Support for 64-bit atomic operations for ARMv7+ is currently stubbed
out in libroot, but our current targets do not use it anyway.
We now select atomics-as-syscalls automatically based on the ARM
architecture we're building for. The intent is to do away with
most of the board specifics (at the very least on the kernel side)
and just specify the lowest ARMvX version you want to build for.
This will give flexibility in being able to distribute a single
image for a wide range of devices, and building a tuned system
for one specific core type.
This adds the -mapcs-frame compiler flag for ARM to have "stable"
stack frames, adds support to the kernel for dumping stack crawls,
and initial support for iframes. There' much more functionality
to unlock in KDL, but this makes debugging already a lot more
comfortable.....
Since both platforms can boot the same kernel we must accept either
arg, so we make sure they are identical for now.
TODO: use a union or KMessage maybe?
As korli suggested use B_PAGE_SIZE for defining stack size related
definitions what seems to be more natural for them and also may
help if we ever support an architecture with page size different than
4kB.
* Seems like there was no easy way to simply invalidate
a given BRow. Introduced BColumnListView::InvalidateRow().
* BRow::SetField() tried to invalidate the row, but invalidated
the listview instead of the BOutlineView responsible for
drawing the list contents. Use the new InvaalidateRow().
As korli suggested use B_PAGE_SIZE for defining stack size related
definitions what seems to be more natural for them and also may
help if we ever support an architecture with page size different than
4kB.
* Seems like there was no easy way to simply invalidate
a given BRow. Introduced BColumnListView::InvalidateRow().
* BRow::SetField() tried to invalidate the row, but invalidated
the listview instead of the BOutlineView responsible for
drawing the list contents. Use the new InvaalidateRow().
* It simplifies putting regular layout-aware views or layout items into
a BScrollView.
* Not quite complete yet: Height-for-width support is missing, but that
also requires fixing BScrollView in this respect. Scroll bar auto-hide
support would be nice as well.
* Rename TransactionHandler -> InstallationInterface and
DaemonClientTransactionHandler -> ClientInstallationInterface.
* Add InstallationInterface::InitInstalledRepository(). Use in
_AddInstalledRepository() to get the repository packages instead of
using the package roster. The ClientInstallationInterface
implementation does it that way.
If we fail to lock the window in the kInitialTickRate time, quit the thread.
We were deadlocking causing #4260 because you could open several
threads by moving through the screen saver list quickly all trying to lock
the same window at the same time, classic deadlock.
* Move RepositoryBuilder class to libpackage and add B* prefix to name.
* Pull BPackageManager class out of PackageManager and move to
libpackage. The base class is customizable via three handler objects
responsible for transaction handling, request execution, respectively
user interaction.
* Reorganize _ApplyPackageChanges(): Now we first prepare the
transactions for all affected installation locations (downloading
files etc.) and then commit them.
* The default module is replaced by the Virtio RNG module when found.
* This can have the undesired effect of rendering /dev/urandom slow.
* Tested with the following QEmu command line option:
-device virtio-rng-pci,rng=rng0 -object rng-random,filename=/dev/random,id=rng0
* moved random.h to private/drivers headers.
It provides the functionality to copy file system entries (also
recursively). The code originates from the copyattr sources. Some
copyattr specific functionality has been removed and the code has been
adjusted for library use (i.e. no exit()s or fprintf()s). An optional
controller object can be set to customize the behavior.
* Mostly useful for virtualization at the moment. Works in QEmu.
* Can be enabled by safemode settings/menu.
* Please note that x2APIC normally requires use of VT-d interrupt remapping feature
on real hardware, which we don't support yet.
Get rid of unused fRunner variable.
It is very basic now, it just works.
Also, renamed msg to message in MessageReceived() and
declared MakeFocus() above it (alphabetically).
the child menu bar or the child menu bar's menu is enabled/disabled.
This means that there is just one status we have to check, the menu
fields, and the child menus agree. This change takes practical form
in the Backgrounds preflet which disables the placement menu when
the image is set to "None", but, only the menu got disabled and not the
parent menu field so the label was erroneously still drawn as enabled.
* the processing of requests in drivers is eased a bit with this change, but
this could be improved for instance by enabling a driver to dequeue items
in a service thread instead of the interrupt handler.
* made a few methods const.
* make use of MSI/MSI-X PCI x86 API
* MSI support untested because QEmu only offers MSI-X
* changed a bit the Virtio bus API by adding a queue count parameter
for the setup_interrupt() hook.
* They are all over the place.. I give up
* Going off of engineering names and DCE is more accurate
* A lot of this info came from the x.org wiki
* I'd like to transition some of the engineering
name checks to use DCE versions.. they tend to be more
accurate and exact. (in some cases we can't, but most of
the time we can)
* Introduce new package attribute B_HPKG_ATTRIBUTE_ID_PACKAGE (valid
only in a repository file) to group the attributes belonging to a
package.
* BRepositoryContentHandler:
- No longer derive from BPackageContentHandler.
- Add hooks HandlePackage() and HandlePackageDone() that bracket the
attributes for a package. This is more explicit and robust than
handlers having to guess when one package ended and the next began.
* BRepositoryCache: Make use of BPackageInfoContentHandler. No need to
duplicate the code for reading a package info from package info
attributes.
This resolves all issues the test suite uncovered. It should also deal
with hard links correctly, though that hasn't been tested. Still
unsupported are:
* changes due to mounting/unmounting a volume,
* tracking of symlinks in the path components.
Add inner class BWatchingInterface and method SetWatchingInterface().
This abstracts the calls to watch_node() and stop_watching(), thus
making it possible to use the path monitor in Tracker.
Fixes#9816
It is no longer necessary, or even desirable for us to set the max
content width of the menu bar of a BMenuField now that BMenuItem
truncation and BMenuField sizing are working.
The user may, however, wish to set the max content width of the menu
bar of a BMenuField themselves like so:
menuField->MenuBar()->SetMaxContentWidth(width);
and the Interface Kit will automatically deduct the left and right
margins from the width including the space used by the drop down arrow.
* For all identifiers: Rename global settings file to global writable
file. We want to use the respective attribute also for other writable
files, not only settings files.
* User settings file/global writable file info/attribute: Add
isDirectory property/child attribute. This allows declaring global/
user settings directories associated with the package.
