raysan5
aa982f80f5
Reviewed some comments
2015-08-30 17:44:47 +02:00
raysan5
055d8927cc
Small code tweaks
2015-08-29 20:20:28 +02:00
raysan5
5cfd59258a
Detected issue
2015-08-29 17:01:36 +02:00
raysan5
c52ba520ce
Small tweaks
2015-08-28 14:14:29 +02:00
raysan5
86f683dcbb
View description:
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- Trying to implement rlglUnproject() - NOT WORKING
- Tested GLEW alternatives: glad and glLoadGen - NOT WORKING
2015-08-27 16:13:47 +02:00
raysan5
b8b0247043
Added function SetBlendMode()
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Useful to enable additive blend mode for particles
2015-08-07 17:24:28 +02:00
Ray
ba640598e5
Reviewed for standalone usage
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Requires raymath as standalone and GLEW
2015-08-05 19:18:40 +02:00
raysan5
5436d93a3d
Review framebuffer creation and...
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...shader loading security check
2015-08-03 17:27:53 +02:00
raysan5
0af2f45815
SetDefaultShader(): Solved issue
2015-07-31 12:40:33 +02:00
raysan5
7834a4e2fc
Replaced old mail by twitter user
2015-07-29 21:43:30 +02:00
raysan5
14d3b0a084
Corrected issue on mipmaps generations
2015-07-18 19:25:15 +02:00
raysan5
552033da27
Move shaders functions to module rlgl
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Shader functionality owns to rlgl, not core module
2015-07-13 18:20:16 +02:00
raysan5
c944d62374
Improved mipmaps support and image loading
2015-07-05 18:21:01 +02:00
Ray
cd08ae7b85
Corrected bug on reset default shader
2015-06-24 09:57:03 +02:00
raysan5
1ec87f7990
Moved postpro texture to shader
2015-06-22 19:59:55 +02:00
raysan5
9572d6c063
Updated postpro shaders system
2015-06-16 20:02:01 +02:00
raysan5
d9c5614342
Updated shader system
2015-06-16 10:52:26 +02:00
raysan5
6a4afae5cc
Improved ResolveCollisionCubicmap()
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Now it supports multiple maps one next to the other
2015-06-02 09:54:51 +02:00
raysan5
fd851d1d8b
Improved custom shaders support
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Corrected issues with textures loading
2015-05-21 14:13:51 +02:00
raysan5
9e450df053
Added extensions check on rlglInit() and more
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Corrected shader version depending on OGL version
Corrected bug in gestures module
2015-05-21 00:18:22 +02:00
Gatonevermind
c7ae28aaa2
Small tweak
2015-05-18 13:12:24 +02:00
raysan5
a7714c842f
raymath module review and other changes
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Complete review of matrix rotation math
Check compressed textures support
WIP: LoadImageFromData()
2015-05-11 00:15:46 +02:00
raysan5
eae98e1c34
Big batch of changes, check description:
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- Camera system moved to a separate module [camera.c]
- WIP: Added customization functions for camera controls
- Added custom shaders support on batch drawing
- Complete redesign of textures module to support multiple texture
formats (compressed and uncompressed)
2015-05-04 23:46:31 +02:00
raysan5
7db895ab5d
Corrected some bugs and warnings
2015-04-22 18:36:52 +02:00
raysan5
7d2318c167
WIP on shaders and textures
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Moved functions: LoadShader(), UnloadShader()
Add support for PVR textures compressed/uncompressed
WIP: Detect available extensions for compressed textures
2015-04-13 20:15:28 +02:00
raysan5
a632a04a30
Big batch of changes! Check description:
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Support multiple texture formats (uncompressed and compressed)
Postprocessing shaders support
Model struct redefined and improved
Extended loading functions for Textures and Models
Simplified functions: DrawPlane(), DrawQuad()
Deleted functions: DrawPlaneEx(), DrawGizmoEx()
Now Text module only depends on Textures module
Shapes: Reviewed functions to low lines/triangles usage
Removed useless tabs and spaces around code
2015-04-06 14:02:29 +02:00
Marc Palau
3cad094edd
Changes integration (some WIP, view details)
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Corrected GetMouseWheelMove()
Corrected camera system
Reviewed cubicmap resolution (collision detection)
Added QuaternionTransform()
WIP: Raycast system (not working)
WIP: Reviewing axis-angle rotations...
