A surface ID for layer of background/panel image is set by key: background-id
or panel-id at weston.ini. To support multi screens, it also support offset,
surface-id-offset, to offset the surface ID to next ID for a layer on next
screen.
According to the above key, hmi-controller and ivi-shell-user-interface
who increments the number of screens per notification of wl_output.
crate surface and draw background/panel image on multi surface on screens.
Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Add a new flag for testing damage in buffer co-ordinates
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
We've been setting up the viewport by moving the start pointer of the
draw buffer, but later when we want to post damage in buffer co-ordinates
we'll need to keep track of the x,y offsets anyway.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
when weston is running on qemux86 device, there is an error with following.
[08:02:07.897] launching '/usr/lib/weston/weston-ivi-shell-user-interface'
[08:02:08.201] /usr/lib/weston/weston-ivi-shell-user-interface died on signal 11
this is caused by type mismatch, and
it does occur on qemux86-64
Signed-off-by: Yong-iL Joh <yong-il.joh@windriver.com>
Acked-by: Daniel Stone <daniel@fooishbar.org>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
It's just a direct call to wl_surface_damage() anyway, and the only
caller no longer exists.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
We're going to post damage when the widget redraw happens anyway.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
It doesn't fill a useful function and is not intended to be continued.
If there is need for workspace manipulation from clients a protocol
based on those future needs need to be properly designed.
workspaces.xml is probably not very relevant since it did the bare
minimum.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Mariusz Ceier <mceier+wayland@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Due to the effort of moving a way from non-prefixed protocols, rename
the weston specific screenshooter protocol to weston_screenshooter.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Mariusz Ceier <mceier+wayland@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
In the effort of going away from generic names of protocols only
relevant for weston, rename the weston desktop shell
weston_desktop_shell.
This also resets the version to 1, as there will be no prior versions
to weston_desktop_shell.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Mariusz Ceier <mceier+wayland@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Mariusz Ceier <mceier+wayland@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Acked-by: Jasper St. Pierre <jstpierre@mecheye.net>
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Mariusz Ceier <mceier+wayland@gmail.com>
Reviewed-by: Jan Arne Petersen <janarne@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Mariusz Ceier <mceier+wayland@gmail.com>
Reviewed-by: Jan Arne Petersen <janarne@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Use the fullscreen-shell protocol XML from the wayland-protocols
installation, and remove the one we provide ourself.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Mariusz Ceier <mceier+wayland@gmail.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
We discard motion outside the window on the assumption it's from before
some event that caused the window to shrink. However, if we have a grab
it's likely that this motion is actually from dragging from the inside
of the window out.
This fixes a problem where drag selecting in weston terminal behaves
oddly - it doesn't update the select region while the drag is happening
outside the window.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Tested-by: Luis de Bethencourt <luisbg@osg.samsung.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
If we're going to ignore motion below and to the right when coming
out of maximize, we should probably also ignore it above and to
the left.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Tested-by: Luis de Bethencourt <luisbg@osg.samsung.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Fix a graphics glitch in the stacking demo in which a transient
window's drop shadow is visibile within the interior of the window.
Signed-off-by: Ben Hummon <benjamin.hummon@gmail.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
CLOCK_BOOTTIME is a relatively new* feature that may not actually be
present everywhere (I'm looking at you wheezy). Since our use of it
is actually only cosmetic, I've just ifdef'd if.
* No it isn't.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Giulio Camuffo <giuliocamuffo@gmail.com>
Apparently it's possible for a compositor to advertise seats with
different versions on the same connection, so this makes us more robust
against that dubious behaviour.
This also tracks the seat version we requested instead of the advertised
maximum.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: David FORT <contact@hardening-consulting.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This patch adds the missing calls to release when the seat has capabilities
changes. It also fixes a missing release of the touch object and a leak with
old clients.
Signed-off-by: David FORT <contact@hardening-consulting.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
We could not paste text when its source went outside the
visible part of the buffer ; this is because we were
incorrectly assuming that our iterator should start at
row 0, while it could very well be negative.
Signed-off-by: Manuel Bachmann <manuel.bachmann@iot.bzh>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
We need to input_ungrab() on the stored input, not the one that caused
the release - otherwise bad things can happen in multi-seat environments
when a seat that didn't open the menu closes it.
To reproduce:
configure two seats
launch weston terminal
open the right click pop up
select a menu item from the other seat
The next click from the seat that opened the menu will cause a segfault.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
So it turns out if you cat /dev/urandom and drag select in the mess
you can crash weston-terminal. There may also be more legitimate
ways of doing this.
The reason is that isalpha() and isdigit() only accept values that
fit within an unsigned char or are EOF.
By treating values < 0 the same as values > 127 we prevent this crash.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
We should be checking our scaled image height against the allocation
height rather than the allocation width.
Fixes vertical image motion when horizontal motion restricted, i.e.
when window is wide and short compared to the image.
Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
mesa supports EGLSwapInterval 0 now, so lets remove this hack. As a
bonus we don't conflict with the XDG shell protocol that doesn't allow
committing a null-buffer, which was a side effect of this hack.
This patch reverts e9297f8e7e. See that
commit for an explanation how this worked.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
[Pekka: added reference to the original commit]
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v2:
- adapted to protocol changes
- added TODO comments
- minor clean-up
- change y-invert from per-plane boolean to per-buffer flag
v3:
- fix a typo: 1 -> i (noticed by Carlos Olmedo Escobar)
Signed-off-by: George Kiagiadakis <george.kiagiadakis@collabora.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Acked-by: Daniel Stone <daniels@collabora.com>
- opening braces are on the same line as the if statement
- opening braces are not on the same line as the function name
- space between for/while/if and opening parenthesis
Signed-off-by: Dawid Gajownik <gajownik@gmail.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
This seems like a good idea for consistency that the protocol header
is included for any protocols used by the code. This also means the
code will compile with headers generated by wayland-scanner -c.