... cancelling the normal item truncation behavior.
This funcationality comes from BeOS R5, we need to reproduce it for
backwards compat. KeymapSwitcher depends on it at least.
Minimum width is 20px, was set in last commit, comes from BeOS R5.
We use these constants in both MenuField.cpp and BMCPrivate.cpp
Incorporate kMarginWidth into kPopUpIndicatorWidth.
A small code simplication in FrameResized() along with replacing bare numbers
with magic constants.
* the Virtio PCI bus driver exposes a Virtio controller to the Virtio bus manager,
which in turn exposes a Virtio device consumed by Virtio drivers. Drivers follow the
new driver model.
* virtio_block handles Virtio block devices under disk/virtual/virtio_block/x/raw.
* Here is the Qemu command line option for Virtio disk devices:
-drive file=haiku.image,if=virtio
* the PCI bus driver currently supports only legacy interrupts (no MSI(-X) yet).
* There is room for improvements in the bus manager:
- it notifies the host for each queued request, which isn't optimal.
- transfer descriptors should probably be simply preallocated (they are nicely
leaked at the moment).
- indirect descriptors are not supported yet.
and in the block driver:
- get the id of the disk.
- implements flushing the cache.
- improves dma restrictions.
- do_io() should use a page for header descriptors instead of malloc(), which
could cross boundaries.
* The device manager tries to guess the driver based on the PCI device type, this
implies having to declare the "busses/virtio" path for each possible type
provided by Virtio. Thus future driver additions might require patching the device
manager.
* virtio.h is still private, the API is subject to changes.
* virtio_pci.h, virtio_blk.h, virtio_ring.h are copied unchanged from FreeBSD.
... the one expected for the respective attribute. Before it was
possible that e.g. a uint was read and then interpreted as a
const char*, if a string was expected for that attribute.
Global and user settings files can be declared. For global ones an
update policy can be specified. If not specified, the settings file is
not included in the package, but created by the program (or user) later.
If an update type is specified, it defines what to do with the settings
file when updating the package to a newer version.
User settings files are never included in the package; they are always
created by the program or the user. If the package contains a template/
default settings file, it can be declared, but for informative purposes
only.
* Add minor_version to hpkg_header and hpkg_repo_header and make
heap_compression uint16.
* If the minor version of a package/repository file is greater than the
current one unknown attributes are ignored without error. This allows
introducing new harmless attributes without making the resulting files
unreadable for older package kit versions.
* ReaderImplBase:
- Add virtual CreateCachedHeapReader() which can create a cached
reader based on the given heap reader.
- Rename HeapReader() to RawHeapReader() and add HeapReader() for the
cached heap reader.
- Add DetachHeapReader() to allow a clients to remove the heap
reader(s) after deleting the ReaderImplBase object.
* packagefs:
- Add CachedDataReader class, which wraps a given
BAbstractBufferedDataReader and provides caching for it using a
VMCache. The implementation is based on the IOCache implementation.
- Use CachedDataReader to wrap the heap reader. For file data that
means they are cached twice -- in the heap reader cache and in the
file cache -- but due to the heap reader using a VMCache as well,
the pages will be recycled automatically anyway. For attribute data
the cache should be very helpful, since they weren't cached at all
before.
* Add flags parameter to Init() of BPackageReader and friends.
* Introduce flag B_HPKG_READER_DONT_PRINT_VERSION_MISMATCH_MESSAGE and
don't print a version mismatch error when given.
* package extract/list: Use the new flag.
* Pull _UnwriteLastPartialChunk() out of Reinit() for reuse.
* _UnwriteLastPartialChunk(): fPendingDataSize wasn't set.
* _PushChunks(): Some simplifications for clarity.
* ChunkBuffer/RemoveDataRanges(): Use data reading and decompression
methods provided by our base class instead of duplicating the
implementation.
* RemoveDataRanges():
- _FlushPendingData() before starting, so we don't ignore the pending
data and _UnwriteLastPartialChunk() when done, so a partial chunk
is read back into the pending data buffer.
- fUncompressedHeapSize wasn't reset before the main processing loop,
thus resulting in an erroneous size later on.
* Introduce BPackageWriterParameters which comprises all parameters
for package creation, currently flags and compression level. Such an
object can be passed to BPackageWriter::Init() and is passed on to
PackageWriterImpl and WriterImplBase.
* PackageFileHeapWriter: Add compressionLevel property and pass the
value on to ZlibCompressor.
* package add/create: Add options -0 ... -9 to specify the compression
level to be used.
Instead of handling compression for individual file/attribute data we
do now compress the whole heap where they are stored. This
significantly improves compression ratios. We still divide the
uncompressed data into 64 KiB chunks and use a chunk offset array for
the compressed chunks to allow for quick random access without too much
overhead. The tradeoff is a limited possible compression ratio -- i.e.
we won't be as good as tar.gz (though surprisingly with my test
archives we did better than zip).
The other package file sections (package attributes and TOC) are no
longer compressed individually. Their uncompressed data are simply
pushed onto the heap where the usual compression strategy applies. To
simplify things the repository format has been changed in the same
manner although it doesn't otherwise use the heap, since it only stores
meta data.
Due to the data compression having been exposed in public and private
API, this change touches a lot of package kit using code, including
packagefs and the boot loader packagefs support. The latter two haven't
been tested yet. Moreover packagefs needs a new kind of cache so we
avoid re-reading the same heap chunk for two different data items it
contains.
It uses sub-namespace BPackage::BHPKG::V1. Unlike the one for the
current format version, the V1 version of BPackageInfoContentHandler
lives in BHPKG(::V1) sub-namespace and is private.
* Use enums/constants/functions instead of preprocessor macros.
* Missing include in PackageInfoAttributeValue.h.
* PackageReaderImpl::Init(): Check version before header size and
return B_MISMATCHED_VALUES instead of B_BAD_DATA, if the version
doesn't match. This allows callers to determine the condition and
try a reader for a different version. A more flexible interface for
that case would be nice, but since we want to support the old package
version only temporarily, the current solution should be good enough.
* If at least one image is either B_HAIKU_ABI_GCC_2_ANCIENT or
B_HAIKU_ABI_GCC_2_BEOS almost all areas are marked as executable.
