mirror of https://github.com/ocornut/imgui
BeginChild: Upgraded 'bool border = true' parameter to use a ImGuiChildFlags type and the ImGuiChildFlags_Border value. (toward #1666, #1496, #1395, #1710)
This commit is contained in:
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@ -42,6 +42,16 @@ HOW TO UPDATE?
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Breaking changes:
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- BeginChild(): Upgraded 'bool border = false' parameter to 'ImGuiChildFlags flags'.
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Added ImGuiChildFlags_Border value. As with our prior "bool-to-flags" API updates,
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the ImGuiChildFlags_Border value is guaranteed to be == true forever to ensure a
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smoother transition, meaning all existing calls will still work.
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If you want to neatly transition your call sites:
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Before: BeginChild("Name", size, true)
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After: BeginChild("Name", size, ImGuiChildFlags_Border)
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Before: BeginChild("Name", size, false)
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After: BeginChild("Name", size) or BeginChild("Name", 0) or BeginChild("Name", size, ImGuiChildFlags_None)
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Kept inline redirection function with strongly typed bool versions (will obsolete).
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- Debug Tools: Renamed ShowStackToolWindow() ("Stack Tool") to ShowIDStackToolWindow() ("ID Stack Tool"),
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as earlier name was misleading. Kept inline redirection function. (#4631)
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- IO: Removed io.MetricsActiveAllocations introduced in 1.63, was displayed in Metrics and unlikely to
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@ -68,6 +78,7 @@ Breaking changes:
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Other changes:
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- Windows:
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- BeginChild(): Added ImGuiChildFlags_Border as a replacement for 'bool border = true' parameter.
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- BeginChild(): Internal name used by child windows now omits the hash/id if the child
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window is submitted in root of id stack of parent window. Makes debugging/metrics easier
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and shorter to read in many cases.
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24
imgui.cpp
24
imgui.cpp
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@ -424,6 +424,11 @@ CODE
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When you are not sure about an old symbol or function name, try using the Search/Find function of your IDE to look for comments or references in all imgui files.
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You can read releases logs https://github.com/ocornut/imgui/releases for more details.
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- 2023/11/02 (1.90.0) - BeginChild: upgraded 'bool border = true' parameter to 'ImGuiChildFlags flags' type, added ImGuiChildFlags_Border equivalent. As with our prior "bool-to-flags" API updates, the ImGuiChildFlags_Border value is guaranteed to be == true forever to ensure a smoother transition, meaning all existing calls will still work.
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- old: BeginChild("Name", size, true)
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- new: BeginChild("Name", size, ImGuiChildFlags_Border)
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- old: BeginChild("Name", size, false)
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- new: BeginChild("Name", size) or BeginChild("Name", 0) or BeginChild("Name", size, ImGuiChildFlags_None)
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- 2023/09/27 (1.90.0) - io: removed io.MetricsActiveAllocations introduced in 1.63. Same as 'g.DebugMemAllocCount - g.DebugMemFreeCount' (still displayed in Metrics, unlikely to be accessed by end-user).
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- 2023/09/26 (1.90.0) - debug tools: Renamed ShowStackToolWindow() ("Stack Tool") to ShowIDStackToolWindow() ("ID Stack Tool"), as earlier name was misleading. Kept inline redirection function. (#4631)
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- 2023/09/15 (1.90.0) - ListBox, Combo: changed signature of "name getter" callback in old one-liner ListBox()/Combo() apis. kept inline redirection function (will obsolete).