Fixed to use angle brackets.
Reviewed-by: Daniel Stone <daniels@collabora.com>
Some animated cursor sets use very long delays, but until now we'd use the
frame callback and update the cursor at the display framerate anyway.
Now we use a timerfd to drive cursor animation if the delay is longer
than 100ms, or the old method for short delays.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
A new optional parameter "-d msecs" allows to specify a
delay before the surface attach/damage/commit to shift
the point in time when a surface update is committed.
This allows to test how different client timings interact
with the compositors repaint timing.
Suggested by Pekka Paalanen.
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v2: Clarify the intent, doing a delay in window_create_feedback()
is a bit surprising. Use nanosleep() instead of clock_nanosleep(),
which may not support the chosen presentation clock.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
It is redundant to check x*alloc's return value for null pointers, since
they are guaranteed to either return non-NULL or terminate the program.
In cases where we memset the malloc'd memory to 0, we can more
efficiently use the xzalloc() routine. zalloc looks for opportunities
to return memory chunks that have already been zero'd out, so it can
provide better performance.
This patch addresses this warning, reported by Denis Denisov:
[clients/window.c:1164] -> [clients/window.c:1166]: (warning) Possible
null pointer dereference: surface - otherwise it is redundant to check
it against null.
[clients/window.c:4513] -> [clients/window.c:4514]: (warning) Possible
null pointer dereference: surface - otherwise it is redundant to check
it against null.
Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Marek Chalupa <mchqwerty@gmail.com>
This removes the weston-screensaver client.
Screensavers are not so useful, DPMS is much better. This example has
existed here for a good while, and things that we could learn from it
have been learnt.
Nowadays this is just dead weigth, which is usually not even compiled,
because it depends on both cairo-gl and GLU. Removing it removes the
only possible dependency to GLU and one user of cairo-gl. Now the last
user of cairo-gl is gears (clients/nested.c uses cairo-glesv2).
Support for screensavers is still left in desktop-shell, so external
projects can still have their screensavers if they want.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Acked-by: Giulio Camuffo <giuliocamuffo@gmail.com>
Removed duplicate definitions of the container_of() macro and
refactored sources to use the single implementation.
Signed-off-by: Jon A. Cruz <jonc@osg.samsung.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Removed multiple definitions of the MIN() macro from existing
locations and unified with a single definition. Updated sources
to use the shared version.
Signed-off-by: Jon A. Cruz <jonc@osg.samsung.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
To help reduce code duplication and also 'kitchen-sink' includes
the ARRAY_LENGTH macro was moved to a stand-alone file and
referenced from the sources consuming it. Other macros will be
added in subsequent passes.
Signed-off-by: Jon A. Cruz <jonc@osg.samsung.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Using the parent '../' path component in #include statements makes
the codebase more rigid and is redundant due to proper -I use.
Signed-off-by: Jon A. Cruz <jonc@osg.samsung.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Fixes warning:
clients/editor.c: In function ‘data_source_send’:
clients/editor.c:573:7: warning: ignoring return value of ‘write’,
declared with attribute warn_unused_result [-Wunused-result]
write(fd, editor->selected_text, strlen(editor->selected_text) + 1);
^
weston-editor is the only stock client spawning the virtual
keyboard ; which means it may be the only client able to
obtain some special characters (depending on the user's
keyboard layout).
If we implement Cut, Copy and Paste, the user has now a way
to copy such characters to other useful clients (such as
weston-terminal). Plus, it demonstrates text data exchange
between two clients of different nature.
Functionality is implemented in a right-click menu and the
Ctrl+Shift+X/C/V bindings, just as in weston-terminal.
Signed-off-by: Manuel Bachmann <manuel.bachmann@open.eurogiciel.org>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Tested-by: Bryce Harrington <bryce@osg.samsung.com>
It doesn't work anymore, and it never did anything useful.
Signed-off-by: Dima Ryazanov <dima@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Should be "client" instead of "nclient".
Signed-off-by: Manuel Bachmann <manuel.bachmann@open.eurogiciel.org>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Terminal is a nice app that support fullscreening. To be able to test
minimizing of a fullscreen app, add an entry to the context menu. That
is the only way to minimize, as window frame is not there when
fullscreen.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
We have the Weston command line option '--no-config' which is meant to
prevent loading weston.ini at all. It works for Weston itself, but it
does not work for any clients that also want to read weston.ini.
To fix that, introduce a new environment variable WESTON_CONFIG_FILE.
Weston will set it to the absolute path of the config file it loads.
Clients will load the config file pointed to by WESTON_CONFIG_FILE. If
the environment variable is set but empty, no config file will be
loaded. If the variable is unset, things fall back to the default
"weston.ini".
Note, that Weston will only set WESTON_CONFIG_FILE, it never reads it.
The ability to specify a custom config file to load will be another patch.
All programs that loaded "weston.ini" are modified to honour
WESTON_CONFIG_FILE.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Jonny Lamb <jonny.lamb@collabora.co.uk>
Reviewed-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Certain circumstances may lead to the "force" clause in
input_set_pointer_image() being reached when the current cursor
is blank or unset. These are special cursors that don't have
images, and they need to be handled differently than image cursors.