* B_EXECUTE_AREA and B_STACK_AREA are made public. The former is enforced since
the introduction of DEP and apps need it to correctly set area protection.
The latter is currently needed only to recognize stack areas and fix their
protection in compatibility mode, but may also be useful if an app wants
to use sigaltstack from POSIX API.
* Factor out the code to add some data to the about window, with a header and a content under it
* Make this method public so it's possible to add custom entries in an about box
* If the method is called with only the header or only the content, the text is added non-bold and non-indented (like the description entry*).
* Make the header text bold. I'm not sure it looks that good, after all. Thoughts ?
* Pull out base class MimeEntryProcessor out of AppMetaMimeCreator.
* Pull class MimeInfoUpdater out of UpdateMimeInfoThread and derive it
from MimeEntryProcessor.
* MimeInfoUpdater: Instead of BMimeType::GuessMimeType(), use
Database::GuessMimeType() directly.
* Add class DatabaseLocation. It contains a list of the MIME DB
directory paths plus methods to access type files.
* Move all low-level MIME DB access functions from
database_{support,access} to DatabaseLocation. All code that formerly
used those now requires a DatabaseLocation object. In BMimeType and in
the registrar the default object is used, but the low-level classes
can now be reused with different locations.
* Move get_icon_data() from database_access to database_support and
delete the former, which is now empty.
* Together with database_{access,support}.cpp it is built into a static
library.
* Add new interfaces MimeSniffer and Database::NotificationListener for
plugging in registrar specific functionality (the sniffer add-on
support and the notification mechanism).
Each installation location (system, common, common/non-packaged,
~/config, ~/config/non-package) can now have a read-only data/mime_db
directory. ~/config/settings/beos_mime is now named mime_db as well. The
contents of all directories makes up the MIME DB. Entries in more
specific locations shadow entries in more general locations. Only the
directory in ~/config/settings is where the registrar writes changes to.
The new layout allows packages to contribute entries to the MIME DB by
simply providing the respective files in data/mime_db. Consequently the
user settings directory is supposed to contain only the things the user
has actually changed.
Seems to work fine as far as tested. A few issues, though:
* The registrar doesn't monitor the directories yet, so it doesn't
notice entry changes due to package de-/activation.
* ATM it is not possible to remove a MIME type that is not in the user
settings directory, although the FileTypes GUI suggests that it is.
We'd have to work with white-outs, since we cannot remove the files in
the data/mime_db directories. Or, alternatively, the API has to be
extended and the FileTypes GUI adjusted to disable the "Remove" button
in such a case.
An arbitrary number of directories can be added, which the implemented
BEntryList interface presents as a single merged entry list. Three
different merge policies are supported which define how entries that
appear in more than one directory are treated.
Remove no longer needed header includes, most that I recently added
a few that were already there but just aren't needed anymore. Don't
use BPrivate::MenuPrivate namespace.
Just a few commits ago I moved the label truncation code out of
BMenuItem and into BMCMenuBar because the truncation had to happen
outside of BMenuItem. Turns out, that wasn't true so I'm moving the
label truncation back into BMenuItem and removing the _DrawItems()
method from BMCMenuBar.
Note that the code is not a copy of what was there before, but, the
updated version I created for BMCMenuBar. The main difference is that
I use menuPrivate.Padding() instead of GetItemMargins() and I always
use the width of the parent menu frame instead of using fBounds even
if the state is not MENU_STATE_CLOSED. These are changes needed for
BMCMenuBar but should work just as well for a regular BMenu.
...instead of in BMenuItem and remove the truncation code from BMenuItem.
The label truncation code cannot work in BMenuItem because the super
menu helpfully resizes itself to fit the menu item. So, instead we do the label
truncation in BMCPrivate making sure that BMenuItem there can't expand the
BMCMenuBar because we set the width to fMenuField->_MenuBarWidth()
explicity.
Note that this only truncates the label in BMCMenuField, i.e. the label inside
the menufield, it does nothing to the labels of the menu items in the attached
BMenu or BPopUpMenu which is exactly what we want.
Was passing !fixedSize into the view flags of BMenuBar, which made no sense.
Stop doing that, set fixedSize to true instead.
Remove the fixedSize parameter from this contructor, it's too late for that.
In some cases, BStringColumn wouldn't properly detect that an update was
needed, and would consequently fail to truncate a string as needed with
a column resize.
* Set its type to B_MODAL_WINDO, and also set B_NOT_MOVABLE
* Since this removes the window tab, add an "Ok" button to close the window
* Remove the GetWindow mess and just use it as any regular window
* Adjust all callers again
The AlertPosition method doesn't seem to work right, the window pops up
offset to the right. I also noticed that some of our calls to BAboutWindow
are actually not reacable because we removed Abutrequested from the apps.
Maybe we should clean them up (locale preflet and activity monitor are examples)
More annoying is the fact that opening a modal window from a deskbar replicant
is modal against the whole deskbar. Not sure what to do about that.
- debug_create_symbol_lookup_context() now takes an image ID
parameter that can optionally be used to restrict the symbols
it gathers to only those of the targeted image rather than the
entire team, allowing for significantly more lightweight usage
when the desired image is known. The previous behavior can still
be obtained if desired by passing -1 as said ID.
- Adjust callers.
BAboutWindow returned false in QuitRequested in order to hide instead of closing.
Not only this keeps a BLooper running for a rarely used window, but it also
prevents quitting an application in the window was not destroyed first.
* Remove aforementioned QuitRequested method,
* Add a static GetWindow method that returns the existing about window, if there
is one, or creates one if there is not. A boolean can be set to tell the caller
what happened,
* Adjust all callers to use that new method, instead of managing the window themselves.
- Instead of implicitly registering and unregistering a service
instance on construction/destruction, DefaultNotificationService
now exports explicit Register()/Unregister() calls, which subclasses
are expected to call when they're ready.
- Adjust all implementing subclasses. Resolves an issue with deadlocks
when booting a DEBUG=1 build.
* Add "bool kernel" parameter to vfs_entry_ref_to_path(), so it can be
specified for which I/O context the entry ref shall be translated.
* _user_entry_ref_to_path(): Use the calling team's I/O context instead
of the kernel's. Fixes the bug that in a chroot the syscall would
return a path for outside the chroot.
