Commit Graph

1971 Commits

Author SHA1 Message Date
Stephan Aßmus
43307330ce the main inactive border color matches the now lighter tab color
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16519 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-26 17:59:20 +00:00
Stephan Aßmus
4aaa5aa100 * added a way to retrieve the view under the mouse
via token

(coded by axeld)



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16518 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-26 17:58:03 +00:00
Stephan Aßmus
c684b4ca64 oops, this completes the previous commit
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16517 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-26 17:56:59 +00:00
Stephan Aßmus
83fb1d46b1 limit the rate at which windows are moved to 50 fps, the various clients have now more time to redraw stuff
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16516 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-26 17:55:33 +00:00
Stephan Aßmus
81c5a58e04 * slightly adjusted coding style
* lightened up inactive window tab


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16515 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-26 17:53:57 +00:00
Stephan Aßmus
d511c14bbd no longer needed
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16514 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-26 17:52:16 +00:00
Axel Dörfler
348837ad2f Fixed warning and simplified error output (BTW if this should stay, it should probably
go into the syslog).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16505 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-26 16:34:16 +00:00
Michael Lotz
20a4e7265c * Changed the AGGTextRenderer to use the new UTF8 handling
* Added more char codes to is_white_space(), should be all I think

Sorry if I stepped on your toes Stephan, but I wanted these changes flushed before I leave for holidays :-).

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16501 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-23 09:04:26 +00:00
Jérôme Duval
dac2d29a21 don't create the directory if it doesn't exist, fix bug #207
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16467 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-19 16:42:51 +00:00
Stefano Ceccherini
7938b1158e Decorator() can be NULL in case the look is B_NO_BORDER_WINDOW_LOOK. Fixes bug 204
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16458 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-18 09:38:42 +00:00
Axel Dörfler
a9f98d52a3 When unhiding views, we need to update the clipping deep, or child views may be
omitted. This fixes bug #181, or at least the part of it I can reproduce.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16442 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-16 21:58:22 +00:00
Axel Dörfler
45a93d5d6b Fix for a bug I introduced with the last change: views were no longer removed at all!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16440 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-16 20:58:58 +00:00
Axel Dörfler
62b5f42b35 * Fixed view deletion: _CreateSelf() and RemoveSelf() are now symmetrical, removing
all those error output from the app_server.
* AS_LAYER_DELETE now gets a token, no longer frightening choice of parent.
* Removed locking in RemoveChild(); it has to be called locked now.
* Removed AS_LAYER_DELETE_ROOT as it's no longer needed.
* Removed support from BView for being PR3 compatible.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16424 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-16 14:43:33 +00:00
Axel Dörfler
36e8fa618f The keyboard focus is now always updated if the message is a B_[UNMAPPED_]KEY_DOWN or a
B_MODIFIERS_CHANGED message.
This fixes bug #175 (which was probably caused by a bug in our old BMessage implementation,
see TODO item in line 141).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16414 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-15 18:38:39 +00:00
Marcus Overhagen
fbe9b0b6eb This fixes bug #149.
Input server now saves keyboard typematic settings whenever they are modified,
instead of wating until it is shutdown (which never happens, either the
system will crash, or the input_server will stay active after a normal shut down)
Same problems might apply to mouse and keymap settings.
Input server shutdown handling should be reviewed.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16380 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-13 17:35:05 +00:00
Axel Dörfler
966fbea627 A work-around for the Tracker desktop redraw problem of the previous change.
Should probably be cleaned up a little. This fixes bug #146.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16377 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-13 13:43:30 +00:00
Axel Dörfler
3dcbe9fc88 Implemented redrawing the desktop after color changes. Right now, it only works
correctly when Tracker is not running; obviously, the background is cleared in
Tracker before it had the chance of changing the view color.
Maybe the app_server needs to detect the background view of the desktop and
change the view color manually :-/


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16376 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-13 13:12:10 +00:00
Stefano Ceccherini
1afee82631 Even more BPicture support. We should have the basic to draw every picture used in our tree (for example, Tracker's navigator's buttons)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16350 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-11 17:48:19 +00:00
Stefano Ceccherini
3da4d36c6a Added support for bitmaps in BPictures.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16348 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-11 15:21:29 +00:00
Jérôme Duval
36077365d1 also copy modifiers and state in SanitizeEvents as we need them there
change MethodizeEvents to actually handle the method queue


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16347 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-11 15:11:28 +00:00
Jérôme Duval
7d0b5dc160 fix debug build
avoid allocating a BMessage in InitKeyboardMouse, as reported in bug #140


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16346 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-11 12:30:36 +00:00
Stefano Ceccherini
f06f67c546 Implemented more BPicture related stuff. With this change, at least buttons can be drawn in pictures almost perfectly
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16344 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-10 22:20:32 +00:00
Stefano Ceccherini
38690d41b0 Renamed TPicture class to PicturePlayer
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16342 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-10 21:38:53 +00:00
Stefano Ceccherini
2c2773c4c3 Fixed a bug which prevented BPictures to be drawn. Small cleanup
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16341 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-10 21:18:53 +00:00
Axel Dörfler
a544829365 _PrepareUnicodeBuffer() no longer processes empty strings which should hide the
often seen error message.
I'll investigate if convert_from_utf8() is supposed to return an error for empty
strings.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16327 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-10 11:37:06 +00:00
Jérôme Duval
10214ec48f hopefully taken B_INPUT_METHOD_STOPPED into account
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16325 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-10 10:45:08 +00:00
Axel Dörfler
f877af82fe * Implemented private functions do_minimize_team(), and do_bring_to_front_team()
used by the Deskbar (for "Hide All" and "Show All"). The latter doesn't work
  correctly yet, though, it just maximizes all windows of that application.
* Added a TODO to ServerWindow AS_MINIMIZE_WINDOW on how to make it work correctly.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16315 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-09 18:53:36 +00:00
Axel Dörfler
995ab7b3c6 The server now differentiates between hidden and minimized - that concept somehow
got lost, before.
It might not work 100% correctly yet, but it works good enough to hide the Tracker
status window from the Deskbar, and thus, fixing bug #133.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16314 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-09 18:28:29 +00:00
Stephan Aßmus
ebae3c7d61 this fixes Chart leaving dirty stars in BDirectWindow mode... at least on my machine. Looks like BDirectWindow resizing is notably smoother on Haiku btw. :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16311 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-09 15:07:56 +00:00
Stephan Aßmus
d365e2039e small cleanup
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16310 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-09 15:05:33 +00:00
Stephan Aßmus
76cf2ec33f turn off the blitting based MoveBy version, until it works better. The problem is that resizing views with children can invalidate parts which could still be copied by blitting when the child is moved because of FOLLOW modes. Or the problem is only with views that are moved and resized at the same time. I will find out later...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16309 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-09 12:42:08 +00:00
Stephan Aßmus
b5182fe099 don't blit stuff arround on screen when moving or resizing invisible windows, this bug was most visibly triggered when navigating menus, since the menu window was reused and moved and resized when it was invisible, weird things could happen on the screen...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16308 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-09 12:38:46 +00:00
Axel Dörfler
a92dff57f2 Stupid me - thanks to Michael Lotz for pointing that out :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16307 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-09 11:27:06 +00:00
Axel Dörfler
2a47269907 SetWindowFocus() could reset the focus of a window that already had focus.
This fixes bug #128.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16305 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-09 10:44:02 +00:00
Jérôme Duval
b5d904cbf3 added B_BACKGROUND_APP app flag
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16303 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-09 00:10:29 +00:00
Ingo Weinhold
c8a9444b63 After cancelling the shutdown process applications couldn't be started
anymore. Fixes bug #119.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16291 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-07 23:59:55 +00:00
Stephan Aßmus
6697289d80 some changes supposed to speed up VESA mode on real hardware, based on my experience with optimizations in other parts
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16259 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-06 19:36:30 +00:00
Stephan Aßmus
95e29889f4 This fixes the update problems that I could observe. The client might have been not in sync with the server regarding window position and size, which in turn messed up the ConvertFromScreen() functions and also the view Bounds(). Therefor the current window geometry is also added to the information the client gets when starting an update session. I think the problem was there before my previous changes, just maybe less likely to be observed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16258 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-06 19:34:36 +00:00
Stephan Aßmus
6134fcc936 * update the visible status of new children
* speed up from/to screen conversion of BRects and BRegions
* invisible views don't need updating