This patch puts the special cursor handling in its own function and calls
it from both places that need it. Previously only the frame callback
handler did this correctly.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
There haven't been any ideas for flags, so we don't need a useless,
unused parameter hanging around. Any future ideas should be done with a
new request entirely.
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
It doesn't serve any purpose, as it's a serial that the client gave to
the server when starting the popup, which the client already has.
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This way JSON timeline logs will contain the information about in which
mode the program runs.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
With multi-seat, multiple entries can occur on the text inputs in the
editor. Also, the panel shouldn't be hidden by the editor if either
text entry is still active.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Jan Arne Petersen <janarne@gmail.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
So that we can test the per-surface ZERO_COPY flag:
- start Weston on DRM backend
- run ./weston-simple-egl -o (need to be opaque to end up on overlay)
- hit debug key 'V' to enable the (broken) hw overlays
The debug key is used by first hitting Mod+Shift+space, then hitting 'v'.
Enabling overlays should change the flags from 0x7 to 0xe. To verify the
window is really on an overlay, use debug key 'S' to tint all
GL-composited things green.
This patch is not intended for upstream.
Reviewed-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Tested-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Decode the new feedback flags.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Tested-by: Mario Kleiner <mario.kleiner.de@gmail.com>
wl_display_dispatch() just dispatches events that are in
default and display queues and if there are no events,
then it will wait for them. But only dispatching
the events doesn't guarantee that we got all the global announcements,
we need to do sync too. Therefore use wl_display_roundtrip() instead
of wl_display_dispatch().
Signed-off-by: Marek Chalupa <mchqwerty@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
- introduces ivi-shell-user-interface.c
This is launched from hmi-controller by launch_hmi_client_process and
invoke a
client process.
The basic flow is as followed,
1/ process invoked
2/ read configuration from weston.ini.
3/ draw png file to surface according to configuration of weston.ini
4/ all parts of UI are ready. request "UI_ready" to draw UI.
5/ Enter event loop
6/ If a surface receives touch/pointer event, followings are invoked
according
to type of event and surface
6-1/ If a surface to launch ivi_application receive touch up, it execs
ivi-application configured in weston.ini.
6-2/ If a surface to switch layout mode receive touch up, it sends a
request,
ivi_hmi_controller_switch_mode, to hmi-controller.
6-3/ If a surface to show workspace having launchers, it sends a
request,
ivi_hmi_controller_home, to hmi-controller.
6-4/ If touch down events happens in workspace,
ivi_hmi_controller_workspace_control is sent to slide workspace.
When control finished, event:
ivi_hmi_controller_workspace_end_control
is received.
Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Just changes some places where a malloc failure is unhandled
to our xmalloc function that exit()s a little more gracefully.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Bryce Harrington <b.harrington@samsung.com>
When ending a drag in the window the cursor will be wrong until the mouse
is moved again. This is because the item being dragged isn't added
until after the enter event.
Also, when picking up an item while moving the mouse the cursor can switch
back to a non-drag cursor before the drag begins. This is because of a
slight delay between button click and drag start.
Finally picking up or dropping an item under a second pointer could cause
that pointer to have the wrong cursor.
Closes one of the issues in bug 56298
https://bugs.freedesktop.org/show_bug.cgi?id=56298
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Tested-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Explain carefully why we need two roundtrips, not just one, not just
dispatch and roundtrip, but two roundtrips after creating the
wl_registry object.
v2: Explain what initial events are, and that this is a general
technique.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Marek Chalupa <mchqwerty@gmail.com>
There are a number of invalid read errors reported by valgrind of the
form:
==13428== Invalid read of size 4
==13428== at 0x405656: advect (smoke.c:116)
==13428== by 0x405E80: redraw_handler (smoke.c:228)
==13428== by 0x40DE74: widget_redraw (window.c:3995)
==13428== by 0x40E02D: surface_redraw (window.c:4053)
==13428== by 0x40E0C9: idle_redraw (window.c:4082)
==13428== by 0x410FC9: display_run (window.c:5561)
==13428== by 0x406518: main (smoke.c:373)
==13428== Address 0xb2c9b14 is 4 bytes after a block of size
160,000 alloc'd
==13428== at 0x4C29DB4: calloc
==13428== by 0x40646B: main (smoke.c:360)
This results in invalid rendering when running a debug version of the
application.
Fix the issue by limiting the maximum values of px and py to 1.5 less
than width and height. This prevents reading past the end of the source
buffer.
Bug: https://bugs.freedesktop.org/show_bug.cgi?id=82287
Signed-off-by: Frank Binns <frank.binns@imgtec.com>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Committing to an xdg_surface with a NULL buffer is currently illegal in
the mutter implementation, so this simply causes the client to error and
exit.
It seems the reason the client did this was so it could add its own
frame callback, but toytoolkit actually provides accurate everything we
need. Just use its functions instead to get the time and schedule a
redraw.
Reviewed-by: Bryce Harrington <b.harrington@samsung.com>
Reviewed-by: Giulio Camuffo <giuliocamuffo@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This started as a copy of simple-shm.c before it was converted to
xdg_shell.
This demo excercises the presentation feedback interface in five
different modes:
- A continuous repaint loop triggered by frame callbacks, and using
immediate commits, just gathering presentation feedback and computing
some time intervals for statistics.
- The same as above, except with 1s sleep before actually repainting as
a response to frame callback. This tests how well the compositor can
do a repaint from idle state (not continuously repainting), assuming
nothing else is causing repaints.
- A continuous repaint loop triggered by 'presented' events rather than
by frame callbacks. If Weston uses an appropriate scheduling
algorithm, this mode achieves the smallest possible frame latency
(below one output refresh period).