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@ -5414,22 +5419,23 @@ ImVec2 ImGui::GetItemRectSize()
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return g.LastItemData.Rect.GetSize();
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}
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bool ImGui::BeginChild(const char* str_id, const ImVec2& size_arg, bool border, ImGuiWindowFlags window_flags)
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bool ImGui::BeginChild(const char* str_id, const ImVec2& size_arg, ImGuiChildFlags child_flags, ImGuiWindowFlags window_flags)
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{
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ImGuiID id = GetCurrentWindow()->GetID(str_id);
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return BeginChildEx(str_id, id, size_arg, border, window_flags);
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return BeginChildEx(str_id, id, size_arg, child_flags, window_flags);
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}
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bool ImGui::BeginChild(ImGuiID id, const ImVec2& size_arg, bool border, ImGuiWindowFlags window_flags)
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bool ImGui::BeginChild(ImGuiID id, const ImVec2& size_arg, ImGuiChildFlags child_flags, ImGuiWindowFlags window_flags)
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{
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IM_ASSERT(id != 0);
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return BeginChildEx(NULL, id, size_arg, border, window_flags);
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return BeginChildEx(NULL, id, size_arg, child_flags, window_flags);
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}
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bool ImGui::BeginChildEx(const char* name, ImGuiID id, const ImVec2& size_arg, bool border, ImGuiWindowFlags window_flags)
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bool ImGui::BeginChildEx(const char* name, ImGuiID id, const ImVec2& size_arg, ImGuiChildFlags child_flags, ImGuiWindowFlags window_flags)
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{
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ImGuiContext& g = *GImGui;
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ImGuiWindow* parent_window = g.CurrentWindow;
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IM_ASSERT(id != 0);
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window_flags |= ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_ChildWindow;
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window_flags |= (parent_window->Flags & ImGuiWindowFlags_NoMove); // Inherit the NoMove flag
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@ -5452,7 +5458,7 @@ bool ImGui::BeginChildEx(const char* name, ImGuiID id, const ImVec2& size_arg, b
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ImFormatStringToTempBuffer(&temp_window_name, NULL, "%s/%08X", parent_window->Name, id);
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const float backup_border_size = g.Style.ChildBorderSize;
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if (!border)
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if ((child_flags & ImGuiChildFlags_Border) == 0)
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g.Style.ChildBorderSize = 0.0f;
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// Begin into window
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@ -5532,7 +5538,7 @@ bool ImGui::BeginChildFrame(ImGuiID id, const ImVec2& size, ImGuiWindowFlags ext
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PushStyleVar(ImGuiStyleVar_ChildRounding, style.FrameRounding);
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PushStyleVar(ImGuiStyleVar_ChildBorderSize, style.FrameBorderSize);
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PushStyleVar(ImGuiStyleVar_WindowPadding, style.FramePadding);
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bool ret = BeginChild(id, size, true, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_AlwaysUseWindowPadding | extra_flags);
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bool ret = BeginChild(id, size, ImGuiChildFlags_Border, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_AlwaysUseWindowPadding | extra_flags);
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PopStyleVar(3);
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PopStyleColor();
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return ret;
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@ -14787,7 +14793,7 @@ void ImGui::ShowDebugLogWindow(bool* p_open)
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SameLine();
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if (SmallButton("Copy"))
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SetClipboardText(g.DebugLogBuf.c_str());
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BeginChild("##log", ImVec2(0.0f, 0.0f), true, ImGuiWindowFlags_AlwaysVerticalScrollbar | ImGuiWindowFlags_AlwaysHorizontalScrollbar);
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BeginChild("##log", ImVec2(0.0f, 0.0f), ImGuiChildFlags_Border, ImGuiWindowFlags_AlwaysVerticalScrollbar | ImGuiWindowFlags_AlwaysHorizontalScrollbar);
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ImGuiListClipper clipper;
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clipper.Begin(g.DebugLogIndex.size());
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17
imgui.h
17
imgui.h
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@ -24,7 +24,7 @@
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// Library Version
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// (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM >= 12345')
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#define IMGUI_VERSION "1.90 WIP"
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#define IMGUI_VERSION_NUM 18996
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#define IMGUI_VERSION_NUM 18997
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#define IMGUI_HAS_TABLE
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/*
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@ -191,6 +191,7 @@ typedef int ImDrawListFlags; // -> enum ImDrawListFlags_ // Flags: f
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typedef int ImFontAtlasFlags; // -> enum ImFontAtlasFlags_ // Flags: for ImFontAtlas build
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typedef int ImGuiBackendFlags; // -> enum ImGuiBackendFlags_ // Flags: for io.BackendFlags
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typedef int ImGuiButtonFlags; // -> enum ImGuiButtonFlags_ // Flags: for InvisibleButton()
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typedef int ImGuiChildFlags; // -> enum ImGuiChildFlags_ // Flags: for BeginChild()
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typedef int ImGuiColorEditFlags; // -> enum ImGuiColorEditFlags_ // Flags: for ColorEdit4(), ColorPicker4() etc.