* BActivationTransaction:
- Remove non-trivial constructor.
- Remove package list parameters from SetTo().
- Add AddPackageTo{Dea,A}ctivate().
* BDaemonClient:
- Add CreateTransaction(). It creates a transaction directory and
initializes a BActivationTransaction. Packages to de-/activate have
to be added afterwards.
- Add BCommitTransactionResult::FullErrorMessage().
* daemon: Handle new request B_MESSAGE_COMMIT_TRANSACTION. It activates
and deactivates given sets of packages. The new packages must be
placed in a directory in the administrative directory. The daemon
moves them to the packages directory and the deactivated packages to
a subdirectory it creates. It also save the old activation state
there.
* Add private BActivationTransaction, describing an activation change
transaction.
* BDaemonClient: Add CommitTransaction(), which sends a given
BActivationTransaction as a B_MESSAGE_COMMIT_TRANSACTION request to
the daemon.
Completely untested yet.
* Rename PackageDaemonDefs.h to DaemonDefs.h.
* Replace the MESSAGE_GET_PACKAGES by the new
B_MESSAGE_GET_INSTALLATION_LOCATION_INFO, which not only returns the
packages, but also other information about the installation location.
* daemon: Volume: Implement a change count which is bumped whenever
packages are activated/deactivated/added/removed. Cache the reply
for a location info request, using the change count to check whether
it is still up-to-date.
* Add private BDaemonClient for communication with the daemon.
* BRoster:
- Add GetInstallationLocationInfo() using BDaemonClient.
- Reimplement GetActivePackages(), using
GetInstallationLocationInfo().
Currently there are two generators. The fast one is the same one the scheduler
is using. The standard one is the same algorithm libroot's rand() uses. Should
there be a need for more cryptographically PRNG MD4 or MD5 might be a good
candidates.
* daemon: Implement private message protocol to retrieve the active
packages.
* BPackageRoster::GetActivePackages(): Get the active packages list
from the daemon.
* We first process the node monitoring events, collecting the required
package activation changes, then apply all changes together.
* Change the PackageFSActivationChangeItem/-Request structs. The former
is no longer variable in size, which makes it easier to work with.
* Add PACKAGE_FS_OPERATION_GET_PACKAGE_INFOS which returns the node refs
of all packages activated.
* Add PACKAGE_FS_OPERATION_CHANGE_ACTIVATION to activate/deactivate
multiple packages.
This means the B_COLOR_WHICH_COUNT goes from being a public constant to a
private one. It sill looks like a public constant starting with a B_ though.
I hope that's not a big deal. Too bad we can't get the count of an enum.
This fixes a maintainance problem where you have to update this otherwise
unrelated file to keep it in sync whenever you add a color constant.
I've added a B_COLOR_WHICH_COUNT constant to the color_which enum which should
be updated to point to the newest color constants as new ones are added. I
reworked ServerReadOnlyMemory to use this constant instead of using to the
current largest color constant directly. If you use B_COLOR_WHICH_COUNT to
refer to a color in your code expect to get unpredictable and nonsensical
results. Most likely you'll get an undefined result which will return black
but don't depend on it.
The net effect of this is that ServerReadOnlyMemory doesn't need to be updated
anymore when new color constants are introduced but will continue to produce
correct results.
Eliminate kNumColors constant, replace it with B_COLOR_WHICH_COUNT
This allows you to change the scrollbar thumb color in Appearance preferences.
The default color is 216, 216, 216 so the scroll bar thumb looks the same by
default. Perhaps someday this can be updated to something a bit more colorful.
Placing commpage and team user data somewhere at the top of the user accessible
virtual address space prevents these areas from conflicting with elf images
that require to be mapped at exact address (in most cases: runtime_loader).
This patch introduces randomization of commpage position. From now on commpage
table contains offsets from begining to of the commpage to the particular
commpage entry. Similary addresses of symbols in ELF memory image "commpage"
are just offsets from the begining of the commpage.
This patch also updates KDL so that commpage entries are recognized and shown
correctly in stack trace. An update of Debugger is yet to be done.
Set execute disable bit for any page that belongs to area with neither
B_EXECUTE_AREA nor B_KERNEL_EXECUTE_AREA set.
In order to take advanage of NX bit in 32 bit protected mode PAE must be
enabled. Thus, from now on it is also enabled when the CPU supports NX bit.
vm_page_fault() takes additional argument which indicates whether page fault
was caused by an illegal instruction fetch.
x86_userspace_thread_exit() is a stub originally placed at the bottom of
each thread user stack that ensures any thread invokes exit_thread() upon
returning from its main higher level function.
Putting anything that is expected to be executed on a stack causes problems
when implementing data execution prevention. Code of x86_userspace_thread_exit()
is now moved to commpage which seems to be much more appropriate place for it.
Inside the page randomization of initial user stack pointer is not only a part
of ASLR implementation but also a performance improvement that helps
eliminating aligned 64 kB data access.
Minimal user stack size is increased to 8 kB in order to ensure that regardless
of initial stack pointer value there is still enough space on stack.
* If we have a configured network, then we always try to connect to it
as soon as the interface has been brought up.
* If we don't have a configured network and are auto configuring, we
use the AutoconfigLooper to also do initial auto joins.
* Before issuing auto joins we need to wait for scan results to come
in, so we watch for corresponding messages.
For now auto joining is a one shot attempt as the infrastructure to
properly tell reasons for scans apart is not yet there.
The physical memory map area was not included in the kernel virtual
address space range (it was below KERNEL_BASE). This caused problems
if an I/O operation took place on physical memory mapped there (the
bad address error seen in #9547 was occurring in lock_memory_etc()).
Changed KERNEL_BASE and KERNEL_SIZE to cover the area and add a null
area that covers all of it. Also changed X86VMTranslationMap64Bit to
handle large pages in Query(), as the physical map area uses large
pages.
* This parses the reported CPU name, and tries to translate it to a normal
and concise identifier.
* For example, it will translate "AMD FX(tm)-8320 Eight-core Processor" into
"FX™ 8320" or "Dual Core AMD Opteron(tm) Processor 275 HE" into
"Opteron™ 275 HE".
* This means we can remove AMD strings for those models for which this
function produces useful results.