2015-03-02 20:52:58 +01:00
raysan5
c062f8d4fe
Redesign shader system and more
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Shader system has been completely redesigned
Added support for multiple texture color modes
2015-03-01 16:00:52 +01:00
raysan5
e1353b9f7d
Removed some TODO already done
2015-02-09 18:29:32 +01:00
raysan5
42c92e4f2e
Add support for custom shaders
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Custom shaders for models
Postprocessig on FBO (in progress)
Some useless spaces removed
2015-02-02 00:57:08 +01:00
Ray
c00cd38b01
Small note to remember
2015-01-21 00:12:30 +01:00
raysan5
5104567a24
Some code tweaks
2015-01-18 10:57:30 +01:00
raysan5
0bfd283526
Added support for model color tint
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Also, added support for normals on models
2015-01-02 20:59:54 +01:00
raysan5
061ee04cb5
Integrated ratalaika pull-request
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Added first version of OS X compilation support
Some conflicts manually resolved...
2015-01-02 10:18:43 +01:00
raysan5
b482e26925
Small tweaks
2014-12-31 19:25:39 +01:00
raysan5
905b6ec53d
Added full support for HTML5 (emscripten)
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Corrected some bugs on the way...
Automatically convert textures to POT on RPI and WEB
2014-12-31 18:03:32 +01:00
raysan5
2e5f58255a
Working on rotation math...
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[models] Added DrawQuad()
2014-12-16 11:15:56 +01:00
raysan5
cfa60ab7e6
Added support for emscripten and more
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Added PLATFORM_WEB support (emscripten-webgl)
[audio] Added LoadSoundFromWave()
[textures] Added LoadTextureFromImage() to replace CreateTexture()
Some TraceLogs edited...
2014-12-15 01:08:30 +01:00
raysan5
d3cf316e40
Added features and corrected bugs...
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[core] Added SetMousePosition()
[models] LoadHeightmap() - Corrected textures bug
[raymath] Functions renaming
[WEB] Prepare environment for emscripten!
2014-12-09 13:21:55 +01:00
Palaui
a2c8ddca13
Revert "Corrected some bugs..."
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This reverts commit 29d8b48503
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2014-12-09 13:10:28 +01:00
Palaui
29d8b48503
Corrected some bugs...
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[core] Added SetMousePosition()
[models] LoadHeightmap() - Corrected textures bug
[raymath] Functions renaming
[WEB] Prepare environment for emscripten!
2014-12-09 13:10:05 +01:00
raysan5
7375d0460a
Updated stb headers
2014-11-23 21:58:17 +01:00
ratalaika
ab05ace3ce
Added first version of OS X compilation support
2014-11-22 00:13:09 +01:00
raysan5
9d27bba23f
Small Fixes Update (1.2.1)
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View CHANGELOG for description on small fixes and add-ons
2014-10-17 21:11:58 +02:00
raysan5
fc6081fe70
raylib 1.2
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This is a huge update. Check CHANGELOG for details
2014-09-16 22:51:31 +02:00
raysan5
c56ef738ed
Explicit define of functions prototypes
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No-parameters functions use the prototype style FunctionName(void);
2014-09-03 17:06:10 +02:00
raysan5
d2b98fbb5c
Removed useless spaces
2014-09-03 16:51:28 +02:00
raysan5
ecb3c47704
Corrected bug with drawing order
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We have three vertex buffers: lines, triangles and quads for textures.
Drawing in a desired order could become a nighmare... noww it seems it
works prety well...
2014-07-23 01:25:33 +02:00
raysan5
0b03431c95
Update to version 1.1.1
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Check CHANGELOG for a detailed list of changes
2014-07-23 00:06:24 +02:00
raysan5
8e186e840c
Updated some comments
2014-06-09 16:33:53 +02:00