXX" becomes "Parent/Child" when in root of id stack.
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43
imgui.cpp
43
imgui.cpp
@ -424,6 +424,8 @@ CODE
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When you are not sure about an old symbol or function name, try using the Search/Find function of your IDE to look for comments or references in all imgui files.
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You can read releases logs https://github.com/ocornut/imgui/releases for more details.
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- 2023/11/07 (1.90.0) - removed BeginChildFrame()/EndChildFrame() in favor of using BeginChild() with the ImGuiChildFlags_FrameStyle flag. kept inline redirection function (will obsolete).
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those functions were merely PushStyle/PopStyle helpers, the removal isn't so much motivated by needing to add the feature in BeginChild(), but by the necessity to avoid BeginChildFrame() signature mismatching BeginChild() signature and features.
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- 2023/11/02 (1.90.0) - BeginChild: upgraded 'bool border = true' parameter to 'ImGuiChildFlags flags' type, added ImGuiChildFlags_Border equivalent. As with our prior "bool-to-flags" API updates, the ImGuiChildFlags_Border value is guaranteed to be == true forever to ensure a smoother transition, meaning all existing calls will still work.
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- old: BeginChild("Name", size, true)
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- new: BeginChild("Name", size, ImGuiChildFlags_Border)
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@ -5442,7 +5444,7 @@ bool ImGui::BeginChildEx(const char* name, ImGuiID id, const ImVec2& size_arg, I
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IM_ASSERT(id != 0);
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// Sanity check as it is likely that some user will accidentally pass ImGuiWindowFlags into the ImGuiChildFlags argument.
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const ImGuiChildFlags ImGuiChildFlags_SupportedMask_ = ImGuiChildFlags_Border | ImGuiChildFlags_AlwaysUseWindowPadding | ImGuiChildFlags_ResizeX | ImGuiChildFlags_ResizeY;
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const ImGuiChildFlags ImGuiChildFlags_SupportedMask_ = ImGuiChildFlags_Border | ImGuiChildFlags_AlwaysUseWindowPadding | ImGuiChildFlags_ResizeX | ImGuiChildFlags_ResizeY | ImGuiChildFlags_FrameStyle;
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IM_UNUSED(ImGuiChildFlags_SupportedMask_);
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IM_ASSERT((child_flags & ~ImGuiChildFlags_SupportedMask_) == 0 && "Illegal ImGuiChildFlags value. Did you pass ImGuiWindowFlags values instead of ImGuiChildFlags?");
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if (window_flags & ImGuiWindowFlags_AlwaysAutoResize)
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@ -5458,6 +5460,17 @@ bool ImGui::BeginChildEx(const char* name, ImGuiID id, const ImVec2& size_arg, I
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if ((child_flags & (ImGuiChildFlags_ResizeX | ImGuiChildFlags_ResizeY)) == 0)
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window_flags |= ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoSavedSettings;
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// Special framed style
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if (child_flags & ImGuiChildFlags_FrameStyle)
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{
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PushStyleColor(ImGuiCol_ChildBg, g.Style.Colors[ImGuiCol_FrameBg]);
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PushStyleVar(ImGuiStyleVar_ChildRounding, g.Style.FrameRounding);
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PushStyleVar(ImGuiStyleVar_ChildBorderSize, g.Style.FrameBorderSize);
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PushStyleVar(ImGuiStyleVar_WindowPadding, g.Style.FramePadding);
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child_flags |= ImGuiChildFlags_Border | ImGuiChildFlags_AlwaysUseWindowPadding;
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window_flags |= ImGuiWindowFlags_NoMove;
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}
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// Forward child flags
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g.NextWindowData.Flags |= ImGuiNextWindowDataFlags_HasChildFlags;
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g.NextWindowData.ChildFlags = child_flags;
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@ -5482,13 +5495,21 @@ bool ImGui::BeginChildEx(const char* name, ImGuiID id, const ImVec2& size_arg, I
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else
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ImFormatStringToTempBuffer(&temp_window_name, NULL, "%s/%08X", parent_window->Name, id);
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// Set style
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const float backup_border_size = g.Style.ChildBorderSize;
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if ((child_flags & ImGuiChildFlags_Border) == 0)
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g.Style.ChildBorderSize = 0.0f;
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// Begin into window
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const bool ret = Begin(temp_window_name, NULL, window_flags);
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// Restore style
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g.Style.ChildBorderSize = backup_border_size;
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if (child_flags & ImGuiChildFlags_FrameStyle)
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{
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PopStyleVar(3);
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PopStyleColor();
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}
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ImGuiWindow* child_window = g.CurrentWindow;
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child_window->ChildId = id;
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@ -5554,26 +5575,6 @@ void ImGui::EndChild()
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g.LogLinePosY = -FLT_MAX; // To enforce a carriage return
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}
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// Helper to create a child window / scrolling region that looks like a normal widget frame.