In all modes, all frames are pre-rendered at startup, so no rendering
happens during the animation.
[Louis-Francis Ratté-Boulianne: split queuing feature]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
When a toytoolkit client redraws, the toolkit syncs the parent and
geometry. If a client redraws often (such as the terminal drawing a huge
amount of output), this can spam the compositor with requests and may
result in the client's eventual being killed.
We don't need to send requests for changing the geometry or parent if
these haven't changed. So remember the last geometry and parent, and
update them only if needed.
Bug: https://bugs.freedesktop.org/show_bug.cgi?id=83297
Signed-off-by: Ondřej Majerech <majerech.o@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This reverts the parts of commit 81ff075bf4
that touch window.c.
This brings the toytoolkit window context menus back, until someone
implements the xdg-shell equivalent in the compositor.
Bug: https://bugs.freedesktop.org/show_bug.cgi?id=82972
Acked-by: Jasper St. Pierre <jstpierre@mecheye.net>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
If a cursor was set with wl_pointer.set_cursor but not in combination
with an action that has the side effect of damaging the region where the
cursor is positioned, it would not be drawn. This patch explicitly
schedules a repaint of the pointer sprite when it is set.
clickdot is updated to illustrate the bug; when moving the pointer over
clickdot, the pointer is hidden. When not having moved the pointer for
500 ms it is made visible using wl_pointer.set_pointer.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Toytoolkit resets the opaque region which was set manually using the
wayland protocol directly, so use the widget API instead.
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The experimental versioning has not been updated when it was supposed
to. Let's try to be better at it now, as xdg-shell is close to have its
first stable version.
Bump the version now to bring the world into the same exact version.
There may be some protocol changes still coming, but we try to land them
before 1.6 gets out. Those changes will bump the experimental version
again as needed.
When 1.6.0 is released, the experimental version will no longer be
bumped, and no incompatible protocol changes will be made. Xdg-shell.xml
file will move to Wayland in 1.7.0, drop the experimental versioning,
and become stable.
Cc: Jasper St. Pierre <jstpierre@mecheye.net>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The master copy of calculate_edges() lives nowadays in gl-renderer.c.
Copy it verbatim from gl-renderer.c into cliptest.c.
Update cliptest.c for the following changes that happened in Weston
core, vertex.clipping.c, and gl-renderer.c:
- replace GLfloat with float
- introduction of weston_view, here replacing weston_surface
- API change of weston_view_to_global_float
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
These symbols (xkb_map_* and others) were replaced in xkbcommon with more
consistent names. See the header xkbcommon/xkbcommon-compat.h for how
the old names map to the new.
The new names have been available since the first stable xkbcommon
release (0.2.0).
Signed-off-by: Ran Benita <ran234@gmail.com>
Prevent attempting to draw the intersection polygon when it contains no
vertices.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
At the calculation of the first FPS, gears has initialized last
FPS time with gettimeofday().
But the callback_data passed in the callback of wl_surface_frame()
is the current time, in milliseconds, with an undefined base.
Because of this subtracting last FPS time from callback_data makes no sense.
For example, below is the result of running weston-gears on weston with
drm backend:
$ weston-gears
Warning: FPS count is limited by the wayland compositor or monitor refresh rate
1 frames in 1094460.125 seconds = 0.000 FPS
301 frames in 5.016 seconds = 60.008 FPS
301 frames in 5.016 seconds = 60.008 FPS
301 frames in 5.016 seconds = 60.008 FPS
As you can see, the the first FPS value is something odd.
This patch fixes it by initializing last FPS time with the callback_data passed in
the first callback.
Reviewed-by: Nils Chr. Brause <nilschrbrause@gmail.com>
This option is so we can disable showing any panel at all. The default
is to continue showing the panel and no example is added to weston.ini
because it's an uncommon request.
Tested-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Currently, there is a fun flicker when toggling maximization or
fullscreen on a window in mutter or more sophisicated compositors
and WMs.
What happens is that the client want so go maximized, so we
calculate the size that we want the window to resize to (640x480),
and then add on its margins to find the buffer size (+10 = 660x500),
and then send out a configure event for that size. The client
renders to that size, realizes that it's maximized, and then
says "oh hey, my margins are actually 0 now!", and so the compositor
has to send out another configure event.
In order to fix this, make the the configure request correspond to
the window geometry we'd like the window to be at. At the same time,
replace set_margin with set_window_geometry, where we specify a rect
rather than a border around the window.
In many clients of weston, Display was not being destroyed so added it.
Also destroy windows, widgets which were not being destroyed.
Signed-off-by: vivek <vivek.ellur@samsung.com>
Reviewed-by: Pekka Paalanen <ppaalanen@gmail.com>
Reviewed-by: Bryce Harrington <b.harrington@samsung.com>
This allows for easily testing a compositor's damage tracking in all
currently available configurations including wl_surface.buffer_transform,
wl_surface.buffer_scale, and wl_viewport. It also includes a
--rotating-damage that flag instructs the client to change the
wl_surface.buffer_transform on every commit. This tests the compositor for
proper handling of texture uploads even when the transform has changed but
the buffer size hasn't.
Once we've updated the window state and scheduled a resize, we know that
the next frame we send to the compositor will match the configured state.
This means we can just ack the configure immediately and not jump
through hoops to try to do it from the redraw stage.
As the protocol says, the states determine how the width and height
arguments should be interpreted, so it makes logical sense to do the
interpretation after.
Add a new state_changed_handler callback to the window to know when the
window has changed state; the terminal will use this to know when the
window started and ended its resize operation, and modify the terminal's
titlebar accordingly.