* Replace {Set|Remove}MasterKey() by generic {Set|Remove}UnlockKey()
that works on a keyring.
* Implement {Set|Remove}MasterUnlockKey() on top of that.
* Rename the commands and constants accrodingly.
* Implement setting and removing keyring unlock keys.
* The keystore backend will (at least for the time being) reside in a
separate server. This one can be reached via normal messaging, so use
a BMessenger for sending key messages.
* Move the message constants from RegistrarDefs.h into a new
KeyStoreDefs.h that also contains the server signature.
* Update the message constants to reflect the new situation.
* Add all relevant message constants.
* Implement the messaging to send/retrieve key info.
* Implement _Flatten/_Unflatten for sending flat BKey objects.
* Remove application list from BKey, the key can't only differ by
allowed applications as the identifiers would still collide, so the
comparison isn't needed to uniquely identify the key. The applications
can be enumerated via the BKeyStore instead.
* The user of an editor needed knowledge about the editor in order to make
use of it.
* Furthermore, the BPartitionParameterEditor exposed type specific
functionality that it shouldn't know anything about, either.
* We may now define a number of known parameters per editor type; right now
there is only "type" as it's needed by DriveSetup.
* Adapted all disk systems, and DriveSetup to the new API.
* Renamed CreateParamsPanel, and InitializeParamsPanel to *ParametersPanel
in DriveSetup.
* They now share a common base class AbstractParametersPanel.
* edid1_detailed_timing_raw was missing
a field which threw off the sync bits.
* The result was the monitor will receive
a different sync polarity than it requested.
Most monitors handle this, but it is still
a bug
* Added the aforementioned functions.
* create_area_etc() now takes a guard size parameter.
* The thread_info::stack_base/end range now refers to the usable range
only.
* use only a single static object (MutableLocaleRoster) instead of
two, which avoids any problems if the order of static object
destruction would destroy RosterData before MutableLocaleRoster
* rename BPrivate::RosterData to BPrivate::LocaleRosterData and move
it into a header and implementation file of its own
This should hopefully fix problems encountered with a clang-compiled
Locale Kit.
Since we're using multi-part uImage format, we can add the FDT as
a seperate "blob" in the uImage, if the used U-Boot version is not
"FDT enabled".
This is used for example for our Verdex target. Currently I've got
a local hack in the platform/u-boot/Jamfile, looking into pulling
in the FDT files and a proper Jam setup to do that properly...
This detects everything up to ARMv6 right now. Need to check more
recent ARM ARMs for ARMv7 detection.
The detected details get passed on to the kernel, which can use
the pre-detected info for selecting right pagetable format and such.
Copyright removal of Axel done after agreement with Axel @ BeGeistert
that for files that were copy/pasted from x86 arch and then fully
replaced the implementation, removal of original copyright holder is
allowed, since their actual code is gone ;)
Pass the BHandler object that opened the about window to BAboutWindow.
When the window closes, send a kAboutWindowClosed message back to the
handler. This allows the handler to set the variable to NULL.
Implement the new about dialog constructor in all apps that use it.
Remove the old constructor. This now works reliably for all cases I
tested without crashing and does the right thing on close. The setup
and teardown is a bit more complicated than I wanted though.
Unfortunately this seems to be necessary when not using a BAlert.
Fetching the app icon does not work reliably yet. This is because for
replicants the app may not be running. I may have to pass the icon in
instead of grabbing it from the signature.
* Grabs the app icon and version from the resource file.
* Allow you to specify the copyright holder instead of hardcoding
"Haiku, Inc."
* Support multiple extra copyright fields.
* Modify BAlert to take a custom icon.
* Set the custom icon of the BAlert to the app icon.
* Also set the app version.
* Convert BAboutWindow to derive from BWindow
* Place a 128x128 icon and fill out a scrolling BTextView
with options such as authors, version history, copyright,
license, etc. Still needs some work but is coming along.
* Add the word Version to the version line, i8n'ed of course,
and tweak the info box and default sizes.
This is to make sure all ARM platforms will benefit from planned work on this
MMU/CPU code. The less code duplicated, the better.
Compile-tested for all supported ARM platforms
This also implements the fault handler correctly now, and cleans up the
exception handling. Seems a lot more stable now, no unexpected panics or
faults happening anymore.
* The only implementation that would accept more than 2 TB was the one in
scsi_disk. But even that one was limited to 63 TB.
* Now there is a new utility function devfs_compute_geometry_size() which
does it correctly for sizes up to 2^64 which should be good enough for
quite some time :-)
* This fixes bug #8992.
* For now let's include the same fields in platform_kernel_args
than in the OF version.
* This allows linking the kernel.
Later on we should allow supporting more than a single boot platform,
to have a single kernel per arch.
* When we do not have a predefined model string, we now try to parse
the reported model string into something that is at least usable,
and should look comparable to what we have now.
* For models where the parsed type string is acceptable, we could remove
the predefined ones.
- BNavMenu now keeps its own copy of the cached types list that's passed to it.
In some circumstances it could happen that the container window would
delete the list and consequently the nav menu would wind up with a pointer
to an invalid object. Probably a regression from the async mouse tracking
rewrites.
The lowest 4 bits of the MSR serves as a hint to the hardware to
favor performance or energy saving. 0 means a hint preference for
highest performance while 15 corresponds to the maximum energy
savings. A value of 7 translates into a hint to balance performance
with energy savings.
The default reset value of the MSR is 0. If BIOS doesn't intialize
the MSR, the hardware will run in performance state. This patch
initialize the MSR with value of 7 for balance between performance
and energy savings
Signed-off-by: Fredrik Holmqvist <fredrik.holmqvist@gmail.com>
Renamed {32,64}/int.cpp to {32,64}/descriptors.cpp, which now contain
functions for GDT and TSS setup that were previously in arch_cpu.cpp,
as well as the IDT setup code. These get called from the init functions
in arch_cpu.cpp, rather than having a bunch of ifdef'd chunks of code
for 32/64.
* made private Catalog.h header public by moving it to
os/locale/tools/CollectingCatalog.h
* reintroduce B_COLLECTING_CATKEYS define (which is expected to be set
during a collectcatkeys session) in order to decide whether or not
to automatically include the CollecingCatalog.h header from Catalog.h
* adjust jam rule for collecting catalog keys accordingly
This also matches the client_window_info.show_hide_level field used in Deskbar
and other applications.
