Removed ImGuiButtonFlags_MouseButtonDefault_.
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@ -43,6 +43,8 @@ Breaking changes:
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- Reordered various ImGuiInputTextFlags values. This should not be breaking unless
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you are using generated headers that have values not matching the main library.
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- Removed ImGuiButtonFlags_MouseButtonDefault_ = ImGuiButtonFlags_MouseButtonLeft
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from imgui.h, was mostly unused and misleading.
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Other changes:
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@ -431,6 +431,7 @@ CODE
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You can read releases logs https://github.com/ocornut/imgui/releases for more details.
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- 2024/06/06 (1.90.8) - reordered ImGuiInputTextFlags values. This should not be breaking unless you are using generated headers that have values not matching the main library.
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- 2024/06/06 (1.90.8) - removed 'ImGuiButtonFlags_MouseButtonDefault_ = ImGuiButtonFlags_MouseButtonLeft', was mostly unused and misleading.
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- 2024/05/27 (1.90.7) - commented out obsolete symbols marked obsolete in 1.88 (May 2022):
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- old: CaptureKeyboardFromApp(bool)
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- new: SetNextFrameWantCaptureKeyboard(bool)
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8
imgui.h
8
imgui.h
@ -1657,10 +1657,8 @@ enum ImGuiButtonFlags_
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ImGuiButtonFlags_MouseButtonLeft = 1 << 0, // React on left mouse button (default)
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ImGuiButtonFlags_MouseButtonRight = 1 << 1, // React on right mouse button
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ImGuiButtonFlags_MouseButtonMiddle = 1 << 2, // React on center mouse button
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// [Internal]
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ImGuiButtonFlags_MouseButtonMask_ = ImGuiButtonFlags_MouseButtonLeft | ImGuiButtonFlags_MouseButtonRight | ImGuiButtonFlags_MouseButtonMiddle,
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ImGuiButtonFlags_MouseButtonDefault_ = ImGuiButtonFlags_MouseButtonLeft,
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ImGuiButtonFlags_MouseButtonMask_ = ImGuiButtonFlags_MouseButtonLeft | ImGuiButtonFlags_MouseButtonRight | ImGuiButtonFlags_MouseButtonMiddle, // [Internal]
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//ImGuiButtonFlags_MouseButtonDefault_ = ImGuiButtonFlags_MouseButtonLeft,
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};
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// Flags for ColorEdit3() / ColorEdit4() / ColorPicker3() / ColorPicker4() / ColorButton()
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@ -3265,7 +3263,7 @@ namespace ImGui
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static inline void PopAllowKeyboardFocus() { PopTabStop(); }
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// OBSOLETED in 1.89 (from August 2022)
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IMGUI_API bool ImageButton(ImTextureID user_texture_id, const ImVec2& size, const ImVec2& uv0 = ImVec2(0, 0), const ImVec2& uv1 = ImVec2(1, 1), int frame_padding = -1, const ImVec4& bg_col = ImVec4(0, 0, 0, 0), const ImVec4& tint_col = ImVec4(1, 1, 1, 1)); // Use new ImageButton() signature (explicit item id, regular FramePadding)
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// OBSOLETED in 1.87 (from February 2022)
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// OBSOLETED in 1.87 (from February 2022 but more formally obsoleted April 2024)
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IMGUI_API ImGuiKey GetKeyIndex(ImGuiKey key); // Map ImGuiKey_* values into legacy native key index. == io.KeyMap[key]. When using a 1.87+ backend using io.AddKeyEvent(), calling GetKeyIndex() with ANY ImGuiKey_XXXX values will return the same value!
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//static inline ImGuiKey GetKeyIndex(ImGuiKey key) { IM_ASSERT(key >= ImGuiKey_NamedKey_BEGIN && key < ImGuiKey_NamedKey_END); return key; }
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@ -488,7 +488,7 @@ bool ImGui::ButtonBehavior(const ImRect& bb, ImGuiID id, bool* out_hovered, bool
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// Default only reacts to left mouse button
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if ((flags & ImGuiButtonFlags_MouseButtonMask_) == 0)
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flags |= ImGuiButtonFlags_MouseButtonDefault_;
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flags |= ImGuiButtonFlags_MouseButtonLeft;
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// Default behavior requires click + release inside bounding box
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if ((flags & ImGuiButtonFlags_PressedOnMask_) == 0)
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