Currently, there's a race condition. When resizing from the left, and
a client attaches a buffer after the resize ends, you suddenly see the
buffer jump to the right, because the resize ended while multiple
attaches were in-flight. Making resize a state can fix this, as the
server can now know exactly when the resize ended, and whether a commit
was before or after that place.
We don't implement the correct tracking in this commit; that's left as
an exercise to the reader.
Additionally, clients like terminals might want to display resize popups
to display the number of cells when in a resize. They can use the hint
here to figure out whether they are resizing.
The states system, so far, has been a complicated mix of weird APIs
that solved a real race condition, but have been particularly ugly
for both compositors and clients to implement.
It's a confusing name that comes from the ICCCM. The ICCCM is best
forgotten about.
With the addition of the potential new "transient" role meaning a
parent-relative toplevel like a long-lived popup, used for e.g.
tooltips, the set_transient_for name will become even more confusing.
xdg-shell mandates that the FULLSCREEN state means that we must match
the size that we were configured to, at least by default. Other states
or protocol extensions might relax this requirement, but at least for
now implement the behavior specified in the protocol documentation.
Toytoolkit was not designed to handle input from subsurfaces and
instead it expects subsurfaces to have an empty input region. That way
input events for subsurfaces are generated on the main surface and
there is no need to convert coordinates before reporting the event to
the user.
However it is possible that a subsurface has a non-empty input region,
but in that case those events aren't properly processed. The function
window_find_widget() assumes the coordinates are in the main surface
coordinate space, and ends up chosing the wrong widget.
This patch changes the input code to completely ignore input events from
subsurfaces. This option was chosen instead of ensuring that the input
region on those surfaces is always empty since there's no enforcement
that a subsurface should completely overlap with the main surface. If
an event happens in the area of the surface that doesn't overlap, the
event could cause a completely unrelated surface to be picked.
https://bugs.freedesktop.org/show_bug.cgi?id=78207
The calculation off the vertical offset between the widget coordinates
and where the text was rendered was wrong. It was using the constant for
horizontal offset for that too.
Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=78411
Filter sampling outside the source image can leak black into the edges
of the
desktop image. This is most easily seen by scaling the default tiled image
with this weston.ini:
# no background-image and no background-color
background-type=scale-crop
If simple-touch ran on a compositor with multiple seats, and the first
one happened to have the touch capability while the second one didn't,
the handler for seat capabilities would destroy the wl_touch device it
created on the first call for the first seat when it was called a again
for the second seat that has not touch capabilities.
Fix this problem by creating a separate struct for each seat.
https://bugs.freedesktop.org/show_bug.cgi?id=78365
Quells warning:
clients/keyboard.c: In function ‘keyboard_handle_key.isra.5’:
clients/keyboard.c:556:11: warning: ‘label’ may be used uninitialized in
this function [-Wuninitialized]
Signed-off-by: Bryce Harrington <b.harrington@samsung.com>
Ideally, we'll update the key event handling to deliver events to widgets,
but in the meantime, just blocking key event delivery while a grab is
active goes a long way.
This ensures the allocation results are checked for NULL (out of
memory), and terminates the program in such a case.
Signed-off-by: Bryce Harrington <b.harrington@samsung.com>
It looks like the handler for frame events from the wl_touch interface for
widgets may have been erroneously copied from the cancel handler so that it
removes all handlers as they are processed. I don't think this makes much sense
for the frame event. This was stopping the panel icons from being pushable with
touch events when using libinput since commit 1679f232e5. All that commit
does it make it start sending the frame events.
Previously we would only use the set background color if the
background-image value was explicitly set to empty or a non-existing
image. With this change, we only load the default background image
if there's no configure background image or background color. In case
of both an image and a color, the image takes precedence as before.
The editor will now insert new lines and tabulations when
pressing the corresponding keys on the virtual keyboard.
The Up and Down arrows can be used to navigate through
lines.
Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=77496
Signed-off-by: Manuel Bachmann <manuel.bachmann@open.eurogiciel.org>
The "symbols" modifier key of weston-keyboard is no longer
inactive, but will provide an additionnal layout with
numerals and special characters.
Fix the Arabic keyboard, which was rendering out of the
bounds, and now use the Arabic IBM PC keyboard as a
reference for its standard and new symbols layouts.
https://bugs.freedesktop.org/show_bug.cgi?id=71757
Signed-off-by: Manuel Bachmann <manuel.bachmann@open.eurogiciel.org>
weston-terminal uses RLE (U+202B) as a placeholder of the right half
of a double width character. However, not all fonts include this
glyph and cairo renders it as .notdef (glyph index 0) in that case.
There was an issue recently in screen-share.c where config.h was not
being included, resulting in the wrong definition for off_t being used on
32 bit systems. I checked and I don't think this problem is happening
elsewhere, but to help avoid this sort of problem in the future, I went
through and made sure that config.h is included first whenever system
headers are included.
The config.h header should be included before any system headers, failing
to do this can result in the wrong type sizes being defined on certain
systems, e.g. off_t from sys/types.h
Signed-off-by: Andrew Wedgbury <andrew.wedgbury@realvnc.com>
The subsurface widgets on the nested example aren't using Cairo to
render so we should turn it off to prevent the toy toolkit from
creating a redundant extra surface for it. This is particularly
important since Mesa commit 6c9d6898fdfd7e2 because the surface that
the toolkit tries to create is zero-sized and that patch prevents that
from working. This was causing weston-nested to crash.
