window.c: Fix SIGSEGV in pointer_handle_motion
Move null pointer check and assignments before first window dereference.
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@ -2904,6 +2904,12 @@ pointer_handle_motion(void *data, struct wl_pointer *pointer,
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float sx = wl_fixed_to_double(sx_w);
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float sy = wl_fixed_to_double(sy_w);
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input->sx = sx;
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input->sy = sy;
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if (!window)
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return;
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/* when making the window smaller - e.g. after a unmaximise we might
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* still have a pending motion event that the compositor has picked
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* based on the old surface dimensions
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@ -2912,12 +2918,6 @@ pointer_handle_motion(void *data, struct wl_pointer *pointer,
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sy > window->main_surface->allocation.height)
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return;
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input->sx = sx;
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input->sy = sy;
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if (!window)
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return;
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if (!(input->grab && input->grab_button)) {
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widget = window_find_widget(window, sx, sy);
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input_set_focus_widget(input, widget, sx, sy);
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