While doing this, keep fShowLevel fully in sync between BWindow and app_server,
use one message type for both hiding and showing, and make the decision to show
and hide the window in the app_server.
Lastly make minimize behave as described in the Be Book: hidden windows cannot
be minimized, and minimized windows which get hidden become unminimized.
* Various compilation fixes.
* Fixes to the FreeBSD compatibility layer (from comparing the x86-
specific bits with the equivalent amd64 sources in FreeBSD).
* Compile all the Ethernet drivers except for sis900 and wb840, these
require a bit more work to fix (will file a ticket soon). Tested
ipro1000 and rtl81xx, no issues.
Reused x86 arch_user_debugger.cpp, with a few minor changes to make
the code work for both 32 and 64 bit. Something isn't quite working
right, if a breakpoint is hit the kernel will hang. Other than that
everything appears to work correctly.
* Remove non-generic radeon dp_get_lane_count
* Set lane count and link rate at set_display_mode
* Pass entire mode to pll_set vs only pixel clock for DP code
* Add helpers for DP config data to common code
* Obtain more correct link rate
No functional change.
* Surround email addresses in angle brackets.
* Add myself to ExpressionParser.cpp and .h
* Remove myself from ExpressionTextView.cpp and .h
* Alphatetize authors by last name.
Thanks Ingo and Axel.
* Changed IS_USER_ADDRESS to check an address using USER_BASE and
USER_SIZE, rather than just !IS_KERNEL_ADDRESS. The old check would
allow user buffers to point into the physical memory map area.
* Added an unmapped hole at the end of the bottom half of the address
space which catches buffers that cross into the uncanonical address
region. This also removes the need to check for uncanonical return
addresses in the syscall handler, it is no longer possible for the
return address to be uncanonical under normal circumstances. All
cases in which the return address might be changed by the kernel
are still handled via the IRET path.
* This puts the registers in a better state and ensures
all model dependant defines are prefixed with card series
* Consolidate evergreen defines into single header
Default is radian mode, You set the option in the right click menu
like the other options.
Note: degree mode does not affect hyperbolic trigonometric functions.
This is how Mac Calculator, Windows Calculator, and Google Calculator
work.
The cookie is used to store the base address of the area that was just
visited. On 64-bit systems, int32 is not sufficient. Therefore, changed
to ssize_t which retains compatibility on x86 while expanding to a
sufficient size on x86_64.
Userland switch is implemented, as is basic system call support (using
SYSCALL/SYSRET). The system call handler is not yet complete: it doesn't
handle more than 6 arguments, and does not perform all the necessary kernel
entry/exit work (neither does the interrupt handler). However, this is
sufficient for runtime_loader to start and print some debug output.
Since the commpage is at a kernel address, changed 64-bit paging code
to match x86's behaviour of allowing user-accessible mappings to be
created in the kernel portion of the address space. This is also
required by some drivers.
Since this argument may be used to pass pointers, uint32 is not
correct for 64-bit. Effectively no change on 32-bit targets, both
size_t and uint32 are unsigned long there.
- Store whether or not the use of the horizontal scrollbar is desired
on the class itself. If the CLV was set to use the horizontal scrollbar,
and then asked to lay itself out while hidden, it would incorrectly assume
the horizontal scrollbar wasn't in use, and consequently repositioned its
views such that the horizontal scrollbar and outline view overlapped.
No major changes to the kernel: just compiled in arch_smp.cpp and fixed the
IDT load in arch_cpu_init_percpu to use the correct limit for x86_64 (uses
sizeof(interrupt_descriptor)). In the boot loader, changed smp_boot_other_cpus
to construct a temporary GDT and get the page directory address from CR3, as
what's in kernel_args will be 64-bit stuff and will not work to switch the
CPUs into 32-bit mode in the trampoline code. Refactored 64-bit kernel entry
code to not use the stack after disabling paging, as the secondary CPUs are
given a 32-bit virtual stack address by the SMP trampoline code which will
no longer work.
A proper page fault handler was required for areas that were not locked
into the kernel address space. This enables the boot process to get
up to the point of trying to find the boot volume.
* Thread creation and switching is working fine, however threads do not yet
get interrupted because I've not implemented hardware interrupt handling
yet (I'll do that next).
* I've made some changes to struct iframe: I've removed the e/r prefixes
from the member names for both 32/64, so now they're just named ip, ax,
bp, etc. This makes it easier to write code that works with both 32/64
without having to deal with different iframe member names.
This has been done by adding typedefs in elf_common.h to the correct ELF
structures for the architecture, and changing all Elf32_* uses to those
types. I don't know whether image loading works as I cannot test it yet,
there may be some 64-bit safety issues around. However, symbol lookup for
the kernel is working correctly.
* Uses 64-bit multiplication, special handling for CPUs clocked < 1 GHz
in system_time_nsecs() not required like on x86.
* Tested against a straight conversion of the x86 version, noticably
faster with a large number of system_time() calls.
* Added empty source files for all the 64-bit paging method code, and a
stub implementation of X86PagingMethod64Bit.
* arch_vm_translation_map.cpp has been modified to use X86PagingMethod64Bit
on x86_64.
* Some things are currently ifndef'd out completely for x86_64 because
they aren't implemented, there's a few other ifdef's to handle x86_64
differences but most of the code works unchanged.
* Renamed some i386_* functions to x86_*.
* Added a temporary method for setting the current thread on x86_64
(a global variable, not SMP safe). This will be changed to be done
via the GS segment but I've not implemented that yet.
For now I've just put all the stub functions that are needed to link the
kernel into a file called stubs.cpp. I've not yet moved across the interrupt
handling code or the ELF64 relocation code to the x86 directory. Once those
have been moved I can get rid of the x86_64 headers/source directories.
Not many changes seeing as there's not much x86_64 stuff done yet. Small
differences are handled with ifdefs, large differences (descriptors.h,
struct iframe) have separate headers under arch/x86/32 and arch/x86/64.
The setup procedure is fairly simple: create a 64-bit GDT and 64-bit page
tables that include all kernel mappings from the 32-bit address space, but at
the correct 64-bit address, then go through kernel_args and changes all virtual
addresses to 64-bit addresses, and finally switch to long mode and jump to the
kernel.