When adding a subsurface (to display a tooltip) in toytoolkit,
we now get the parent window surface type (SHM or EGL) and
define the new surface type as the same.
This fixes crashes with tooltips in cases like having
Cairo-EGL available but running the X11 compositor.
Signed-off-by: Manuel Bachmann <manuel.bachmann@open.eurogiciel.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
This makes simple-shm act like a very simple fullscreen shell client. This
is the kind of interaction one would expect out of a boot splash screen or
similar.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
This allows to test the effect of setting only source rectangle or
destination size, in addition to setting both.
In weston-scaler -h output, add descriptions on what the result in each
mode should look like.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Rather than require that the client implement two methods for every state,
simply have one global request, change_state, and one global event,
request_change_state.
Clients that need to be redrawn when the focus changes do that by
listening to focus_changed and scheduling a redraw.
This was causing unnecessary redraws in the clients, as could be
easily seen by changing focus on weston-flower.
Signed-off-by: Emilio Pozuelo Monfort <emilio.pozuelo@collabora.co.uk>
Use a static assert to catch mismatch between implementation and
interface version. Fix window.c to not use XDG_SHELL_VERSION_CURRENT,
which will fail to catch version mismatches. The implementation version
must updated manually when the implementation is updated to use the new
interface.
Responsivenes is a per-client thing so we move the ping/pong functionality
to xdg_shell. Having this per-window was carries over from the EWMH
protocol, where the WM has no other way to do this. In wayland, the
compositor can directly ping the client that owns the surface.
This is used to figure out the size of "invisible" decorations, which we'll
use to better know the visible extents of the surface, which we can use for
constraining, titlebars, and more.
This is equivalent to WM_DELETE_WINDOW request under X11, or equivalent
to pressing the "close" button under CSD. Weston currently doesn't have
a compositor-side way to close the window, so no new code is needed on
its side.
When we set the fullscreen flag, we have to wait for the corresponding
configure event and then attach a buffer of that size to indicate
that we've successfully gone fullscreen/maximized.
Without this patch, we can schedule a redraw and go through with it after
setting maximize/fullscreen and end up attaching a buffer of the wrong size.
In practice, what happens is that pressing the maximize button triggers
setting maximized, but also triggers a redraw to paint the maxmize button.
Without this change, repainting the button triggers a repaint that attaches
the same size buffer immediately.
https://bugs.freedesktop.org/show_bug.cgi?id=71927
When resizing the terminal, it shows the grid size in the titlebar.
We reset the title next time we get an enter event. This patch makes
sure we only reset the title the first time we enter after a resize.
This reverts commit 4c1a11074af2c2221d50b0c35d2d0d883647bc15.
Use the new window_set_transient_for / window_get_transient_for
and xdg-shell support for this...
xdg_shell changes this around so that they are flags on the remote
object itself, not separate surface types. Move to a system where
we calculate the state from the flags ourselves and set the appropriate
wl_shell_surface type.
When we port to xdg_shell, we'll drop these flags and simply sync
on the client.
Transient windows, at least not as they are today, don't exist in
xdg_shell. Subsurfaces allow for specially placed surfaces relative
to a window, so use these instead.
The input region of the cursor surface is set to empty in
pointer_cursor_surface_configure(). Since during the commit process
this function is called before the pending input region is made
current, it empties surface->pending.input instead of surface->input.
But pointer_cursor_surface_configure() is also called from
pointer_set_cursor() in order to map the cursor even if there isn't a
subsequent attach and commit to the cursor surface. In that case,
surface->input is never emptied, since the configure function emptied
only the pending input region and there wasn't a commit that made it
effective.
Fix this by emptying both pending and current input regions. The latter
shouldn't cause problems since the surface can't have a role prior to
being assigned the cursor role, so it shouldn't be mapped in the first
place.
Also change toytoolkit so that it triggers the bug.
https://bugs.freedesktop.org/show_bug.cgi?id=73711
Fixes the following compiler warning:
simple-egl.c:434:36: warning: comparison between signed and unsigned
integer expressions [-Wsign-compare]
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Handles potential out of memory situation by skipping the title update.
This fixes the following warning:
terminal.c: In function ‘resize_handler’:
terminal.c:851:11: warning: ignoring return value of ‘asprintf’,
declared with attribute warn_unused_result [-Wunused-result]
Signed-off-by: Bryce Harrington <b.harrington@samsung.com>
If we destroy a window with an active tooltip, we leave the tooltip
hanging around. Call tooltip destructor when destroying a window.
This fixes the stuck tooltip observed when unplugging a monitor with
an active tooltip on the panel.
Closes: https://bugs.freedesktop.org/show_bug.cgi?id=72931
The keyboard is too chatty, make it use a dbg() function for logging
which defaults to disabled.
Also drop a noisy fprintf() in input_panel_configure().
strncat() into a newly allocated buffer isn't well-defined. I don't know
how this didn't crash all the time, getting blocks from malloc() with
a NUL in the first byte must be fairly common.
Closes: https://bugs.freedesktop.org/show_bug.cgi?id=71750
The subsurfaces example creates a subsurface widget and uses EGL to
render to it directly rather than using the cairo context from the
widget. In theory this shouldn't cause any problems because the westoy
window code lazily creates the cairo surface when an application
creates a cairo context. However commit fdca95c7 changed the behaviour
to force the lazy creation at the beginning of each surface redraw.
This ends up making the triangle surface get two attaches – one from
Cairo and one from the direct EGL.
It looks like it would be difficult to reinstate the lazy surface
creation behaviour whilst still maintaining the error handling for
surface creation because none of the redraw handlers in the example
clients are designed to cope with that. Instead, this patch adds an
explicit option on a widget to disable creating the Cairo surface and
the subsurface example now uses that.