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typedef int ImGuiConfigFlags; // -> enum ImGuiConfigFlags_ // Flags: for io.ConfigFlags
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typedef int ImGuiComboFlags; // -> enum ImGuiComboFlags_ // Flags: for BeginCombo()
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@ -343,8 +344,8 @@ namespace ImGui
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// [Important: due to legacy reason, this is inconsistent with most other functions such as BeginMenu/EndMenu,
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// BeginPopup/EndPopup, etc. where the EndXXX call should only be called if the corresponding BeginXXX function
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// returned true. Begin and BeginChild are the only odd ones out. Will be fixed in a future update.]
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IMGUI_API bool BeginChild(const char* str_id, const ImVec2& size = ImVec2(0, 0), bool border = false, ImGuiWindowFlags window_flags = 0);
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IMGUI_API bool BeginChild(ImGuiID id, const ImVec2& size = ImVec2(0, 0), bool border = false, ImGuiWindowFlags window_flags = 0);
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IMGUI_API bool BeginChild(const char* str_id, const ImVec2& size = ImVec2(0, 0), ImGuiChildFlags child_flags = 0, ImGuiWindowFlags window_flags = 0);
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IMGUI_API bool BeginChild(ImGuiID id, const ImVec2& size = ImVec2(0, 0), ImGuiChildFlags child_flags = 0, ImGuiWindowFlags window_flags = 0);
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IMGUI_API void EndChild();
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// Windows Utilities
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@ -1010,6 +1011,14 @@ enum ImGuiWindowFlags_
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ImGuiWindowFlags_ChildMenu = 1 << 28, // Don't use! For internal use by BeginMenu()
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};
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// Flags for ImGui::BeginChild()
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// (Legacy: bit 0 must always correspond to ImGuiChildFlags_Border to be backward compatible with old API using 'bool border'.
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enum ImGuiChildFlags_
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{
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ImGuiChildFlags_None = 0,
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ImGuiChildFlags_Border = 1 << 0, // Show an outer border and enable WindowPadding. (Important: this is always == 1 for legacy reason)
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};
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// Flags for ImGui::InputText()
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// (Those are per-item flags. There are shared flags in ImGuiIO: io.ConfigInputTextCursorBlink and io.ConfigInputTextEnterKeepActive)
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enum ImGuiInputTextFlags_
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@ -3114,6 +3123,8 @@ namespace ImGui
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namespace ImGui
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{
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// OBSOLETED in 1.90.0 (from September 2023)
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static inline bool BeginChild(const char* str_id, const ImVec2& size_arg, bool border, ImGuiWindowFlags window_flags) { return BeginChild(str_id, size_arg, border ? ImGuiChildFlags_Border : ImGuiChildFlags_None, window_flags); }
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static inline bool BeginChild(ImGuiID id, const ImVec2& size_arg, bool border, ImGuiWindowFlags window_flags) { return BeginChild(id, size_arg, border ? ImGuiChildFlags_Border : ImGuiChildFlags_None, window_flags); }
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static inline void ShowStackToolWindow(bool* p_open = NULL) { ShowIDStackToolWindow(p_open); }
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IMGUI_API bool ListBox(const char* label, int* current_item, bool (*old_callback)(void* user_data, int idx, const char** out_text), void* user_data, int items_count, int height_in_items = -1);
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IMGUI_API bool Combo(const char* label, int* current_item, bool (*old_callback)(void* user_data, int idx, const char** out_text), void* user_data, int items_count, int popup_max_height_in_items = -1);
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@ -2591,7 +2591,7 @@ static void ShowDemoWindowWidgets()
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static bool embed_all_inside_a_child_window = false;
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ImGui::Checkbox("Embed everything inside a child window for testing _RootWindow flag.", &embed_all_inside_a_child_window);
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if (embed_all_inside_a_child_window)
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ImGui::BeginChild("outer_child", ImVec2(0, ImGui::GetFontSize() * 20.0f), true);
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ImGui::BeginChild("outer_child", ImVec2(0, ImGui::GetFontSize() * 20.0f), ImGuiChildFlags_Border);
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// Testing IsWindowFocused() function with its various flags.
