raysan5
6f61e26a3c
Reviewed custom logging functionality
2018-07-28 17:57:05 +02:00
Pablo Marcos Oltra
c69f7953c7
Add SetTraceLogCallback to enable users setting custom logging ( #597 )
2018-07-26 21:57:45 +02:00
Ray
64e9d72c07
Reviewed audio example
2018-07-25 14:38:12 +02:00
James Hofmann
959f8e45f8
Complete raw_audio_stream example
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1. Always synthesize a complete frame of audio, using a second buffer (this prevents gaps in playback)
2. Sine is computed correctly, with an adjustable frequency
3. User can modulate frequency in real-time with mouse
4. Entire audio buffer data is shown, visually demonstrating how sine changes in wavelength
2018-07-25 03:01:48 -07:00
Ahmad Fatoum
184e6de775
CMake: Don't build rlgl_standalone as part of the examples
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Closes #588 .
2018-07-25 00:51:42 +02:00
Pablo Marcos Oltra
fa0de480f0
Fix HTML5 examples and games using CMake ( #589 )
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Mimic the Makefile by outputting html + js instead of LLVM IR.
2018-07-25 00:39:17 +02:00
Ray
198a023527
First working version of IQM animations
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Still a work in progress but it already works...
Current riqm API could be simplified...
2018-07-24 18:28:58 +02:00
Ahmad Fatoum
639ce09c9d
Travis CI: Fix emscripten build breakage
2018-07-21 19:42:23 +02:00
Jess Peter
f3d144bf0e
Convert window render sizes to floats
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GLSL 1.10 is typesafe ([PDF specs](https://www.khronos.org/registry/OpenGL/specs/gl/GLSLangSpec.1.10.pdf ), page 22), so this shader will not load properly during build.
It's not a super important change, but I came across it while playing with the examples on my pi.
2018-07-21 18:56:16 +02:00
raysan5
74a0814a8f
Review formatting
2018-07-21 17:19:44 +02:00
raysan5
4c15515ba6
Support examples with Emterpreter
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Examples can be compiled for web with no code change at all! Usually
examples need to be refactored for web... using emscripten code
interpreter (emterpreter), it can manage synchronous while() loops
internally... as a downside, execution is very slow...
2018-07-21 17:13:59 +02:00
raysan5
7dc66d2d3f
Looking for a place for raylib resource file
2018-07-21 16:18:33 +02:00
Ray
6e812cf147
Working on MP3 support
2018-07-19 23:15:46 +02:00
Ray
bff3bb758a
Reviewed audio_standalone
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Now it works with mini_al library
2018-07-16 19:03:52 +02:00
Ray
b80ec381c8
Reviewed lighting example...
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No model available, this example should probably be redesigned...
2018-07-16 18:44:18 +02:00
Ray
98273f0152
Reviewed compilation options
2018-07-16 18:43:24 +02:00
Ray
4d4d9b0170
Removed Oculus example
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Oculus API has changed so much that it has no sense to keep this example here... it was funny to test it in the past...
2018-07-16 18:41:40 +02:00
Ray
5b37178af9
Reviewed rlgl_standalone example
2018-07-16 18:22:03 +02:00
Ray
096fd6f2c3
Converted rlgl module in header-only
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This change allows rlgl.h usage as independent single-file header-only module... still some tweaks required, like removing GLAD dependency... required extensions could be manually loaded!
Also removed shader_distortion.h, embedded in rlgl.h
2018-07-16 17:53:47 +02:00
Ray
7d7c6fc42d
Reviewed example for clarity
2018-07-15 20:24:18 +02:00
Ray
dfc4baaa35
Added new example: text_font_sdf
2018-07-15 20:04:12 +02:00
Ray
971a7419ec
Start reviewing IQM loader...
