window.c: Don't ungrab input after displaying the menu
We used to ungrab first to stop any existing grab and then grab after showing the menu. That was broken in c680e904897dfb19331f8f296ab, which moved the ungrab down below the grab, and as a result menus are now shown without a grab. This commit moves the grab back up.
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@ -4470,6 +4470,8 @@ window_show_menu(struct display *display,
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window->x = x;
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window->y = y;
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input_ungrab(input);
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widget_set_redraw_handler(menu->widget, menu_redraw_handler);
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widget_set_enter_handler(menu->widget, menu_enter_handler);
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widget_set_leave_handler(menu->widget, menu_leave_handler);
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@ -4482,7 +4484,6 @@ window_show_menu(struct display *display,
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window_schedule_resize(window, frame_width(menu->frame),
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frame_height(menu->frame));
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input_ungrab(input);
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frame_interior(menu->frame, &ix, &iy, NULL, NULL);
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wl_shell_surface_set_popup(window->shell_surface, input->seat,
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display_get_serial(window->display),
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