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ImGui::BulletText(
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ImGui::IsWindowHovered(ImGuiHoveredFlags_AnyWindow),
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ImGui::IsWindowHovered(ImGuiHoveredFlags_Stationary));
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ImGui::BeginChild("child", ImVec2(0, 50), true);
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ImGui::BeginChild("child", ImVec2(0, 50), ImGuiChildFlags_Border);
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ImGui::Text("This is another child window for testing the _ChildWindows flag.");
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ImGui::EndChild();
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if (embed_all_inside_a_child_window)
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ImGuiWindowFlags window_flags = ImGuiWindowFlags_HorizontalScrollbar;
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if (disable_mouse_wheel)
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window_flags |= ImGuiWindowFlags_NoScrollWithMouse;
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ImGui::BeginChild("ChildL", ImVec2(ImGui::GetContentRegionAvail().x * 0.5f, 260), false, window_flags);
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ImGui::BeginChild("ChildL", ImVec2(ImGui::GetContentRegionAvail().x * 0.5f, 260), ImGuiChildFlags_None, window_flags);
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for (int i = 0; i < 100; i++)
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ImGui::Text("%04d: scrollable region", i);
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ImGui::EndChild();
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if (!disable_menu)
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window_flags |= ImGuiWindowFlags_MenuBar;
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ImGui::PushStyleVar(ImGuiStyleVar_ChildRounding, 5.0f);
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ImGui::BeginChild("ChildR", ImVec2(0, 260), true, window_flags);
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ImGui::BeginChild("ChildR", ImVec2(0, 260), ImGuiChildFlags_Border, window_flags);
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if (!disable_menu && ImGui::BeginMenuBar())
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{
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if (ImGui::BeginMenu("Menu"))
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ImGui::SetCursorPosX(ImGui::GetCursorPosX() + (float)offset_x);
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ImGui::PushStyleColor(ImGuiCol_ChildBg, IM_COL32(255, 0, 0, 100));
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ImGui::BeginChild("Red", ImVec2(200, 100), true, ImGuiWindowFlags_None);
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ImGui::BeginChild("Red", ImVec2(200, 100), ImGuiChildFlags_Border, ImGuiWindowFlags_None);
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ImGui::PopStyleColor();
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for (int n = 0; n < 50; n++)
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ImGui::Text("Some test %d", n);
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ImGui::EndChild();
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bool child_is_hovered = ImGui::IsItemHovered();
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ImVec2 child_rect_min = ImGui::GetItemRectMin();
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ImVec2 child_rect_max = ImGui::GetItemRectMax();
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ImGui::PopStyleColor();
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ImGui::Text("Hovered: %d", child_is_hovered);
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ImGui::Text("Rect of child window is: (%.0f,%.0f) (%.0f,%.0f)", child_rect_min.x, child_rect_min.y, child_rect_max.x, child_rect_max.y);
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}
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const ImGuiWindowFlags child_flags = enable_extra_decorations ? ImGuiWindowFlags_MenuBar : 0;
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const ImGuiID child_id = ImGui::GetID((void*)(intptr_t)i);
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const bool child_is_visible = ImGui::BeginChild(child_id, ImVec2(child_w, 200.0f), true, child_flags);
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const bool child_is_visible = ImGui::BeginChild(child_id, ImVec2(child_w, 200.0f), ImGuiChildFlags_Border, child_flags);
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if (ImGui::BeginMenuBar())
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{
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ImGui::TextUnformatted("abc");
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@ -3223,7 +3224,7 @@ static void ShowDemoWindowLayout()
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float child_height = ImGui::GetTextLineHeight() + style.ScrollbarSize + style.WindowPadding.y * 2.0f;
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ImGuiWindowFlags child_flags = ImGuiWindowFlags_HorizontalScrollbar | (enable_extra_decorations ? ImGuiWindowFlags_AlwaysVerticalScrollbar : 0);
