Ray
05cff44d0a
Improved modules description -IN PROGRESS-
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Working in modules configuration flags...
2017-02-16 00:50:02 +01:00
raysan5
afcd748fdf
Reviewed fread() usage around the code
2017-02-11 23:17:56 +01:00
raysan5
1a879ba08e
Refactor SpriteFont struct
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Now it uses CharInfo data, this way, it's better aligned with the future
RRES file format data layout for sprite font characters.
2017-02-05 02:59:39 +01:00
Ray
c85dfd4bc6
Remove unecessary spaces...
2017-01-28 23:02:30 +01:00
raysan5
61f6b0f707
Removed GetNextPOT(), review TraceLog()
2017-01-15 01:10:23 +01:00
raysan5
bf3a213e44
Some functions review and additions
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- Improved ImageCopy() to support compressed formats
- Renaming file-formats header structs for consistency
- Review variables naming on ImageDither() for consistency
- Improved LoadImagePro() to make a copy of data
- Preliminary support of rRES file format on LoadImage()
2016-12-27 17:40:59 +01:00
raysan5
14cdd7fbff
Added raw image file reading data check
2016-12-25 20:41:36 +01:00
raysan5
6d6c542a1d
Review some functions for consistency
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Removed: LoadTextureEx()
Added: LoadImagePro()
2016-12-25 02:00:36 +01:00
Ray
814507906f
Improving rRES custom format support -IN PROGRESS-
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Start removing old rRES functions.
2016-12-17 19:05:40 +01:00
Ray
377dcb025f
Corrected some warnings
2016-12-05 01:14:18 +01:00
Ray
f1bcfc1352
Corrected bug on GenTextureMipmaps()
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texture.mipmaps value needs to be updated, so, texture must be passed by
reference instead of by value
2016-11-22 12:14:55 +01:00
raysan5
6d1b712a96
Reviewed modules comments
2016-11-16 18:46:13 +01:00
raysan5
673dcf9436
Comments tweaks
2016-10-31 20:39:03 +01:00
raysan5
988d39029f
Support textures filtering
2016-10-29 22:17:19 +02:00
raysan5
5c80f65082
Funtions added to set texture parameters
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SetTextureFilter()
SetTextureWrap()
2016-10-27 13:40:17 +02:00
raysan5
6d34adbd60
Improving sprite fonts support...
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Support grayscale (8 bit) textures for fonts
Load unordered chars data above char 126
2016-10-24 19:11:29 +02:00
Ray
8f60996b64
Corrected some warnings
2016-10-17 00:03:38 +02:00
Ray
b4a3f294bf
Correct warning
2016-10-09 13:07:55 +02:00
raysan5
4a65b19f0f
Simplify supported image formats
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Removed support for some unusual image formats
2016-09-22 14:35:50 +02:00
raysan5
7f0880a735
Review spacing formatting
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raylib uses spaces between '+' and '-' signs but not between '*' and '/'
signs, it's a chosen convention
2016-09-12 19:36:41 +02:00
raysan5
173f199313
Corrected text drawing within an image
2016-09-12 19:25:58 +02:00
Ray
10280c4b91
Some code tweaks
2016-09-07 23:14:16 +02:00
Ray
9d66bc4a05
Added function: ImageAlphaMask()
2016-09-05 10:08:28 +02:00
raysan5
a9ab516dae
Formatting tweaks
2016-08-31 10:27:29 +02:00
raysan5
959a228815
Removed useless spacing
2016-08-16 11:09:55 +02:00
raysan5
f69f930b51
Some functions review
2016-08-07 13:38:48 +02:00
raysan5
afe033412b
Code tweak
2016-06-21 13:45:13 +02:00
Ray
29d505c98e
Reorganize external libraries - BREAKING CHANGE -
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Moved all external libraries used by raylib to external folder inside
raylib src. Makefile has already been update and also the different
includes in raylib modules.
2016-06-06 14:34:43 +02:00
Ray
17878550b1
Review heades usage
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This is a first step toward a bigger project. Some modules could be
ported to header-only to be used as standalone.
2016-06-02 01:26:44 +02:00
raysan5
897179a06c
Corrected some issues on OpenGL 1.1
2016-06-01 12:37:51 +02:00
raysan5
ea5b00528b
Improved render to texture
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Support render texture size different than screen size
2016-05-29 11:49:13 +02:00
raysan5
aa22d97983
Simplified texture flip and added comments
2016-04-07 13:31:53 +02:00
raysan5
66b096d978
Added support for render to texture (use RenderTexture2D)
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Now it's possible to render to texture, old postprocessing system will
be removed on next raylib version.