Closes: https://bugs.freedesktop.org/show_bug.cgi?id=72854
This seems like a better name, and will not conflict if someone later
extends wl_surface with a request scaler_set (yeah, unlikely).
This code was written by Jonny Lamb, I just diffed his branches and made
a patch for Weston.
Cc: Jonny Lamb <jonny.lamb@collabora.co.uk>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
If we don't have a background image from the desktop-shell client or the
pointer for some other reason doesn't have a focus we trigger a
segfault as we try to deref the seat->pointer->focus NULL pointer.
https://bugs.freedesktop.org/show_bug.cgi?id=73066
All the libexec programs are only built when BUILD_CLIENTS is true,
so we can just assign libexec_PROGRAMS under the condition. This lets us
drop most of the variable assignments and simplify it a bit.
https://bugs.freedesktop.org/show_bug.cgi?id=72812
Previously the option was --enable-demo-clients and the conditional was
ENABLE_DEMO_CLIENTS. They control whether or not we install the demo clients
(ie all other clients than weston-terminal and weston-info). Rename the
option and the conditional to better reflect this.
This client tests the wl_scaler and wl_surface_scaler protocol
extensions by cropping and then scaling a surface to ensure it is
rendered correctly. More details in comments in the code.
Adds a second renderer implementation to the nested compositor example
that creates a subsurface for each of the client's surfaces. The
client buffers are directly attached to the subsurface using the
EGL_WL_create_wayland_buffer_from_image extension instead of blitting
them in the redraw_handler.
The new renderer is always used if the parent compositor supports the
wl_subcompositor protocol and the EGL extension is available.
Otherwise it will fall back to the blit renderer.
Eventually the nested compositor example will want to be able to cope
with either rendering as it does now with a blit to an intermediate
surface or by attaching the client buffers directly to a subsurface
without copying. This patch moves the code that is specific to the
blitting mechanism into a separate set of functions with a vtable to
make it easier to add the second way of rendering in a later patch.
Previously the frame callback list was tracked as part of the global
compositor state. This patch moves the list to be part of the surface
state like it is in Weston. The frame callback now iterates the list
of surfaces to flush all of the callbacks. This change will be useful
when the example is converted to use subsurfaces so that it can have a
separate frame callback for the subsurface and flush the list for an
individual client surface rather than flushing globally.
The nested compositor example now responds to damage requests and
tracks them in the pending buffer state. This isn't currently used for
anything and it is immediately discarded when the surface is commited
but it will be used later when the example is converted to use
subsurfaces.
The buffer and frame callback state on the surfaces in the nested
compositor example are now double-buffered so that they only take
effect when the commit request is received. This doesn't really make
much difference for the current state that the example has but it will
be useful when more state is added in later patches.
This copies the buffer reference busy count implementation from Weston
to the nested compositor example and adds an internal nested_buffer
struct that we could eventually use to attach data. This will be
useful to adapt the example to use subsurfaces so that we can attach
our compositor-side buffer to the resource.
Otherwise if the surface is destroyed then it will crash when it later
tries to render all of the surfaces. You can replicate this by doing
killall weston-nested-client while the example is running.
The tablet-shell is unmaintained and unused. It is currently
dead-weight and a burden when we make changes to weston. Let's
drop it for now, we can pull it out of git if we find a need for it later.
It is quite possible for os_create_anonymous_file() to fail when trying
to allocate a new wl_shm buffer. Propagate this failure out from
shm_surface_prepare. Most parts of toytoolkit are already avoiding NULL
cairo surfaces.
If cairo surface allocation fails, do not try to call the widget redraw
functions, those are not prepared to deal with NULL. Also do not
schedule a frame callback, this allows us to retry drawing the next
time.
If redraw fails for the main_surface of a window, restore the widget
geometry to what the compositor currently is showing. This keeps the
window visual appearance in sync with application state, so interacting
with the application does not break too badly.
If the very first draw of any window fails, then forcefully exit the
program. E.g. if weston-desktop-shell fails to allocate buffers for the
unlock dialog, w-d-s exits, and weston unlocks the screen automatically.
This patch allows e.g. weston-terminal to stop from enlarging while
resizing, if new sized buffers can no longer the allocated. Even then,
the application stays usable, as it can often repaint in the last
successful size. It does not crash, and the user is able to resize it
smaller, too.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Data device interface in client just handle with pointer's dnd.
If a touch screen trigger dnd, it will use pointer struct like i
nput->sx, input->sy, input->pointer_focus. So if pointer is moving
when touch screen trigeer a dnd, wrong behaviore will occur.
Before touch screen start dnd, system call touch_grab()
to mark the following drag and drop operation is generated by
touch screen.
Defined some common variables in struct input to track dnd.
Note, touch screen and pointer can't generate drag and drop at the
same time, becuae data device protocol can't identify the drag
and drop event is generated by touch screen or pointer.
Signed-off-by: Xiong Zhang <xiong.y.zhang@intel.com>
Reviewed-by: Kristian Hogsberg <hoegsberg@gmail.com>
Adding the interface for touch screen event in clients/dnd.c, once
user touch down on this app, it will trigger a touch and drag
operation.
Signed-off-by: Xiong Zhang <xiong.y.zhang@intel.com>
Reviewed-by: Kristian Hogsberg <hoegsberg@gmail.com>
We used to only update it on newline, which breaks when somebody moves
the cursor below terminal->end and writes stuff. Instead update it whenever
we write a character to the terminal.
https://bugs.freedesktop.org/show_bug.cgi?id=71935
We used to have to composite the pointer on top of the drag icon, but
the final protocol allows us to specify both a drag icon and a cursor.