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bool ImGui::BeginChildFrame(ImGuiID id, const ImVec2& size, ImGuiWindowFlags extra_flags)
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{
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ImGuiContext& g = *GImGui;
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const ImGuiStyle& style = g.Style;
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PushStyleColor(ImGuiCol_ChildBg, style.Colors[ImGuiCol_FrameBg]);
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PushStyleVar(ImGuiStyleVar_ChildRounding, style.FrameRounding);
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PushStyleVar(ImGuiStyleVar_ChildBorderSize, style.FrameBorderSize);
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PushStyleVar(ImGuiStyleVar_WindowPadding, style.FramePadding);
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bool ret = BeginChild(id, size, ImGuiChildFlags_Border | ImGuiChildFlags_AlwaysUseWindowPadding, ImGuiWindowFlags_NoMove | extra_flags);
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PopStyleVar(3);
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PopStyleColor();
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return ret;
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}
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void ImGui::EndChildFrame()
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{
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EndChild();
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}
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static void SetWindowConditionAllowFlags(ImGuiWindow* window, ImGuiCond flags, bool enabled)
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{
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window->SetWindowPosAllowFlags = enabled ? (window->SetWindowPosAllowFlags | flags) : (window->SetWindowPosAllowFlags & ~flags);
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7
imgui.h
7
imgui.h
@ -24,7 +24,7 @@
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// Library Version
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// (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM >= 12345')
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#define IMGUI_VERSION "1.90 WIP"
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#define IMGUI_VERSION_NUM 18997
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#define IMGUI_VERSION_NUM 18998
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#define IMGUI_HAS_TABLE
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/*
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@ -894,8 +894,6 @@ namespace ImGui
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IMGUI_API const char* GetStyleColorName(ImGuiCol idx); // get a string corresponding to the enum value (for display, saving, etc.).
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IMGUI_API void SetStateStorage(ImGuiStorage* storage); // replace current window storage with our own (if you want to manipulate it yourself, typically clear subsection of it)
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IMGUI_API ImGuiStorage* GetStateStorage();
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IMGUI_API bool BeginChildFrame(ImGuiID id, const ImVec2& size, ImGuiWindowFlags flags = 0); // helper to create a child window / scrolling region that looks like a normal widget frame
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IMGUI_API void EndChildFrame(); // always call EndChildFrame() regardless of BeginChildFrame() return values (which indicates a collapsed/clipped window)
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// Text Utilities
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IMGUI_API ImVec2 CalcTextSize(const char* text, const char* text_end = NULL, bool hide_text_after_double_hash = false, float wrap_width = -1.0f);
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@ -1024,6 +1022,7 @@ enum ImGuiChildFlags_
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ImGuiChildFlags_AlwaysUseWindowPadding = 1 << 1, // Pad with style.WindowPadding even if no border are drawn (no padding by default for non-bordered child windows because it makes more sense)
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ImGuiChildFlags_ResizeX = 1 << 2, // Allow resize from right border (layout direction). Enable .ini saving (unless ImGuiWindowFlags_NoSavedSettings passed to window flags)
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ImGuiChildFlags_ResizeY = 1 << 3, // Allow resize from bottom border (layout direction). "
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ImGuiChildFlags_FrameStyle = 1 << 7, // Style the child window like a framed item: use FrameBg, FrameRounding, FrameBorderSize, FramePadding instead of ChildBg, ChildRounding, ChildBorderSize, WindowPadding.
