desktop-shell: properly set background widget as opaque

Toytoolkit resets the opaque region which was set manually using the
wayland protocol directly, so use the widget API instead.

Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This commit is contained in:
Arnaud Vrac 2014-08-25 20:56:49 +02:00 committed by Pekka Paalanen
parent 488b7cd0f0
commit fb754a0a05
1 changed files with 1 additions and 9 deletions

View File

@ -695,8 +695,6 @@ background_draw(struct widget *widget, void *data)
double sx, sy, s;
double tx, ty;
struct rectangle allocation;
struct display *display;
struct wl_region *opaque;
surface = window_get_surface(background->window);
@ -752,13 +750,6 @@ background_draw(struct widget *widget, void *data)
cairo_destroy(cr);
cairo_surface_destroy(surface);
display = window_get_display(background->window);
opaque = wl_compositor_create_region(display_get_compositor(display));
wl_region_add(opaque, allocation.x, allocation.y,
allocation.width, allocation.height);
wl_surface_set_opaque_region(window_get_wl_surface(background->window), opaque);
wl_region_destroy(opaque);
background->painted = 1;
check_desktop_ready(background->window);
}
@ -1056,6 +1047,7 @@ background_create(struct desktop *desktop)
background->widget = window_add_widget(background->window, background);
window_set_user_data(background->window, background);
widget_set_redraw_handler(background->widget, background_draw);
widget_set_transparent(background->widget, 0);
window_set_preferred_format(background->window,
WINDOW_PREFERRED_FORMAT_RGB565);