2018-07-13 20:29:23 +02:00
Ray
5774d31893
Example tweak
2018-07-12 11:29:41 +02:00
Ray
d34c1285e0
Review Android Makefiles
2018-07-10 11:52:30 +02:00
culacant
b129ba09a6
fixed so it breaks
2018-07-05 23:35:53 +02:00
Ray
311d8b92f5
Upload IQM loader project -WIP-
2018-07-05 21:56:52 +02:00
Ahmad Fatoum
7c36237048
Example: Don't load texture removed from source tree
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Fixes: c3b948b1
("Replaced skybox HDR image")
2018-07-03 23:14:24 +02:00
Ray
a1d9c33995
Reviewed models and examples
2018-06-30 20:02:32 +02:00
Ray
c8b378ae50
Added new example screenshot
2018-06-30 20:01:10 +02:00
Ray
afe81d94ce
Re-added: LoadFontEx()
2018-06-30 19:58:44 +02:00
Ray
64207b11c0
Removed unused textures
2018-06-30 19:58:08 +02:00
maficccc@gmail.com
59ebe1b7c3
Added support OpenBSD, NetBSD, DragonFly
2018-06-23 17:02:07 +02:00
Ray
1630597f08
Review OBJ loading example
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Replaced old dwarf model
2018-06-21 16:48:54 +02:00
Ray
1ff8947864
Reviewed skybox example
2018-06-21 16:48:20 +02:00
Ray
c3b948b1b2
Replaced skybox HDR image
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Note that HDR exposured possibilities are not used on this example...
2018-06-21 00:50:03 +02:00
Ray
d573a5ad60
Removed dwarf 3d model
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Replaced by medieval 3d assets
2018-06-21 00:35:50 +02:00
Ray
d873314c27
Reviewed Windows resource file name
2018-05-29 00:52:08 +02:00
Ray
dbff40944a
Corrected issue with floats on TCC
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It seems TCC was not casting correctly int values to float in some
specific situations
2018-05-28 00:48:07 +02:00
Ahmad Fatoum
bd2300fed3
CMake+Android: Skip tests with SetCameraMode
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src/core.c does explicitly skip including <camera.h> on Android
and tests fail. Therefore skip these failing tests.
Closes #507 .
2018-05-21 01:17:13 +02:00
Ahmad Fatoum
20ddc6a2bb
Move utils.cmake to separate cmake/ directory
2018-05-21 01:08:28 +02:00
Ahmad Fatoum
c1b9104d54
Makefile: Remove unnecessary -no-pie for older GCC support
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Currently, if:
* GCC doesn't supports -no-pie: Build error
* GCC supports -no-pie
* GCC is not configured with --enable-default-pie: No-op
* GCC is configured with --enable-default-pie:
Slightly worse performance because we still generate -fpie code
(-pie affects linker, -fpie affects compiler)
So instead of probing for existence of -fno-pie -no-pie, remove it altogether.
Fixes #540 : Build breakage on Debian 8 with gcc 4.9.
2018-05-12 11:41:12 +02:00
Ray
245704df72
Reviewed examples
2018-05-11 18:14:51 +02:00
Ray
aa76985c0d
Review raylib version to 2.0
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Review raylib_icon resource
2018-05-11 18:14:19 +02:00
Ray
04db494db0
Renamed shader variable
2018-05-06 00:44:59 +02:00
Ray San
ec33e7d705
BREAKING CHANGE: Renamed SpriteFont type to Font
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- Preparing MP3 files support
- Jumped version to raylib 2.0-dev (too many breaking changes...)
2018-05-04 16:59:48 +02:00
Ray San
6045062a05
Renamed some functions
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- Renamed Begin3dMode() --> BeginMode3D()
- Renamed Begin2dMode() --> BeginMode2D()
- Renamed End3dMode() --> EndMode3D()
- Renamed End2dMode() --> EndMode2D()
2018-05-04 16:54:05 +02:00
Ray San
6324697ffd
Rectangle parameters changed to float
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- Some examples tweaks
- Reviewed ImageFormat()
- Use float for text fontSize
2018-05-04 16:25:31 +02:00
raysan5
198d739256
BREAKING CHANGE: Renamed Camera -> Camera3D
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Just added a fallback in the meantime...
2018-05-01 12:31:03 +02:00
raysan5
23e335d933
Implemented MeshTangents()
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- Added Vector3OrthoNormalize() to raymath.h - not sure if it is correct
- Implemented MeshBinormals() - Mesh struct has not a place for them...
- Updated model_material_pbr example - tested but not working on my GPU
(old Intel HD), actually, it never worked on it...
2018-04-30 02:47:48 +02:00
Ray San
4cc12ef2b3
Review camera definition on examples
2018-04-11 10:13:00 +02:00