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ImGuiID child_id = ImGui::GetID((void*)(intptr_t)i);
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bool child_is_visible = ImGui::BeginChild(child_id, ImVec2(-100, child_height), true, child_flags);
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bool child_is_visible = ImGui::BeginChild(child_id, ImVec2(-100, child_height), ImGuiChildFlags_Border, child_flags);
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if (scroll_to_off)
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ImGui::SetScrollX(scroll_to_off_px);
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if (scroll_to_pos)
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ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f);
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ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(2.0f, 1.0f));
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ImVec2 scrolling_child_size = ImVec2(0, ImGui::GetFrameHeightWithSpacing() * 7 + 30);
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ImGui::BeginChild("scrolling", scrolling_child_size, true, ImGuiWindowFlags_HorizontalScrollbar);
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ImGui::BeginChild("scrolling", scrolling_child_size, ImGuiChildFlags_Border, ImGuiWindowFlags_HorizontalScrollbar);
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for (int line = 0; line < lines; line++)
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{
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// Display random stuff. For the sake of this trivial demo we are using basic Button() + SameLine()
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}
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if (show_child)
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{
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ImGui::BeginChild("child", ImVec2(0, 0), true);
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ImGui::BeginChild("child", ImVec2(0, 0), ImGuiChildFlags_Border);
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ImGui::EndChild();
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}
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ImGui::End();
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@ -5958,7 +5959,7 @@ static void ShowDemoWindowColumns()
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{
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ImGui::SetNextWindowContentSize(ImVec2(1500.0f, 0.0f));
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ImVec2 child_size = ImVec2(0, ImGui::GetFontSize() * 20.0f);
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ImGui::BeginChild("##ScrollingRegion", child_size, false, ImGuiWindowFlags_HorizontalScrollbar);
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ImGui::BeginChild("##ScrollingRegion", child_size, ImGuiChildFlags_None, ImGuiWindowFlags_HorizontalScrollbar);
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ImGui::Columns(10);
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// Also demonstrate using clipper for large vertical lists
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@ -6575,7 +6576,7 @@ void ImGui::ShowStyleEditor(ImGuiStyle* ref)
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"Left-click on color square to open color picker,\n"
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"Right-click to open edit options menu.");
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ImGui::BeginChild("##colors", ImVec2(0, 0), true, ImGuiWindowFlags_AlwaysVerticalScrollbar | ImGuiWindowFlags_AlwaysHorizontalScrollbar | ImGuiWindowFlags_NavFlattened);
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ImGui::BeginChild("##colors", ImVec2(0, 0), ImGuiChildFlags_Border, ImGuiWindowFlags_AlwaysVerticalScrollbar | ImGuiWindowFlags_AlwaysHorizontalScrollbar | ImGuiWindowFlags_NavFlattened);
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ImGui::PushItemWidth(ImGui::GetFontSize() * -12);
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for (int i = 0; i < ImGuiCol_COUNT; i++)
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{
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@ -6802,7 +6803,7 @@ static void ShowExampleMenuFile()
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{
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static bool enabled = true;
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ImGui::MenuItem("Enabled", "", &enabled);
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ImGui::BeginChild("child", ImVec2(0, 60), true);
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ImGui::BeginChild("child", ImVec2(0, 60), ImGuiChildFlags_Border);
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for (int i = 0; i < 10; i++)
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ImGui::Text("Scrolling Text %d", i);
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ImGui::EndChild();
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@ -6968,7 +6969,7 @@ struct ExampleAppConsole
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// Reserve enough left-over height for 1 separator + 1 input text
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const float footer_height_to_reserve = ImGui::GetStyle().ItemSpacing.y + ImGui::GetFrameHeightWithSpacing();