Introduce a function to generate the string representation of a bitrate
(kbps, mbps, gbps, etc..)
* Factor out the code from MediaPlayer InfoWindow
* Allow different bases (/1000 or /1024)
* platform_allocate_elf_region() is removed, it is implemented in platform-
independent code now (ELF*Class::AllocateRegion). For ELF64 it is now
assumed that 64-bit addresses are mapped in the loader's 32-bit address space
as (address - KERNEL_BASE_64BIT + KERNEL_BASE).
* mapped_delta field from preloaded_*_image removed, now handled compile-time
using the ELF*Class::Map method.
* Also link the kernel with -z max-page-size=0x1000, removes the need for
2MB alignment on the data segment (not going to map the kernel with large
pages for the time being).
The ELF loader now uses a new platform function, platform_allocate_elf_region,
which returns 2 addresses: the real load address and an address where the
region is mapped in the loader's address space. All of the ELF loading code
has been changed to access the load region through the mapped address rather
than the addresses contained in the ELF image. The ELF64 version of
platform_allocate_elf_region on x86 uses the existing MMU code, which maps
everything at 0x80000000, but returns the correct 64-bit address. The long
mode switch code will just set up the 64-bit address space with everything
remapped at the correct address.
* FixedWidthPointer:
- operators ==/!=: Change second operand type from void* to const
Type*. Also add non-const version to resolve ambiguity warning when
comparing with non-const pointer.
- Add Pointer() getter.
- Remove templatized cast operators. They are nice for casting the
pointer directly to another pointer type, but result in ambiguity.
* Make preloaded_image::debug_string_table non-const. Avoids clashes of
the const and non-coast FixedWidthPointer comparison operators. A
cleaner (but more verbose) solution would be to spezialize
FixedWidthPointer for const types.
The actual implementation of the ELF loading methods have been put into
an ELFLoader template class that takes a single template parameter, which
is a structure containing all the necessary ELF typedefs. It's a bit
verbose, but I thought it was a neater solution than using a bunch of
standalone functions with a huge number of template parameters. There is
no change to code outside of elf.cpp, the ELF32/ELF64 differences are
handled internally.
* There is now 2 structures, preloaded_elf32_image and preloaded_elf64_image,
which both inherit from preloaded_image.
* For now I've just hardcoded in use of preloaded_elf32_image, but the
bootloader ELF code will shortly be converted to use templates which use
the appropriate structure. The kernel will be changed later when I add
ELF64 support to it.
* All kernel_args data is now compatible between 32-bit and 64-bit kernels.
* Added a FixedWidthPointer template class which uses 64-bit storage to hold
a pointer. This is used in place of raw pointers in kernel_args.
* Added __attribute__((packed)) to kernel_args and all structures contained
within it. This is necessary due to different alignment behaviour for
32-bit and 64-bit compilation with GCC.
* With these changes, kernel_args will now come out the same size for both
the x86_64 kernel and the loader, excluding the preloaded_image structure
which has not yet been changed.
* Tested both an x86 GCC2 and GCC4 build, no problems caused by these changes.
I've tested this change on x86, causing no issues. I've checked over the code
for all other platforms and made the necessary changes and to the best of my
knowledge they should also still work, but I haven't actually built and
tested them. Once I've completed the kernel_args changes the other platforms
will need testing.
Pointers in kernel_args are going to be changed to unconditionally use 64-bit
storage (to make kernel_args compatible with both the x86 and x86_64 kernels).
KMessage stores a pointer to its buffer, however since KMessage is used
outside of the boot code it is undesirable to change it to use 64-bit storage
for the pointer as it may add additional overhead on 32-bit builds. Therefore,
only store the buffer address and size and then construct a KMessage from
those in the kernel.
The whole kernel now builds and there are no undefined references when
linking, I just need to fix some strange relocation errors I'm getting
(probably a problem with the linker script) and then I'll have a kernel
image.
Since ICI arguments are used to send addresses in some places, uint32 is
not sufficient on x86_64. addr_t still refers to the same type as uint32
(unsigned long) on other platforms, so this change only really affects
x86_64.
* x86_64 is using the existing *_ia32 boot platforms.
* Special flags are required when compiling the loader to get GCC to compile
32-bit code. This adds a new set of rules for compiling boot code rather
than using the kernel rules, which compile using the necessary flags.
* Some x86_64 private headers have been stubbed by #include'ing the x86
versions. These will be replaced later.
* gPeripheralBase keeps track of the device
peripherals before and after mmu_init
* Add ability to disable mmu for troubleshooting
* Remove static FB_BASE, we actually don't know
where the FB is yet. (depends on firmware used)
* BCM2708 defines no longer assume 0x20 address
We will be throwing away the blob memory mapping
and using our own.
* Use existing blob mapping to turn GPIO led on pre mmu_init
* Remap MMU hardware addresses from 0x7E. We could map each device,
however the kernel will throw away the mappings again anyway. For
now we just map the whole range and use offsets.
* Serial uart no longer works, however at least
we know why now :). Serial driver now needs to
use mapped address.
* Use U-Boot mmu code as base
* This will be factored out someday into common arch mmu
code when we can read Flattened Device Trees
* Move mmu_init after serial_init.
Temporary change as we will want serial_init to use
memory mapped addresses... for debugging.
* introduce a DebugUART baseclass,
* rework 8250 and PL011 implementations from kallisti5 to inherit DebutUART,
* each arch should override the IO methods to access registers.
* on ARM registers are 32bit-aligned.
* U-Boot still works for the verdex target.
* rPi still compiles, needs testing.
* Still some more consolidation needed to allow runtime choice of the UART type (as read from FDT blobs for ex.).
* serial.cpp should probably mostly be made generic as well.
* didn't touch x86 or ppc yet.
* Enable/Disable makes more sense and matches
platform loader serial functions.
* Rework PL011 code after finding a PDF covering
the details of it.
* Rename UART global defines in loader to be more
exact about location
* This makes things a little more flexible and
the interface to use the uarts cleaner.
* May want to make a generic Uart wrapper
class in uart.h / uart.cpp and call drivers
as needed from there.