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16257 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-06 19:31:02 +00:00
Michael Lotz
9e7948f45e * Fixed locking of the FT_Face by moving it into Get/PutTransformedFace()
* Removed the FaceGetter as it was only needed for locking
* Cleaned up TruncateString()
* Fixed a typo in moreUTF8.h

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16252 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-06 17:42:18 +00:00
Axel Dörfler
8527f8ffbe The display resolution is now saved and restored. Probably doesn't handle non-default
modes right yet.
The settings are stored in B_USER_SETTINGS_DIRECTORY/system/app_server/workspaces.
They are currently saved as a flattened BMessage - we might want to switch to the
driver_settings format, though.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16249 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-06 13:36:46 +00:00
Axel Dörfler
d5ffccabb7 * Removed unused MakeBlendColor().
* At least 15 bit mode is broken, and should probably be removed.
* Cleanup - do we really need this class?


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16247 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-06 11:47:13 +00:00
Stephan Aßmus
bb160ab5f6 change the way the _UPDATE_ message is used: it is now a mere notification that some views need updating. The BWindow will then pull data from the server which views exactly and the update rect. Therefor, the server can append regions to the current update session even if an _UPDATE_ message has already been sent to the client. If multiple views are invalidated in the client, only one update session will be triggered instead of two with the old implementation. Some drawing defects can be observed, but I know how to reproduce them so I hope to fix them soon.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16245 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-06 10:28:30 +00:00
Stephan Aßmus
a7250011e8 more or less cosmetical fix
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16242 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-06 10:15:48 +00:00
Michael Lotz
db5734a452 More work on the BFont special functions.
* Reworked functions like GetEscapements(), GetBoundingBoxesAsString() and GetGlyphShapes() completely
* Made the ServerFont functions uniform in their prototypes and cleaned out unnecessary arguments
* Added new UTF8 handling functions to moreUTF8.h that are now used by ServerFont
* Put the common transformations of the FT_Face into an own GetTransformedFace() to lessen code duplication

In other words, ServerFont is now cleaned and handles UTF8 pretty efficiently. Some ToDo's are still left though.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16241 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-05 23:36:59 +00:00
Axel Dörfler
195e980ef1 * Cursors are now reference counted, so it shouldn't be possible anymore
to delete them accidently :)
* You should no longer call HWInterface::SetCursor(), but the new Desktop::SetCursor()
  if you need to change the cursor.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16238 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-05 19:43:44 +00:00
Axel Dörfler
aa1f543799 Some work on cursors:
* Fixed a myriad of bugs all over the place, ranging from locking errors to
  deleting objects that don't belong to the one deleting them (hello HWInterface!)
* Almost all ServerWindow cursor stuff was broken; I've replaced all commands
  to set a cursor with a single one AS_SET_CURSOR.
* Renamed some cursor commands.
* Changed the (broken) way ServerApp::fAppCursor was maintained - the application
  cursor is now NULL as long as possible.
* Removed superfluous ServerCursor app signature stuff.
* The BApplication will no longer duplicate the default/I-beam cursors, it will
  just reuse the default ones which now have fixed tokens.
* As a result, changing the cursor is now working as expected, closing bug #102.
* Rewrote Cursor.h, renamed private members to match our style guide.
* Minor cleanup.

What's still left to be done is reference counting the cursor objects to make them
work right and reliable.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16237 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-05 18:14:14 +00:00
Axel Dörfler
73b3ea3cd7 Fixed a few more uninitialized variables.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16236 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-05 18:03:09 +00:00
Axel Dörfler
47f1b81ce2 * fCurrentWorkspace wasn't properly initialized.
* Removed AS_SET_SYSCURSOR_DEFAULTS handling for now.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16235 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-05 15:58:29 +00:00
Michael Lotz
739ccb9b2f Changed the way the pen location is applied to shapes according to Stephan, removing the slower matrix calculation.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16233 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-05 11:51:13 +00:00
Michael Lotz
7213cb626c * Changed DrawShape() to take the current pen location into account (Stephan please review that AGG part)
* Fixed GetEscapements() to return the correct values
* Corrected and enabled the rotate / shear transform for GetGlyphShapes() and GetEscapements()

The Iterview sample code demo is now working. If you play with it a bit you can also rotate the text.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16232 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-05 02:03:09 +00:00
Michael Lotz
bb96bd0a70 * Fixed GetGlyphShapes(). The BShapes that are outputted are correct now but the app_server still cannot draw them correctly.
* Changed the allocation to new for GetGlyphShapes() and GetEscapements() as the data is deleted in ServerApp.cpp
* Minor cleanup