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if (ImGui::BeginChild("ScrollingRegion", ImVec2(0, -footer_height_to_reserve), false, ImGuiWindowFlags_HorizontalScrollbar))
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if (ImGui::BeginChild("ScrollingRegion", ImVec2(0, -footer_height_to_reserve), ImGuiChildFlags_None, ImGuiWindowFlags_HorizontalScrollbar))
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{
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if (ImGui::BeginPopupContextWindow())
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{
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@ -7279,7 +7280,7 @@ struct ExampleAppLog
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ImGui::Separator();
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if (ImGui::BeginChild("scrolling", ImVec2(0, 0), false, ImGuiWindowFlags_HorizontalScrollbar))
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if (ImGui::BeginChild("scrolling", ImVec2(0, 0), ImGuiChildFlags_None, ImGuiWindowFlags_HorizontalScrollbar))
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{
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if (clear)
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Clear();
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@ -7398,7 +7399,7 @@ static void ShowExampleAppLayout(bool* p_open)
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// Left
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static int selected = 0;
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{
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ImGui::BeginChild("left pane", ImVec2(150, 0), true);
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ImGui::BeginChild("left pane", ImVec2(150, 0), ImGuiChildFlags_Border);
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for (int i = 0; i < 100; i++)
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{
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// FIXME: Good candidate to use ImGuiSelectableFlags_SelectOnNav
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@ -7967,7 +7968,7 @@ static void ShowExampleAppCustomRendering(bool* p_open)
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// To use a child window instead we could use, e.g:
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// ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0)); // Disable padding
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// ImGui::PushStyleColor(ImGuiCol_ChildBg, IM_COL32(50, 50, 50, 255)); // Set a background color
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// ImGui::BeginChild("canvas", ImVec2(0.0f, 0.0f), true, ImGuiWindowFlags_NoMove);
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// ImGui::BeginChild("canvas", ImVec2(0.0f, 0.0f), ImGuiChildFlags_Border, ImGuiWindowFlags_NoMove);
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// ImGui::PopStyleColor();
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// ImGui::PopStyleVar();
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||||
// [...]
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||||
|
|
|
@ -3006,7 +3006,7 @@ namespace ImGui
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|||
IMGUI_API void LogSetNextTextDecoration(const char* prefix, const char* suffix);
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||||
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||||
// Popups, Modals, Tooltips
|
||||
IMGUI_API bool BeginChildEx(const char* name, ImGuiID id, const ImVec2& size_arg, bool border, ImGuiWindowFlags window_flags);
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||||
IMGUI_API bool BeginChildEx(const char* name, ImGuiID id, const ImVec2& size_arg, ImGuiChildFlags child_flags, ImGuiWindowFlags window_flags);
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||||
IMGUI_API void OpenPopupEx(ImGuiID id, ImGuiPopupFlags popup_flags = ImGuiPopupFlags_None);
|
||||
IMGUI_API void ClosePopupToLevel(int remaining, bool restore_focus_to_window_under_popup);
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||||
IMGUI_API void ClosePopupsOverWindow(ImGuiWindow* ref_window, bool restore_focus_to_window_under_popup);
|
||||
|
|
|
@ -5051,7 +5051,7 @@ void ImGui::DebugNodeInputTextState(ImGuiInputTextState* state)
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|||
Text("CurLenW: %d, CurLenA: %d, Cursor: %d, Selection: %d..%d", state->CurLenW, state->CurLenA, stb_state->cursor, stb_state->select_start, stb_state->select_end);
|
||||
Text("has_preferred_x: %d (%.2f)", stb_state->has_preferred_x, stb_state->preferred_x);
|
||||
Text("undo_point: %d, redo_point: %d, undo_char_point: %d, redo_char_point: %d", undo_state->undo_point, undo_state->redo_point, undo_state->undo_char_point, undo_state->redo_char_point);
|
||||
if (BeginChild("undopoints", ImVec2(0.0f, GetTextLineHeight() * 15), true)) // Visualize undo state
|
||||
if (BeginChild("undopoints", ImVec2(0.0f, GetTextLineHeight() * 15), ImGuiChildFlags_Border)) // Visualize undo state
|
||||
{
|
||||
PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0, 0));
|
||||
for (int n = 0; n < STB_TEXTEDIT_UNDOSTATECOUNT; n++)
|
||||
|
|
Loading…
Reference in New Issue