2016-03-30 20:09:16 +02:00
raysan5
8b7ca8b670
Review comments
2016-03-27 18:34:05 +02:00
raysan5
d0e7195a16
Added new functions to draw text on image
2016-03-06 19:28:58 +01:00
raysan5
fffbf48dec
Added support for Nearest-Neighbor image scaling
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Specially useful on default font scaling
2016-03-02 19:22:55 +01:00
raysan5
823abf666e
Reviewed code TODOs
2016-02-12 12:22:56 +01:00
raysan5
95da97fa74
Fixed bug: rlglGenerateMipmaps()
2016-01-04 15:09:44 +01:00
raysan5
b804f38150
Small code tweaks
2016-01-02 10:41:37 +01:00
raysan5
5dbb93dbb4
Added function: ImageDither()
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Corrected some code details
2015-12-30 13:32:41 +01:00
raysan5
2bd7245508
DrawTextureRec() function review to allow flipped rectangle
2015-12-09 20:22:42 +01:00
Ray
88e1fd9530
Added texture retrieval support on OpenGL ES 2.0
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Updated functions:
Image GetTextureData(Texture2D texture);
void *rlglReadTexturePixels(Texture2D texture);
2015-11-05 12:32:47 +01:00
Ray
76024b5036
Added some texture functionality (view details)
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LoadTextureEx() - Simplified parameters
UpdateTexture() - Added, allows updating GPU texture data
2015-11-04 18:33:46 +01:00
Ray
67423ff64b
Removed unneeded comment
2015-10-27 19:24:14 +01:00
Ray San
fb4105cf8a
Corrected bug on web
2015-10-26 11:50:28 +01:00
Ray
afdf357fbe
Added some image manipulation functions
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Added (or completed functions):
Image ImageText(const char *text, int fontSize, Color color);
Image ImageTextEx(SpriteFont font, const char *text, int fontSize, int
spacing, Color tint);
void ImageFlipVertical(Image *image);
void ImageFlipHorizontal(Image *image);
void ImageColorTint(Image *image, Color color);
void ImageColorInvert(Image *image);
void ImageColorGrayscale(Image *image);
void ImageColorContrast(Image *image, float contrast);
void ImageColorBrightness(Image *image, int brightness);
2015-10-25 01:50:15 +02:00
Ray
8c117cfb57
Reviewed NPOT messages and usage
2015-10-24 11:19:04 +02:00
raysan5
9bf411f580
Added a bunch of image manipulation functions:
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Renamed functions (for coherence with new ones):
- ImageConvertToPOT() -> ImageToPOT()
- ImageConvertFormat() -> ImageFormat()
New functions added (IN PROGRESS):
- ImageCopy()
- ImageCrop()
- ImageResize() (Uses stb_image_resize.h)
- ImageDraw()
- ImageDrawText()
- ImageDrawTextEx()
- ImageFlipVertical()
- ImageFlipHorizontal()
- ImageColorInvert()
- ImageColorGrayscale()
- ImageColorContrast()
- ImageColorBrightness()
2015-10-06 17:30:03 +02:00
raysan5
4879106096
Reviewed to work on Raspberry Pi
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[rlgl] Extensions strings loading was redone to avoid a Segmentation
Fault on Raspberry Pi
2015-09-02 01:08:41 +02:00
raysan5
d7e7ef6a7d
Added some comments
2015-08-30 17:44:14 +02:00
raysan5
9dd20577cd
Corrected bugs on DDS and PKM loading
2015-08-29 17:01:25 +02:00
raysan5
07858c3a1f
Reviewed ImageConvertToPOT()
2015-08-07 18:00:28 +02:00
raysan5
6da175fccb
Reviewed GetTextureData()
2015-08-07 17:23:53 +02:00
Ray
a42bfa7794
Added trace log for data unloading
2015-08-05 19:17:56 +02:00
raysan5
7834a4e2fc
Replaced old mail by twitter user
2015-07-29 21:43:30 +02:00
raysan5
66556b8b47
Added some functions and renamed some others
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Added:
- LoadImageRaw()
- ImageCopy()
Renamed:
- GetPixelData() -> GetImageData()
2015-07-13 18:19:29 +02:00
raysan5
c944d62374
Improved mipmaps support and image loading
2015-07-05 18:21:01 +02:00
raysan5
fd851d1d8b
Improved custom shaders support
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Corrected issues with textures loading
2015-05-21 14:13:51 +02:00
Gatonevermind
4e4b6bef21
Corrected bug on PVR textures loading
2015-05-11 17:37:19 +02:00
raysan5
a7714c842f
raymath module review and other changes
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Complete review of matrix rotation math
Check compressed textures support
WIP: LoadImageFromData()
2015-05-11 00:15:46 +02:00
raysan5
eae98e1c34
Big batch of changes, check description:
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- Camera system moved to a separate module [camera.c]
- WIP: Added customization functions for camera controls
- Added custom shaders support on batch drawing
- Complete redesign of textures module to support multiple texture