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16231 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-04 22:20:00 +00:00
Axel Dörfler
ff3abf4d6f * Started a naive implementation of BView::SetViewCursor() server-side - doesn't
work though, as HWInterface can only draw B_RGB32 cursors...
* More build fixes for libbe_test target - it defines __HAIKU__ as well, now


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16211 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-02 20:19:29 +00:00
Axel Dörfler
f7969f54fb Fixed build in the test environment.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16210 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-02 20:08:16 +00:00
Stefano Ceccherini
667fa89b02 BDirectwindow is notified when workspace changes. Fixes bug #99
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16174 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-31 23:12:29 +00:00
Axel Dörfler
afef4f3fff The syslog_daemon now ignores zero length messages, and the kernel's syslog
mechanism doesn't send them out any longer.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16153 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-30 16:09:24 +00:00
Axel Dörfler
c7023acdc6 * Fixed B_AVOID_FRONT support in the app_server.
* Menu windows now use the kMenuWindowFeel feel (but still need the B_AVOID_FOCUS
  flag set, as that's currently independent from the feel).
* Minor cleanup in MenuWindow.cpp


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16150 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-30 13:40:22 +00:00
Axel Dörfler
304636cc5e Implemented kMenuWindowFeel, not that much tested, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16149 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-30 11:50:02 +00:00
Ingo Weinhold
15424f3d37 Finally fixed update_mime_info(). As Be's version it understands two
different "force" levels now and updates the app file info attributes
for shared object files.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16123 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-28 19:41:07 +00:00
Axel Dörfler
c43a6c505a Moved _kern_shutdown() to the registrar's R5Compatiblity.cpp where it belongs.
(but maybe that file should be moved into libhaikucompat.a?)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16096 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-26 00:14:03 +00:00
Axel Dörfler
01e69aca05 Now shows the "Reboot" button after the actual shutdown attempt.
The invalidate work-around is no longer needed for the app_server.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16083 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-25 16:24:17 +00:00
Axel Dörfler
46252218c3 Now adds the header to every line of the message received.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16079 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-25 14:49:03 +00:00
Axel Dörfler
91845703f8 * "<TRUNC>" was added one byte too late, causing the stack to be overwritten.
* now makes sure the message string received is null terminated.
* made buffer size depending on the syslog defines.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16072 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-24 20:25:38 +00:00
Stefano Ceccherini
92071609a1 extended support for BPicture, still not working
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16006 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-18 21:29:29 +00:00
Stefano Ceccherini
af675e2c03 implemented some more stuff for bpicture support. In theory StrokeLine, Stroke/FillRect should work but in practice they don't.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16005 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-18 20:49:29 +00:00
Stefano Ceccherini
9cc00d82fb sync
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16003 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-17 21:39:41 +00:00
Stefano Ceccherini
9e8d2dd28b Removed PicturePlayer, it only contains code duplicated from TPicture. Some cleanups for BPicture. This commit also completes previous commit for BMenu
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16002 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-17 21:39:07 +00:00
Axel Dörfler
4ea667a0b0 Fixed possible crashing bug for B_NO_POINTER_HISTORY views.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15998 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-17 16:14:53 +00:00
Axel Dörfler
9a96efa92a Fixed build.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15977 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-16 14:43:50 +00:00
Stephan Aßmus
7023b103b3 I took the liberty to revert Stefanos patch in 15953 since you all seem busy, it is ok and even required for the Desktop window to be able to have focus
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15970 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-16 11:44:18 +00:00
Alexander G.M. Smith
3b287239c2 More Japanese and other small items from SourceForge. To be integrated into
the build system...


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15967 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-15 22:55:07 +00:00
Alexander G.M. Smith
2a7acda66e Japanese version of the README, slightly out of date, UTF-8 encoding.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15966 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-15 22:52:52 +00:00
Jérôme Duval
7316ee50f0 media and media addon servers are beos compatible
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15955 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-15 21:57:40 +00:00
Stefano Ceccherini
3532dd20d5 Now the kDesktopWindowFeel means also that the window doesn't want focus.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15953 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-15 19:36:16 +00:00
Stefano Ceccherini
ade091f23e Don't activate a window (in FFM mode) if it has the B_AVOID_FOCUS flag
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15945 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-14 22:51:10 +00:00
Stephan Aßmus
df19082398 * cleaned up ServerApp header a bit
* added support for nested cursor showing/hiding


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15926 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-12 11:59:24 +00:00
Stephan Aßmus
cf6fe303d6 * I decided having the cursor obscuring feature in the HWInterface class
was not such a bad idea after all.
* Reenabled obscuring the cursor in ServerApp.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15925 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-12 11:46:49 +00:00
Axel Dörfler
0248f7e099 Fixed typo: asynchronous shutdown is now working (ie. Deskbar doesn't block
the shutdown process any longer).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15922 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-11 23:15:49 +00:00
Stephan Aßmus
74ae324849 * when the parent ServerApp of the focus window changes,
it's Activate() method is called, if there is no
  new focus app, the cursor is unhidden for safety. The
  most notable difference: After having run a screen
  saver, the cursor will be visible again.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15919 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-11 22:30:12 +00:00
Stephan Aßmus
bd5f895aa6 * made hiding and unhiding the cursor actually work
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15918 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-11 22:28:19 +00:00
Stephan Aßmus
b073091ab3 * small cleanups
* reworded Activate and commented out all code
  that actually tries to change the cusor shape


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15917 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-11 22:27:51 +00:00
Axel Dörfler
92b292f540 Implemented B_NO_POINTER_HISTORY. Window moving/resizing uses this mechanism
as well now, and makes quite a difference in Qemu.
Not tested for standard BViews, though.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15907 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-11 12:25:06 +00:00
Axel Dörfler
40be0d5583 Quick fix to make the Qemu experience less bad :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15901 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-10 23:18:36 +00:00
Axel Dörfler
5143d99bb0 Removed timeout in the EventDispatcher, clarified TODO about the message queue
of messages that failed to be sent.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15899 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-10 20:47:16 +00:00
Stephan Aßmus
7afc7c5074 ServerFont:
* fixed weird pointer conversion in SetStyle()
* fixed a potential mix up in operator=() in case the
  other ServerFont has fStyle == NULL

ServerWindow:
* the WindowLayer fTopLayer cannot be deleted by
  client request, just for safety reasons
* the link is flushed if there is no drawing engine,
  but this case is theoretical only
* deleting the ServerWindow object syncs with the
  client, so that when BBitmaps are deleted, they
  can be sure there are no pending messages (which
  would be executed in a nother thread)
* there is no timeout anymore when sending messages
  to the client, which made absolutely no sense