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};
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// Flags for ImGui::InputText()
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@ -3130,6 +3129,8 @@ namespace ImGui
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namespace ImGui
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{
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// OBSOLETED in 1.90.0 (from September 2023)
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static inline bool BeginChildFrame(ImGuiID id, const ImVec2& size, ImGuiWindowFlags window_flags = 0) { return BeginChild(id, size, ImGuiChildFlags_FrameStyle, window_flags); }
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static inline void EndChildFrame() { EndChild(); }
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static inline bool BeginChild(const char* str_id, const ImVec2& size_arg, bool border, ImGuiWindowFlags window_flags) { return BeginChild(str_id, size_arg, border ? ImGuiChildFlags_Border : ImGuiChildFlags_None, window_flags); }
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static inline bool BeginChild(ImGuiID id, const ImVec2& size_arg, bool border, ImGuiWindowFlags window_flags) { return BeginChild(id, size_arg, border ? ImGuiChildFlags_Border : ImGuiChildFlags_None, window_flags); }
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static inline void ShowStackToolWindow(bool* p_open = NULL) { ShowIDStackToolWindow(p_open); }
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@ -2796,6 +2796,10 @@ static void ShowDemoWindowLayout()
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ImGui::CheckboxFlags("ImGuiChildFlags_AlwaysUseWindowPadding", &child_flags, ImGuiChildFlags_AlwaysUseWindowPadding);
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ImGui::CheckboxFlags("ImGuiChildFlags_ResizeX", &child_flags, ImGuiChildFlags_ResizeX);
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ImGui::CheckboxFlags("ImGuiChildFlags_ResizeY", &child_flags, ImGuiChildFlags_ResizeY);
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ImGui::CheckboxFlags("ImGuiChildFlags_FrameStyle", &child_flags, ImGuiChildFlags_FrameStyle);
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ImGui::SameLine(); HelpMarker("Style the child window like a framed item: use FrameBg, FrameRounding, FrameBorderSize, FramePadding instead of ChildBg, ChildRounding, ChildBorderSize, WindowPadding.");
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if (child_flags & ImGuiChildFlags_FrameStyle)
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override_bg_color = false;
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ImGui::SetCursorPosX(ImGui::GetCursorPosX() + (float)offset_x);
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if (override_bg_color)
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@ -6273,7 +6277,7 @@ void ImGui::ShowAboutWindow(bool* p_open)
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bool copy_to_clipboard = ImGui::Button("Copy to clipboard");
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ImVec2 child_size = ImVec2(0, ImGui::GetTextLineHeightWithSpacing() * 18);
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ImGui::BeginChildFrame(ImGui::GetID("cfg_infos"), child_size, ImGuiWindowFlags_NoMove);
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ImGui::BeginChild(ImGui::GetID("cfg_infos"), child_size, ImGuiChildFlags_FrameStyle);
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if (copy_to_clipboard)
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{
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ImGui::LogToClipboard();
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@ -6389,7 +6393,7 @@ void ImGui::ShowAboutWindow(bool* p_open)
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ImGui::LogText("\n```\n");
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ImGui::LogFinish();
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}
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ImGui::EndChildFrame();
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ImGui::EndChild();
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}
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ImGui::End();
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}
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@ -8366,13 +8370,13 @@ void ShowExampleAppDocuments(bool* p_open)
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{
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ImGui::Text("Save change to the following items?");
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float item_height = ImGui::GetTextLineHeightWithSpacing();
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if (ImGui::BeginChildFrame(ImGui::GetID("frame"), ImVec2(-FLT_MIN, 6.25f * item_height)))
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if (ImGui::BeginChild(ImGui::GetID("frame"), ImVec2(-FLT_MIN, 6.25f * item_height), ImGuiChildFlags_FrameStyle))
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{
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for (int n = 0; n < close_queue.Size; n++)
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if (close_queue[n]->Dirty)
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ImGui::Text("%s", close_queue[n]->Name);
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}
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ImGui::EndChildFrame();
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ImGui::EndChild();
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ImVec2 button_size(ImGui::GetFontSize() * 7.0f, 0.0f);
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if (ImGui::Button("Yes", button_size))
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@ -6901,7 +6901,7 @@ bool ImGui::BeginListBox(const char* label, const ImVec2& size_arg)
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window->DC.CursorMaxPos = ImMax(window->DC.CursorMaxPos, label_pos + label_size);
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}
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BeginChildFrame(id, frame_bb.GetSize());
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BeginChild(id, frame_bb.GetSize(), ImGuiChildFlags_FrameStyle);
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return true;
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}
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@ -6912,7 +6912,7 @@ void ImGui::EndListBox()
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IM_ASSERT((window->Flags & ImGuiWindowFlags_ChildWindow) && "Mismatched BeginListBox/EndListBox calls. Did you test the return value of BeginListBox?");
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IM_UNUSED(window);
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EndChildFrame();
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EndChild();
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EndGroup(); // This is only required to be able to do IsItemXXX query on the whole ListBox including label
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}
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