Remove the complexity that dealt with that.
This reverts commit 2396aec684.
This exact version of the sub-surface protocol has been copied into
Wayland core. Therefore it must be removed from here to avoid build
conflicts and useless duplication.
No other changes to sub-surface protocol consumers are needed, the
identical API is now offered by libwayland-client and libwayland-server.
The commit adding sub-surfaces to Wayland is:
Author: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
protocol: add sub-surfaces to the core
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
It seems that this was only used by the popup menu infrastructure,
which can handle this all on its own. Implementing e.g. transients
in the future can be done with a simple xdg_shell_set_transient_for.
We used to ungrab first to stop any existing grab and then grab after
showing the menu. That was broken in c680e90489, which
moved the ungrab down below the grab, and as a result menus are now
shown without a grab. This commit moves the grab back up.
when output is removed, weston-desktop-shell should destroy panel
and background surface on destroyed output.
Signed-off-by: Xiong Zhang <xiong.y.zhang@intel.com>
We don't have a reliable way to know when to clear this indicator.
Typically the pointer will still be over the window when the resize is
done and we'll get an enter event, but if the window sets a max size
the pointer may be over another window when the resize is done.
We'll need a new wl_shell (or more likely xdg_shell) event for this.
The decorations tiles start to overlap and look weird if we go below
200x200 size windows. Just set that as a minimum size if the app
doesn't provide a bigger minimum size.
https://bugs.freedesktop.org/show_bug.cgi?id=66794
Linking failed with missing ceil() here. Making sure that we include
the header and add the missing -lm.
Signed-off-by: Stefan Schmidt <s.schmidt@samsung.com>
This adds a hacked version of simple-shm which can create multiple
pointer and keyboard resources. The resources are created with the
command line options -p and -k. Both take an integer argument which
specifies the time in seconds after the program is started when the
resource should be created. It can also take a second time with a
colon separator to specify when the resource should be released.
For example:
weston-multi-resource -p5 -p7 -k9 -p12:14
That would create a pointer after 5 seconds, a second pointer 2
seconds later, a keyboard 2 seconds after that, a third pointer after
a further 3 seconds and finally after 2 more seconds it would release
that final pointer resource.
This can be used along with WAYLAND_DEBUG to check that it gets the
right events for example if the pointer is created while the client's
surface already has focus and so on.
Currently, the dnd sample client accepts all mime-types and assumes they
are the custom flower mime-type. Only accept if the offer has the right
mime-type.
At this time there is no way to have a key be activated when
touch_up is called, so all this patch does is activate they
key on touch_down.
Signed-off-by: Brian J Lovin <brian.j.lovin@intel.com>
Commit 77ab1721 renamed the client binaries; this change updates
.gitignore to follow this change.
Signed-off-by: Bryce Harrington <b.harrington@samsung.com>
when using cairo-glesv2 subsurface rendering code
implicitly calls eglMakeCurrent(dpy, NULL, NULL, ctx)
(since EGL_KHR_surfaceless_context is used), thus,
triangle_frame_callback:eglSwapBuffers returns EGL_BAD_SURFACE
error for all invocations other that the first one
Now that we use AC_SYS_LARGEFILE, we need to pull in config.h at least
whereever we use mmap(). Fixes at least the test-suite and simple-shm
on 32 bit systems.
Calls into cairo-gles may change the current context, so it was only by
chance that sometimes we had the proper one as current and updated the
correct texture in surface_attach().
In order to fix this, calling display_acquire_window_surface() before
binding the texture for setup is necessary. However this call has the
side effect of allocating a cairo surface for the window. At flush time,
the existence of this surface will cause an eglSwapBuffers(), even
if no rendering was done to it, leading to undefined contents on the
screen. This happens when the idle redraw task runs while there is a
pending frame callback.
Workaround this by moving the texture setup from surface_attach() to the
redraw handler, so that the cairo surface is only allocated when
redering is done.
We go one utf8 char back and then one forward. Just remember the original
position instead, which also avoids a warning about potentially
dereferencing a NULL return value from next_utf8_char().
cairo_egl_device_create(), which is called next,
already checks if EGL_KHR_surfaceless_context is
available. If not, it fallbacks to pbuffer.
Signed-off-by: Adrian Negreanu <adrian.m.negreanu@intel.com>
And check if the renderer supports the RGB565 format for wl_shm buffers
before creating the cairo surface and requesting the buffer.
It can save quite some memory with big surfaces such as desktop
backgrounds.
This patch adds a configure option which will enable
user to install demo clients if desired. It is disabled
by default.
v2: Remove AC_DEFINE as it is not necesary
For the sample clients we introduce xmalloc() to simplify OOM-handling.
This patch only converts a few callsites, but this will be our strategy
going forward.
It is possible to receive a motion event that was generated by the
compositor based on a pick of a surface of old dimensions. This was
triggerable on toytoolkit clients when minimising. The new window
dimensions were propagated through the widget hierarchy before the event
was dispatched.
This issue was triggering a segfault due to the focussed widget being
lost as the client code tried to identify which widget should have the
focus using co-ordinates outside the dimensions of the surface.
https://bugs.freedesktop.org/show_bug.cgi?id=66795
If the shift modifier is active then we don't make the cursor and the
anchor the same and as a result we develop a selection in the direction
that the arrow key gets pressed in.
https://bugs.freedesktop.org/show_bug.cgi?id=66802