AGGTextRenderer:
* renamed fFontManager to fFontCache, because that's
  what it really is
* fLastFamilyAndStyle defaulted to the system plain
  font and therefor that font was never loaded when
  the font never changed meanwhile

DrawingMode:
* I'm not quite sure but I think there was the
  potential of a division by zero, at least I
  had crashes with "divide error"

HWInterface:
* fix update when the cursor shape changed in
  double buffered mode
 
ViewLayer:
* since the top layer is never really deleted
  before its time has come, it is not necessary
  to set it to NULL in the ViewLayer destructor

ViewLayer/WindowLayer:
* added a function to collect the view tokens
  that are affected by an update session

EventDispatcher:
* use the importance of the message for the timeout
  in _SendMessage()
* drop mouse moved events in the server if we're
  lagging behind more than 5 ms (Axel, maybe review)

View:
* there were some problems with the locking
  of the BWindow looper in RemoveSelf(), since
  this is called from the window destructor,
  also of BWindows from BBitmaps, which have
  never been run (this might need review), at
  least I seem to have solved the crashing
  problems introduced by actually deleting the
  view hirarchy in the BWindow destructor
* fixed _Draw() for being used non-recursively,
  temporarily disabled DrawAfterChildren, which
  didn't work yet anyways (because views cannot
  draw over children in the server yet)

Window:
* small cleanup when deleting shortcuts
* sync with the server when having send
  AS_DELETE_WINDOW (see ServerWindow above)
* fixed locking in Begin/EndViewTransaction()
* removed folding of _UPDATE_ messages, since
  there is only one ever in the queue
* set the fInTransaction flag during an update,
  I plan to use this in BView later to
  flush the link when drawing outside of an
  update
* BView::_Draw() is now called by view token,
  this gives the next leap forward in speed,
  the overhead because of drawing clean views
  was considerable



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15878 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-08 22:04:52 +00:00
Stephan Aßmus
1e1b86ef54 * make sure that fTopLayer is NULL when the top layer is deleted
* make sure layers are removed from the token space when the
  WindowLayer is deleted


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15852 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-06 17:17:54 +00:00
Stefano Ceccherini
7898383a8a Implemented AS_CREATE_PICTURE, started cleaning up Picture.cpp
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15843 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-05 10:27:29 +00:00
Stefano Ceccherini
8f3f25cf63 Merged the four AS_LAYER_DRAW_BITMAP handlers into just one handler
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15842 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-04 12:15:58 +00:00
Stefano Ceccherini
9c0c899e7d Added a copy constructor to ServerPicture. ServerPicture's constructors are private now, and can be called only from ServerApp (friend). Changed BList to a stl::stack which is better suited as a stack... Changed ServerApp::CreatePicture() to accept a picture to clone, instead of passing back a token which was never used anyway.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15840 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-04 09:49:47 +00:00
Stefano Ceccherini
ee6bcb7d78 Initial support for recording (some, for now) drawing events into a BPicture
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15838 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-04 07:30:38 +00:00
Ingo Weinhold
850f611735 Fixed GCC4 build.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15836 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-04 02:35:12 +00:00
Stefano Ceccherini
b41356006a Implement AS_CLONE_PICTURE handler, needed to copy bpictures server side. Not tested yet
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15826 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-03 16:41:00 +00:00
Axel Dörfler
a342fafcf4 Undo 15810 again; it messed up the window lists (as WindowLayer::InWorkspace() and WindowLayer::Workspaces() must be in sync).
Might reveal other problems in this area, that are worth looking into.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15823 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-03 16:12:52 +00:00
Axel Dörfler
696e72709e The debug_server now uses the standard terminal for debugging - we no longer
need MiniTerminal, it's no longer included in the image.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15822 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-03 14:50:39 +00:00
Stefano Ceccherini
cba9e9ece6 Moved picture handlers to DispatchViewMessage, otherwise they are never called as the view can be hidden
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15818 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-03 13:49:20 +00:00
Stefano Ceccherini
1c33148d10 Implemented handlers needed for Begin/EndPicture, and a handler for DrawPicture().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15816 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-03 12:44:29 +00:00
Stephan Aßmus
0de2f00de7 updated some comments
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15814 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-03 12:07:11 +00:00
Axel Dörfler
cf48970b0f Initial workspace is a bad idea after all - why should debug alerts always open
on workspace 1 just because the system booted in that workspace? :-)
Now modal windows are opened on the current workspace.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15813 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-03 11:55:15 +00:00
Axel Dörfler
843bc3cd0d * Introduced an initial application workspace - should be retrieved differently,
though (ideally when launched).
* B_MODAL_APP_WINDOW_FEEL windows are now visible on the initial app workspace
  in case it has no other window visible. This fixes the missing BAlerts in
  the debug_server or just the "alert" command. Thanks to Stephan for pointing
  this out.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15811 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-03 11:39:03 +00:00
Axel Dörfler
574af5597c Floating windows start with 0 workspaces - probably didn't matter, though, as
freshly added windows are hidden anyway.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15810 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-03 11:36:45 +00:00
Stefano Ceccherini
69706266c5 Added SetPicture and Picture() to ViewLayer
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15809 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-03 10:30:08 +00:00
Stephan Aßmus
7324b0ceb8 invisible views are not allowed to draw
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15808 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-03 10:19:20 +00:00
Stefano Ceccherini
82b37bb257 Replace our current ServerPicture implementation with the one from Marc Flerackers. Currently it doesn't do anything as I commented out or removed most code, but it shows what we need to do
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15807 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-03 09:29:22 +00:00
Stefano Ceccherini
20c2f67293 Added Create/DeletePicture to ServerApp
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15802 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-03 08:08:20 +00:00
Stephan Aßmus
fd7d912ff6 * round of baseline position for DrawString()
-> fixes some clipping problems (because of
  hinting, the text was displayed at a rounded
  position anyways, but the clipping calculation
  was screwed up)
* take the drawing_mode and low color from the
  current state for drawing line arrays


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15800 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-02 18:11:15 +00:00
Stefano Ceccherini
a5e82db05a Commented out AS_LAYER_***_PICTURE handlers, as they don't do anything and can block the client
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15792 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-02 13:09:59 +00:00
Stephan Aßmus
21625cdc1b fix checks for when to draw something
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15789 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-02 12:45:07 +00:00
Stephan Aßmus
35cf9ee250 remove left overs
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15779 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-02 01:05:42 +00:00
Stephan Aßmus
e067fed541 Decorator::ResizeBy tells you the dirty region, DefaultDecorator::Draw() pays attention to the update rect, small clean ups along the way
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15778 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-02 01:03:31 +00:00
Stephan Aßmus
3155f89a0c blame SaveToPNG for not handling other colorspaces
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15777 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-02 01:00:12 +00:00
Stephan Aßmus
e644f39677 thought I would accelerate taking a screen shot, but it turned out I slowed it down, but I have yet to test this on Haiku somehow. The new code is commented out
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15776 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-02 00:58:37 +00:00
Alexander G.M. Smith
deb238df7d Tried to get MDR to compile under Zeta RC3 but to no avail, with lots of
brick wall collisions.  Along the way I found a few defines that no longer
exist in Haiku - changed B_BEOS_VERSION_DANO to use Haiku versions (anyone
rebuilding under Dano might want to undo it).  By the way, the BeOS version
number define system might be worth using, since it's a numerical compare
rather than #if defined(V1) || defined (V2) || defined (V3) and so on.

