editor: Add keyboard_focus handler to schedule repaint

This let the editor client repaint the frame to indicate it's active
when it receives keyboard focus.
This commit is contained in:
Kristian Høgsberg 2014-01-01 23:57:42 -08:00
parent 8bc525c60d
commit 7885890df8

View File

@ -1098,6 +1098,16 @@ editor_button_handler(struct widget *widget,
}
}
static void
keyboard_focus_handler(struct window *window,
struct input *device, void *data)
{
struct editor *editor = data;
window_schedule_redraw(editor->window);
}
static void
key_handler(struct window *window,
struct input *input, uint32_t time,
@ -1233,6 +1243,8 @@ main(int argc, char *argv[])
window_set_title(editor.window, "Text Editor");
window_set_key_handler(editor.window, key_handler);
window_set_keyboard_focus_handler(editor.window,
keyboard_focus_handler);
window_set_user_data(editor.window, &editor);
widget_set_redraw_handler(editor.widget, redraw_handler);