formats (compressed and uncompressed)
2015-05-04 23:46:31 +02:00
raysan5
7d2318c167
WIP on shaders and textures
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Moved functions: LoadShader(), UnloadShader()
Add support for PVR textures compressed/uncompressed
WIP: Detect available extensions for compressed textures
2015-04-13 20:15:28 +02:00
raysan5
a632a04a30
Big batch of changes! Check description:
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Support multiple texture formats (uncompressed and compressed)
Postprocessing shaders support
Model struct redefined and improved
Extended loading functions for Textures and Models
Simplified functions: DrawPlane(), DrawQuad()
Deleted functions: DrawPlaneEx(), DrawGizmoEx()
Now Text module only depends on Textures module
Shapes: Reviewed functions to low lines/triangles usage
Removed useless tabs and spaces around code
2015-04-06 14:02:29 +02:00
raysan5
c062f8d4fe
Redesign shader system and more
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Shader system has been completely redesigned
Added support for multiple texture color modes
2015-03-01 16:00:52 +01:00
raysan5
e1353b9f7d
Removed some TODO already done
2015-02-09 18:29:32 +01:00
raysan5
b9e53cd135
Removed useless spaces
2015-02-02 00:53:49 +01:00
raysan5
905b6ec53d
Added full support for HTML5 (emscripten)
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Corrected some bugs on the way...
Automatically convert textures to POT on RPI and WEB
2014-12-31 18:03:32 +01:00
raysan5
08a4ee34eb
[texture] image data initialization
2014-12-17 19:47:17 +01:00
raysan5
1bd592fe67
[texture] image loading small check
2014-12-17 19:33:53 +01:00
raysan5
cfa60ab7e6
Added support for emscripten and more
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Added PLATFORM_WEB support (emscripten-webgl)
[audio] Added LoadSoundFromWave()
[textures] Added LoadTextureFromImage() to replace CreateTexture()
Some TraceLogs edited...
2014-12-15 01:08:30 +01:00
raysan5
7375d0460a
Updated stb headers
2014-11-23 21:58:17 +01:00
raysan5
fc6081fe70
raylib 1.2
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This is a huge update. Check CHANGELOG for details
2014-09-16 22:51:31 +02:00
raysan5
d2b98fbb5c
Removed useless spaces
2014-09-03 16:51:28 +02:00
raysan5
56a7979750
Corrected bugs...
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Set default raylib to use OpenGL 1.1 (compatibility issues on ATI cards)
2014-07-23 19:50:06 +02:00
raysan5
0b03431c95
Update to version 1.1.1
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Check CHANGELOG for a detailed list of changes
2014-07-23 00:06:24 +02:00
raysan5
8e186e840c
Updated some comments
2014-06-09 16:33:53 +02:00
raysan5
f06a15ac8b
raylib 1.1
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View CHANGELOG for a detailed list of changes
2014-04-19 16:36:49 +02:00
raysan5
e6b82cb111
Lots of changes, most of them under testing-review
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Added a Tracing/Log system
Added OGG stream music support (DOESN'T WORK)
Added Compressed textures support
* This update is probably very buggy...
2014-04-09 20:25:26 +02:00
raysan5
c04f37d0f5
Adapt multiple functions to rlgl
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Nearly a complete rework of Models module
Some teaks on multiple functions
2014-04-04 20:11:57 +02:00
raysan5
96f520ff6d
Road to raylib 1.1 - Testing rlgl
2014-03-25 12:40:35 +01:00
raysan5
a68818e320
Update to version 1.0.6
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Check CHANGELOG for the list of changes in this release!
2014-03-16 20:59:02 +01:00
raysan5
43b13d623b
Update to version 1.0.5
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Check CHANGELOG for changes
2014-01-28 21:21:29 +01:00
raysan5
2cf5fa7765
Updated raylib to version 1.0.4
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Lots of changes added, check CHANGELOG for detailed description
2014-01-23 12:36:18 +01:00
raysan5
294533ccda
Updated to version 1.0.2
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Some functions added (collision detection)
Check CHANGELOG for details
2013-11-30 18:12:40 +01:00
raysan5
e9143b8a8d
Added some functions and Updated examples
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View CHANGELOG for details
2013-11-28 19:59:56 +01:00
raysan5
ccf2608091
Replaced tab by 4 spaces and adjust text
2013-11-23 13:30:54 +01:00
Ray
46f10b45ad
raylib basic folders structure and some files... ;)
2013-11-18 23:38:44 +01:00