What sort of errors?  Besides needing libzeta.so for some things, the
networking compatibility compile doesn't work (libbind and all that).
Some examples among many:

In file included from /boot/home/Haiku/src/kits/mail/numailkit.cpp:14:
/boot/develop/headers/be/support/Autolock.h:3: using directive `BAutolock' introduced ambiguous type `BAutolock'

In file included from /boot/home/Haiku/src/kits/network/compat/libnet/netdebug.c:6:
/boot/home/Haiku/headers/private/net/netdebug.h:32: syntax error before `void'


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15775 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-01 23:59:24 +00:00
Stephan Aßmus
ec42af75e8 * fixed wrong byte order in DrawingModeAlphaCC
* added another optimized bitmap drawing routine
  for B_OP_ALPHA and BGR[A]32 bitmaps. When actual
  blending takes place, it is more than 1.7 times
  faster than R5, and about the same speed when
  the bitmap is fully opaque.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15761 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-31 01:03:26 +00:00
Stephan Aßmus
1fce337f89 cleaned up the code using templates and added optimized version for CMAP8 bitmaps and B_OP_OVER (to benefit Tracker)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15760 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-30 23:41:57 +00:00
Stephan Aßmus
2de437fa29 The first stab at optimizing bitmap drawing,
with quite good results I might add. Drawing B_RGB32
bitmaps is more than 1.2 times faster than on R5, while
B_CMAP8 bitmaps are slightly slower. The optimization
is only for B_OP_COPY and unscaled bitmaps
(B_RGB32 and B_CMAP8). Drawing only parts of the bitmap
is supported. Adding optimization for scaled bitmaps
should be beneficial, since the generic version is 2 two
4 times slower. I think it gets even worse for partial
bitmaps.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15758 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-30 21:31:36 +00:00
Stephan Aßmus
d95c3678b9 the source buffer is const of course
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15757 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-30 21:26:24 +00:00
Axel Dörfler
9aad1a5754 Fixed some problems of the EventDispatcher I introduced since I've played
with the "EventMask" test app the last time:
* The focus view didn't get any mouse messages anymore if there was a permanent
  B_POINTER_EVENTS view.
* B_KEYBOARD_EVENTS now works again.
* B_MOUSE_WHEEL_CHANGED messages no do arrive their targets without prior
  keyboard input.
* Added TODO item that other focus messages don't go through to the app without
  keyboard input (fix only works for B_MOUSE_WHEEL_CHANGED).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15754 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-30 20:59:14 +00:00
Stephan Aßmus
002356d2c9 round off the destination view rect of the view bitmap to avoid problems with drawing the view color around it
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15753 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-30 19:56:42 +00:00
Stephan Aßmus
835a0aaf32 prevent drawing bitmaps at fractional offsets
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15732 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-29 19:31:43 +00:00
Stephan Aßmus
8d66d23e83 removed some of Axels TODOs and added some notes, avoid clipping operations if nothing needs to be drawn
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15731 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-29 19:30:48 +00:00
Axel Dörfler
fc6ec91732 Implemented AS_SET_DESKTOP_COLOR - the desktop is not redrawn yet, but freshly exposed
areas will be filled with the new color.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15724 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-29 18:09:07 +00:00
Axel Dörfler
55fd3336b6 * Fixed a bug in ServerApp: when a ServerWindow would take too long to quit,
it could crashed the server.
* ViewLayer now deletes the view bitmap on destruction, if any.
* BitmapManager::Delete() now also accepts NULL bitmaps.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15723 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-29 17:40:18 +00:00
Axel Dörfler
4c66abd6f2 Implemented basic server side BView::SetViewBitmap() support. Things like B_TILE_BITMAP
or even the resizing mode isn't done yet, though. See TODOs.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15720 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-29 16:46:02 +00:00
Axel Dörfler
4acb99b60f Implemented reference counting of ServerBitmaps, made constructor and destructor private,
as only the BitmapManager class is allowed to call them.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15718 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-29 15:36:18 +00:00
Axel Dörfler
93052717b0 Renamed AS_LAYER_GET_{DRAW|BLEND}_MODE to *_{DRAWING|BLENDING}_MODE.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15717 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-29 15:06:24 +00:00
Stephan Aßmus
cd2b129d07 * removed superflous LockSingleWindow() from WindowLayer::MoveBy()
and ResizeBy()
* WindowLayer::SetSizeLimits() needs to be called with the
  AllWindows lock held
* I was observing weird behaviour with "unclickable" windows
  that I might have fixed by explicitly excluding invisible
  windows from Desktop::WindowAt(), there might be something
  wrong with the "current" window list though, Axel would know
* finally found the problem with "delayed background clearing"
* enabled delayed background clearing and removed unnecessary
  code. It should be more efficient, since it clears larger
  areas at once, and it solves the problem of views unable to
  draw into regions that are pending for another update - among
  other things, updates in resizing windows are more fluent, 
  especially for B_FULL_UPDATE_ON_RESIZE views. "Cut off" scroll
  bars should no longer appear when the view being scrolled takes
  too long to redraw.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15714 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-29 14:15:59 +00:00
Stephan Aßmus
f5b6cf65b2 * extracted the frame buffer memcpy routine from HWInterface.cpp
into a new frame_buffer_support.h
* added blend32 routine for blending a certain color with
  a scanline in the frame buffer
* added "solid" versions of B_OP_ALPHA drawing with
  B_ALPHA_OVERLAY alha function (blending on top of
  a non-transparent background such as the frame buffer)
* implemented an optimized shortcut for alpha blended
  FillRect() in Painter
* used the "packed" version of scanlines for shapes with
  an outline thicker than 4 pixels (and filled shapes anyways),
  this improves drawing speed when there are a few anti-aliased
  pixels at the beginning of a scanline, then a solid fill and
  some anti-aliased pixels at the end of the scanline. Such as
  large letters.