* Avoid name collisions
* This uart stuff may work better as a class at
some point, however I didn't want to rock the
u-boot boat *too* much as I don't have the
hardware to test.
* Add nested function wrappers to allow usage of other
uart drivers depending on board. We may want to use this
on other platforms at some point (haha, maybe)
* Make Kernel ARM UART slightly more generic
through (BOARD_UART_CLOCK) configured per board
* Add initial Raspberry Pi serial code
* Still rough and non-working
* Change ShowTip() point parameter name to where.
* Add a parameterless ResetWindowFrame() overload that get's the current
where and calls ResetWindowFrame(BPoint where) which does the actual
work. FrameResized() calls this parameterless ResetWindowFrame()
method instead of doing the work in that method. This is functionaly
the same but allows me to call the parameterless ResetWindowFrame()
elsewhere.
* The areas allocated for BBitmaps were never deleted, even though the
app_server deleted its part when the memory got freed.
* This resulted in a constant memory increase if the application in question
would operate on many changing large bitmaps, like photos.
* Since the bitmaps are reference counted, we don't actually know when to delete
the areas, so that the app_server now notifies the client whenever that is
possible.
* This might fix#6824.
* This removes the fVisibleToolTip member from BView, and fixes bug #5669;
BToolTipManager::ShowTip() now gets the owner of the tool tip as an extra
parameter.
* Removed the work-around to hide that bug.
* Improved ToolTipTest application to include more test cases like a view that
periodically update its tool tip via SetToolTip(const char*), and one that
sets a new tool tip every second.
* Furthermore, added a test that shows that inner views inherit the tool tip
of their parents.
* Fixed another bug in BToolTipManager::ShowTip() that would release an
extra reference to the tool tip currently shown.
* First steps at getting card command processor wired
up to the ring buffers.
* Code doesn't run yet as I have *no* idea what happens
when these rings are in an invalid state.
* rename B_TRANSLATE_CONTEXT to B_TRANSLATION_CONTEXT and
B_TRANSLATE_WITH_CONTEXT to B_TRANSLATE_CONTEXT, squashing a TODO
* adjust all uses of both macros in Haiku's source tree
* use correct header guard for collecting/Catalog.h
The renamed macros require adjustments to all external applications
using catalogs.
* move versions of the B_TRANSLATE_...-macros used during collecting
of catalog keys to a specific header file, which will only be picked
up when running collectcatkeys
* fix a couple of build problems during the preprocessing of the libbe-
sources when extracting catalog keys, all due to private headers not
being found
* move ZombieReplicantView.h from kits/interface to
headers/private/interface, as this way it can be picked up when
building the libbe catalog
* rename BCatalogAddOn to BCatalogData, since it doesn't represent an
add-on, but rather the catalog data provided by an add-on
* move BCatalogData out of Catalog.{h,cpp} into its own header and
implementation file
* drop BCatalogData::MarkForTranslation() methods, they're not needed
* drop BCatalog::GetNoAutoCollectString() methods, they're not being
used anywhere
* cleanup the B_TRANSLATE_... macros somewhat
* add versions of the B_TRANSLATE_MARK_... macros that are meant to be
used in void context (when the string isn't being used by the program,
just meant to be picked up by collectcatkeys).
* adjust several apps to use B_TRANSLATE_MARK_..._VOID where needed
* adjust users of BCatalogAddOn accordingly
* it's bad practice to do a 'using <namespace>' in a header, as that
is very likely to have unintended effects, so drop those from a couple
of private Locale headers
* adjust files all over the locale kit in order to fix the problems
(by explicitly importing the required classes in the implementation
files)
* move EditableCatalog to its own header and implementation file
* move problematic BCatalog::CatalogAddOn() to EditableCatalog
* adjust Locale tools accordingly
AMD C1E is a BIOS controlled C3 state. Certain processors families
may cut off TSC and the lapic timer when it is in a deep C state,
including C1E state, thus the cpu can't be waken up and system will hang.
This patch firstly adds the support of idle selection during boot. Then
it implements amdc1e_noarat_idle() routine which checks the MSR which
contains the C1eOnCmpHalt (bit 28) and SmiOnCmpHalt (bit 27) before
executing the halt instruction, then clear them once set.
However intel C1E doesn't has such problem. AMD C1E is a BIOS controlled
C3 state. The difference between C1E and C3 is that transition into C1E
is not initiated by the operating system. System will enter C1E state
automatically when both cores enters C1 state. As for intel C1E, it
means "reduce CPU voltage before entering corresponding Cx-state".
This patch may fix#8111, #3999, #7562, #7940 and #8060
Copied from the description of #3999:
>but for some reason I hit the power button instead of the reset one. And
>the boot continued!!
The reason is CPUs are waken up once power button is hit.
Signed-off-by: Fredrik Holmqvist <fredrik.holmqvist@gmail.com>
* make the system catalog a BCatalog instead of a BCatalogAddOn*,
such that using a non-existing system catalog won't crash but
simply return the untranslated string instead
* rename MutableLocaleRoster::GetSystemCatalog() to LoadSystemCatalog()
and adjust it to use BCatalog::SetTo() in order to replace the
data used by the given catalog
* adjust all users of gSystemCatalog accordingly
* General DisplayPort functions in common dp.cpp
* DP port information struct in common header
* Please don't use this private accelerant common DP
code just yet as it is very early.
* If dladdr can't find an exact match, it returns the nearest symbol
less than the given address.
* If no suitable symbol can be found, but the address is within a
loaded library, dladdr returns the library name and base address.
Signed-off-by: Ingo Weinhold <ingo_weinhold@gmx.de>
* Make the locale kit a part of libbe.
* Drop the LocaleBackend kludge used from within libbe (and from
other places, too) in order to access system catalog strings.
This is now done via gSystemCatalog, which is provided and initialized
by libbe.
* Drop all references to liblocale.so from all Jamfiles.
* Add legacy symlink liblocale.so in order to keep optional packages
that rely on it in a working state.
TODO: the documentation hasn't been updated.
* The AtomBIOS timeout fix has made my DP bridge
stop working
* The current DisplayPort code is a little lacking
on DP link training... I think thats the cause.
* This puts the first steps towards DP training
in place.
* I plan on trying to make some of this DP stuff
common accelerant stuff after it works.