To summarize: The alpha blending in Painter seems to be about
1.45 times faster than on BeOS R5 which benefits drawing large
shapes. For example, drawing a large alpha blended rounded rect
is 1.28 times faster on the Haiku app_server. On the other hand,
B_OP_COPY is quite tough to beat. It is currently 10 times faster
on R5. But a great deal seems to be caused by the Painter
rasterization algorithm itself, since commenting out the actual
drawing doesn't gain any speed.
The other useful experience I collected was that reading and
writing and over the PCI bus in the same loop really hurts
performance. It is actually faster (like 1.8 times!!) to allocate
a second buffer, read from frame buffer into that, doing the
blending at the same time, then writing the buffer back to the
screen.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15698 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-28 19:53:00 +00:00
Stephan Aßmus
65b53cc601 quick fix for supporting B_TRANSPARENT_MAGIC pixels in CMAP8 bitmaps when drawing those with B_OP_ALPHA (composite, constant alpha)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15677 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-26 17:41:18 +00:00
Stephan Aßmus
56a1266027 I never get those right the first time
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15672 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-25 22:43:02 +00:00
Stephan Aßmus
9d909e2556 first simplistic implementation of drag bitmaps, drawing modes need more work, drawing text into offscreen bitmaps seems to be broken for some weird reason, B_OP_COPY actually copies the alpha value of the color as well
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15671 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-25 22:17:17 +00:00
Stefano Ceccherini
5a077d3f0d Windowscreen sorta works. This should've waited till the end of Christmas holidays, but since I had to fix the build today...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15670 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-25 10:45:39 +00:00
Alexander G.M. Smith
84c93e0938 mmadia provided an updated install.sh, all options should now work. I've
also added a few comments explaining what's going on.  Japanese not updated?


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15667 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-25 03:40:34 +00:00
Stefano Ceccherini
51a523b147 implemented AS_GET_ACCELERANT/DRIVER_PATH and renamed the relative constants
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15666 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-24 16:25:47 +00:00
Stephan Aßmus
208e6678e3 small efficiency improvements - overall, the drawing speed of a usual BView, especially controls, is pretty much equal to R5 now (Drawing straight text, using StringWidth(), tons of AddLine()s, FillRect() etc) :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15662 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-23 15:57:55 +00:00
Stephan Aßmus
cf434f8eec fixed comment
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15661 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-23 15:54:41 +00:00
Stephan Aßmus
8f30140c63 fixed opening windows in other workspaces than the current, keeps the window lists valid
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15639 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-21 13:50:45 +00:00
Stephan Aßmus
5659f08c68 fixed weird resize behaviour (the mouse cursor returns to the initial drag offset after the window has been resized more than the resize limits allow)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15638 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-21 13:49:19 +00:00
Stephan Aßmus
3ca8cdfc07 remove empty functions which are no longer virtual anyways
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15636 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-21 11:23:37 +00:00
Stephan Aßmus
28f0e47c1a fix B_SUBPIXEL_PRECISE usage, animation in BitmapDrawing is smooth again
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15635 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-21 11:22:48 +00:00
Stephan Aßmus
464f836807 since this is potentially drawing to the frame buffer in the testenviroment too, we don't use memcpy anymore per se
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15634 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-21 11:21:56 +00:00
Stephan Aßmus
1f0a4ee8c7 removed unused stuff from Painter and DrawingEngine, fixed the deadlock when trying to use the (20 times faster) DrawingEngine version of StringWidth, the font is now usually ignored when taking on a DrawState in Painter... should add a little speed overall
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15628 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-20 22:39:54 +00:00
Stephan Aßmus
bee1ec1ee0 overall more correct, most importantly corrected a bug in content scrolling that caused view redraws to ignore the window content clipping
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15627 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-20 22:35:36 +00:00
Stephan Aßmus
3c0e5f8e8b added marking a ViewLayer dirty (ie if background needs to be cleared yet)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15626 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-20 22:31:42 +00:00
Stephan Aßmus
a07317fc10 correctly figure out bits per pixel in the direct window info code, this fixes direct windows in the Accelerant test environment, added a note about how the all windows lock seems to be grabbed for the entire duration of a client update on R5, which cannot quite be the truth, because apps crashing in BView::Draw() would take lock up the app_server, added skipping the processing of drawing messages if the current drawing region is empty, added currently disabled code for clearing the view right before the client draws it... doesn't work for some reason unfortunately
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15625 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-20 22:30:02 +00:00
Stephan Aßmus
33ab390e50 currently, there is no mechanism to update the DrawingEngine to a changed frame buffer pointer, so the Window for the Accelerant based test environment is non-movable... will change later
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15624 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-20 22:25:20 +00:00
Stephan Aßmus
ef4635a3f9 added a few comments
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15623 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-20 22:23:48 +00:00
Stephan Aßmus
de0283f0f1 forgot to commit the heart of the new drawing_mode implementation. Sorry about that, guys. Thou shalt use svn status after doing huge changes...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15600 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-20 08:16:04 +00:00
Stephan Aßmus
8d7b8e8ce7 complete rework of the drawing_modes implementation... I achieved a speedup of 8 to 9 times, tested with text rendering. Believe it or not, but the Haiku text rendering is now faster than R5 for B_OP_COPY at least. And there is quite some room for improvement yet. (faster text bounding box calculation, avoiding the double UTF8 conversion, etc)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15596 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-19 21:22:03 +00:00
Stephan Aßmus
270b7f58b6 removed unnecessary locks
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15595 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-19 21:18:23 +00:00
Stephan Aßmus
1bcc09f226 small improvements here and there
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15594 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-19 21:18:01 +00:00
Stephan Aßmus
ce8ae4d8c2 _TriggerContentRedraw is now given the dirty region, so ProcessDirtyRegion does not have to be called for triggering window local redraws
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15593 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-19 21:16:23 +00:00
Stephan Aßmus
85e1d00d58 small style cleanup
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15592 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-19 21:14:16 +00:00
Axel Dörfler
39cc80346c * Implemented automatic font_directory creation for font_mappings.
* Minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15584 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-19 12:02:17 +00:00
Axel Dörfler
1bd3bb1d58 * Added fallback mappings for the default fonts - since we don't save the
mappings yet, that's a good way to test this functionality.
* Turns out the directory of the mappings must be known already - they
  should be added automatically, but I've added them manually for now
  (which is okay for the default system directory).
* Having more than one style with the same family in the mappings didn't
  work as planned - it now does.
* On my current system, time spend in the font manager constructor went
  down from 1.5 secs to around 12000 usecs (and I have only a moderate
  number of fonts installed, or so I thought - looks like the mappings
  were a good idea :-)) - and that directly cuts down the boot time.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15580 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-19 01:01:04 +00:00
Axel Dörfler
d0abcc6fd2 Windows now receive B_WORKSPACE_ACTIVATED and B_WORKSPACES_CHANGED messages again.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15547 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-15 16:42:12 +00:00
Stephan Aßmus
c676b8fcc6 now has a special version of B_OP_OVER for solid patterns as well, accelerated the alpha blending for B_OP_OVER.... these are the first shy steps of rewriting the drawing mode stuff... :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15532 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-13 20:18:13 +00:00
Stephan Aßmus
2a867ee674 accelerated software cursor drawing 11 times
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15531 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-13 19:28:52 +00:00
Stefano Ceccherini
4fbc3f5803 Researched and implemented BDirectWindow::SupportsWindowMode() more
correctly, both for r5 and haiku


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15523 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-12 20:46:13 +00:00
Axel Dörfler
1eed15a2d2 ServerApp no longer kills ServerWindows when they don't respond, but drops into
the debugger - killing them only very rarely works out anyway.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15516 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-12 13:57:49 +00:00
Axel Dörfler
54527a9ad5 The ServerWindow now keeps the desktop (read) lock for up to 70 messages at once.
This should make drawing a bit smoother.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15515 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-12 13:53:35 +00:00
Axel Dörfler
58290b7b37 WindowLayer::ProcessDirtyRegions() no longer deadlock in case it can't send
the AS_REDRAW message.
The AS_REDRAW message is now only used as a notifier - it's arrival is not
critical anymore, IOW it's simply dropped when the queue is full.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15511 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-12 13:14:21 +00:00
Axel Dörfler
b02ce81171 You can now specify a timeout to MessageLooper::PostMessage().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15510 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-12 13:12:51 +00:00
Axel Dörfler
61fed21b04 Renamed Write[Un]lockWindows() to [Un]lockAllWindows(), and Read[Un]lockWindows() to
[Un]lockSingleWindow().


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15509 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-12 10:41:31 +00:00
Axel Dörfler
5d93a13bb4 The registrar marks itself now as a B_BACKGROUND_APP application, so that it
is no longer visible in the Deskbar.
Changed registrar.rdef to match the same application flags, and added a comment
that those flags are actually ignored. Cleaned it up a bit, too.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15508 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-12 00:27:51 +00:00
Axel Dörfler
bff84e78b7 This enables BDirectWindow support again.
It also fixed a bug in the old code - the handshake semaphores were created
acquirable, causing the BDirectWindow::DirectDaemonFunc() to call DirectConnected()
with an uninitialized buffer and way too early - this probably didn't show up
before since it called it before the BDirectWindow constructor ran through,
so that DirectConnected() would still point to the BDirectWindow version, and
not to the implemented one of its subclass...


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15505 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-11 21:46:35 +00:00
Axel Dörfler
bd09e99dbd Made the direct window test environment optional, since it crashes the Dano
app_server...
If you like to use it, define USE_DIRECT_WINDOW_TEST_MODE in the haiku_app_server
Jamfile.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15504 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-11 21:42:32 +00:00
Stephan Aßmus
60e12a12c5 no longer used
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15484 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-11 13:09:51 +00:00
Stephan Aßmus
3c2ffeb0d6 fixed one more drawing bug, it only showed because now the test environment uses hardware acceleration, FillRegion for the client irgnored the current clipping
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15483 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-11 13:03:53 +00:00
Stephan Aßmus
1b13861833 included the wrong header
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15482 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-11 13:00:29 +00:00
Stephan Aßmus
62b965a65f * got the "cloned accelerant" based DWindowHWInterface to work, though without
using the clipping info from a BDirectWindow... I made it so that the window
  used stays on top always, until I can think of something better. The other
  problem is that you should not move the window, since Painter doesn't update
  it's pointer into the frame buffer.
* Now the test environment is running at pretty much the same speed as it would
  under Haiku, completely by-passing the BeOS app_server. It shows that Painter
  needs to be optimized for writing to graphics memory, and also that we need to
  figure out a way to distribute update sessions more equally. What happens is
  this: The first invalidation of a window triggers an update on the client
  side... the client cannot keep up with drawing, since it is pretty much
  blocked all the time because the desktop thread moves a window and because
  the clipping constantly changes. In the meantime, new update request are
  added to the pending session because the client has still not finished with
  the current session. Only when things settle a bit, the next update session
  can be startet. On the bright side of things, the earlier problems with
  scrolling seem to be fixed for good.
* some documentation updates on Painter


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15478 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-10 21:45:41 +00:00
Ingo Weinhold
b4add623a4 Fixed gcc4 build.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15475 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-10 20:16:41 +00:00
Ingo Weinhold
a41a0db6f2 Solved linkage problems. Virtual destructors apparently shouldn't be defined
inline. Commented undefined virtual methods. BBitmapBuffer is still used, so
is ViewHWInterface.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15472 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-10 17:48:00 +00:00
Stephan Aßmus
17a4024ca9 classes needed for the new cloned Accelerant based test environment
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15470 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-10 16:43:38 +00:00
Axel Dörfler
71b550889e Moved dw_sync_data to a private header DirectWindowPrivate.h and renamed it to direct_window_sync_data.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15469 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-10 15:36:38 +00:00
Axel Dörfler
ab6a6bed3a * Renamed direct window commands
* Removed unused cruft from ServerProtocol.h


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15468 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-10 15:23:02 +00:00
Axel Dörfler
fc70d6db87 * Renamed AS_LAYER_INVAL_{REGION|RECT} to *_INVALIDATE_*.
* Removed unused AS_LAYER_INVALIDATE.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15467 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-10 15:12:28 +00:00
Axel Dörfler
a447191925 The fWindowLock is now responsible for all window activities - no need to sometimes
lock the Desktop itself, and sometimes not - that also fixes some potential deadlock
situations.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15463 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-10 13:47:13 +00:00
Stephan Aßmus
7be34d3eb2 * removed CopyRegionList, as it made no sense
* finally nailed that much hated bug where the
  wrong background underneath the cursor was restored.
  I always looked for this in the wrong place -
  of course, you cannot blit regions on top
  of the cursor and expect the backup of the
  background to be magically valid still... ;-)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15461 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-10 10:42:26 +00:00
Stephan Aßmus
f3faa3c29d * renamed _MarkContentDirty() to _TransferToUpdateSession()
to avoid any confusion with MarkContentDirty()
* hopyfully fixed all drawing defects that could be
  observed with CopyBits()ing and ScrollTo()ing, the fix
  is definitely valid, and I cannot see any more problems
  in Tracker either... hopefully this is it.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15458 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-10 08:05:25 +00:00
Axel Dörfler
3ea966eee3 Some cleanup, removed some remaining RootLayer references.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15453 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-09 17:32:32 +00:00
Axel Dörfler
0b4b0f97ba Although it's not that clean, mouse clicks are now going through to the
WorkspacesLayer again.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15452 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-09 17:25:32 +00:00
Axel Dörfler
ce8c4d79fc The Workspaces window is now updated again. Only mouse clicks don't work yet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15451 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-09 16:20:01 +00:00
Axel Dörfler
52d2c710bf * Workspace offsets weren't correct (only for the first workspace).
* No longer draws hidden windows.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15450 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-09 16:19:18 +00:00
Axel Dörfler
9d34a4b6d7 * No longer activates a window on first click if B_WILL_ACCEPT_FIRST_CLICK is set.
* minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15449 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-09 15:40:30 +00:00
Axel Dörfler
a7e201435f Now draws something again, it's just not updated on changes yet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15448 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-09 15:39:20 +00:00
Axel Dörfler
e566030298 * SetFocusWindow() now makes sure no hidden window is taken as focus window...
* When switching workspaces, usually the focus switches to the front window.
  This no longer happens in case a floating window had focus and is still visible
  in the new workspace - in that case, focus is kept with the floating window.
* SetFocusWindow() now chooses the topmost window in case the specified window
  has either a modal or there is no front window.
Desktop::RemoveWindow() now makes sure the window is hidden before removing it.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15447 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-09 14:23:51 +00:00
Axel Dörfler
159fdf2038 * added a fOriginalFlags that contains the unaltered flags as set by the client
* when changing feel, the original flags are now restored.
* added B_SAME_POSITION_IN_ALL_WORKSPACES to valid flags, so that they can be
  set by the user.
* fixed masking out invalid flags (actually all but the valid flags were kept...)
* everytime B_SAME_POSITION_IN_ALL_WORKSPACES can be set (either in SetFlags()
  or in SetFeel() the position is propagated to all window lists.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15441 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-09 14:06:30 +00:00
Axel Dörfler
ccfb624b7a Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15438 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-09 14:03:00 +00:00
Axel Dörfler
aa203e8d5f If the focus window became invisible because of changing its feel, focus is now
reset to the front window.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15436 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-09 13:30:47 +00:00
Axel Dörfler
c81a228fca * SetWindowFeel() now respects the position of the window, and changes it, if necessary.
* renamed workspaces_on_workspace() to workspace_in_workspaces() (was even wrong before).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15435 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-09 13:28:28 +00:00
Axel Dörfler
34227d2c34 A couple of changes related to modal and floating windows:
* Desktop::SetWindowFeel() is now working, but doesn't respect the window
  position yet (ie. floating windows would have to be moved to front).
* WindowLayer::Workspaces() now always reflects exactly the lists it's in
  (at least after Desktop::AddWindow() has been called). WindowList::AddWindow()
  and RemoveWindow() now update this flag to be correct at all times.
* Fixed Desktop::_ChangeWindowWorkspaces() to not set the current workspace
  for windows that are not on the current workspace, and vice versa.
  It also would hide windows that were already hidden, and tried to show
  windows that actually were hidden (did no other harm than triggering
  a rebuild of the global clipping).
* Floating windows now work as expected.
* Desktop::SetFocusWindow() won't give a window focus that has a modal.
* Renamed OnWorkspace() to InWorkspace().
* ServerApp::InWorkspace() now works correctly, added ServerApp::Workspaces()
  as well.
* WindowLayer::SubsetWorkspaces() returns the workspaces mask this modal or
  floating window should be in.
* New window flag B_SAME_POSITION_IN_ALL_WORKSPACES should work as well.
* Floating and modal windows now have always set this flag.
* Added a WindowList::HasWindow() method.
* Desktop windows (windows with the desktop feel) can now have focus again
  (I accidently broke that before).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15434 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-09 13:17:43 +00:00
Stefano Ceccherini
78d0941945 small change, still commented out, though
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15430 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-09 09:10:34 +00:00
Stephan Aßmus
939fb4077c fix scrolling of BViews that rely on app_server painting the background, remove a forgotten debug output in ViewLayer, reimplemented setting the window title during runtime, fix Decorator redraw on pressing buttons - though I was lazy on that one... it works, but as the TODOs say, it would be better integrated directly in the Decorator class than being handled by WindowLayer
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15429 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-08 22:15:12 +00:00
Axel Dörfler
72994381f2 Windows currently being dragged now follow workspace switches.
Desktop::_ChangeWindowWorkspaces() and SetWorkspace() didn't lock the window list,
but should have.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15421 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-08 14:45:42 +00:00
Axel Dörfler
799c100e79 That would be a bug indeed.
* ShowWindow() and HideWindow() now also work correctly for windows not
  on the current workspace.
* Reverted WindowList::RemoveWindow() - if it is used wrongly, it should
  better crash the server for now, so that we can iron out the bugs.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15420 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-08 13:32:54 +00:00
Axel Dörfler
e83820ed57 Merged app_server_new_clipping branch changes r15290 to 15418 back into trunk.
Also fixed Jamfile for the test environment.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15419 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-08 12:41:19 +00:00
Ingo Weinhold
c729b01278 The <arch_config.h> header is needed in <syscalls.h>, since we're using
the atomic functions related macros.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15404 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-07 23:11:02 +00:00
Axel Dörfler
c072e9f1f5 * BWindow::AddToSubset()/RemoveFromSubset() no longer send their team ID; this
is known by the server, anyway.
* B_MODAL_SUBSET_WINDOW_FEEL now also works as expected.
* Renamed AS_REM_FROM_SUBSET to AS_REMOVE_FROM_SUBSET.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15285 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-02 16:07:02 +00:00
Axel Dörfler
b2d24b66da * B_MODAL_APP_WINDOW_FEEL windows now also work correctly.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15284 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-02 15:48:21 +00:00
Axel Dörfler
4c0269b979 * WindowLayer::OnWorkspace() should now work correctly for all window feels.
* introduced ServerApp::OnWorkspace().
* moved AS_CREATE_[OFFSCREEN_]WINDOW into its own method, ServerApp::_CreateWindow().


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15283 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-02 15:42:28 +00:00